Graveyard of Sin (115)

Pyro NB

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Entering GoS the capital of Tsumigakure Desmond and co. headed towards the recently built kage mansion where he saw a room that would sever great as a dungeon. Upon reaching the halfway point to the mansion the three prisoners attempted to escape, Jared the recently captured prisoner ripped through Dwayna's threads and used their suiton in a most intriguing way by forming new arms from it. The prisoner that was originally captured by Balthazar used his futon to release several blades from his body cutting his and the other prisoner's restraints though Desmond didn't pay much mind to that one until he moved. Apparently, he was a capable medical shinobi and had repaired the nerve damage caused my Melandru's arrow over the time of their journey.

Shocked by this Desmond had the twins charge to apprehend those two but just before they could both would release S-Ranked katon torrents of flame that merged into one towards them. This incinerated the twins, melting their bodies down and continued towards Desmond though weaker to which Balthazar immediately intercepted and absorbed. Melandru, Balthazar, Dwayna, and Desmond all showed visible rage after the death of their comrades. Desmond spoke All of you stand back and support me. the crew would jump out of the way and stand ready as Desmond walked towards the three culprits drawing his bladed war fan in the process.

There was a brief pause but the moment a sharp breeze blew past Desmond charged the three, immediately crossing blows with the two that had melted the twins. The sheer size of Desmond's weapon required both the men harden their skin in an earthen lie structure while Jared their ring leader jumped up and came down from above with what looked like a solid mass of water in the form of a column. Desmond quickly surrounded himself and the two nameless individuals in an earthen dome with no openings, this protected him from the suiton attack whilst cutting off the visibility of those trapped inside with him.

With the dome fully formed Desmond would immediately channel chakra through his fan giving it enough of an elemental advantage to tare clean through his enemies arms. The two men would let out a unified cry of pain as their arms flew off and blood covered the entirety of the dome. Desmond wasn't finished yet, however, resheathing his fan onto his back he then formed two orbs of chakra similar to the jutsu known as rasengan one in each hand and slammed them into the targets. These orbs would then enter their bodies turning them into his obedient puppets. Hearing his comrades screams Jared jumped up one last time only this time to form a larger more power column of water to come crashing down upon the dome. Desmond seeing this and having taken care of the two before him release dokuton chakra from his body forming a cloak of poison around himself and as the water hit the earthen dome shattering it Desmond would harden the poison whilst simultaneously creating a singular arm and hand from it that tore through the water and grasped Jared's neck. It would squeeze tightly around it and hold it's grip as Jared's face began to turn from red to blue to a purplish color before he finally blacked out due to the lack of oxygen to his brain.

Dropping the body on the ground next to his zombified allies Desmond went to stop the bleeding of the two who had just lost their arms. Not wanting to waste anymore chakra on them he simply pulled from his bag for tourniquets and placed them on the limbs stopping the bleeding. He then pulled out a small blow torch and kunai and heated the blade before placing it on the wounds cauterizing them. Discovering that these three had hidden abilities Desmond decided not to take them into the mansion in case they had more secrets but instead placed them within a barrier right then and there to await trial.

Searching the melted metal that was once Lyss and Ilya Desmond had found their black boxes which housed their personalities. Sitting down next to the barrier and summoning a workbench and materials Desmond began to work on building them new bodies with some much-needed upgrades. Facing the barrier Desmond spoke to Rebekah Considering we are safe in the capital I would say that your task as my guard is now complete. I appreciate you taking care of me on my journey.
-----
Chakra: 2100-5-5-40-20-20-40-40-30-15=1885

Jutsu:
(Ōtsutsuki Ningyō: Barutazāru) - Ōtsutsuki Puppet: Balthazar
Type: Puppet
Rank: S
Range: Mid-Long(Purge)
Chakra: 40(Summon/Abilities), 20(Purge)
Damage: 80(Freeform), 10-80(Purge)
Description: Balthazar is designed after the God of war, fire, and courage from Tyrian lore. Balthazar looks like a walking suit of armor obsidian black armor with a spiked helm, wolf head pauldrons, and skulls adorning his chest plate; in between each piece of metal, he glows with the color of fire. Being a Ōtsutsuki puppet Balthazar is capable of speech when brought to life via (Ōtsutsuki-ryu: Kugutsu no Jutsu) Ōtsutsuki Style: Puppet Technique. Balthazar is made up of multiple layers of chakra metal with the bottom layer lined with various needles and has an artificial circulatory system woven into his body. Along with the ability to perform puppetry techniques, he is built with a few unique ones of his own.

Abilities:
Weapons:
Balthazar being the God of war wields a black long sword with wolf head hilt and black shield with a wolf head adorning the front of it. By channeling the appropriate chakra into the sword Balthazar becomes capable of performing non-elemental kenjutsu. Balthazar’s shield, when infused with chakra, is capable of defending against elemental ninjutsu B-rank and below within reason.

Armor:
Balthazar at the will of the user can be disassembled and reassembled onto a target as armor. When worn the user is granted the added defenses of the puppet but is also passively enhance for war due to the puppet. Once the armor is placed upon the target several needles laced with enough adrenaline penetrate the skin granting the user a passive 1.5x increase to their base speed.

Purge:
This function is hidden inside of Balthazar in the form of several seals that are etched into his armor capable of absorbing up to two A-Rank fire techniques regardless of size (not simultaneously). This, however, isn’t the only function of the seals. When releasing, the user can release the sealed fire in the form of a giant maelstrom that engulfs and turns anything in the vicinity to ash.

Notes:
~Adrenaline lasts up to four turns and is usable once per event.
~Purge ability can only be released twice per event
~Can only be taught by Pyro NB

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Type: Defensive
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

( Kusanagi no Tsurugi: Chidorigatana ) - Grass Cutter Sword: One Thousand Birds Katana
Type: Supplementary/Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user flows Chidori current through a katana in a manner similar to flying swallow technique. The Radiating and chirping blade can easily cut through steel. Furthermore, the body of the person cut by the sword goes numb, taking away their freedom of movement.

( Ningyō Noroitama ) - Puppet Cursing Technique
Type: Offensive/Supplementary/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user molds his chakra into the form of a green-colored sphere. This sphere is held and can be seen as similar to the Rasengan in appearance. By sending it at an opponent, the user can use these spheres to temporarily take control of an opponent's body, effectively turning them into a puppet, with limitations of course. It also has tactical purposes, allowing the user to read the minds of those it enters, mentally linking to the user. These spheres can also have damaging effects, causing damage if used as an offensive sphere of chakra, similar to Rasengan. The user cannot use it for both puppet mimicry and to damage the opponent in the same turn. The user can alternatively use the offensive variant through his actual puppets, not the ones used from this jutsu.
Note: Cannot be used to force the opponents to kill or injure themselves.
Note: Only two puppets can be controlled at a time via this method and up to Kage ranked. Hold over the puppets last for only a single turn.
Note: Can only be used by Otsutsuki Clan bios.

(Dokuton: Kōgo no Yogore) - Poison Ninjutsu: Colloquial Cloak of Contamination
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40 ( +10 per turn to maintain ) ( +20 to rebuild )
Damage: 80
Description: The user begins by releasing poison chakra from their skin materializing it into a shroud of dense liquid or gas cloaking their body in the substance creating a form of pseudo-clothing from pure poison. This allows for a rather decent defense against things that form of poison is strong to for example a liquid shroud will allow for the defense of even Forbidden rank fire release as the liquid vaporizes into its gaseous state while also being able to take on two S rank fire techniques. Alternatively, if a gaseous shroud is created it can defend from even Forbidden rank lightning or take on two S rank lightning techniques. Anything that form of poison is neutral to plays on equal terms with the cloak obviously. Additionally, by performing a hand seal and spending a move slot by releasing more poison into the cloak it can be rebuilt and strengthened temporarily allowing it to survive through damage that would normally destroy it. However, this can only be done once per usage.

The cloak can additionally be used to attack an opponent by using it as an S rank construct with it being able to travel up to mid range from them in any direction creating tentacles and hands that whip out and strike at their opponents and just requires the user to manipulate the cloak to attack. It can be done passively upon creation but if used after the turn of creation it will cost a move slot. The gaseous form is able to grant flight, and create wings on the back allowing the user to fly at their base running speed the wings themselves are more cosmetic than anything else as the gaseous cloak is what allows the flight. This is because it has enough substance to pick up and move the user and by being manipulated it can carry the user throughout a battlefield allowing them to hover or glide. The basic poison itself only has the effects of Med Toxin, where the really useful part comes in is when the user uses their own custom poison to create the cloak imparting upon it those effects. The cloak can support A-rank and below poison techniques allowing it to be used as a source for things such as Poison Creation or other similar poison techniques.

Note:
~Can be used twice per battle lasting three turns per use
~Can only be used to attack as an S rank construct once per turn and costs a move slot after the turn of creation
~Twice per battle, once per turn and passively per cloak creation the user can use the gaseous cloak to avoid incoming techniques.

(Dokuton: Toripuru pointo) - Poison Release: Triple Point
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A (+20 to poison techniques )
Description: In chemistry and physics, the triple point is the temperature and pressure at which solid, liquid, and vapor phases of a particular substance coexist in equilibrium. It is a specific case of thermodynamic phase equilibrium. By forcing more chakra than usual into a poison technique while also coating it with a dense layer of chakra and forcing it to pressurize by forcing an immense pressure on it the user is able to raise or lower the temperature and pressure of the poisonous substance in unison. This causes any poison to reach it's natural triple point thus the poison can shift quickly through the three basic states of matter gas, liquid, and solid allowing them to coexist as one creating a superfluid or a supersolid.
By then slowing down and manipulating this process in a very precise and deliberate way the user is able to immediately and in the same timeframe as another poison technique change it's state of matter or change the state of matter of an already used technique. For example, they are able to turn a liquid poison technique into gas or a gas one into a liquid; meaning they are able to vaporize or condense the poison without losing any of its strength instead gaining strength from it. Also, a third state of poison can be created one that is different and new this being a solid variation. Solid poison is strong to water while being weak to lightning. This solid form isn't dust-like in nature like what can be done with Poison Creation and instead is a real solid like solid rock or earth with the potential to poison things that touch it. Changing the state of poison is done by basically forcing more poison chakra into a technique and pressurizing it thus making it naturally stronger via giving it a one-rank boost (+20 damage). This is done by pressurizing the poison with that chakra making it denser allowing it to deal more blunt damage when colliding with something. This works up to A-rank (S-rank too, but without the damage boost) allowing the user to alter many forms of poison including another technique or just ambient inert poison on the field. The user can preemptively use this on a technique at the cost of a move to allow for the change of state once in the next two turns whenever he chooses without the use of a move later as he has activated the poison's triple point where it will be in a superposition of all three states. It can happen in the same timeframe as another poison technique but it still costs a move to use.

Note:
~Can be used four times per battle with a two-turn cooldown

( Isshi Tōjin ) - Light String Formation
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: This barrier is designed to prevent anyone from leaving its confines. Once within a certain range of the person, the user erects the barrier underfoot rendering anyone within the seals, incapable of escaping. Should the user use on someone of a higher rank than him, than the effects will be null. However, should 2 or more barriers are combined, then the effects will be increased one rank ( Kages would effect Sages now, for example ).
~Coming from x
 
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Vegeta

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Sado felt like everything had come to its natural close, as the final few words were said. No one corrected him on whether any other objectives needed to be completed or whether they had any other thoughts so he stood up and exited the building. He spoke toward Vegeta telling him that alongside his clone they could scout out Takinomori and it's surrounding areas. Jack the clone moved toward Vegeta standing near him waiting for instructions. Sado also mentioned that Fu could handle the hospital and could call on the other clone that was guarding the permitter to accomplish that. He told Lena she could do what she wanted as he had earlier.
He seemed off, by this point he just felt like moving forward. It was easy to see, that he more manic state was gradually slipping away. He exited the building completed and seemed to meander through the lands merely looking out over everything. From this point forward he remained rather silent. There was a lot going on, but he felt like he had split up the work well enough that it would get done. It was the best he could do with what he had, he thought as he contemplated if he was doing this all the right way.
He was obviously trying to slip away from the others for a bit, just avoiding everything, trying to be alone. He had set up the clones to deal with anything important this left everyone else to their own devices including Sado himself who seemed like he just needed to decompress. Though if anyone followed him, or brought up other problems he'd listen, and he wouldn't put them off.
Sado's Chakra:
1900
Senjutsu chakra:
70 - 10 = 60
Remaining senjutsu chakra: 60
Remaining in seal: 570
Unnamed clone:
Chakra:
930 - 10 ( Maintain Golem ) = 920
Great Stone Golem:
Chakra: 300


Jack's chakra:
Remaining chakra: 804


Smith's chakra:
Remaining chakra: 640
Ending my mission and the summit.
Korra wakes up from her nap realizing a whole meeting was going on.

Hey Fu what's happening I fell asleep!
Nodding his head at Sado after receiving his orders, he then nods at Jack and Korra getting their attention.

We can hitch a ride on top of Boitata to Takinomori. Seems the seal I left there has vanished. Korra meet us outside when your ready. Majin, you stay and fortify the OG Sabbath fort in Kusasōgen, and place another seal there as they all seem to have vanished. Take care to prep the area's properly in my steed, just use Plan Z and you should be fine. Keep them eyes and your senses peeled at all time and conceal your identity if you have to leave our lands. I will place a seal on Boitata so if you need to come to my side you can quickly do so. Good luck you handsome bastard..

After nodding goodbye to everyone, he's a nodder, Geets and Jack walk outside of the huge Mansion. Vegeta places a new seal on the right side of the structure should he need to get back here quickly. He also takes time to place another seal directly on top of Boitata's skull, in between his bull-like horns. Motioning for Jack to join him on top of Boitata as they wait for Korra to get ready. Women, sheesh. They also observed what was occurring with a small skirmish going on nearby, and would let it play out uninterrupted.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique x2
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

Permission for Jack to travel with Vegeta
 

Korra.

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Nodding his head at Sado after receiving his orders, he then nods at Jack and Korra getting their attention.

We can hitch a ride on top of Boitata to Takinomori. Seems the seal I left there has vanished. Korra meet us outside when your ready. Majin, you stay and fortify the OG Sabbath fort in Kusasōgen, and place another seal there as they all seem to have vanished. Take care to prep the area's properly in my steed, just use Plan Z and you should be fine. Keep them eyes and your senses peeled at all time and conceal your identity if you have to leave our lands. I will place a seal on Boitata so if you need to come to my side you can quickly do so. Good luck you handsome bastard..

After nodding goodbye to everyone, he's a nodder, Geets and Jack walk outside of the huge Mansion. Vegeta places a new seal on the right side of the structure should he need to get back here quickly. He also takes time to place another seal directly on top of Boitata's skull, in between his bull-like horns. Motioning for Jack to join him on top of Boitata as they wait for Korra to get ready. Women, sheesh. They also observed what was occurring with a small skirmish going on nearby, and would let it play out uninterrupted.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique x2
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

Permission for Jack to travel with Vegeta
Geets wait up!

Giving Geets permission to move my Korra bio
 
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Geets wait up!

Giving Geets permission to move my Korra bio
Pulling out 6 more kunai with the seals already on them, Vegeta tosses them into the window of the room they had all been in. The people there would understand, it seemed his seals didn't last as long as they used to. With Korra and co all aboard, they begin to head out. Vegeta tells Boitata to swing past home base first, he needed to reapply the seal there before they left..

LLM
 

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This post marks the beginning of my mission using these storyboard elements:
  • Choose between what is right and what is easy ( 3 )
Summary: Just felt like screwing around. Basically the "choose between what is right and what is easy" is the struggle between the two personalities that make up the whole. For months Sado has been doing what he thought was right. What he needed to do, what he had to do, what people wanted him to do. Now with the clones he set up dealing with everything, and with the influential people he put in place maybe he can for once-... do the easy thing and step aside and let the humans lead themselves for a bit. There's a deep need for him to recenter himself, and regain an understanding of a few of his newer abilities like the living golem he had his clone create. The first step to this as mentioned above is going to be a back and forth between his personalities through the use of the Resonance seal placed upon his mind which the easy path will be taken. So maybe the second personality takes over for a while and they shirk their responsibilities for a while. Everyone always seems to take the "right" option, but "easy" is a viable option.​



Sado had successfully slipped away while everyone was busy. There was a nagging feeling in the back of his mind layered over the entire summit, layered on top of every single word he spoke. He didn't know what he was doing. He knew that, and he felt like they knew it. He even verbalized it several times calling out for their opinions and he thought back to that as he walked a bit more deliberately now his pace picking up into a quick walk.
He exhaled rather loudly as he made his way through the city upward toward the northern border. This structure was something that was fucking with him, it went against everything he knew. Everything he was taught. He believed he was carving a new path through the rigid stone that was the Badlands of Earth and alongside his allies, he felt like he was doing it.
At the end of his exhale it happened as he was trying to calm his mind. A voice and personality he had pushed down and forced into its own little area cut off from the rest of his consciousness belted out through the mindscape with a dark sinister tone. It belted outward through the mind as it pulled the primary consciousnesses into the empty shared space.
It was laughing, snickering and was standing to one side taller and larger than even Sado in this shared space. It looked down upon him as the entity began to speak the voice bellowing out throughout the shared space loud and firm. It was as if it was controlling the seal.

(Fūinjutsu: Kyōshin) – Sealing Technique: Resonance
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+400 Maximum)
Damage: N/A
Description: Resonance is a unique application of Fūinjutsu created for those who possess multiple individualistic personalities; each with its own very unique set of beliefs, memories, emotions, and attributes. In its purest essence this sealing technique brings to life one’s own multiple personalities by enabling a form of organization and structure. A personality is generally defined as the individual characteristics which defines one; their memories, beliefs, ideas, personal skills, mannerisms, and habits. It has been shown throughout the series that various forms of Ninja Arts are capable of controlling, manipulating, transferring, and even changing memories. It has also been shown that chakra, Fūinjutsu, emotion, and memory all play intimately and are connected with one another. The most striking example of this is Minato Namikaze’s use of his chakra to seal his own personality within Naruto when he sealed the Nine Tails; this is at times called a ‘consciousness imprint.’ Karin Uzumaki noted that chakra carries the ability to reflect emotion and personality; she described Naruto’s chakra as warm while Sasuke’s was cold. There also exist techniques such as the Loss of Memory Technique which allows the user to block memory sets with their chakra. Fūinjutsu is also capable of sealing metaphysical phenomena such as chakra, souls, memories, and even emotions. With this in mind it is reasonable to extend the ability to seal entire personalities away into a vessel. Thus, Resonance is a seal which seals the users multiple personalities. It grants structure to chaos within one’s own mind; organization to a torrential storm of personalities, emotions, and beliefs.

Resonance is applied to one’s own personality; as such the seal must be stated in the user’s personality section of their biography. Resonance can seal up to seven individual personalities. These personalities are listed within the user’s biography. Each must have characteristics which are distinct from one another. For example, one personality can have a tendency toward violence and bloodshed while another can be prone to kindness. The user is granted great versatility with the customization of each personality, each being a cosmetic choice. Personalities can be named differently and even possess different perceived genders. This means that while the body’s physiological gender will remain static the personality can operate differently to the body; essentially the personality believes it is the opposite gender to the body. Personalities can also have distinct memories, skills, emotions, motivations, thought patterns, movement patterns, and mannerisms. The possibilities are nearly limitless in regards to defining traits of a separate personality. Personalities can also be structured into hierarchies with one typically dominant over the others; although this is largely a cosmetic feature. The inner workings of the seal itself are simple. The seal treats the user’s own body as the vessel for the sealed personalities. All of the user’s personalities are sealed by Resonance, including the original personality along with a portion of the user’s chakra before the seal is performed. Each personality, now sealed by Resonance, will be able to communicate with each other in an environment granted structure. This environment is much like Minato and Kushina’s communications with Naruto. Each happened within his imagination and mind allowing for numerous forms to be created. The user is able to shape the environment to take the appearance of anything the user so desires and all occurs within his or her mind. While sealed the personalities will be able to communicate with each other and watch each other, much like how Minato’s consciousness imprint was able to watch Naruto’s growth and development throughout his life. In terms of usage the seal possesses two release states. They are as followed:

Partial Release; The first state is a partial release state which is performed passively. Through this method the seal will be partially opened allowing for the fluid transitioning between separate personalities. It offers no true combat benefits and is purely a cosmetic ability which is inherent to the biography that Resonance is used on.

Full Release; The second state is a full release state which is performed at the cost of a move, but instantaneously, exempt or within the same timeframe. This second application is the combat-favored variant allowing for numerous benefits associated with the release of the user’s personalities. This state can be used for as many personalities as the user possesses, up to seven. As previously mentioned each personality is fully sealed with a portion of the user’s chakra, each laced with the personality’s essence of existence. Between all seven potentially sealed personalities a maximum of 400 chakra can be stored in Resonance. This chakra is split between each personality; each personality requiring a minimum of 50 chakra stored. The amount of chakra stored per personality is stated within the user’s biography in the personality section. When fully released the chakra will flow from the vessel of the user’s body back into his or her chakra network along with the personality; this effectively creates a full body surge equivalent to the quantity of chakra released. In addition to this the user will experience a refreshing surge of energy as their body is replenished and a personality is released; this is largely a cosmetic feature but can numb relatively moderate levels of pain and grant clarity to the mind.
Ha. Did you hear them? Or should I say could you see it on their faces. I know you could because I saw it as plain as day. "Come and watch the monster with his steadily declining mental health-... and laugh as he attempts to give us what he can't obtain himself." You know you're not a doctor or a scholar, you were raised in piss and squalor. You put on an enjoyable display but you're still just a stray. A few sentimental words and you think they'll accept you? ME!? You know what happened last time. Maybe you should just dip for a bit. See how things go without you, I'm sure they'll get along just fine without us. We're superfluous. The council you set up, should do fine while we explore a bit. Train-... or you know. We could pull another Razing of Degarashan. Let's figure it out as we go like we always have. Alone.

Sado was quiet for a while, his gaze fell down toward the solid white ground below his feet. He knew what this place was, he had been here a few times in the past it was the shared space between the fractured parts of his mind. The area where the personalities could communicate and act changing the void around them. The first time he saw it his secondary personality used it against him to show him that day, the day the Claymore ate his kin in vivid detail. It was a strange place, one that could be moved and manipulated by whichever personality had the most sway over the plain.
For the first time in his life, he didn't have any words, no witty retort or snarky comeback or one-liner to jab back with. It was nearly word for word what he thought the others were thinking as he constantly kept pushing for their help. With the history, his clone had given to them he all but knew some of them saw him as a brutal, unstable beast. Sado stood in silence as he replayed the entire summit in his mind, from start to finish. I-...
The primary personality tried to force its will upon the void but his voice was shallow and empty. He wasn't sure if it was due to his declining mood, or his tone but the sound he tried to shove outward into the area was cut short a few inches from his mouth. His posture was slouched somewhat and he appeared small and weak in the space as if the seal was shifting in some way. It was acting upon the will of the dominant personality and with the primary becoming less pronounced and partially in a state of depression after an extreme bout of manic activity it put the secondary personality the one that hadn't just sat through an awkward and emotionally draining ordeal, a chance to claw out for control.
The tone pulsed out once more cutting him off, taking hold of the world around them as the empty white void seemed to quake, shake and crack as the larger form took several steps forward. It walked up, and then past the personality that was pulled into the empty white space as if he was preparing to walk out of the barrier. He seemed to speak like he knew what was happening. The primary personality was taking the easy path. The secondary personality could tell, and he jumped on the opportunity.

FINE! I'll do it. Just sit down, shut up, and own the ride. It takes some getting used to. Watching someone else take control.

All of that took place internally as the main body holding the personalities seemed to lock up for a few minutes. Salazzle still clinging to his neck and head tilted her head questioningly as she knocked on the top of Sado's head waiting on a response. She called into his left ear several times being rather loud and abrasive as she tried to help the man regain his composure. To her, it seemed like he just stopped walking and stared out over the horizon for an extended period of time.
Now with the secondary personality if full control Sado would blink his eyes a few times shaking his head and causing Salazzle to slide down a bit almost off of his shoulder. She dug her claws into his left shoulder catching herself before her upper body could slide down off of him trying to climb back up his arm and trying to grasp at his neck.
Sado would pull out a small pill and swallow it as it seemed he was resupplying himself with senjutsu chakra realizing he was dangerously low. He seemed to try and shake the small salamander off of him. This was vastly different than the respectful attitude he had toward her previously treating her like an equal. This personality seemed to treat her more like a tool, than a living being.

Healing Factor: Weapon X
Creator: Howard
Type: Healing
Description and Background: The pill at it's base is mostly a mass of mitogens suspended in a concentrated medium of senjutsu chakra and natural energy that when consumed begins to breakdown and move throughout the body activating and signaling proto-oncogenes to ramp up cell growth exponentially. The proto-onogenes along with the body itself begin using the senjutsu chakra and natural energy as a fuel source to expedite this process. It completely turns off tumor suppressors as every cell in the body begins to rapidly and nearly uncontrollably go through mitosis converting the new cells at the site of the wound, wounds, or missing appendages to blastema. Blastema are masses of cells capable of growth and regeneration into organs or body parts, these blastema begin to form all throughout the body almost like tumors which would usually impede natural function but through the senjutsu chakra and natural energy fuel they are quickly converted into new cells rebuilding the body at a rapid pace becoming whatever new cell the body needs. These blastema can replace organs, bones, blood, muscles, nerves and any other bodily form however they are unable to repair fatal damage such as spinal column destruction, as well as severe damage to the brain or heart. However limbs can be regrown and organs excluding the heart, brain, spinal column and central nervous system can be rebuilt. The healing effects of the pill only last a single turn and will heal the user back to one hundred percent of their health pool dependent upon the state of their body in that specific turn.

In essence they can become any form of tissue or structure for the body including muscle tissue, bone tissue, organ tissue, Endothelial cells, nerves, tendons, brain tissue etcetera, and form rapidly almost like a cancer spreading throughout the body causing the consumers skin to flake and tear as if sickly almost as if they were in the late stages of cancer. These proto-oncogenes eventually convert to oncogenes and ramp up the production of mutated cells even further creating some pain but this pain is a signal that allows the consumer to know the process is halfway complete as their body is now littered with masses of blastema that are breaking down and transforming into new cells rebuilding the body through a genetic sense memory like that of the Axolotl who can rebuild organs, limbs and even brain tissue multiple times throughout their life. After this pain sets in the body begins using the senjutsu chakra and natural energy to fuel histiocytes which are large somatic cells found in stationary form in the tissues or as a mobile white blood cell, especially at sites of infection. These begin to consume and dispose of any tissue that is no longer needed converting it back, excess flesh, bone, and sinew are disposed of as the last few stages of the process begin. These histiocytes work with anti-bodies like a clean-up crew after the healing has taken place. These anti-bodies and histiocytes actively seek out the oncogenes consuming them directly. This entire process takes place over the course of a single turn.

The senjutsu chakra and natural energy has it's own effect separate from the bodily reactions brought on by the mitogens. They allow the user to instantly enter any form of Sage Mode they know as their body is flooded with this foreign energy no longer needing to wait a full turn to gather the natural energy required. Due to the spike in foreign energy most genjutsu are broken after taking this excluding MS grade or above, upon activation the user is granted 10% of their chakra as senjutsu chakra through this method the rest is consumed by the mentioned processes. This includes everything from E to Forbidden rank as well as elemental genjutsu and other types lower than MS grade. If this pill is taken while already in Sage Mode it grants the user 30% of their chakra as senjutsu chakra per pill consumed. However only a single pill can be taken per turn, with a maximum of two per individual battle. They cannot be taken within a two turn period of each other. The senjutsu chakra and natural energy also has the added effect of overcharging the entire body on a cellular level pushing any foreign material from the body this includes poisons, toxins, pathogenic matter and any harmful substance. These substances will be nullified and excreted from the body as sweat rapidly. This is due in part to the natural energy and senjutsu chakra's natural healing and rejuvenative properties but also because the metabolism of the consumer is overcharged to a point where these things are unable to remain in the body.

Description of Side Effects: The side effects mainly revolve around the pain created by the process taijutsu falters as the consumers muscles feel sore, and tense. He takes an extra twenty damage from taijutsu techniques or blunt force trauma after the medicine has worn off this lasts for two turns. The consumer is unable to use a KG or HA the turn after consuming the medicine as the cells themselves go through a state of flux where old cells are replaced. Taking one pill doesn't cause too many problems outside of the pain but taking a second does. The body won't be able to handle the clean up and disposal of the excess cells created by the second pill so the body will heal but the cells will not be disposed of thus they are left riddled with small blastema that will need to be healed later. These blastema will not be life threatening and are mostly an annoyance but will cause the consumer to be very susceptible to taijutsu and blunt force trauma taking an additional thirty damage until the blastema are healed. At this point the blastema are pretty much just scar-tissue annoying but no where near harmful however due to these blastema the user is unable to use any KG abilities, or any advanced ninjutsu including, Rain Release, Fuuinjutsu, or Hidden Abilities for two turns or until healed.

The side effects of the natural energy and senjutsu chakra are separate from the above mentioned side effects. If used to instigate a form of Sage Mode the body will be exhausted upon the deactivation of Sage Mode unable to use any KG abilities, or any advanced ninjutsu including Rain Release, Fuuinjutsu, or Hidden Abilities for two turns after Sage Mode has ended. The user spends an additional 10 chakra points per turn to sustain Sage Mode if taken to activate Sage Mode. If the user takes a second pill this 10 chakra points is doubled to 20 additional chakra points to sustain Sage Mode if used to activate Sage Mode. If taken by someone who hasn't trained with Natural Energy it'll instantly and uncontrollably turn them to stone. This training doesn't require being trained in Sage Mode just a form of natural energy or senjutsu usage/
Oh, wait. It's you again. I thought you had seen enough at the Battle of Shinramoto?

Retreated back into that weird mind trap thing Sado put over you.

Salazzle would perch herself back upon his shoulder.

Yup, it's me and I think it's time to see if we can find something interesting to do. He's been building up some really boring shit here.

For being a personal summon you don't understand your summoner if you don't think I'm Sado.

Sado would crack his knuckles and neck gently popping the joints as if letting off tension. His demeanor, posture, and body language all seemed to change significantly as what earlier seemed to be an anxious and depressed person was replaced with a sinister tone, A wry grin crept up his face as he continued walking forward. the more violent personality had been waiting for this.
For a moment when the primary personality was weak. He had a few abilities he wanted to test out and train with. If that meant seeking out some danger, so be it. He wanted to see the limits of the damage he could heal from, the last time they tried something like this they regrew both of their arms and were able to change their appearance.
He had a lot of down-time while he was stuck in that mental prison to think about that experience and figure out just what let them regrow and heal so effortlessly. With that Sado walked off in the direction of Tsuchi Heiho. As Sado left ot the north, the Great Stone Golem and the unnamed clone met up with Grenth's party to discuss anything important.​
Sado's Chakra:
1900 - 570 ( Weapon X ) = 1330
Senjutsu chakra:
60 - 10 = 50
50 + 570 ( Weapon X ) = 620
Remaining senjutsu chakra: 620
Remaining in seal: 570


Unnamed clone:
Chakra:
920 - 10 ( Maintain Golem ) = 910
Great Stone Golem:
Chakra: 300

Jack's chakra:
Remaining chakra: 804
Clone with Vegeta now


Smith's chakra:
Remaining chakra: 640
Main bio LLM
 
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Pyro NB

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Sitting on the ground Desmond saw Sado and his summon leave then heard the steps of the sentient golem draw near. Once they came upon him Desmond would insert the black box into the new Lyss auto puppet before looking up and speaking to the clone. Yo, I got something for you. Desmond would hold up a slip of paper with an intricate design on it, Keep that safe and make sure Sado gets it. As long as you have that somewhere on your person you can enter the Haunted Forest unhindered by my barrier. You may also, want to place it on his summons as well but that's up to your discretion. With the seal passed off, Desmond would summon for Cynn who would then grab the kunai place in front of her and run to his side. Taking the kunai Desmond would ask Cynn to fill him in on any events he missed while he began to work on Ilya's new body.
-----
Chakra: 2100-5-5=2090

Puppet:
(Kinzoku Kugutsu: Lyss) - Autonomous Puppet: Lyss
Type: Tool
Rank: A
Range: Short-Long
Chakra: 30-40(chakra bullets), 30(Abilities)
Damage: 60-90(chakra bullets), 60(Freeform), -5 per turn(Coumadin)
Description: Lyss is designed after the twin Goddesses of beauty, water, and illusion Lyssa from Tyrian lore. Being an auto puppet she is programmed to initiate defensive measures when unknown or hostile chakra signatures come within range but is also programmed to follow their owner's orders to the letter, and has been programmed with learning and speech capabilities to further increase her usefulness in battle while also increasing their realism. She has a fair skin tone, long white hair, and wears purple and gold armor. She is made up of layered chakra metals with rubber between each layer. Along with her normal auto puppet abilities, Lyss is fully capable of performing non-chakra related taijutsu, puppetry techniques, and has a unique function of her own.

Abilities:
Weapons:
Lyss's daggers are laced with a puppeteer poison, upon being cut by the daggers, the victim will be partially paralyzed after three turns. After six turns the victim is completely paralyzed and after seven turns, the victim dies from the poison. Puppeteer poison, due to being minimalistic in its nature, is as advanced as poisons created by medics and as such, both the effects triggered by inhalation and ingesting of it takes the same amount of time.

Lyss:
Lyss's unique function allows the puppet to release a mist of adhesive water from within(A-Ranked). This concoction sticks to anything within a short-range radius of Lyssa but the key component to this is when the water adheres to a victim's eyes. The water forms a type of contact lens over the cornea causing light to drastically reflect around it which in turn causes the victims to view things as if looking through a kaleidoscope. The water naturally conductive to electricity, however, loses its adhesive nature after three turns returning the affecteds vision back to normal.

Notes:
~Chakra bullets are still subject to the same rules as the normal auto puppets
~Unique function last 3 turns with a 5 turn cooldown between uses
~The rubber insolation can protect against non-focused electricity A-Rank and below 3x per fight
~Takes up one of the user's auto puppet slots
~Can only be taught by Pyro NB
Sado's Seal
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Howard

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Without hesitation, the massive golem, Dwayne, the Rock, Johnson would begin to swing his right hand down through the air making a loud swishing noise. It was fast, abrupt and forceful as if it were his only objective to reduce the group below him into several smears upon the ground. He would say one word while doing this with a gruff hard tone like rocks crashing together creating a booming tone, and presence. Intruders.
The clone would look up at him and begin to yell toward him forgetting for a moment that the orders given to it were to attack anyone who wasn't at the summit during his formation. The clone would wave his arms left and right garnering the attention of the Great Stone Golem. Through their few moments of talking, Dwayne quickly learned that the clone was an ally.
Even if he didn't get the funny gestures or stale jokes the clone tried to make he knew it was the first ally it had. The clone was the only person the golem actually knew, so the clone hoped that Dwayne would listen to him. Dwayne's open hand would continue downward until it stopped a few feet above the head of Grenth. The hand would hover in the air for a moment before lowering gently.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long (made within Short, but reaches up to Long)
Chakra: 40
Damage: 80 ( +40 Chakra Transfer ) ( +20 SM ) = 140
Description: The user creates an even larger, much stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem solely from the ground. In order to do so, they slam a hand on the ground and manipulate it until a giant warrior hewn from stone has taken form, which then can be controlled so long as the user continues to keep in physical contact with either it or the ground. Naturally, they must continue to fuel the technique with their chakra. While the height of the golem can reach up to 30m, it has a capacity for moving quite fast that belies its hulking stature.

Unnamed clone:
Chakra:
910 - 10 ( Maintain Golem ) = 900
Great Stone Golem:
Chakra: 300
THEY'RE FRIENDS!

Dwayne would lower his right hand a little further taking a knee as he extended his right index finger out toward Grenth. He would then brush the side of the earthen digit against the side of Grenth's mask as the face the golem made seemed to make the connection. Unlike other techniques of its nature if the group was paying attention they could see actual gestures of thinking and feeling.
As it's face shifted and changed it would seem like a thinking feeling entity trying to reason out the commands it was given with the information it had just obtained. It tried to speak again this time softer brushing his finger against what should be the Grenth's cheek but what instead would be the mask he wore. Frieeeend.
Dwayne would then stand back up and look down upon the ground at the group watching them now with a sense of protection. The clone would listen to Grenth and take the seal slipping it into his pouch before watching him summon his companion to his side. He would watch and listen taking in any important information from the summon that he may have missed.​
 
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Chihaya

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Entering GoS the capital of Tsumigakure Desmond and co. headed towards the recently built kage mansion where he saw a room that would sever great as a dungeon. Upon reaching the halfway point to the mansion the three prisoners attempted to escape, Jared the recently captured prisoner ripped through Dwayna's threads and used their suiton in a most intriguing way by forming new arms from it. The prisoner that was originally captured by Balthazar used his futon to release several blades from his body cutting his and the other prisoner's restraints though Desmond didn't pay much mind to that one until he moved. Apparently, he was a capable medical shinobi and had repaired the nerve damage caused my Melandru's arrow over the time of their journey.

Shocked by this Desmond had the twins charge to apprehend those two but just before they could both would release S-Ranked katon torrents of flame that merged into one towards them. This incinerated the twins, melting their bodies down and continued towards Desmond though weaker to which Balthazar immediately intercepted and absorbed. Melandru, Balthazar, Dwayna, and Desmond all showed visible rage after the death of their comrades. Desmond spoke All of you stand back and support me. the crew would jump out of the way and stand ready as Desmond walked towards the three culprits drawing his bladed war fan in the process.

There was a brief pause but the moment a sharp breeze blew past Desmond charged the three, immediately crossing blows with the two that had melted the twins. The sheer size of Desmond's weapon required both the men harden their skin in an earthen lie structure while Jared their ring leader jumped up and came down from above with what looked like a solid mass of water in the form of a column. Desmond quickly surrounded himself and the two nameless individuals in an earthen dome with no openings, this protected him from the suiton attack whilst cutting off the visibility of those trapped inside with him.

With the dome fully formed Desmond would immediately channel chakra through his fan giving it enough of an elemental advantage to tare clean through his enemies arms. The two men would let out a unified cry of pain as their arms flew off and blood covered the entirety of the dome. Desmond wasn't finished yet, however, resheathing his fan onto his back he then formed two orbs of chakra similar to the jutsu known as rasengan one in each hand and slammed them into the targets. These orbs would then enter their bodies turning them into his obedient puppets. Hearing his comrades screams Jared jumped up one last time only this time to form a larger more power column of water to come crashing down upon the dome. Desmond seeing this and having taken care of the two before him release dokuton chakra from his body forming a cloak of poison around himself and as the water hit the earthen dome shattering it Desmond would harden the poison whilst simultaneously creating a singular arm and hand from it that tore through the water and grasped Jared's neck. It would squeeze tightly around it and hold it's grip as Jared's face began to turn from red to blue to a purplish color before he finally blacked out due to the lack of oxygen to his brain.

Dropping the body on the ground next to his zombified allies Desmond went to stop the bleeding of the two who had just lost their arms. Not wanting to waste anymore chakra on them he simply pulled from his bag for tourniquets and placed them on the limbs stopping the bleeding. He then pulled out a small blow torch and kunai and heated the blade before placing it on the wounds cauterizing them. Discovering that these three had hidden abilities Desmond decided not to take them into the mansion in case they had more secrets but instead placed them within a barrier right then and there to await trial.

Searching the melted metal that was once Lyss and Ilya Desmond had found their black boxes which housed their personalities. Sitting down next to the barrier and summoning a workbench and materials Desmond began to work on building them new bodies with some much-needed upgrades. Facing the barrier Desmond spoke to Rebekah Considering we are safe in the capital I would say that your task as my guard is now complete. I appreciate you taking care of me on my journey.
-----
Chakra: 2100-5-5-40-20-20-40-40-30-15=1885

Jutsu:
(Ōtsutsuki Ningyō: Barutazāru) - Ōtsutsuki Puppet: Balthazar
Type: Puppet
Rank: S
Range: Mid-Long(Purge)
Chakra: 40(Summon/Abilities), 20(Purge)
Damage: 80(Freeform), 10-80(Purge)
Description: Balthazar is designed after the God of war, fire, and courage from Tyrian lore. Balthazar looks like a walking suit of armor obsidian black armor with a spiked helm, wolf head pauldrons, and skulls adorning his chest plate; in between each piece of metal, he glows with the color of fire. Being a Ōtsutsuki puppet Balthazar is capable of speech when brought to life via (Ōtsutsuki-ryu: Kugutsu no Jutsu) Ōtsutsuki Style: Puppet Technique. Balthazar is made up of multiple layers of chakra metal with the bottom layer lined with various needles and has an artificial circulatory system woven into his body. Along with the ability to perform puppetry techniques, he is built with a few unique ones of his own.

Abilities:
Weapons:
Balthazar being the God of war wields a black long sword with wolf head hilt and black shield with a wolf head adorning the front of it. By channeling the appropriate chakra into the sword Balthazar becomes capable of performing non-elemental kenjutsu. Balthazar’s shield, when infused with chakra, is capable of defending against elemental ninjutsu B-rank and below within reason.

Armor:
Balthazar at the will of the user can be disassembled and reassembled onto a target as armor. When worn the user is granted the added defenses of the puppet but is also passively enhance for war due to the puppet. Once the armor is placed upon the target several needles laced with enough adrenaline penetrate the skin granting the user a passive 1.5x increase to their base speed.

Purge:
This function is hidden inside of Balthazar in the form of several seals that are etched into his armor capable of absorbing up to two A-Rank fire techniques regardless of size (not simultaneously). This, however, isn’t the only function of the seals. When releasing, the user can release the sealed fire in the form of a giant maelstrom that engulfs and turns anything in the vicinity to ash.

Notes:
~Adrenaline lasts up to four turns and is usable once per event.
~Purge ability can only be released twice per event
~Can only be taught by Pyro NB

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Type: Defensive
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

( Kusanagi no Tsurugi: Chidorigatana ) - Grass Cutter Sword: One Thousand Birds Katana
Type: Supplementary/Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user flows Chidori current through a katana in a manner similar to flying swallow technique. The Radiating and chirping blade can easily cut through steel. Furthermore, the body of the person cut by the sword goes numb, taking away their freedom of movement.

( Ningyō Noroitama ) - Puppet Cursing Technique
Type: Offensive/Supplementary/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user molds his chakra into the form of a green-colored sphere. This sphere is held and can be seen as similar to the Rasengan in appearance. By sending it at an opponent, the user can use these spheres to temporarily take control of an opponent's body, effectively turning them into a puppet, with limitations of course. It also has tactical purposes, allowing the user to read the minds of those it enters, mentally linking to the user. These spheres can also have damaging effects, causing damage if used as an offensive sphere of chakra, similar to Rasengan. The user cannot use it for both puppet mimicry and to damage the opponent in the same turn. The user can alternatively use the offensive variant through his actual puppets, not the ones used from this jutsu.
Note: Cannot be used to force the opponents to kill or injure themselves.
Note: Only two puppets can be controlled at a time via this method and up to Kage ranked. Hold over the puppets last for only a single turn.
Note: Can only be used by Otsutsuki Clan bios.

(Dokuton: Kōgo no Yogore) - Poison Ninjutsu: Colloquial Cloak of Contamination
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40 ( +10 per turn to maintain ) ( +20 to rebuild )
Damage: 80
Description: The user begins by releasing poison chakra from their skin materializing it into a shroud of dense liquid or gas cloaking their body in the substance creating a form of pseudo-clothing from pure poison. This allows for a rather decent defense against things that form of poison is strong to for example a liquid shroud will allow for the defense of even Forbidden rank fire release as the liquid vaporizes into its gaseous state while also being able to take on two S rank fire techniques. Alternatively, if a gaseous shroud is created it can defend from even Forbidden rank lightning or take on two S rank lightning techniques. Anything that form of poison is neutral to plays on equal terms with the cloak obviously. Additionally, by performing a hand seal and spending a move slot by releasing more poison into the cloak it can be rebuilt and strengthened temporarily allowing it to survive through damage that would normally destroy it. However, this can only be done once per usage.

The cloak can additionally be used to attack an opponent by using it as an S rank construct with it being able to travel up to mid range from them in any direction creating tentacles and hands that whip out and strike at their opponents and just requires the user to manipulate the cloak to attack. It can be done passively upon creation but if used after the turn of creation it will cost a move slot. The gaseous form is able to grant flight, and create wings on the back allowing the user to fly at their base running speed the wings themselves are more cosmetic than anything else as the gaseous cloak is what allows the flight. This is because it has enough substance to pick up and move the user and by being manipulated it can carry the user throughout a battlefield allowing them to hover or glide. The basic poison itself only has the effects of Med Toxin, where the really useful part comes in is when the user uses their own custom poison to create the cloak imparting upon it those effects. The cloak can support A-rank and below poison techniques allowing it to be used as a source for things such as Poison Creation or other similar poison techniques.

Note:
~Can be used twice per battle lasting three turns per use
~Can only be used to attack as an S rank construct once per turn and costs a move slot after the turn of creation
~Twice per battle, once per turn and passively per cloak creation the user can use the gaseous cloak to avoid incoming techniques.

(Dokuton: Toripuru pointo) - Poison Release: Triple Point
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A (+20 to poison techniques )
Description: In chemistry and physics, the triple point is the temperature and pressure at which solid, liquid, and vapor phases of a particular substance coexist in equilibrium. It is a specific case of thermodynamic phase equilibrium. By forcing more chakra than usual into a poison technique while also coating it with a dense layer of chakra and forcing it to pressurize by forcing an immense pressure on it the user is able to raise or lower the temperature and pressure of the poisonous substance in unison. This causes any poison to reach it's natural triple point thus the poison can shift quickly through the three basic states of matter gas, liquid, and solid allowing them to coexist as one creating a superfluid or a supersolid.
By then slowing down and manipulating this process in a very precise and deliberate way the user is able to immediately and in the same timeframe as another poison technique change it's state of matter or change the state of matter of an already used technique. For example, they are able to turn a liquid poison technique into gas or a gas one into a liquid; meaning they are able to vaporize or condense the poison without losing any of its strength instead gaining strength from it. Also, a third state of poison can be created one that is different and new this being a solid variation. Solid poison is strong to water while being weak to lightning. This solid form isn't dust-like in nature like what can be done with Poison Creation and instead is a real solid like solid rock or earth with the potential to poison things that touch it. Changing the state of poison is done by basically forcing more poison chakra into a technique and pressurizing it thus making it naturally stronger via giving it a one-rank boost (+20 damage). This is done by pressurizing the poison with that chakra making it denser allowing it to deal more blunt damage when colliding with something. This works up to A-rank (S-rank too, but without the damage boost) allowing the user to alter many forms of poison including another technique or just ambient inert poison on the field. The user can preemptively use this on a technique at the cost of a move to allow for the change of state once in the next two turns whenever he chooses without the use of a move later as he has activated the poison's triple point where it will be in a superposition of all three states. It can happen in the same timeframe as another poison technique but it still costs a move to use.

Note:
~Can be used four times per battle with a two-turn cooldown

( Isshi Tōjin ) - Light String Formation
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: This barrier is designed to prevent anyone from leaving its confines. Once within a certain range of the person, the user erects the barrier underfoot rendering anyone within the seals, incapable of escaping. Should the user use on someone of a higher rank than him, than the effects will be null. However, should 2 or more barriers are combined, then the effects will be increased one rank ( Kages would effect Sages now, for example ).
~Coming from x
Coming from

They had finally arrived home. And safe, at that.

Rebekah evaluated Grenth as he began to work on his lil workshop. He mentioned that now that they were in safe and allied land, that Rebekah's job of protecting him was done for now. She could finally take a moment to let her gaurd down and breathe, as now she was surrounded by friends and allies alike.

"Anytime. Just not when I'm eating, sleeping, tired... not in the mood, hungry, relaxing... ahh.. yeah." Rebekah laughed. "Just kidding."

Finished with her mission, Rebekah would collapse under a tree, leaning her body against it's trunk. She closed her eyes in the nice shade and would allow her self to doze off. Her arms were corssed and her face was peaceful, with the occurrence of one or two twitches here an there.
 
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Vegeta

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Seeing the kunai land in the room, Majin takes that as his cue to head off as well jumping out the window and scurrying ninja style thru the GoS heading to his first destination..

LLM
 

Pyro NB

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Starting: The Mysterious Weapon Core (The Candidates, 1.5)
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Having finished building Ilya's new body Desmond inserted the black box and watched it spring to life, she would blink a few times before I'm ALIVE! Wait... I CAN SPEAK!!! Yes, dear sister Grenth here has provided us with new bodies, weaponry, and features such as speech. Ilya would jump for joy then tackle Desmond You are the greatest person in the world and I love you oh so much! Ok ok I get it settle down, its good to have you two back he said with a chuckle before turning to the 3 captives, Well now that that is taken care of time for you three to have a trial Desmond would pause for a moment as he releases the barrier around them. As a member of the council I hereby by sentence you to immediate death. Lyssa, please do the honors. The man Jared would begin to speak "That's not..." he would be quickly silenced as Ilya's whip wrapped around his throat leaving no room for him to breath. Before having his neck snapped by the whip he would watch as his comrade's throats where slit by Lyssa's daggers. The three bodies would then be disposed of a flyer from a Haunted Forest messenger bird would land in Desmond's hand. Reading the message one of the riddles immediately stood out to him and he motioned for his crew to set out. Balthazar would take the lead with Ilya and Lyss 5m diagonally behind his left and right, Desmond and Cynn would follow 5m dead center behind the twins, Dwayna would be 5m behind Desmond, and Melandru would be 10m behind Dwayna.
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Chakra: 2100-5-5=2090

Puppet:
(Kinzoku Kugutsu: Irīya) - Autonomous Puppet: Ilya
Type: Tool
Rank: A
Range: Short-Long
Chakra: 30-40(chakra bullets), 30(Abilities)
Damage: 60-90(chakra bullets), 60(Freeform)
Description: Ilya is designed after the twin Goddesses of beauty, water, and illusion Lyssa from Tyrian lore. Being an auto puppet she is programmed to initiate defensive measures when unknown or hostile chakra signatures come within range but is also programmed to follow their owner's orders to the letter, and has been programmed with learning and speech capabilities to further increase her usefulness in battle while also increasing their realism. She has a fair skin tone, long white hair, and wears purple and gold armor. She is made up of layered chakra metals with rubber between each layer. Along with her normal auto puppet abilities, Ilya is fully capable of performing non-chakra related taijutsu, puppetry techniques, and has a unique function of her own.

Abilities:
Weapons:
Ilya's whip has special seals placed on it which activate when they come into contact with a target. These seals drain 5 chakra every time the weapon hits or 5 every turn a target is bond storing this chakra within her body which can later be used to fuel the puppets attacks. The trick to this, however, is that the weapons must also be held by Ilya in order for the seals to activate further preventing friendly fire in case the puppet is disarmed.

Ilya:
Ilya's unique function allows her to release a puppeteer poison in gas form, Inhalation the victim will be partially paralyzed after three turns. After six turns the victim is completely paralyzed and after seven turns, the victim dies from the poison. Puppeteer poison, due to being minimalistic in its nature, is as advanced as poisons created by medics and as such, both the effects triggered by inhalation and ingesting of it takes the same amount of time.

Notes:
~Chakra bullets are still subject to the same rules as the normal auto puppets
~Unique functions last 3 turns with a 5 turn cooldown between uses
~The rubber insolation can protect against non-focused electricity A-Rank and below 3x per fight
~Takes up one of the user's auto puppet slots
~Can only be taught by Pyro NB
~LLM
 

Typhon

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Isako woke from his slumber, it seemed that the moonshine provided earlier was a more potent concoction than he had anticipated. He pushed himself up and feel a paper pinned to his face by sweat and pulled it free. His eyes adjusted to the daylight and the words came into focus. A series of short riddles ran down the page, and one in particular caught his eye.

Remnants not lost of a time once gold,
With blue flames that light the way.

At the tip you will find its base,
What you seek resting in place.

It triggered a memory, a thought of the past. Waves and light, a brief glimpse seemed to hold the answer. He crumpled the paper and tossed it aside. Ready to investigate, he took his first steps towards a new journey.




Chakra: 1700

LLM
 

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Entering into the heart of the village Desmond scanned around but didn't see Vegeta anywhere in the landmark, Vegeta isn't home at present but our leader is riding atop that golem if you want to talk to him. Also, as payment for guiding you here do you mind donating some of your blood?
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Chakra: 2100-5-5=2090

~coming from x
 
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Shady Doctor

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So Uma was no longer drunk and the first question she had to answer was the guy asking about her donating blood.

"Uh what? Can we get to know each other? You may know Vegeta, but i personally don't know you... I'm Uma, a Legend of the Bartholomew Clan. Who are you?"

Uma sat tall on her large horse, surveying the area as she spoke to the man. She saw the "leader" and wasn't too disappointed with his stature and presence he gave off. Maybe he was a strong man. Or maybe he was just a figure for show.

Coming from same place as Pyro
 

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So Uma was no longer drunk and the first question she had to answer was the guy asking about her donating blood.

"Uh what? Can we get to know each other? You may know Vegeta, but i personally don't know you... I'm Uma, a Legend of the Bartholomew Clan. Who are you?"

Uma sat tall on her large horse, surveying the area as she spoke to the man. She saw the "leader" and wasn't too disappointed with his stature and presence he gave off. Maybe he was a strong man. Or maybe he was just a figure for show.

Coming from same place as Pyro
I'm Grenth, that's Balthazar, Melandru, Dwayna, the twins Lyss and Ilya, and this is Cynn. Desmond would pull out the jar with blood already in it, open the lid, and hold out like a child on Halloween, More answers to your questions requires sacrifice.
-----
Chakra: 2090-5-5=2080
 

Shady Doctor

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I'm Grenth, that's Balthazar, Melandru, Dwayna, the twins Lyss and Ilya, and this is Cynn. Desmond would pull out the jar with blood already in it, open the lid, and hold out like a child on Halloween, More answers to your questions requires sacrifice.
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Chakra: 2090-5-5=2080
"Grenth, eh. No need to introduce your side cast. They are of no importance.... Here..."

Uma would grab a vial of her own blood from her waist (check bio under summonings) and toss it to the Grenth one.

"Now answer questions. Don't do anything too creepy with my dna. You wouldn't imagine what kinda creepy shit that could come out of working with it. You said your leader. Leader of what? What are you in the food chain? And what will you do with the blood?"
 

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"Grenth, eh. No need to introduce your side cast. They are of no importance.... Here..."

Uma would grab a vial of her own blood from her waist (check bio under summonings) and toss it to the Grenth one.

"Now answer questions. Don't do anything too creepy with my dna. You wouldn't imagine what kinda creepy shit that could come out of working with it. You said your leader. Leader of what? What are you in the food chain? And what will you do with the blood?"
Uh huh. The leader of you know the village you are in... anyways I'm just a sinner like anyone else who comes to these lands nothing more nothing less. Desmond would then break open the vial of blood that Uma had given him and pour it into the jar with the gem, reseal said jar and place it back into his bag. 6, any more questions?
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Chakra: 2080-5-5=2070
 

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Waking up in Village, he would look around his apartment and as he stared out he figured it would be better if the whole land of Badlands was under this great village. Thinking of how it would be done, he decided it would be best to talk to the Kage of the Village. He then figured, it would be his task to do it. Not knowing where the location of the kage would be, it would be best to ask around to see where he would be. Without consciously noticing Ikiru had already started to feel safe in the village to a point his sharingan wasn't always active as before. Ikiru had started to forget his past experience with outside world.

Leaving his apartment as he head through the streets he meets people who seem to smile as him. A few girls would giggle as he past him. Being fairly handsome, he was turning heads as he moved through the streets. With his Uchiha crest on his red armor, Ikiru was much proud of his heritage. This also gave indication that he came from a very powerful ninja family. Which in turn made people want to know him more, as they became more eager. Ladies would introduce themselves as they wanted to have his attention.

Running away from crowds, he soon caught sight of Grenth who seemed to be talking to another person. Ikiru changing direction to meet them as he had a few questions to ask. Leaping from building to building to reach them, he waves without saying a word. Landing short range to them.

"Grenth, do you know where to kage is at currently? I need to talk to him." saying as he scratched his head, Ikiru somewhat trusted Grenth more than anyone in the village. Which reflected with his smile which was quite very rare to see. Rubbing his eyes as he adjusted his glasses, he'd face the other man. Seemingly wondering if he'd seen him before. Thinking to himself, then turning to face Grenth all happening in mere moments before Grenth even spoke.


@Pyro NB @Shady Doctor
 

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Waking up in Village, he would look around his apartment and as he stared out he figured it would be better if the whole land of Badlands was under this great village. Thinking of how it would be done, he decided it would be best to talk to the Kage of the Village. He then figured, it would be his task to do it. Not knowing where the location of the kage would be, it would be best to ask around to see where he would be. Without consciously noticing Ikiru had already started to feel safe in the village to a point his sharingan wasn't always active as before. Ikiru had started to forget his past experience with outside world.

Leaving his apartment as he head through the streets he meets people who seem to smile as him. A few girls would giggle as he past him. Being fairly handsome, he was turning heads as he moved through the streets. With his Uchiha crest on his red armor, Ikiru was much proud of his heritage. This also gave indication that he came from a very powerful ninja family. Which in turn made people want to know him more, as they became more eager. Ladies would introduce themselves as they wanted to have his attention.

Running away from crowds, he soon caught sight of Grenth who seemed to be talking to another person. Ikiru changing direction to meet them as he had a few questions to ask. Leaping from building to building to reach them, he waves without saying a word. Landing short range to them.

"Grenth, do you know where to kage is at currently? I need to talk to him." saying as he scratched his head, Ikiru somewhat trusted Grenth more than anyone in the village. Which reflected with his smile which was quite very rare to see. Rubbing his eyes as he adjusted his glasses, he'd face the other man. Seemingly wondering if he'd seen him before. Thinking to himself, then turning to face Grenth all happening in mere moments before Grenth even spoke.

@Pyro NB @Shady Doctor
Noticing Ikiru Desmond began to take the jar back out and listened to his question, On top of The Rock. With that being said I'm gonna need you to cut some superficial place on your arm and place your blood into this jar.
-----
Chakra: 2070-5-5=2060
 

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Noticing Ikiru Desmond began to take the jar back out and listened to his question, On top of The Rock. With that being said I'm gonna need you to cut some superficial place on your arm and place your blood into this jar.
-----
Chakra: 2070-5-5=2060
-Laughs superficially- Stopping for a moment as he judges the situation. Noticed the serous faced expression, looking at the blood then back to Grenth. 'What is he doing with all that blood. I can't offer my blood, its quite known the Uchiha blood is rather capable of creating many problems. If a Senji gets a hold of it, or worse, if they use it to create a clone. I should surely ask what he plans on doing first before I jump the gun.' as he thought he moved a bit back, holding his arms tights looking at Grenth adorably shy. "Wh-wh-what are you asking? I can't..can't."
 

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Rebekah awoke from her slumber against a tree. She stretched out her arms and legs and let out a sloppy yawn. Her hair was a messy poof of blonde, and her blue eyes had a hard time adjusting to the sunlight. Atop the hill she rested, she noticed small things happening all around the village. One thing that caught her eye, was there people were exchanging their blood to Grenth. It seems that he needed it for something. It piqued Rebekah's interest and she pulled herself to her feet.

"So he needs blood, huh? Rebekah mumbled to herself. Above her, resting in the tree, resided her three little birds, Odair, Hawthorne and Snow, from her summoning contract. In her lap, was cradled her tiny white cat, Carla. When she stood up, Carla became grumpy, but hopped atop her shoulder. The birds flew from their spots as soon as Rebekah started moving.

She skidded down the hill and towards Grenth, where his back was facing her. After trotting along for a little while, she finally neared him. Carla was fast asleep on her shoulder already. Rebekah raised her hand and bit down hard on her thumbs tendon, causing blood to bubble up from the wound and seep all over her wrist and hand.

Coming up from behind him silently, she wrapped her arm around one side of his figure, and peeked her head around the other. Simultaneously, her hand would creep through his hood and under his mask, where she wiped her blood on the lower part of his jaw.

"Good moooooorning," she yawned with a sloppy expression.


Pulling away and rotating so that she was standing in front of him and facing him, she had an itch upon her cheek and tiredly wiped at it, smearing her own blood on her face. She began to irritatingly wipe it off with her other hand.


Apex Summoning Specialist
(Kchuysei: Chōshō no kazoku) Summoning: Family of Mockery
Type: Supplementary
Rank: A
Range:Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: With this technique, a signer of the Mockingbird summoning contract can call upon the trio of miniature mockingbirds. Snow, Hawthorne and Odair. These mockingbirds are a lot smaller than most mockingbirds, each roughly the size of a tennis ball and capable of flying at great speeds. These Mockingbirds each specialize in recreating different sounds of battle.
- Odair is able to recreate the sound of a larger weapon such as a battleaxe, large rock or a trident traveling through the air.
- Hawthorne is a master of explosions, able to recreate the sounds of many varying sized explosions pitch perfectly.
- Snow is a master of the silent whoosh. He can recreate the sounds of small weapons travelling through the air such as kunai, shuriken or senbon.
These Mockingbirds are close to useless in an offensive sense due to their lack of size, however, with a whistle different to that of Valor's they can be summoned to the field in a near instant by signers with access to sound release. As well as being familiar with the sound summoning method, the Mockingbirds can be summoned to the battle each in a different location and anywhere up to long range of the summoner.
-One bird cannot remain on the battlefield alone. There must be at least 2 alive.
- Lasts for up to 5 turns and summoned once
(Nineko Kuchiyose No Jutsu: Sharuru) Ninja Cat Summoning Jutsu: Carla)
Type: Summoning
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user performs the Summoning Jutsu, either through Hand Seals, their Summoning Tattoo or their Summoning Scroll to summon Sharuru. She is a small, white cat with pink ears and brown eyes. She also has two whiskers on each side of her face. Sharuru wears a pink bow near the end of her tail. Carla's usual top consists of a mustard yellow and pink top with a pink bow tie. She has the passive ability to transform into a humanoid form via the Transformation Technique though more akin to Tsunade's useage having a more permanent form, which she uses as a means of combat - being able to use Taijutsu up to A rank, while also moving twice the base speed of her summoner. She is able to be summoned twice per battle, lasting four turns but in order to resummon her the user needs to waits three turns after his dismissal.
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