Gitanshu and I play with water.

Gaara

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Strong points
  • Only requires one handseal so can be initiated really fast.
  • The whips come from a orb over head. An not from my hands.
  • The whips from the orb can reach long range and attack multiple enemies.
Weak points
  • The orb can be blasted away with another jutsu.
Combinations-strategies Like before I could use this under the cover of Hidden Mist jutsu.
Ways to counter: I would use a wind jutsu to slice through the orb.
Any question not at the moment.
 

Gitanshu

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Like before I could use this under the cover of Hidden Mist jutsu.
How would you know about his location?

Ways to counter: I would use a wind jutsu to slice through the orb.
And what if the whips have already reached how will counter it, it is not possible for you to cut each and every single whip.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.


A great water technique, now the reason it is good is that it requires the use of single hand seal thus it is fast, does not require water source........ figure the rest yourself it’s like I am telling you all the pros, I told you two so at least tell me one more, I will add the reaming stuffs but I hope you find them all out.

Now on its working part, well do a single hand seal while molding your chakra in your mouth and then release it in form of a large sphere, you can also opt for 3 small spheres which move at much fast pace, it leaves the area soaked with water once it explodes on contact.
 

Gaara

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How would you know about his location?
Same way I would any other time I use this jutsu, It's for silent killing am I wrong? It's supposed to be a way for the user to silent approach the enemy. It would be rather useless if it was just for hiding myself and my opponent. I think -head scratches-

And what if the whips have already reached how will counter it, it is not possible for you to cut each and every single whip.
I could use this and shoot balls in rapid succession, Wind is faster than Water so I think I could shoot the orb fast enough and any whips that manage to come off.
(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

I was wonder if you could maybe put in a good word for me for Genjutsu training from Nero-Sensei. I would love to show him how capable and intelligent I am, so when you step down as sempai I could possibly be in the running for his new sempai. Now that I say it, it seems a tad inappropriate. -Shugs- Ether way I do need genjutsu training :)


Strong points:
  • I can use it as one huge blast that soaks an area, or 3 super fast small blasts.
  • I can reach up to long range with this jutsu.
Weak points:
  • If I shoot the giant blast at long range, the opponent should have enough time to dodge it.
Combinations-strategies: Since it comes from my mouth I could actual use it in a close up kenjutsu/taijutsu type battle.
Ways to counter: I could liquefy to water and absorb it or use doton to tunnel underground. I could use a futon wind stream to blow myself off the ground and dodge the giant blast. Or use a bigger stream to get the 3 little balls.
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Any question:
Nope not really.
 

Gitanshu

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Same way I would any other time I use this jutsu, It's for silent killing am I wrong? It's supposed to be a way for the user to silent approach the enemy. It would be rather useless if it was just for hiding myself and my opponent. I think -head scratches-
I thought so >_>, res it is meant to synchronize with silent killing but you still need to know where the hell is your opponent, now zabuza relied on his hearing sense for this purpose but in our RP people most likely do 2 things.

1. Pass chakra in there feet to produce mext to no sound.

2. Clear away the mist using a wind base attack.

Therefor while in mist you need to play smartly my friend.

I was wonder if you could maybe put in a good word for me for Genjutsu training from Nero-Sensei. I would love to show him how capable and intelligent I am, so when you step down as sempai I could possibly be in the running for his new sempai. Now that I say it, it seems a tad inappropriate. -Shugs- Ether way I do need genjutsu training :)
Well he is strict about 5 student thing so you will need to wait and not to mention he is busy himself and has not logged in for 4-5 days now.

I could use this and shoot balls in rapid succession, Wind is faster than Water so I think I could shoot the orb fast enough and any whips that manage to come off.
Yes wind is fast but the whip jutsu is really fast and once its created its movement are actually very fast and un-predictable, check out the movie if possible, therefor if you are caught off guard create an armour around you or a defense shell.
I could liquefy to water and absorb it
Please elaborate.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Okay, this one is easy to perform and does not require a water source, just begin by doing a tiger hand seal and create a jet of water right in front of you, this jet of water will then charge towards your opponent at great pace, it is strong enough to slice through solid rocks, I like using it a lot.
 

Gaara

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Please elaborate.
I gave a few other options for countering, and you pick this one >.<
I meant I could use the jutsu to turn my body to water at the last second and avoid being blasted by that water for physical damage.

Strong points
  • Only requires 1 handseal and travels through the ground.
  • Is capable fo cutting through rock so a doton style shield is useless.
Weak points
  • I can't change the movement of the water after I create it, so it moves from straight infront of me towards my opponent.
  • The water comes from underground, I think when attacks move along the ground visibly they are easier to dodge.
Combinations-strategies I would use this to cut through a earth shield or pillars my opponent uses.
Ways to counter: I would use a futon style wind jutsu to exhale pressurized wind to blast myself upwards in the air or to the side to get out of the path of the water.
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Any question Not really.
 

Gitanshu

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I gave a few other options for countering, and you pick this one >.<
I meant I could use the jutsu to turn my body to water at the last second and avoid being blasted by that water for physical damage.
Well this was the only thing that I failed to understand so I had to cross check ._.

Is capable fo cutting through rock so a doton style shield is useless.
Well it can cut through natural rocks as they are not charged with chakra but it won't be able to cut through your defense that is if it is of appropriate rank and size, so if you were to prepare a C rank shield it will safe guard you.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

I never used this technique in battle to begin with, Now it required 6 hand seal and after that you create spinning column of water which you shape manipulate into a snake with an awesome jaw, now this snakes follows your enemy and binds them while twisting around them and then go on to swallow them, it then turns into water wave and carries them away, yup it was pretty much self explanatory but still...................... okay now my views, it’s a great tech although it has no damage dealing capacity, mainly because of its range and you can always charge it with raiton to make it BS ;) though be creative.
 

Gaara

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Strong points
  • Once formed the snake follows my opponent.
  • If it swallows them, it then carries them away.
  • It can reach up to long range.
Weak points
  • Really deals no damage at all.
  • Requires 6 handseals.
Combinations-strategies: Well, much like you said while the snake is swallowing them I can strike it with a raiton jutsu and electrify my enemy.
Ways to counter: I would use a dome shield to cover myself or to trap the snake and prevent it from following me anymore.
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Any question Nope, not particularly.
 

Gitanshu

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Well I have nothing to add this time around so job well done :)

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

You should be familiar to this one as you have already learned its parent jutsu, now instead of one you go on to create 3 sharks by using more chakra, these shark are comparatively a bit more stronger.

Now you can create more than one shark ;)

And yes I have never used this one.
 

Gaara

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Strong points
  • Can summon up to 3 sharks.
  • The sharks can be summoned rapidly and attack immediately.
Weak points
  • Requires water source.
  • Can only reach up to short range.
Combinations-strategies Great to use while battling on a water source, Can be useful if my opponent has clones or is Inuzuka and has nindogs or whatever they call em.
Ways to counter: I could ether shoot them down with a quick wind jutsu or use a wind jutsu to get blow me to med range where they cannot reach.
Any question Not really, just it seems useful how come you have never used this?
 

Gitanshu

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Not really, just it seems useful how come you have never used this?
Well how many times do you think your opponent will let you get in short range of him and even if you do manage to get in short range half of the terrain don't have a water source and lets say if we even manage to fulfill both the situation then it will most likely turn out to be a hand to hand combat rather then a nin base match.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


Now a better and improved version of water prison technique, mainly due to it the fact that it does not require a water source and it does not need you to put your hand on it.

I have used it many times.
 

Gaara

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Well how many times do you think your opponent will let you get in short range of him and even if you do manage to get in short range half of the terrain don't have a water source and lets say if we even manage to fulfill both the situation then it will most likely turn out to be a hand to hand combat rather then a nin base match.
Point taken.

Strong points
  • Technique creates it's own water source.
  • I can preform another jutsu while holding my opponent prisoner.
  • I don't need to keep my arm in the prison.
Weak points
  • Technique does no real damage just imprisons them.
Combinations-strategies Within med range to trap my opponent and halt their actions.
Ways to counter: I think I could use a futon style wind jutsu that instantly creates a vortex in my hand before the water finishes forming its sphere around me, the vortex would prevent the completion of the sphere.
Any question Not really.
 

Gitanshu

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I think I could use a futon style wind jutsu that instantly creates a vortex in my hand before the water finishes forming its sphere around me, the vortex would prevent the completion of the sphere.
you can even use hurricane fist to blow yourself away before it is completely performed.

Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

Okay now it is a good technique, It can be used as a combo with lava release also but I don't think you have a lava release, do you?

Now for initiating it requires hand seal and after doing that you mold your chakra in your mouth and release it in a form of jet of water, as it is launched from mouth it does not require hand seal but remember it can only be used at mid range.
 

Gaara

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Okay now it is a good technique, It can be used as a combo with lava release also but I don't think you have a lava release, do you?

Now for initiating it requires hand seal and after doing that you mold your chakra in your mouth and release it in a form of jet of water, as it is launched from mouth it does not require hand seal but remember it can only be used at mid range.
No, I do not. An as for the bolded part, doesn't the technique say requires 3 handseals?


Strong points:
  • Big jet of water comes from the mouth, makes using the technique at close range ideal.
  • Is a great combo if you have lava release.
Weak points:
  • This jutsu is really only useful with lava release techniques.
  • Requires 3 handseals, only works at mid range, max.
  • The technique really has no damage potential by itself.
Combinations-strategies: Use it at mid range with to push the opponent away from me.
Ways to counter: A doton shield would easily block this.
Any question: Nope.
 

Gitanshu

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No, I do not. An as for the bolded part, doesn't the technique say requires 3 handseals?
I am sorry my bad :(, will not happen again sorry for messing it up.

Big jet of water comes from the mouth, makes using the technique at close range ideal.
It only works mid range.

The technique really has no damage potential by itself.
It has a good amount of potential in terms of dealing damage mainly it is like any other water jutsu of B rank but only works in mid range.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.


Okay it is a nice technique and is used quite a lot in the battle, you initiate it by slamming your hands on the ground once done you summon massive amount of water from the sky this water then descends downwards to sweep the opponent of his feet, one of its positive is that it can be cancelled mid-way.

Now this techniques has quite some pros and not to mention many combination related to it, so be creative with this one.
 

Gaara

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I am sorry my bad , will not happen again sorry for messing it up.
No worries, buddy.

Strong points
  • Is summoned above the opponent, bring crushign force down.
  • I can cancel this technique at any moment.
  • No handseals required, just slamming hands on the ground.
Weak points
  • No real damage comes from this attack, it's all about how you use it.
  • Must be summoned atleast 10meters above the opponent to have any real effect.
Combinations-strategies: I was thinking I could drop this water on a opponent at any time, the best moment would be when they are charging a raiton jutsu in their hands. Could be used perfectly when the opponent is raising their hand in the sky with a chidori in it to call forth karin, If used right above them I it wouldn't bring any crushing weight but would cause the chidori to electrify the user. But still useful when they are charging raiton jutsu.
Ways to counter: I could see the shadow on me from the water forming, and I could then look up and release a futon based wind jutsu to at it or blow aim it at the ground and blow myself backwards away from it.
Any question nope.
 

Gitanshu

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I was thinking I could drop this water on a opponent at any time, the best moment would be when they are charging a raiton jutsu in their hands. Could be used perfectly when the opponent is raising their hand in the sky with a chidori in it to call forth karin, If used right above them I it wouldn't bring any crushing weight but would cause the chidori to electrify the user. But still useful when they are charging raiton jutsu.
very well done. :)

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(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Now this is a stealth base jutsu now let me explain you how this jutsu works, now you pass your chakra throughout your body and then somewhat coat yourself with it and then go near a water source and blend with it and by doing this you become totally undetected for a short period of time, though sensory and doujutsu will find you using your chakra as a medium.

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Gaara

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Strong points
  • Great for hiding from opponents.
Weak points
  • Doujutsu/Sensory types can still find me.
  • This jutsu is really only for stealth/hiding.
Combinations-strategies: I can use this jutsu while my opponent field of vision is blocked, making a water clone is a way to keep my opponent from noticing the switch completely.
Ways to counter: I could shoot a raiton jutsu into the whole water source.
Any question: nope.
 

Gitanshu

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Nothing much to add but please elaborate this a little as I don't completely understand it.

I can use this jutsu while my opponent field of vision is blocked, making a water clone is a way to keep my opponent from noticing the switch completely.



(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Ok now this is a multipurpose technique, It requires you to weave a single hand seal and once done you can spew out great volumes of water from your mouth, The water can be spewed out in a form of wave which will charge at great speed towards your opponent, you can even ride this wave just like Kisame did when he fought Team Guy, The amount of water is really great, you can even use this technique to create small ocean like surrounding in the battle field, this water can then be used be used for other water base techniques.


I will now be taking a leave so we will continue later. :)
 

Gaara

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I can use this jutsu while my opponent field of vision is blocked, making a water clone is a way to keep my opponent from noticing the switch completely.
I mean, say I'm near a water source, an my opponent creates a doton wall to block as attack, while the wall is up they can't see me as the wall is infront of them. I could make a water clone that tricks the opponent into think it is me, while I mold into the water un-noticed, leaving them to battle just my clone for a turn or 2.


Strong points
  • The water moves at fast pace towards the enemy, I can also ride this wave.
  • Can be used to propel myself upwards off the ground.
  • Can create a water source to be used at a later point in time.
Weak points
  • It's getting harder to think of downsides to these jutsu's now. Once i'm on the wave, I won't be able to change directions and my opponent can quickly attack me while on the wave, since I'm moving in one direction.
Combinations-strategies: I can use this technique to not only attack my opponent but create a watersource in a terrain that already doesn't have one.
Ways to counter: I can use a futon style blast to blow a hole in the wave causing it to pass right around me. Or a doton style wall I can hide directly behind blocking a section of the wave causing it to travel over me.
Any question: Not really.
 

Gitanshu

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It's getting harder to think of downsides to these jutsu's now. Once i'm on the wave, I won't be able to change directions and my opponent can quickly attack me while on the wave, since I'm moving in one direction.

He can even shock you.

I can use a futon style blast to blow a hole in the wave causing it to pass right around me. Or a doton style wall I can hide directly behind blocking a section of the wave causing it to travel over me.
Okay it is a really big size jutsu so a small scale wind technique will be totally useless so remember to use a big size jutsu but like you said an appropriate earth shield will do the trick.

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(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

It was again used by Kisame and if my memory serves me right then it was against Guy, Now thia technique is mainly effective if you are standing on a water source as it requires a handsome amount of water, now when on water source there are 2 scenario possible

1. Standing on top of the water source, now in this case although the jutsu is fatal but its mobility is restrained by the fact that if you were to get in mid-air by any means you successfully evade it.

2. Inside the water, now this where the technique get's quite fatal as once you are with in water you will no longer be able to move your limbs as freely as you previously could, also the shark can now attack from multiple sides and at great pace and furry and not to mention you will now have to use lightning base attack with out most care.

In both the above cases your usuage of earth technique is quite restrained which is a big positive in my opinion, also these shark can regenerate making it more steady and long lasting assault, the only disadvantage that is associated to it other then the orthodox ones are is that you will always have to have your hand placed on the water source and if it were to lift up or get removed the sharks will disappear.


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