The_Empire
Supreme
this doesnt work tooSolf was put into a genjutsu but his gauntlet released a burst of chakra through him which takes him out of the illusion with ease and right when he was put into the genjutsu. He noticed the Nara technique and knew this wasn't something special. He rose up from the ground a dragon that he stands on the head of it as it take it away from his position and avoids the nara jutsu and the nara member himself. It takes him to mid range to the left of his position. As they are moving he keeps his body and head towards his opponent and looking at any signs of chakra usage.
(Mokuton: Mokuryū) - Wood Release: Wood Dragon
Type: Supplementary/Offensive
Rank: S
Range: Short-Long
Chakra: 40 (-10 per turn if maintained)
Damage: 80
Description:After performing the two required hand seals, the user creates a gigantic wooden dragon from the ground directly beneath or near them, which can then be directed to attack an intended target. Its shape closely resembles a Chinese dragon, though with a short trunk-like nose (similar to that of a Hindu Makara), having an elongated and serpentine body that is longer than Naruto Uzumaki's Tailed Beast Mode, which can be used to constrict larger opponents. According to Madara Uchiha, Hashirama Senju used this technique to restrain Kurama in the past, which is proof that it has the same Bijuu suppressing/controlling abilities known to some Wood techniques. In fact, the dragon is capable of absorbing Bijuu chakra, weakening any Jinchuriki held by it. The user can keep manipulating and maintaining it as long as he keeps the Snake handseal made and expends chakra, acting as an active technique that can be shaped and controlled for a wide range of purposes, attacks and defenses. This technique can be combine with the Wood Human technique to boost its power.
Note: Only usable by Madara and Hashirama and Yamato bios
2110 -20 -40 -10 =2040 Chakra Points
160 Health Points
It be like thatI got the L for this for not posting a jutsu thats in my bio. More proof on how the rp is.
Well, now it's not late and i'm not in bed i can post properly in this fight like i said i would. You've already come to an agreement, after you asked me to check this, wish you'd hold off on asking for a check unless you're certain you are at an impasse. Anyway, i started checking it, made some notes above and stuff in here needs sorting, so for my benefit i'm posting this check in full, to help you guys, so the same mistakes aren't made again.
Round one:
Solf - As you saw on discord last night there has been confusion with activating stuff at the same time when it comes to doujutsu. So i'm going to clear this up for you. You can never do two active jutsu at the same time unless it is stated within the jutsu itself. Here is a quote from discord:
Passives are basically techniques that don't count towards the allowed moves per turn. Doujutsu activations are examples; when EMS hits a certain point, it can be activated and wont count towards your three moves allowed.
Because of how relatively soon the activations are, they can essentially be activated at the same time as a real technique and not count towards the allowed moves
Tl;dr passives dont count towards timeframe. Doujutsu activations can also be done alongside normal Jutsu and both would occupy the same TF slot
Doujutsu can only be activated at the same time as a jutsu if they are passive. So in your first move, your three tomoe sharingan would be passive. And you need to state that. Later on in the fight, your EMS wasn't, you need to wait until 2 months after you finished your training and that is the 24th of this month.
Vayne - The pill says "-Costs a move per turn to use. " right? So you've got to eat that, then spew out the water. The wording in your move says so. So time frame wise you'd be hit by the fire, as you can't do two jutsu before the fireball hits you. You can't spew out water and ingest a pill at the same time. So you'd have to eat the pill costing a move, then spew out the water. You've added the damage boost to the water, so it would have to come after the pill anyway. So it would be:
Fire > Eat pill > fire hits you > water
I'm sure there is some ruling about boosting a jutsu in the same timeframe, i think it's riker vs broly in the grand rp tourny, worth a read as that applied to sage mode.
Round two:
Solf - This move was perfectly fine to be honest. You can do drunken fist and the jutsu to throw the kunai at the same time as the drunken fist doesn't require any chakra. Something that helps cyborgs when their tech doesn't use chakra.
Vayne - As i said, your sage mode failed. The scale defence was fine but your scales state "These scales attach their selves to the user and gather natural energy and transfer the energy per turn at a 10% rate of the user's chakra for the following four turns. " It would be in your next turn that you could enter imperfect sage mode. Shame it wasn't perfect sage mode cause using those scales then perfect sage mode is a nice combo to keep you going.
Round three:
Solf - Solf used the flame pillars. If you stated where the pillars of fire were it might of helped.
Vayne - As i was asked at some point on discord before this check, if a jutsu forces you to do an action like jump forwards etc, you can use that as a form of dodge. As long as you're using a jutsu to counter a jutsu it's perfectly fine. As Vayne's jutsu states "The user will then leap towards the opponent extending the blade while spinning, " he has to leap forwards for the attack so it's fine. If Solf had said one of the flame pillars were in front of Vayne, i'd of probably said Vayne just jumps into the fire, details like that help.
Round four:
Solf - This ties back to turn one where i explained the passive stuff. Time frame would be:
Fire pillars - Vayne leaps for kenjutsu - You activate EMS - You get hit
But Vayne continued so the wood would wrap around him before he strikes.
Vayne - Don't post about crits in the damage unless they actually hit. Not only this but the maces you made, it would be 95 damage divided by two. As power is divided equally between the two things you create. This is relevant as it means, from one side he'd have a mace which was i believe A rank boosted? And the same on the other side. So if he wanted to counter he could counter just on one side to avoid, making it easier than countering the entire jutsu. Also, technically your illusion wouldn't work on him i believe " The target must either see the technique being used, or be aware of the usage of a Nara related technique in general. " - going off the assumption he's got his EMS active, he would be immune to this as it's a visual effect. ", it also grants the user the ability to see through S-Rank visual illusions ".
Round five:
Solf - You need to post the med gauntlet to use it. Either way it would have been Med gauntlet first to break the illusion but by this time you'd be hit by the shadows.
All of the above is the reason i wanted to post this as there is a lot to take in and learn on both parts. Partly, i feel bad as i taught Solf the EMS, so now i feel i should go back and see what i missed in the training.
Damage wise though:
Vayne would of been hit by the fire - 80 damage
Solf technically would of been hit by the kenjutsu - 95 (Not including sm buff as it was incorrect)
Solf didn't need to break the gen so he didn't need use the gauntlet and his wood dragon would of actually kept the fight going.
But as you agreed Vayne won.
As stated in the linked and the quote it starts doujutsu can be used at the same time. It doesn't say anything about passive or active jutsu. Its straight forward say doujutsu can and always been activated in the same time frame.First issue Serpent had was with the use of SM at the same time as another technique, citing a TF break and referencing a Rinnegan activation as why this was invalid. However, he's wrong on his example as part of his initial point and this misconception shouldn't linger anymore than now; Doujutsu can and always have been activated at the same time. This can be seen in my Advanced Madara test, my normal EMS test and even in others tests.
Even in the actual ruling NK made that said two techniques cannot be used at the same (I believe Pervy vs AJ), it was amended to note that Doujutsu activation don't count in this.
Solf, i'm clearing things up for you. Don't get so defensive and come at me. I'm trying to explain to you what it actually means.
As stated in the linked and the quote it starts doujutsu can be used at the same time. It doesn't say anything about passive or active jutsu. Its straight forward say doujutsu can and always been activated in the same time frame.
Also the gauntlet doesn't require me to do anything even if I did post it I can still do what I need to defend the shadow attack. It's near instant right when genjutsu happens it recognizes and burst of chakra is released.
Also the Sharingan to passively get out of the genjutsu you have to find clues that you are in a genjutsu. It just doesn't happened. Chris and other mods have made that announcement before. So even if I have my EMS activated it doesn't auto Pierce through the genjutsu.
Also that sage jutsu actually states it can be used in the first turn to activate sage mode. I put it in bold.
(Senpo: Hebi Sēji Hontai) Sage Art: Snake Sage's Body
Rank: A
Type: Supplementary
Range: Short
Charka Cost: 30
Damage Points: N/A
Description: Snake Sage Mode users discovered the ability to summon the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to the user. The user would summon the scales along their body. The user doesn't have enhance protection but just summons the scales along their body. These scales attach their selves to the user and gather natural energy and transfer the energy per turn at a 10% rate of the user's chakra for the following four turns. The percentage is based on the user's max chakra reserve so for an example if the users has 1000 max chakra reserve 10% of that chakra is converted into senjutsu chakra which is 100 so that is what is transferred to the user that turn and the following turns. The first turn the scales are summoned it auto converts 10% of the chakra and when the chakra is converted, the user enters Sage Mode that turn also; if they have not already. While this technique is converting chakra the user can only use two other jutsus until this technique ends. This can be used for all forms of Snake Sage Mode(Imperfect and Perfect Sage Mode) This cannot be used to prolong Perfect Sage Mode as per the rules but can be used to enter Perfect Sage Mode and get to its max level of senjutsu chakra which is 40% max chakra reserve.
-Only summoned by users of Sage Mode
-This technique last four turns or when the user cancels the technique.
-Can only be used twice per battle one turn cool down in between usage if a Perfect Sages but two turn cool down if Imperfect Sages. Perfect Sages can used this technique three times per battle
-No other Sage Mode jutsus in the same turn as this tech