Gobi teaches Kerrah

Kerrah

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( Fūinjutsu: Sanhō Fūin ) - Sealing Technique: Three Directions Seal
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user, and two shadow clones that must have already been created, array themselves into a triangle formation around the opponent. They then create a pyramidal barrier around them, trapping the opponent within. The barrier then explodes, sending the opponent high into the sky, badly injured.
Note: Can also be used by three clones.

And I believe we're done.

Now onto something more... Well, interesting.

Channel earth chakra throughout your body, and into the ground. Then perform a kick, as if you're kicking a football. In conjuction with the kick, cause a dustcloud erupt, and manipulate three small earth bullets to be fired with great speeds towards your target. The dustcloud is simply to hide your prescense and as well, as hiding the small balls of earth.
Holy shit I've waited years for this moment

I stand firm, channeling my Earth chakra throughout my entire body and into the ground beneath me. Then once I've done that, I lift my left leg, and within a simple and swift kick, I imagine as if though I will be kicking a physical ball, though in reality my foot scrapes through the ground causing a dustcloud to erupt out, concealing my presence temporarily. Whilst the real offensive attack in the form of three small earth bullets are fired from the ground that move at a high speed straight towards my target.
 

Gobi Gobletsson

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Excellent.
(Doton: Dasutibōru) - Earth Release: Dusty balls
Type: Offensive
Rank: B
Range: Short-Medium
Chakra cost: 25
Damage points 40
Description: The user makes a kicking motion strafing his foot across the ground. By doing user will cause a large volume of dust to be spread into the air, covering the area infront of the user in a dust whirlwind. Whilist the dust gets spread up into the air, several (5) barely seeable balls gets shot through the dust and hits the opponent with penetrating damage.
-The balls can be easily detected by a Dōjutsu user
-Can only be used 4 times per match

Like when you learned Exploding Water Wave, clap your hands together, however instead of emitting water, emit a huge amount of soft earth.
 

Kerrah

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(Doton: Dasutibōru) - Earth Release: Dusty balls
Type: Offensive
Rank: B
Range: Short-Medium
Chakra cost: 25
Damage points 40
Description: The user makes a kicking motion strafing his foot across the ground. By doing user will cause a large volume of dust to be spread into the air, covering the area infront of the user in a dust whirlwind. Whilist the dust gets spread up into the air, several (5) barely seeable balls gets shot through the dust and hits the opponent with penetrating damage.
-The balls can be easily detected by a Dōjutsu user
-Can only be used 4 times per match

Like when you learned Exploding Water Wave, clap your hands together, however instead of emitting water, emit a huge amount of soft earth.
I clap my hands together forming a hand sign, and begin concentrating on my Earth chakra, channeling it throughout my body and towards my mouth. Where I then, use manipulation to form the chakra into softened Earth, that I in a similar fashion to Exploding Water Wave, emit an enormous quantity of softened Earth out of my mouth as a wave
 

Gobi Gobletsson

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Briliant.
(Doton: Gurando Bakuhatsu Chikyū Hadō) - Earth Release: Grand Exploding Earth Wave

Type: Supplementary, Defensive, Offensive
Rank: A
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will forcibly clap his palms together and spits out a great volume of soft earth/dirt from their mouth, which would be enough to match a lake's worth. This will create waves of soft earth which will crush any person who stands underneath the wave with it's weight, the user will be capable of riding any of these waves if he wishes. This technique is similiar to Kisame's Water Release: Exploding Water Colliding Wave.
-Can only be used 3 times per match

As with earth shaking, emit small waves of earth chakra through your feet, everytime you make contact with the ground, which will cause minor tremors.
 

Kerrah

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Briliant.
(Doton: Gurando Bakuhatsu Chikyū Hadō) - Earth Release: Grand Exploding Earth Wave

Type: Supplementary, Defensive, Offensive
Rank: A
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will forcibly clap his palms together and spits out a great volume of soft earth/dirt from their mouth, which would be enough to match a lake's worth. This will create waves of soft earth which will crush any person who stands underneath the wave with it's weight, the user will be capable of riding any of these waves if he wishes. This technique is similiar to Kisame's Water Release: Exploding Water Colliding Wave.
-Can only be used 3 times per match

As with earth shaking, emit small waves of earth chakra through your feet, everytime you make contact with the ground, which will cause minor tremors.
I channel my Earth chakra throughout my entire body and more-so tower the lower part and my feet. Then, I run around the training field whilst emitting small waves of this Earth chakra thoughout my feet, that when it makes contact with the ground releases small tremors throughout
 

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(Doton: Ragu no Furue) - Earth Release: Quaking Runner

Rank: C
Type: Supplmentary/Offensive
Range: Mid
Chakra cost: 15(-15 per turn)
Damage points: N/A
Description: When the user activates this jutsu, he will release small amounts of earth chakra into the ground everytime he takes a step, lands, runs, etc. By doing so the user will create minor quakes reaching from his location, and up to mid-range around him which will cause his opponent to loose balance, and leave him open. However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.). The jutsu may surprise the opponent at first, and cause him to loose balance, though the opponent may be able to adapt and prepare him/herself to keep the balance after the first several quakes.
~Can be activated up till three times per battle.
~However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.).

Superb.

Form an X with your arms and gather fire chakra within your body. Spread them to the sides releasing a 360 degree fire burst from your entire body, scorching everything within range.
 

Kerrah

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(Doton: Ragu no Furue) - Earth Release: Quaking Runner

Rank: C
Type: Supplmentary/Offensive
Range: Mid
Chakra cost: 15(-15 per turn)
Damage points: N/A
Description: When the user activates this jutsu, he will release small amounts of earth chakra into the ground everytime he takes a step, lands, runs, etc. By doing so the user will create minor quakes reaching from his location, and up to mid-range around him which will cause his opponent to loose balance, and leave him open. However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.). The jutsu may surprise the opponent at first, and cause him to loose balance, though the opponent may be able to adapt and prepare him/herself to keep the balance after the first several quakes.
~Can be activated up till three times per battle.
~However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.).

Superb.

Form an X with your arms and gather fire chakra within your body. Spread them to the sides releasing a 360 degree fire burst from your entire body, scorching everything within range.
I bring my arms upwards and form an ''X'' shape out of them, placing them diagonally. Whilst channeling my fire chakra within my body and gathering them at my arms, whereafter I spread my arms to the sides, almost as I'm cutting diagonally, releasing the fire in a 360 degree burst from my body that scorches whatever is within the range of my attack.
 

Gobi Gobletsson

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Superb.
(Katon: Naiteki kaji) - Fire Release: Inner fire

Type: Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage cost: 80
Description: The user cross his arms infront of his head, forming a 'X' a gathers huge amount of fire chakra within himself. He then as he have gathered the fire chakra which takes near to no time, swings his arms to each side releasing a huge burst of fire from all angles of his body, which results in a huge shockwave of fire which destroys everything in it's path.
~Useable twice per battle.

Create a orb of water besides your arm out of a water source near by which you make extend into a spinning tendril of water which gets shot at the opponent, upon the command of you. The tendril is dangerous and capable of penetrating through concrete.
 

Kerrah

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Superb.
(Katon: Naiteki kaji) - Fire Release: Inner fire

Type: Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage cost: 80
Description: The user cross his arms infront of his head, forming a 'X' a gathers huge amount of fire chakra within himself. He then as he have gathered the fire chakra which takes near to no time, swings his arms to each side releasing a huge burst of fire from all angles of his body, which results in a huge shockwave of fire which destroys everything in it's path.
~Useable twice per battle.

Create a orb of water besides your arm out of a water source near by which you make extend into a spinning tendril of water which gets shot at the opponent, upon the command of you. The tendril is dangerous and capable of penetrating through concrete.
Using the lake next to us as a water source, I extend my right arm to the side whilst gathering the water from the lake. Manipulating it so that I create a orb made of water besides my arm. Then, having done that and upon my command, I extend the water in the direction of my opponent, turning it into spinning tendrils that shoot straight at him, carrying a tremendous power that is capable of penetrating concrete.
 

Gobi Gobletsson

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Good.
(Suiton: Yari joutan) - Water Release: Spear tip

Type: Offensive, Defensive
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Cost: 80
Description: The user creates a orb of water besides his arm out of a water source near by which extend into a spinning tendril of water which gets shot at the opponent, upon the command of the user. The tendril is dangerous and capable of penetrating through concrete.
-Needs a water source near by
-Usable 3 times per battle

Form a hemi-sphere with your hands, bring the back and then forth. In conjuction with bringing them forth, materlize a tidel wave's amount of water behind you, which then rushes past you, and at your opponent. Basically as it's rushing from behind you, and past you, it splits(So it doesn't hit you as it passes by.) and reforms into one wave afterward.

__________________
I don't mind, really.
 

Kerrah

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You go babez! *Said in the most lewd way possible*

----
Gobi if you want me to stop spamming, I'll stop o_o
Lolololol, we always welcome fellow spammers. :3
Good.
(Suiton: Yari joutan) - Water Release: Spear tip

Type: Offensive, Defensive
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Cost: 80
Description: The user creates a orb of water besides his arm out of a water source near by which extend into a spinning tendril of water which gets shot at the opponent, upon the command of the user. The tendril is dangerous and capable of penetrating through concrete.
-Needs a water source near by
-Usable 3 times per battle

Form a hemi-sphere with your hands, bring the back and then forth. In conjuction with bringing them forth, materlize a tidel wave's amount of water behind you, which then rushes past you, and at your opponent. Basically as it's rushing from behind you, and past you, it splits(So it doesn't hit you as it passes by.) and reforms into one wave afterward.

__________________
I don't mind, really.
I bring my hands outwards and from them, form a hemi-sphere within them. Having done that I withdraw my hands backwards and then forth in a single action, whilst bringing them forth I start to materilaze an enormous quantity of water behind me, as much as a tidal wave. Upon being materialized it rushes straight past me, splitting into two waves so it doesn't damage me, and then reforms into one strong wave towards my opponent.
 

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(Suiton: Yari joutan) - Water Release: Spear tip

Type: Offensive, Defensive
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Cost: 80
Description: The user creates a orb of water besides his arm out of a water source near by which extend into a spinning tendril of water which gets shot at the opponent, upon the command of the user. The tendril is dangerous and capable of penetrating through concrete.
-Needs a water source near by
-Usable 3 times per battle

Form a hemi-sphere with your hands, bring the back and then forth. In conjuction with bringing them forth, materlize a tidel wave's amount of water behind you, which then rushes past you, and at your opponent. Basically as it's rushing from behind you, and past you, it splits(So it doesn't hit you as it passes by.) and reforms into one wave afterward.

__________________
I don't mind, really.
=DD

Lolololol, we always welcome fellow spammers. :3


I bring my hands outwards and from them, form a hemi-sphere within them. Having done that I withdraw my hands backwards and then forth in a single action, whilst bringing them forth I start to materilaze an enormous quantity of water behind me, as much as a tidal wave. Upon being materialized it rushes straight past me, splitting into two waves so it doesn't damage me, and then reforms into one strong wave towards my opponent.
*Makes you divides 22 by 7 to watch your head explode*
 

Gobi Gobletsson

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(Suiton: Fuka-sa no Himitsu) - Water Release: Secrets of the Depths

Rank: S
Type: Offensive, Supplmentary, Defensive
Range: Long
Chakra Cost: 40
Damage Cost: 80
Description: The user will put his hands together in a medium-sized hemi-sphere and stretch them backwards on either of his sides. As he stretch his arms backwards he will releases a giant amount of water chakra and materialize a heavy volume of water behind the user. He will then punch foward and the heavy volume of water rushes up in a tidel wave and pass by the user and continues with tremedous speed and strength at the target, crushing it.
~ Can only be used thrice
~ No A rank or above water techniques the following turn.

By making a gesture(not really needed), materlize visble chakra which is in the shape of blades around your wanted target. Upon creation they generate a howling sound. Nonetheless, theres nothing really dangerous in this, but upon a detection of foreign chakra for the blades, they detonate themselves, causing the shards to shoot towards the target. If one blade detonates, all does.
 

Kerrah

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(Suiton: Fuka-sa no Himitsu) - Water Release: Secrets of the Depths

Rank: S
Type: Offensive, Supplmentary, Defensive
Range: Long
Chakra Cost: 40
Damage Cost: 80
Description: The user will put his hands together in a medium-sized hemi-sphere and stretch them backwards on either of his sides. As he stretch his arms backwards he will releases a giant amount of water chakra and materialize a heavy volume of water behind the user. He will then punch foward and the heavy volume of water rushes up in a tidel wave and pass by the user and continues with tremedous speed and strength at the target, crushing it.
~ Can only be used thrice
~ No A rank or above water techniques the following turn.

By making a gesture(not really needed), materlize visble chakra which is in the shape of blades around your wanted target. Upon creation they generate a howling sound. Nonetheless, theres nothing really dangerous in this, but upon a detection of foreign chakra for the blades, they detonate themselves, causing the shards to shoot towards the target. If one blade detonates, all does.
Even though it's not needed, I pull off an awesome gesture, whilst materilazing visible chakra that is in the shape of many bladed, created around my wanted target. When being formed, they send off a howling sound that doesn't really carry and damage or dangerous property to it. However, when the blades pick up any sort of foreign chakra, even if it is just one, it will trigger all of the blades and cause them to detonate themselves, the result being the blades shooting out as shards striaght towards my target.
=DD



*Makes you divides 22 by 7 to watch your head explode*
Yummy pieeeee :3
 

Gobi Gobletsson

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Briliant.
(Bishamon-Mura) - War-Lots of Grass

Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user will materlize a high amount of blades made out of visible chakra in the air, at the users desired location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously around/above the intended victims, both of these qualities serve only to belie the technique's true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend down at the target when disturbed by the foreign chakra(Opponent's), which would cause the swords to trigger and they will subsequently mincing the enemy to pieces. If one blade triggers, the rest triggers aswell.
~Can be use twice per battle.
~The Blades last aslong they haven't been destroyed.
~The blades would 'detonate' when foreign chakra goes through the air, past them, or jutsu being fired from target's location.

Hit me up on MSN about this jutsu later.

Generate storing a collective entity of chakra, you're capable of containing an immense amount of friction between your two hands in a distinctive visible aura. Projecting this resultant atmosphere both forward and outward with a swift swing of your arms making impact with a nearby object, will cause the intense heat produced by the violent vibrations disperses in almost explosive manner, incinerating the majority of objects in the immediate vicinity of the attack's trajectory. You will not be damaged from this, as it's your own chakra. Imaignate this jutsu like Asuma's Ash which explodes, just around the user.
 

Kerrah

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Briliant.
(Bishamon-Mura) - War-Lots of Grass

Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user will materlize a high amount of blades made out of visible chakra in the air, at the users desired location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously around/above the intended victims, both of these qualities serve only to belie the technique's true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend down at the target when disturbed by the foreign chakra(Opponent's), which would cause the swords to trigger and they will subsequently mincing the enemy to pieces. If one blade triggers, the rest triggers aswell.
~Can be use twice per battle.
~The Blades last aslong they haven't been destroyed.
~The blades would 'detonate' when foreign chakra goes through the air, past them, or jutsu being fired from target's location.

Hit me up on MSN about this jutsu later.

Generate storing a collective entity of chakra, you're capable of containing an immense amount of friction between your two hands in a distinctive visible aura. Projecting this resultant atmosphere both forward and outward with a swift swing of your arms making impact with a nearby object, will cause the intense heat produced by the violent vibrations disperses in almost explosive manner, incinerating the majority of objects in the immediate vicinity of the attack's trajectory. You will not be damaged from this, as it's your own chakra. Imaignate this jutsu like Asuma's Ash which explodes, just around the user.
I'll hit you up dawg.

I bring both my hands forwards and place them next to each other, and start slowly rubbing, which in turn begins to generate a small amount of heat from my hands. Then, I rapidly speed up the process, generating a storage of collective entity made of my chakra, and causing an immense amount of friction building up between my two hands, radiating off a visible aura within them. Having done that I direct it forwards, and with a simple swing slap my hand on the surface of a simple boulder. The intense heat that was built up by the friction, causes a violent explosion to occur from the rock, incinerating it completely.
 

Gobi Gobletsson

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Yes, now you're arms are useless for the next round. Unless you're a Kaguya, then you can just manipulate your arms. But sadly, you ain't no Kaguya.
(Ashura Kai) - Asura Solution

Rank: Forbidden
Type: Offensive/Defensive
Range: Short(Impact)Mid(Explosion)
Chakra cost: 50
Damage points: 60(if opponent is mid-range) 90 (if opponent is short-range)
Description: By generating and subsequently storing a collective entity of chakra, the user is capable of containing an immense amount of friction between his two hands in a distinctive visible aura. Projecting this resultant atmosphere both forward and outward with a swift swing of his arms making impact with a nearby object, will cause the intense heat produced by the violent vibrations disperses in almost explosive manner, incinerating the majority of objects in the immediate vicinity of the attack's trajectory. The user will not be damaged from this, as it's his own chakra. Imaignate this jutsu like Asuma's Ash which explodes, just around the user.
~Useable once.
~Due the strain the user cannot use his hands/arms the following turn(Which will seal him from the use of hand signs, next round.).
~The user cannot use above A-ranked the following round aswell.

Now, let's take a break. ^^
 
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