GFX Battle ~Uchiha Sasuke~

Who Should Win The GFX Battle?

  • KingSingh

    Votes: 7 46.7%
  • DarkRood

    Votes: 8 53.3%

  • Total voters
    15
  • Poll closed .

MentalJerk

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~Greetings People~


Due to some complex made by some people, another voting thread has been set up! also, only sigs will be accepted in this thread, and the votes in the first voting thread won't be accepted so now it starts from zero

This GFX battle is between the following users:

DarkRood and KingSingh

Current Theme is:

Uchiha Sasuke​


any sig that has Sasuke as content, it will be accepted!

KingSingh:



You must be registered for see images


DarkRood:


You must be registered for see images




~Good Luck!~

Voting Rules:

1- Do NOT vote for yourself
2- While voting, if you want, add a reason why would you vote for any of the competitors
3- Do NOT spam this thread or I'll report you (better method of keeping children away)
4- Be polite and don't add inappropriate and useless SHIT (like this one)
5- If you got an issue then don't bring it here, bring it either on VMs or PMs and don't disturb my thread


Heed my rules or GTFO! thank you

and the reason why some mindless idiots would come and ask why am I speaking like this, it's because I've grown sick of your stupid behavior and you did enough in the last voting thread, and as usual, I get cusses, insults, and soo many strange and non-understandable logics, so please, be cooperative and follow the thread rules ^^
 
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Sin

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Well I'm just saying lay of please

and people who make comments...dont get mad

Anyway:

Voted And Im sure King will win
 

..Chill.. Klitz

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Khaled, on your request, i sent you a PM, read it.

On subject, i voted for King last time, this time i went for Dark Rood, it's a definite improvement on the last sig, i really like the grungy look of it, and thank god you didn't use smudging, some people seem to not realize that smudging takes the focus away from the render, however in this case the render is supposed to be the main focus, giving it sharp clean edges draw in the eye, and make the render stand out, it's good.
 
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