Skarlet would hear the zombie part and just focus on that.
Zombies? Tell me more. Do you know the cause? Where they have been coming from? Anything special about them?
Skarlet would think for a bit.
If you want to help bring me a few of the zombies defeated so I can study them. Your reward will be some of my SNake Pills. They will allow you to track people like a snake.
Skarlet would take a vial of 2 snake pills and gives it to the man.
Snake Senses
Zombies? Tell me more. Do you know the cause? Where they have been coming from? Anything special about them?
Skarlet would think for a bit.
If you want to help bring me a few of the zombies defeated so I can study them. Your reward will be some of my SNake Pills. They will allow you to track people like a snake.
Skarlet would take a vial of 2 snake pills and gives it to the man.
Snake Senses
Creator: Korra
Type: Supplementary
Description and Background: Snake Senses is a medicine developed by the Sage of Snakes herself in her quest to make her more in tune with being a snake. Korra was able to get snake cellular DNA easily from from one of her many summons to use in her medicine. Korra was able to combine the Snake DNA with the protein Cas9 and mix it into a medicine that she can either inject, take a pill or use patches to use Snake Senses. The Cas9 protein takes part of the user's DNA in their body and temporarily rips it out and replaces it with the snake DNA that is mixed in their formula. Once the temporary DNA is fused into her body, the user is able to have their normal senses enhanced to be on the same level as a snake's way of sensing. The user also has their skin start to look more scale like as well as having snake looking eyes due to the Snake DNA being infused with hers. The user will also have develop sharp teeth matching a snakes fangs and being able to bite down into opponents are strong as a snake.
Snakes are able to sense through smell, eyesight, infrared sensitivity, and vibration sensitivity. Through smell the user is able to smell by using their forked tongues to collect airborne particles, then passing them to the vomeronasal organ or Jacobson's organ in the mouth for examination. The fork in the tongue gives the user a sort of directional sense of smell and taste simultaneously. They keeps their tongues constantly in motion, sampling particles from the air, ground, and water, analyzing the chemicals found, and determining the presence of prey or predators in the local environment. Just like water-dwelling snakes (which the user also has access to), such as the anaconda, the tongue functions efficiently under water. The user's vision is on par as a snake's vision. Their vision is able to go from only being able to distinguish light from dark to keen eyesight making their vision is adequate allowing their to track movements. The new DNA will also develop infrared-sensitive receptors in deep grooves on their snout, which allow them to "see" the radiated heat of warm-blooded prey mammals. Any part of the body in direct contact with the ground is very sensitive to vibration; thus, the user can sense other animals approaching by detecting faint vibrations in the air and on the ground. All these senses are maxed out allowing the user to use these different ways of "sensing" to track opponents even 2 landmark away. Due to the new heighten senses the users reaction time is increased ,like how snakes have fast reaction time, to be x3 than what their normal reaction time would be.
Description of Side Effects:
Snake senses of course have side effects that occur while its being in use. One is an intense chakra burn as the body needs to fuel the transition and the new body, this causes an extra 10 chakra for jutsus usages while being spent over while snake senses is active. This occurs due tp the body naturally expelling the foreign DNA as old RNA strands from before the binding of Snake DNA begin to copy, and rebind your DNA to fix the malformed and miscopied DNA. The user is also unable to use other methods of sensing due to their body new enhances sense would override any other method of senses as the user would be focused on just the enhanced snake senses.
This medicine can be taken up to 3 times per battle with each additional use causing more serve consequences after.
- Upon using a second pill/patch/injection in a conflict the additional chakra cost after expiry rises to +20 until healed
- Upon using a third pill/patch/injection in a conflict the addition cost after expiry rises to +30 which last for 3 turns while the user will start to feel numbness, and become paralyzed for two turns.
Note: Created by Korra
Note: Only Korra can create this and use it unless Korra injects a person or gives them a patch or pill herself.
Type: Supplementary
Description and Background: Snake Senses is a medicine developed by the Sage of Snakes herself in her quest to make her more in tune with being a snake. Korra was able to get snake cellular DNA easily from from one of her many summons to use in her medicine. Korra was able to combine the Snake DNA with the protein Cas9 and mix it into a medicine that she can either inject, take a pill or use patches to use Snake Senses. The Cas9 protein takes part of the user's DNA in their body and temporarily rips it out and replaces it with the snake DNA that is mixed in their formula. Once the temporary DNA is fused into her body, the user is able to have their normal senses enhanced to be on the same level as a snake's way of sensing. The user also has their skin start to look more scale like as well as having snake looking eyes due to the Snake DNA being infused with hers. The user will also have develop sharp teeth matching a snakes fangs and being able to bite down into opponents are strong as a snake.
Snakes are able to sense through smell, eyesight, infrared sensitivity, and vibration sensitivity. Through smell the user is able to smell by using their forked tongues to collect airborne particles, then passing them to the vomeronasal organ or Jacobson's organ in the mouth for examination. The fork in the tongue gives the user a sort of directional sense of smell and taste simultaneously. They keeps their tongues constantly in motion, sampling particles from the air, ground, and water, analyzing the chemicals found, and determining the presence of prey or predators in the local environment. Just like water-dwelling snakes (which the user also has access to), such as the anaconda, the tongue functions efficiently under water. The user's vision is on par as a snake's vision. Their vision is able to go from only being able to distinguish light from dark to keen eyesight making their vision is adequate allowing their to track movements. The new DNA will also develop infrared-sensitive receptors in deep grooves on their snout, which allow them to "see" the radiated heat of warm-blooded prey mammals. Any part of the body in direct contact with the ground is very sensitive to vibration; thus, the user can sense other animals approaching by detecting faint vibrations in the air and on the ground. All these senses are maxed out allowing the user to use these different ways of "sensing" to track opponents even 2 landmark away. Due to the new heighten senses the users reaction time is increased ,like how snakes have fast reaction time, to be x3 than what their normal reaction time would be.
Description of Side Effects:
Snake senses of course have side effects that occur while its being in use. One is an intense chakra burn as the body needs to fuel the transition and the new body, this causes an extra 10 chakra for jutsus usages while being spent over while snake senses is active. This occurs due tp the body naturally expelling the foreign DNA as old RNA strands from before the binding of Snake DNA begin to copy, and rebind your DNA to fix the malformed and miscopied DNA. The user is also unable to use other methods of sensing due to their body new enhances sense would override any other method of senses as the user would be focused on just the enhanced snake senses.
This medicine can be taken up to 3 times per battle with each additional use causing more serve consequences after.
- Upon using a second pill/patch/injection in a conflict the additional chakra cost after expiry rises to +20 until healed
- Upon using a third pill/patch/injection in a conflict the addition cost after expiry rises to +30 which last for 3 turns while the user will start to feel numbness, and become paralyzed for two turns.
Note: Created by Korra
Note: Only Korra can create this and use it unless Korra injects a person or gives them a patch or pill herself.