Getting hard and dirty o_O

~Yubel~

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(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Upon seeing the b rank earth jutsu, i channel doton chakra throughout my entire body, dividing the chakra evenly between each of the chakra points in my body. I then mold my body to take on the properites of earth,turning my chakra into earth chakra as when i make contact, i simply go through the rock and merge with it while emerging from another rock far away without my body changed.

Advantage: Allows for blending and is good for surprise attacks if used right.
Disadvantage: It's just for long ranged and can only blend through on B rank and below Earth Techniques

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
I focus my chakra and perform the bird handseal as i channel it through the ground and manipulate the ground to condense stone and mud to form into spikes that protrude from the ground around your clone to skewer him and having it get dispersed.

Advantage: Decent range coverage and can be used as surprise attack since it comes from underground
Disadvantage: Requires handseals and it isn't long range
 

Tosen

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(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.

(Doton: Yōdo Ranfunka no Jutsu) - Earth Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will send chunks of rock at the opponent and then using a fire style technique and cause them to explode on contact with the enemy.
 

~Yubel~

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(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
I first make the snake handseal to make a cavern using earth corridor and then begin channeling my chakra as i perform the Tiger → Rat → Snake handseals to cause a cave-in by destroying the equilibrium that holds the cave together causing a domino effect that destroys the entire cavern.

Advantage: It's got good range and it's good in caves.
Disadvantage: Unfortunately it's only good for caves and it requires handseals

(Doton: Yōdo Ranfunka no Jutsu) - Earth Release: Molten Earth Wild Eruption Technique
I begin channeling my chakra into the ground below me through my feet. After that, i cause the ground beneath me to slightly break apart, lifting fairly large chunks of rock out of the ground and sending them towards your clone. In doing so, i exhale a small ball of fire, which quickly catches up with the rocks i sent earlier, coating them in a chasis of bright flames. On contact, the burning rocks explode violently, dealing a large amount of damage to your clone as a result of the blast. Chunks of rubble remain in the place your clone once stood.

Advantage: It's a combination technique of sorts since it uses both fire and earth element which can be useful.
Disadvantage: It takes two of my moves per turn unless i'm mistaking
 

Tosen

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(Doton: Denki Iwabashira) - Earth Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth rise up from the ground. This pillar is also given a electrical charge that causes electric bolts to emit from the pillar up to short range shocking any targets in the vicinity.

(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user uses the earth to create large floating rock cubes 2 meters squared to toss at the opponent. The rock cubes spin around the user, doubling as a protection against other attacks.

Same ordeal my friend.
 

~Yubel~

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(Doton: Denki Iwabashira) - Earth Release: Electric Rock Pillar
Performing a string of four handseals, i place my palms on the floor and begin channeling my doton chakra into it. On releasing the doton chakra, i cause a pillar of earth to rise up beneath your clone, which begin emitting a electric bolts from its tip. On your clone being impaled, and directly connected to the pillar, it gets paralyzed and sustains a large amount of damage before dispersing.

Advantage: It has a good range without the bolts and can be added with electrical charge
Disadvantage: It requires four handseals

(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Channeling my Doton chakra into my feet and releasing it into the ground, i begin to mold it to break up the earth below. On doing so, i create and cause three separate sections of earth which are each two meters squared in area to begin hovering around me, acting like a solid defense of sorts. I then send the three separate sections of Earth towards your clone, each of them forcefully hitting into him, one after the other to make him disperse.

Advantage: It has a good range and can protect the user aswell
Disadvantage: Other then the regular lightning weakness, i don't see a flaw with this technique.
 

Tosen

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(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground and causing a circular arena to surrend the user with a total distane of 15 meters away from the user and the walls standing up to 4 meters high. If these walls are damaged in any way, they disappear in a puff of smoke.

Handseals

( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After forming the necessary hand seals Rabbit → Boar → Rat → Horse → Tiger , the user slams their hands into the ground which causes the earth to erupt below their target's feet. This technique can also effectively create barricades that would take quite some time for a regular person to surmount.


Remember to perform the handseals.
 

~Yubel~

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(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
I begin focusing chakra and string together the handseals of Ram → Dog → Rat. In doing so, i slam my hand on the floor and begin releasing my earth chakra into it, molding the ground itself to cause identical walls of earth to surround myself, encasing me in a circular area. The walls stand up 4 meters high.

Advantage: It has good distance for surrounding me up to 15 meters so given the distance i'd have alot of time to react whatever coming my way if it breaks through this defense
Disadvantage: It requires handseals while putting my hand on the ground and the walls disappear in a puff of smoke if damaged in any way which makes this technique kinda useless.

(Doton: Jimen Bunretsu no Jutsu) - Earth Release: Ground Splitting Technique
After performing the necessary handseals of Rabbit → Boar → Rat → Horse → Tiger whilst channeling my doton chakra into both of my hands, i forcefully slam them on the floor. On doing so i release the channeled chakra and begin manipulating the ground beneath your clone to cause the earth beneath his feet to begin tearing apart, causing a large chasm to appear beneath his own position, making him fall through an endless abyss to his death.

Advantage: It can break the earth beneath the targets feet which is useful + it can make barricades
Disadvantage: It requires handseals and putting my hands on the ground.
 

Tosen

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( Doton: Iwa Shuriken ) - Earth Release: Rock Sword hidden in the hand

Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By manipulating their chakra and creating large rocks to raise up from the ground, the user sends the huge rocks rotating together at the opponent

( Doton: Shōnyūseki ) - Earth Release: Stalactite
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage poinnts: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.
 

~Yubel~

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( Doton: Iwa Shuriken ) - Earth Release: Rock Sword hidden in the hand
I focus my chakra, send in underground, mainpulate it to cause giant rocks to come up then using my chakra control i send the rocks rotating together at your clone.

Advantage: No handseals, good range
Disadvantage: You need to cover for this technique distraction or the opponent will be able to easily counter it.

( Doton: Shōnyūseki ) - Earth Release: Stalactite
I focus my chakra into the ground and mold it into earth chakra before shaping 3 large rocks that i raise from the ground, i send them in a left and right arc with the third one going straight they smash near your clone sending segements of the rocks to damage your clone to disperse.

Advantage: No handseals, good distraction
Disadvantage: The rocks smash into each other rather then smashing into the opponent.
 

Tosen

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A ranks here we come.
(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle

Well, in order to use this I think you may need to state that you have a map before the battle or something, otherwise then just state that you pulled a map out of your pocket or something >_>

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

Create a mean, living, breathing rock golem lol ok maybe not living but it has to have fair stamina and shiz.
 

~Yubel~

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(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Infusing my doton chakra into the scroll, I place it on the ground and forcefully slam my palm onto it, turning the drawing into a real life replica, which resembles a giant maze.

Advantages:
-I really like this technique (I think it was in a filler episode >.>), this one is (imo) the perfect technique to use in defense when there are enemies attacking your village. You can for example reform the surroundings of the village in order to force the opponent from one direction only. From there, we can prepair some traps for them.

-Long ranged technique (obviously )

Disadvantages:
-You need to have a topographical map of the location you want to peform this justus on, so it's not supposed to be used anywhere

-You might be at risk if you are somewhere in the topographical map you want to re-draw

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Channeling my doton chakra into my gut, i begin envisioning a large earth like creature fully equipped with arms, legs and so on. On building up a sufficient amount of chakra, i spew out this chakra in a thick rock like composition, whilst using shape manipulation to quickly form this chakra into the golem i sought to create.

Advantages:
-it does not require handseals so it's a perfect technique when your handsa are diabled, you use that golem to help you get out of where you are

-Crushing your opponents sounds quite nice >_O

-It is a great way of defense in general, will block most jutsu's so you can use it while doing something else

Disadvantages:
-It would probably take some time to perform since you are turning you chakra to stone and forming it...

-If the opponent manages to destroy it while it's still in contact with your mouth then you might take some damage if the golem explodes
 

Tosen

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(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



(Doton: Dōka Sabaku Sōsō) - Earth Release: Assimilated Sand Waterfall Funeral
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After the user performs assimilated sand binding coffin the user uses the coffin to constrict the target and then crush the target to death.
Note: Must use Assimilated Sand Bind Coffin beforehand.

(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.
 

~Yubel~

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(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
On reaching a good distance from him, i perform two handseals shown to me by Kerrah and slam my hands upon the floor, changing the consistency of the Earth beneath my opponent into a very thick, adhesive and chakra infused mud-swamp. The size of the swamp is 5 meters squared in area, so that my teacher isn't caught within the jutsu.

Advantages:
-nice to trap the opponent with

-nice to immobilize the opponent with

Disadvantages:
-the opponent is still capable of using techniques which will allow them to get away from the technique

(Doton: Dosenki) - Earth Release: Mudslide Technique
Sending my Earth chakra into the ground, i begin molding the land beneath my feet to cause it to be raised out of its normal level. On doing so, i also begin changing the texture and consistency of the earth, making it softer than usual, which resembles sand. I then send this wave towards a nearby group of trees in the same manner as a landslide to uproot and carry them from their original location.

Advantages:
-Useful if you want to use it in order to slide downwards (might be faster than simply running)

-If the opponent is climbing up to take you, then you can use this in order to make them slide down and not be able to climb up

-If we do not have earth underneath us (let's say we are fighting over the roof of a building then we can use this technique in order to use another earth technique out of it (not sure if that's possible)

-Engulfing them with the technique would immobilize them

Disadvantages:
-If you get unwillingly caugh into it, then you will slide aswell

-The opponent might just drag you with him lol

-requires you to perform handseals

(Doton: Dochūbaku) - Earth Release: Landslide Technique
I begin sending my Doton chakra into the ground, i begin molding the earth around my feet to cause it to be raised out of its normal level. On doing so, i also begin changing the texture and consistency of the earth to resemble that of mud, giving it a liquid/semi-solid like state. I then send this wave of mud towards the wave of earth, sliding down it without much effort, completely burying the uprooted group of trees in a dense layer of mud.

Advantages:
-can be used to slide downwards

-can be used to trap your opponent and cause him some damage

-can also be used to make your opponent unbalanced

Disadvantages:
-be careful to not be dragged inside it unwillingly

-cannot be used at short range
 

Tosen

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Good, very nice xD


(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.



(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user, if using this technique on a incoming object, will still be affected by some of the momentum carried by the incoming object but will not gain full damage due to drastically decreasing its weight.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.


If you have any questions let me know.
 

~Yubel~

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(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Channeling my doton chakra into the ground, i begin envisioning the same procedure i undertook in creating the Earth Flow Spears not too long ago. As i channel this chakra, i begin molding the ground beneath a group of nearby trees, continuously pouring chakra to surpass the size of the earth spears i've made to date. Eventually i cause one spear to emerge vertically beneath the group of trees, completely bisecting them or at least skewering them as it travels upwards. Now getting the hang of this jutsu, i cause eight pillars of the same size to erupt around the trees in an octagonal formation, each of the pillars angled in such a way that each of the respective tips are pointed towards a much larger group of trees. Eventually the pillars all strike the trees at the same time, destroying them completely whilst creating a fortress of sorts to keep them enclosed in.

Advantages:
-Perfect to use against summons since it's a greater version of it

-It can probably cause some damage to some of the village's wall defense

-can be used at long range which would keep you safe

Disadvantages:
-it would be difficult to damage small opponents (meaning human sized) with this technique since it's a big technique

-cannot be used at short range

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Placing my hands upon the floor, i begin channeling my doton chakra into the ground to begin altering the land itself for a desired effect. Eventually i begin causing a random patch of land to become lowered ten metes into the ground, with everything remaining in the exact same position, so that its only been changed in one aspect (vertical lowering).

Advantages:
-can be used as a mean of defense (by for example making the ground rise up under your and your allie's feet)

-can be used as a mean of offense (by for example making the ground go downwards at your opponent's feet, making them below ground level)

-can be used at short-long range

-does not require handseals

Disadvantages:
-you cannot go down and up in one move, requires 2 moves in order to do so

-would be silly to trap yourself in your own jutsu (if used incorrectly)

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
I place my hand on your his shoulder and begin channeling my doton chakra into your body. Whilst i do that, i envision my doton chakra altering his weight/density in such a way you becomes heavier (and slower) by the second, but also with the added advantage of gaining physical strength.

Advantages:
-basically makes your target petrified for one turn making them unable (almost) to move

-can be used in order to allow yourself to make some distance between you and your target

-I'm not sure but if they cannot counter this technique then they might turn completly into a stone(?)

Disadvantages:
-since the target gets petrified, his/her attack's damage increases a little bit

-the target stays petrified for only one turn

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Then moving over to Kerrah's 2nd clone, i place my hand on the opposite shoulder to give myself the mindset i'm now doing the opposite to what i did moments ago. Channeling my doton chakra into his body, i begin envisioning my chakra altering his weight in such a way he becomes much lighter (and faster), but with the added advantage of losing the potency of his physical attacks.

Advantages:
-allows you to move faster

-allows you to reduced an incoming physical attack's weight

-allows you to reduce the opponents physical attack damage

Disadvantages:
-this technique only lasts for 2 turns

-if used on ourselves then our physical attack damage is reduced

-if used on our opponents then their speed is increased

-requires a handseal
 

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( Doton: Iwarin Heiban ) - Earth Release: Rock Scale Slab
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
 

Tosen

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(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
 
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