[Xbox One] Get ready to drop your XBONE

ANiMUS

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Microsoft has two new Xbox consoles on the horizon, according to reports on Kotaku that Polygon has corroborated with its own sources. Those sources also told Polygon that one of those new consoles will be over four times more powerful than the current Xbox One and that the announcement at E3 was triggered by, among other things, a faster-than-expected timeline for Sony’s own upgraded PlayStation 4. The other console, a slimmed-down version of the current hardware, will also be getting a redesigned controller.

The latter is scheduled to be revealed at E3 or at an event shortly before, as plans are currently in discussion. Tom Warren at Polygon sister site The Verge reports that the console will be "40 percent smaller than the current model and will likely include 4K support," which will be for video content specifically, though the existing Xbox One models include scaling hardware to output games at various resolutions. Our sources also confirm that this will be the smallest Xbox ever made.


Current plans have the smaller Xbox One scheduled for release this August. Pricing for the system has not been finalized.

The other console, codenamed Scorpio, is unlikely to be released until late 2017, according to Polygon's sources. It will likely be announced in the next month, though plans are somewhat in flux. Like the all-but-confirmed PS4 "Neo," Scorpio represents an evolution of console generations, one that straddles the line somewhat between an entirely new installment of the Xbox platform and a continuation of the existing Xbox One.

Power is a primary concern for Microsoft with Scorpio. The PS4 has remained a constant leader over the Xbox One in this respect, with games on the platform usually running at higher resolution and a higher framerate on the PS4 than their Xbox One counterparts. Microsoft is determined to end this narrative.

The Xbox One is believed to operate a peak target of 1.32 teraflops, compared to the 1.84 teraflop performance numbers attributed to the PS4. Meanwhile, per documents secured by Giant Bomb's Austin Walker — and corroborated by our sources — the PlayStation 4 "Neo," at approximately 2.25 times more powerful than the PS4, is likely to have a peak performance number of 4.14 teraflops.

The current performance target for Microsoft's Scorpio is approximately 6 teraflops.


Previous reports and documentation for Sony's new console have suggested that PS4 games will work on both its current iteration of the system and the Neo, and our sources indicate this is also the case with Scorpio. Kotaku also reports that Scorpio will be "technically capable of supporting the Oculus Rift." Polygon's sources verified that while Scorpio will be technically capable of supporting the Oculus Rift, Microsoft's relationship with the virtual reality headset maker hasn't changed since it was announced last summer.


Microsoft originally had no plans to announce Scorpio in 2016, preferring to wait until next year, possibly at its own event prior to E3 2017. This would be in keeping with the company's existing precedent for new hardware launches. This was timed to combat expected plans by Sony to announce and launch the Neo in 2017. However, after GDC, evidence industry-wide has indicated that Sony's timetable for the Neo either has accelerated or was always intended for this fall. Because of this and other factors, Microsoft is feeling pressure to announce both its new, smaller Xbox One console and the upgraded Scorpio — colloquially referred to internally as Xbox One-Two — at this year's E3, or a last-minute event just prior to the LA convention


There are those internally at Microsoft who are sensitive to consumer unrest at the prospect of more powerful hardware so quickly compared to the previous console generation. The Xbox 360 was released in November 2005, the Xbox One in November 2013. Discussions are underway about how best to manage that. A price for Scorpio is also still under active discussion, and is unlikely to be revealed until next year.

More clear, however, is that "universal compatibility" is a core principle for the system. Scorpio is currently being designed to support all Xbox One software.

Much of this information has been rumored for weeks. Well-known Microsoft insider Paul Thurrott,'s site, Thurrott.com originally discussed new Xbox hardware in a post written by Brad Sams in April, which also reported that a new controller was in development (ed's note: This article originally miscredited reporting on Xbox rumors on thurrott.com to Paul Thurrott. We regret the error).

Thurrott also reported on additional expected convergence between Windows 10's gaming platform and the Xbox One, which Kotaku further corroborated. The outlet learned of a specific initiative, codenamed Project Helix, to launch day and date versions of Xbox One software on Windows 10 as well, though this is already being borne out with the PC launch of Quantum Break in March and the simultaneous launch of Halo Wars 2 on Windows 10 and Xbox One later this year.

Xbox head Phil Spencer, during a keynote at an event in February of this year, suggested the possibility of new Xbox hardware that followed a different path from previous generational transitions. "We can effectively feel a little bit more like we see on PC, where I can still go back and run my old Doom and Quake games that I used to play years ago but I can still see the best 4K games come out and my library is always with me," Spencer said. "Hardware innovation continues while the software innovation is able to take advantage and I don't have to jump a generation and lose everything that I played on before."

In a follow-up interview after Spencer's keynote, the Xbox head elaborated on the company's philosophy for a new approach to hardware with Polygon's Nick Robinson. "We look at these other ecosystems out there like mobile, tablet and PC and we see that they have a very continuous evolution cycle in hardware, whereas between console generations most of the evolution is making it cheaper and potentially making it smaller," Spencer said. "Both are meaningful but don't make the games play any better. If you look at PC specifically and see the evolution that happens there, there's no reason why console can't ride that same curve.

"I look at the ecosystem that a console sits in and I think that it should have the capability of more iteration on hardware capability. Sony is doing this with VR and adding VR capabilities mid-cycle to the PlayStation 4 and they are doing that by adding another box. I don't mean that as a negative. But it's not changing what the core console is about.

"For consoles in general it's more important now than it's ever been, because you have so many of these other platforms that are around. It used to be that when you bought your console you were way ahead of the price performance curve by so much, relative to a PC. But now PCs are inexpensive and your phones are getting more and more capable.

"I still think a console is the best price to performance deal that is out there but when you look at the evolution ... I'm not going to announce our road map for hardware ... but what I wanted to say on stage for people when they see this vision of ours and question our commitment to console I want to make sure that people see that what we are doing enables us to be more committed to what consoles are about than we've ever been and innovate more consistently than we ever have. That's the key for me."

Make sure to follow all of Polygon's coverage of this year's E3 right here.
EDIT: TL, DR version: According to rumors Xbox is getting ready to release a new console at the end of next year that will far out perform current consoles and even outdo Sony's new PlayStation Neo. They are aiming to make console gaming more PC-like and with PCs and phones becoming more and more powerful for lower prices they feel that consoles will get left behind if they aren't upgradeable. The new system is pretty much made to take full advantage of VR. Supposedly performing at 6 terraflop, compatible with Windows 10, Xbox 36, Xbox One, and capable of 4K gaming
Summary End
:wesobi: OK first let me ask you guys if this all turns out to be legit how many of you guys are planning on upgrading? Because from what I heard the new Scorpio is going to be backwards compatible with the Xbox One. In other words the XBONE will become old era. Also from what I have heard in order for MS to pull off this system consumers are looking at another $600 console :sdo:

Another bad light is that if this Scorpio takes off and is a hit Sony's new PlayStation Neo will have to put in everything it has just to somewhat compete as far as graphics. That means higher spec games which means original PS4s will end up struggling to keep up (serious lag)

Maybe this is where the home console era ends :wesobi:
 
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chopstickchakra

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EDIT: TL, DR version: According to rumors Xbox is getting ready to release a new console at the end of next year that will far out perform current consoles and even outdo Sony's new PlayStation Neo. They are aiming to make console gaming more PC-like and with PCs and phones becoming more and more powerful for lower prices they feel that consoles will get left behind if they aren't upgradeable. The new system is pretty much made to take full advantage of VR. Supposedly performing at 6 terraflop, compatible with Windows 10, Xbox 36, Xbox One, and capable of 4K gaming
Summary End
:wesobi: OK first let me ask you guys if this all turns out to be legit how many of you guys are planning on upgrading? Because from what I heard the new Scorpio is going to be backwards compatible with the Xbox One. In other words the XBONE will become old era. Also from what I have heard in order for MS to pull off this system consumers are looking at another $600 console :sdo:

Another bad light is that if this Scorpio takes off and is a hit Sony's new PlayStation Neo will have to put in everything it has just to somewhat compete as far as graphics. That means higher spec games which means original PS4s will end up struggling to keep up (serious lag)

Maybe this is where the home console era ends :wesobi:
**** Microsoft and **** the Xbox. I'm done supporting a company that makes average hardware and packages it as the greatest thing ever. Is it too much to ask for Nintendo to stop focusing on stupid gimmick systems and develop a proper home console unit again or can we at least get SEGA back? Those were good machines, companies now are too focused on the frill rather than the function, they put out faulty machines early just so they can get the quick sale and then have o spend months fixing their junk, just take the time and put together a sturdy reliable unit. It boils down to do you want to buy your hardware from a software company like Microsoft or a hardware company like Sony or Nintendo? And by the by my PS3 has better and more stable wi-fi connection then my new Vizio tv, Xbox 360 and Xbox 1.
 

demon of the leaf

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Just drop consoles, spend that $600 on a Pc and join the PC master race

Gaben is a kind and merciful god
Im inclined to agree though i will still buy nintendo as they atleast have decent games but pc is leaps and bounds more ahead then pc
But as gaben i shall tolerate him if he stays 30 ft away from me or i shall seal him in this toaster oven
 

ANiMUS

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xbox sucks anyway =) and how can they know its better than Playstation Neo if we have no idea what Neo will have? XD
From what I have heard Sony have already spoken with AMD on which GPU they wanna use
Just drop consoles, spend that $600 on a Pc and join the PC master race

Gaben is a kind and merciful god
I will probably go with Nintendo, but PC sounds like the best thing from the way things are going
 

DominiqueX

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Good thing is that I already changed to the PC-community with gear that lets me play in 4k. I won't need to upgrade for the next few years. And I won't buy the upcoming new "PS4 Neo" either. Got a PS4 a few weeks ago and need it for exclusive-games only. It's all fine.
 
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