Gobi teaches Kerrah

Kerrah

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Holy shit that is one nice genjutsu <___>

Concentrating on my sound chakra, I channel it to my throat and expel a simple wave of sound that carries no damage properties with it, tis but a simple sound. But when it is heard from my opponents ears, it induces a genjutsu upon him, that with it an unimaginable amounts of pain is rendered through his body to a point where he starts to lose control of his chakra flow, being unable to move. But as my opponent is bearing the effects upon him I simply stand still, not moving and moulding any other chakra to disrupt the tune of the sound that is inducing the illusion.
 

Gobi Gobletsson

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Will do, will do.
(Ototon Genjutsu: Banshī no te de gōmon no seiki) Sound Release Illusionary Art: A Century of Torture at the Hands of a Banshee
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The most powerful sound illusion to be created, A Century of Torture at the Hands of a Banshee is a deviant technique, capable of rendering even the most powerful of enemies riddled with fear. The user will focus his sound chakra into a sound he will produce and which will carry the illusion and trigger it on any enemy that hears it. The illusion triggered is simple but surprisingly effective in all its simplicity: pain. Anyone who hears the sound will feel unimaginable amounts of pain all over their body to such an extent that they may even vomit and lose control of their chakra flow. Upon facing such pain, the enemy will lose control over his body and spasm as they curl to try and alleviate the pain. The longer the target is caught in the illusion the more severe the effect is. The illusion however is just that: an illusion. The pain isn't real or associated with any bodily aspect or damage. The user must, however, sustain the inducing sound and focus into his chakra flow (not being able to mold chakra at the same time) to sustain the effects of the illusion as when the sound ends, the enemy stops feeling the pain and recovers virtually immediately. Sounds that can trigger the illusion and carry it can vary from a whistle (very effective as it can be sustained for a lengthy time and be controlled), scream (less lengthy but easier to perform), music (if the user has a musical instrument), etc. If the sound is momentary, however, it will not induce an effective effect.
Note: usable once every 4 turns
Note: while sustaining the sound, the user cannot attack or move from his position, risking otherwise disturbing the sound he's producing and ending the illusion.

The next is a greater version of Echo Assasult. It includes more power put to it, however the area of affect depending on which range you want the wave to travel to, lessens. Meaning if it's short-range it may cover from 5 degrees to 120. The longer range, the less area it covers. Do each. Short, mid and Long.
 

Kerrah

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Recapping on the Echo Assault attack I had learned before, concentrating on my sound chakra and channeling it towards my throat. I then open my mouth and release a roar of the accumulated sound chakra outwards, releasing it from a short range, the destructive shockwave covers most angles as it roars on. Having done that I then repeat the procedure, this time releasing it up to mid range where the sound wave covers a 90 degree frame, leveling anything within its path. And then having done that, I do it the third time, releasing it up to long range, where the area of coverage is only 45 degrees.
 

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Outmost excellent.
(Ototon: Ōkibo na Hibiki Rendan no Jutsu) - Sound Release: Massive Echo Assault Skill
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns

Stomp the ground ferociously while infusing your stomp with a wave of sound chakra. These two accompanied, unleash an omni-directional wave of low frequency sound. This will cause air particles to be moved along, creating a wave of sort capable of leveling most in it's path. Not only does this affect above ground, but also below ground.
 

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Concentrating on my sound chakra I channel it mainly towards my left leg as I lift it off the ground and deliver a striking stomp down onto the ground. Upon impact, the sound amplifies the stomp which causes a wave to be released on contact into the ground and through the air. These sound waves acts as a sort of semi-explosion, cracking and breaking the ground apart simultaneously to pushing all air particles out of range, levelling the area around me.
 
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*Holds onto my fedora.* Beautiful!
(Ototon: Ten Ribenji) - Sound Release: Heavenly Revenge
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user stomps his foot on the ground and releases a massive amount of sound chakra, amplifying the "stomp" sound which is released as a wave of low frequency sound through the ground and also through the air, all around. This omni directional sound "explosion" causes the ground to crack open in an omnidirectional area around the user up to mid range and pushes the air all around through massive sound vibrations. These are able to stop any incoming attack (following logic and elemental interactions) but also disable and stop any attack or thing moving or traveling through the ground.

Right, the very last. Recall Divinity and Sonic Fist. This technique is called Ripple of the Lake, which makes sense when you hear its effect. After donning your desired limb in sound chakra, deliver a devastating punch to the target. Unleashing the sound chakra on impact would cause the sound to traverse not only outwards in an explosion, but also ripple through your target's body, disrupting their entire entity leaving internal damage rather than just external. Ontop of that, the momentum given from the explosion will send your target flying off by high speeds.
 

Kerrah

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Extending my right fist to the side, I don it with sound chakra, gathering a massive amount and accumulating it around the entire fist. Having done that, I descend down towards my opponent and smash the fist straight into his chest, the sound chakra stored inside then begins to act, inducing two effects upon impact. It engulfs the chosen area in a low frequency destructive sound waves, but also channels inside my opponent, causing ripples throughout him. The end result therefore is a massive shockwave that blows my opponent which is amplified with the ripples throughout his body, effectively ending him.
 

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Amazingly done. *Cough, cough*
(Ototon: Sazanami no Kosui) - Sound Release: Ripple of the Lake
Rank: S
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: A technique that stands as a combination of both the (Ototon: Oto no Ken) - Sound Release: Sonic Fist and the (Ototon: Shinsei) - Sound Release: Divinity. The user will gather massive amounts of chakra into his limbs and deliver a single, powerful blow into a given target. Not only does the chakra engulf the chosen limb in an aura of vibrations and destructive low frequency sound waves but also, upon making contact with the target, channels the sound into the target, causing vibrations to ripple through the target. What happens is a massive shockwave that blasts outwards on contact, causing massive destruction all around up to the limits of Short-range, producing a small crater (if it hit an opponent, he is sent backwards into long range). This effect is amplified by the sound vibrations infiltrated into the target which ripple through it and cause destruction from within it. The damage is higher on softer tissue which is severely bruised. The technique is highly effective again liquids and highly dense solids.

And with so, we're done with Sound Release. What's next on the list?
 

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Materilze earthern particles into the air, small densed crafted spheres. Induce the earth spheres with fire chakra, filling them to the rim whereafter they explode upon your command, which is executed through a hand sign. The spheres are barely visible. Actually they are more or less invisible, the only warning given is upon the fire exploding, a small audiable spark is heard. Lemme see your skills.
 

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Concentrating on my doton chakra, I materialize earthen particles that roam around in the air, through manipulation, I form them into dense, crafted spheres that are barely visible to the naked eye, having materialized them, i begint o fill the particles up with fire chakra as they're roaming, where they stay dormant until my command. Upon executing said command, which is a hand sign, a small spark is heard before a fiery explosion erupts and burns anything caught within it to nothingness
 

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Congratulations! You've been taught a new move! Earth Buster!!!!!1

(Katon/Doton: Chiryuku Basutā) - Fire Release/Earth Release: Earth Buster

Rank: B
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user will within any range of this technique, exert his earth chakra into dust particles roaming the battlefield, and through the usage of chakra, cause them to expand seemingly to materlize small sized highly compressed earth spheres, which are floating in the air, where created. A maximum of four spheres can be created per usage. These are barely visible, thus hard to notice at first. Anyway, after they are created the user exerts fire chakra into them by doing the Tiger hand seal, filling them up to the whim. Due the pressure from the fire that have built up over time, will cause the earth spheres to shatter and the highly compressed fire would erupt into an explosion, damaging everything being in their close vicinity (2 Diameters) of the spheres. The only warning given is the little spark (visible and audible) upon detonation, unless spotted of course. Even though this sounds like a tiresome and long procces, it actually is pretty fast.
~Useable 4x

What do you wish to be taught next?
 

Kerrah

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You never cease to amaze me.

Following on after my sensei, I too open the 7th gate, feeling a shroud of power cascading my body, having been deprived off such a feeling for a long time, I feel complete once again. Simply nodding afterwards, I followed the green aura in front of me.
 

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''We'll be needed to travel to a more desolate location for these techniques. One was even inspired by you.'' With a dash and another, followed by a many more they closed the gap between themselves and their new destination by blazing speeds. From the public training area, to a desolate isle outside of Ancrath Rishiri.

The isle, a complete platform made of entirely of gray rock, covered by moss at its borderlines, but alas, ontop of the isle that was quite big two a mountain range stood out, as the sole thing, being a host of a couple o' mountains. Amaimon looked back at Hazama.
 

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Clouded by the bedazzling words of my master, I simply followed, and we dashed through what felt like was the entire planet in seconds, this power wasn't something I had opened since before the war. And he abruptly stopped, I was in an unfamiliar area but it seemed a home to my sensei.

Walking to the edge of a platform we landed on, I waved my fingers through the moss, before getting up and admiring the view. Two, beautifully aligned mountains looked ahead, but my admiration was abruptly stopped as my sensei looked at me. Snapping into a focused mode I stared back at him, eager to learn.
 

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Clouded by the bedazzling words of my master, I simply followed, and we dashed through what felt like was the entire planet in seconds, this power wasn't something I had opened since before the war. And he abruptly stopped, I was in an unfamiliar area but it seemed a home to my sensei.

Walking to the edge of a platform we landed on, I waved my fingers through the moss, before getting up and admiring the view. Two, beautifully aligned mountains looked ahead, but my admiration was abruptly stopped as my sensei looked at me. Snapping into a focused mode I stared back at him, eager to learn.
*Enters combat stance. Right leg behind the left, both legs slightly bend.*

''Yoake No... Za...''

The swirling cloak of Amaimon became omnious green, darkish, almost gray in colour while it became a tempestous storm of steam, pushing the grass around him aside as he amassed his energy into his leg. Sliding it across the ground behind him, pushing earth aside with it, it came to a halt and he muttered but one word.

''Yagi!''

Albeit simple in performance, his leg vanished completely from sight, and within an instant it was infront of him, as the wind cascaded about his body which followed the notion of the leg, buildning up a tremendous pressurized wind which gave off a sonic boom, simply flattening everything before him in a cylinderical formation, erasing the middle of one of the rocky mountains completely.

*Sigh, exhales*

Gestures you forward.
 
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