[NW] Genji, Dragon of the North


Jan 25, 2016
Trait Points

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B A S I C ☯ I N F O​

Name: Genji Shimada
Nickname: Dragon of the North Wind, Midnight Menace
Gender: Male
Age: 28
Clan: Hayabusa

Looks & Personality: In terms of physical appearance, Genji has paler skin in comparison to that of his brother Hanzo, as well as spiky blueish-green hair although, that seems to almost shift between those colors throughout the seasons this, however, means little as Genji is most of the time wearing masks to conceal his face. Much like his brother, sister, and many other Hayabusa, Genji possess the same, black-colored eyes. In terms of apparel, Genji original could be seen sporting a traditional long white and orange robe with both arms exposed. In direct contrast to the more traditional tones of his outfit, Genji's shin-guards seem to be composed of an especially durable and incredibly flexible steel alloy, said to enhance Genji's striking speed and mobility. As for his weapons, Genji favors a standard katana with an unusual trigger at the top of the hit, above his waist a tanto, whilst his ninja tools are strapped around his waist, being one who especially favors the use of shuriken. Often times Genji can be seen dressed a unique technologically advanced armor, the color often hard to notice as it changes, the visor often being that of a bright, glowing color the skin tight armor is sleek and beautiful.

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Genji although first seemed fueled by his vendetta against his brother decided to abandon his anger for a greater purpose. Much like many in the Hayabusa and the Yakuza composed of many of its members they possess a code of honor, that they carry with themselves and abide by their entire life. Every action can either honorable or dishonorable, honoring your family and men that you respect is seen to be your duty. This honor is at times what determines Genji's response to outside stimuli.

Often seen as unusually straightforward and direct, Genji isn't a bland square.. Our young sparrow enjoys having himself a fun time, from his escapades in the Hayabusa Village and onwards!

V I L L A G E ☯ I N F O​

Land of Birth: Hayabusa Village


R A N K & C H A K R A ☯ I N F O​

Ninja Rank: Jōnin
Specialty: Personal Summoning, Advanced Kenjutsu Specialist, Apex Summoning Specialist, Fuuinjutsu (Cosmetic), Trick Archery, Yin Specialist

Elements: Fire | Water | Lightning | Earth | Wind | Pantheonic Dust | Chalk | Yin
Your ninjutsu: Ninjutsu | Genjutsu | Taijutsu | Neidan | Kenjutsu | Sharks | Snakes | Kaito's Tai | Advanced Kaito's Taijutsu | Imperfect Snake Sage Mode | Medjutsu | Fuuinjutsu | Kinjutsu | Trick Archery | Way of the Divergent | Executioner's Song | Perfect Snake Sage Mode | Iaido

B A C K G R O U N D ☯ I N F O

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Genji was born into the Shimada Family an influential and powerful sect of the Hayabusa Clan. The Shimada was founded by Shimada Hayabusa and developed into a mercenary group by Hiro Shimada, his son. Genji was born to the then leader of the Shimada Family, Genji was the youngest child of the three children birthed by this man his older brother Hanzo, and his older sister Hanari. The three were born in a turbulent era, whilst the many various clans waged war amongst one another these three siblings being heirs to the Shimada Family would serve as mercenaries. Killing whoever they had been contracted to kill, fighting others wars. Genji and his siblings were raised to be warriors and warriors they were. Being the youngest, it was some time before the duties of his family were passed down to him, as his brother and sister endured hard training he and his mother often visited the gardens of the Shimada Clan Estate, his mother would tell him stories of the past, prophecies, and legends. Genji had once aspired to be a man capable of creating a country, but that was a childhood dream...

As time went on Genji's father became increasingly volatile, while Hanzo was a prodigy, it seemed Hanari didn't have the same physical abilities as her older brother, and with Genji being more than aloof the Head of the Shimada Clan quickly realized that some of his children were faulty. One day, on a mission, somewhere on the Western Continent, Hanari had been stranded in a barren field, with a plethora of enemy shinobi. Separated from her allies, thirsty and afraid she fought back as best as she could, but she was out-numbered and out-skilled.. this is where she met her end slowly, and painfully at the hands of a Cult that believed torture and drinking the blood of your opponents while they were alive enhanced their own chakra pools. Hanzo would become infuriated, while Genji fell into a deep depression. The anger Hanzo experienced pushed him to annihilate every single of the cultists, although this didn't seem to satiate his anger. Hanzo would go AWOL, as the Shimada Family lost their main hitter they would begin to rely on Genji excessively, although these contracts had staggering effects to his psyche to the point where he found himself incapable to complete a job. He was ordered to kill a young boy, Genji had completed every other part of the mission with ease, but as his cold blade rested against the boy's neck, he couldn't bring himself to kill him. This would result in the death of multiple Shimada Clan Members. This was around the same time Hanzo had returned.

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Hanzo had been ordered to dispatch of his brother upon returning and would take this task gladly, believing this to be apart of his duty. The young man would go out into the garden the Shimada Family had to face his brother. However, Genji wouldn't take this punishment lying down believing what he did to be the right thing. The two would battle but it seemed Hanzo was too much to handle for the younger brother, it wouldn't take long for Genji to take his fall off a cliff from an arrow launched by Hanzo. The Dragon of the South Wind, believing this to be his brother's demise would go on to become the leader of the Shimada Family despite his father still being alive, the Shimada Family would continue their duty. Genji however, managed to survive at the bottom of the cliff for many days, before a vagabond found him and took him in. Many parts of his body had become infected and required amputation, his face was practically disfigured from the event so he wore a mask... The vagabond prided himself in being a scientist, so he crafted the young man an armor. This armor would especially be crafted to constantly restore Genji's body and enhance his physical prowess. It would be a few months however before Genji could walk again and a few years until he could fight.

Genji would return, hunting down the family that had ordered his death, he would begin to kill various members of the Shimada Family, from the grunts to the big shots.. One by one, the Dragon of the North Wind managed to kill off one fourth, then one third, then a half, and them almost all of the Shimada Family, besides Hanzo and his father. Now on the run, The Former Head of the Shimada Clan would be killed in front of him pushing him into a fit of rage. Hanzo would face this mysterious combatant, but much like when Hanzo had proved to be too much for Genji.. this mysterious figure seemed to be too much for Hanzo.

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Genji would reveal himself to his brother as the mysterious figure, Hanzo's rage seemed to replaced with a feeling of overwhelming guilt at seeing his brothers disfigured face.. "Kill me..." he would say, as Genji's cold blade rested against his neck... Genji, however, would spare his brother, much like he had spared the young boy he had been sent to assassinate many years ago. The two would go out to recreate the Shimada Clan, as a better clan. The two would go out to look for allies...

As time passed the two would split up gathering resources, that is before Genji met Rocky. After being separated from his brother the young shinobi almost met a similar fate as his sister but was saved by the leader of a village in the New Frontier: A$AP Rocky. Tanigakure was a wealthy, and prosperous village. It protected its villagers, and the sense comradery Genji felt just being in there presence was something he had never felt before. A group of men, women, and children with one shared goal was unbelievably powerful. Genji was left in awe and vowed to defend this growing nation. Although it seemed Tanigakure wasn't the only village that had formed itself as of late, countries to the north, and the far south had also begun to make their move. Shimogakure, the village from the far north... had arrived in Tanigakure. Their arrival although not blatantly problematic, resulted in some conflict as the three were somewhat boisterous. Arousing the fighting spirit of many of the Tanigakure shinobi. This would eventually result in a skirmish in which Genji would erase the existence of their leader temporarily. Before returning their faithful leader as bounty.

Little did Genji know he would be turning in his prey to a mysterious faction who held mysterious weapon component's called Weapon Cores. Genji would be set on a quest to power these weapon cores and would murder over two hundred pirates in Midnight Island, earning him the title of Midnight Menace. The effects of this massacre were nothing Genji had ever expected. Upon powering the core he felt overwhelmed with the desire to complete the weapon. He was drawn east, but he knew his duties lay west. So our young hero would travel west, being goaded by the core itself into destroying the lands of his village. Turning a number of historic landmarks, towns, and villages across the eastern coast of Tanigakure into a barren wasteland, he would erase everything transforming the once bustling and busy lands to purgatory for the dead.


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Neidan: Born a Hayabusa, Genji was born with extraordinary abilities. His chakra being a mixture of not only his Physical and Spiritual energy but also a portion of the Watatsumi Dragons energy. Granting him access to a unique brand of Ninjutsu called Neidan. Genji cannot be perceived using any extrasensory methods including chakra sensing and forms of it. He has complete awareness of all things directly related to his existence as well as enhanced Spirituality. The status effects of all Spiritual/Mental techniques against Hanzo are reduced by one half. Genji is currently a Head Ninja amongst the Hayabusa's Ranks.

Personal Summoning: Always by his side during his quests, would be a fairly large abnormal looking shark by the name of Alexzander.

(Same Kuchiyose: Alexzander) - Shark Summoning: Alexzander
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: After exploring every corner of the water country, Taek would discover a unique shark with special abilities. This shark was known as Alexzander. A medium-sized shark summoned along with a plethora of water in which he is capable of merging with at the cost of a move in order to transform his body into a transparent adhesive slime. He is capable of using this transformation as a form of evasion in battle, manipulating his now gel-like form however he pleases. The adhesive slime although it is very similar to that of the "Sticky Syrup Jutsu." That being said, this form is also somewhat comparable to that of the Hozuki Clan, as both are susceptible to lightning based attacks. While in his slime form Alexzander is capable of absorbing large quantities of chakra upon contact, up to S-rank energy based techniques (Wind/Fire) at the expense of a move, when it comes to Lightning, B-rank and above techniques are capable of knocking Alexzander out of his slime form and causing considerable damage. Additionally, Alexzander is capable of manifesting a plethora of jaws onto the surface of the slime capable of devouring physical techniques, similar to that of "Paelmon's Touch". These jaws can be manifested at the same time Alexzander enters his slime form, or after the fact with the cost of a move-slot. The jaws devour up to A-rank physical techniques (Earth/Water) within a single time-frame passively. As well as being capable of defending against Taijutsu attacks of the same rank. Due to Alexzander's adhesive slime form, he is more than capable of latching on to and coating physical constructs. Alexzander's last and final ability is this ability to use any shark and water techniques the user knows up to and including S ranks.

Note: There cannot be any summons on the field, in order to summon Alexzander. Lasts four turns. Can only be taught by Jᴀʏ

(Hebi Kuchiyose: Draco) — Snake Summoning: Draco
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Somewhere on the western continent, an baby snake by the name of Draco was discovered. Draco, although he was a baby snake, was proficient at many complex abilities, making him a prodigy at such a young age. Draco is a jet black snake that coils itself around Genji's waist. Draco is capable of blending the users spiritual and physical energies into nature energy without the need for meditation, Draco can convert 10% of the users maximum chakra into Sage Energy per turn that can be utilized for PSM/ISM. This ability is instant and passive, but unfortunately upon performing this ability the user must enter Sage Mode, additionally Draco is incapable of converting more than the users natural capacity for Nature Energy so this in no way enables the user to extend his sage mode this simply a method to activate it without the need for meditation, furthermore this ability can only be performed however many times the Mode the user wishes to enter can. Alongside this, Draco is also capable of utilizing the chakra transfer jutsu. Lastly, Draco is capable of telepathically communicating with it’s summoner and is a Wind Specialist capable of utilizing all Wind techniques the user knows up to S rank.

Note: In order to summon, no other snakes must be on the field. Lasts four turns. Can only be taught by Jᴀʏ.

Taijutsu/Trick Archery: Genji isn't just efficient in elemental ninjutsu, but he's honed and trained his body to be less susceptible against physical attacks while being more alert of his surroundings, improving his reaction time and tracking speed. Continuing on the road of increasing his reaction time and proficiency, he learned a fighting style called Trick Archery from his brother Hanzo. The fighting style uses a launcher located on the wrist, to shoot and propel “capsules” from it’s barrel. These capsules are laced with Fuuin seals, each seal serving a different purpose, whether it’s to conjure weapons, acids, adhesives, or to create elemental familiars, the fighting style helped with it all.

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Fuuinjutsu: On his person, Genji is outfitted with a number of seals that augment his ability to contend with others in the heat of battle. One of those seals include the Reverse Four Symbols, the grimmest of all of those placed, it's strategically positioned on the back of his neck, so should he ever perish, a black orb of sludge and foul chakra encompasses anything, and everything within its range; dragging all those touched by its energy into the inscription.

(Fuuinjutsu: Kokan Ni Seizon) - Sealing Arts: Exchange For Survival
Type: Defense
Rank: C-S
Range: N/A (depends on the point of interaction)
Chakra Cost: 15-40 (+10 more when used on the user themselves)
Damage Points: N/A (Equivalent to the jutsu)
Description: This seal is laced on two places of the user, their palms, and their shoulders. The seal is basic in its usage, due to the overabundance threat of chakra absorption, the seal when placed on a variety of the users techniques, or on themselves, will activate in a violent explosion. The activation of the explosion occurs when the user or technique in question begins to have its chakra absorbed. Essentially, the chakra being absorbed will be the "key" for the seal, which will create the violent reaction. The explosion is of size and strength equivalent to the medium that is absorbing the chakra, thus the damage is proponent to the medium jutsu. The multi-rank of the jutsu allows for the seal to destroy other higher ranked jutsus despite whatever rank of the users jutsu it might be attached to, this allows for C-Ranks with the seal be able to negate the absorption of S-Ranks (the seal will automatically draw the needed chakra from the user to acceptably defend against the absorption technique). The seal is written in Kanji form (生) and means survival. Methods of placing this seal on techniques include performing earth based jutsus through the palm of the users hands or always slamming their hands on the ground to release the seal (this includes for all matter-like subjects such as steel, water, etc) for energy, they would have to be created directly from the users palm for the seal to contact it. Lastly, the explosion will be directed outward away from the user to assure no damage placed on him/herself or the technique, but rather just the medium. Though the activation/creation of this seal spends no time, when clashing against other jutsus, the laced jutsu will naturally slow down as it makes its way to the target.

Note: Can only be taught by Joker. S-Rank version can only be used twice, with two turn cool down before re-use and no fuuinjutsu above A-Rank that same turn. A-Rank and below can be used up to three times.

(Han'you Fūin) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).

Note: Can only seal corpses, and not injured people regardless of the extent of their injury.

(Suition/Fuuinjutsu: Zeusu no Shison no Rōbai) Water/Seal Release: The Dismay of Zeus's Offspring
Type: Supplementary/Defense
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The property of this jutsu is simplistic in nature and only offers a use to defend against extremely advance lightning attacks. The user will place a seal on their body and release from this seal an advance form of water. The water has properties of fuuinjutsu and that of its regular counterpart. Essentially it works in two parts in an attempt to counter advance lightning. The seal portion of the technique's water will effectively absorb and seal off of the advance shape of various forms of electricity as well as the chakra of the opponent that has control of the lightning, be it focused lightning, or shaped lightning, the seal portion will act as a way to disrupt its shape and forcefully revert the lightning into regular, unfocused electricity. After this process is finished, the water portion takes over, as the water will conduct the now unfocused and chakra devoid electricity. From here, the user may now be able to have accessible usages to a momentarily active electrical source (only lasts 2 turns in the mist before both the water and electricity disperse). Even if the lightning has no shape or focus, example: Nagashi, the seal can still negate the chakra, with the water taking over its movement as well. Thus making the technique a good counter against any electrical mediums. This includes electricity that might coat other material like

Note: Can only be taught by Joker. After every two usages, the user can't use the seal again for two turns. In total can only be used three times.

Signature Techniques/Weapons/Tools: Genji utilizes a variety of tools, pills, and weapons to supplement his battling prowess, these techniques and or tools and weapons will be cataloged below.

(Kemuri Senkōdama) - Smoke-Flash Bombs
Type: Tool
Rank: N/A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.

Note: User can have up to 3 max while Cyborgs have up to 6.

(Ryuishi) - Dragon Orbs
Type: Tool
Rank: S
Range: Short-Long
Chakra: (-5 chakra per turn)
Damage: N/A
Description: The Dragon Orbs is a unique tool based off the special chakra nodes utilized by the Sixth Paths of Pein. While those chakra nodes/rods enabled Nagato to utilize his chakra to control entities from extended ranges, these unique orbs focus entirely on the sensory capabilities of the nodes, these specific nodes are capable of reacting to spikes of chakra within the area up to long range (one landmark) as well as being able to sense the presence and location of chakra on the field. Enabling the user to surmise that the enemy is about to launch a technique however this in no way enables the user to have any detailed knowledge of what the opponent might be doing without additional information. This isn't the extent of the chakra orbs sensory capabilities, these chakra nodes are also fully equipped with sensory programming enabling them to detect heat signatures and motion enabling the user to become aware of any movement and heat within a five meter radius of their person. These orbs being in contact with the users body enable them to be instantly aware of any disturbances in their vicinity. The Dragon Orbs also have an additional ability, directly tied to the user's ability to enter sage mode. After extensive research in Ryuchi's Cave, Genji had discovered a way to heighten his affinity for sage mode through these unique chakra orbs, created from the bones of dragons in Ryuchi's Cave and infused with Genji's own essence, these orbs heighten the users affinity for sage mode passively. Through the infusion of the great snakes from Ryuchi's Cave with Genji's own DNA, the user is, is blessed with enhanced vitality upon activating sage mode, in regards to its durability and regenerative abilities. The means the orbs are capable of increasing the healing properties of Sage Mode by ten, and the damage negation properties by ten. These nodes are orb shaped and are attached to the user's body.

Note: The usage of Sage Mode is reduced as a result of the abundance of power granted through its use, as such the user can only enter Sage Mode twice per battle.

(Ryukokkaku) - Dragonbone
Type: Armor
Rank: S
Range: Self
Chakra: (-5 chakra per turn)
Damage: N/A
Description: Dragonbone is a gray technologicaly produced paste composed entirely from a portion of a bone from one of the great Watasumi Dragons. The paste has the ability to distribute chakra throughout the users body reinforcing it. This grants enhanced defensive capabilities, allowing the user to reduce 25 points from physical damage. As for it's additionally ability, through the users knowledge of medjutsu, and the new technology in the ninja world Genji became capable of producing a simple automated system built into this paste capable of restoring and repairing damage caused to the user, by siphoning off chakra from the user in order to heal their wounds. This process is fully automated and doesn't require any conscious input from the user and is all utilized by drawing chakra from the user in order to passively heal himself (-15 chakra per usage). The paste is capable of detecting blood, burns and inflammation as well as any damage the user sustains during battle and is capable of repairing said damage. The paste isn't capable of restoring severe damage and or regenerating limbs and can only repair a maximum of 10 health per turn passively. Lastly this paste can utilized through ingestion or simply lathering it onto the users body. This healing can only be used four times per battle, with each usage lasting a turn.

Note: The paste is transparent, and hard to notice without enhanced vision like the Byakugan.

(Abusōbu Ude) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.

Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.

Himitsu Same Kuchiyose: Dīpuburūsu ▽ Secret Shark Summoning: Deep Blues
Type: Supplementary
Rank: N/A
Range: N/A[
Chakra: N/A[
Damage: N/A
Description: After creating several versatile and powerful techniques from the shark contract, the Mand'alor began exploring the world with new friends and allies. Around Kirigakure, specifically the Shivering Sea, lived a secluded and unknown type of shark that dwelled deep within the ocean. They were so deep in the ocean that the light from the sun and moon would never reach them, keeping them within eternal darkness and away from humanity. Their habitat was fierce, as were the predators and prey that lived in the unexplored waters. As chance had it, on his way to Nagi Island, the Mand'alor found one of these sharks and from it's uniqueness and individuality, took it into one of his labs at Concord Dawn for further investigation. The Mand'alor dubbed these sharks "Deep Blues" due to their dark blue bodies. One could even mistake that color for black, even with their white undersides for comparison. The reason these sharks were so special was their adaptation to the ocean's water pressure and the predators deep within the sea, giving them enhanced durability opposed to other shark summons within the Mand'alor's arsenal. The added durability would equate to shark ninjutsu in conjunction with this technique being able to play on the terms of elemental ninjutsu (twenty points of damage for reference). The Deep Blue's teeth were sharper and stronger than any shark's recorded best yet, their speed in the frigidly cold water was double that of regular sharks from adapting to the water's cold and pressure, and their sense of smell was far beyond the limits of normal sharks. However, the species was not perfect. Due to years and years of breeding and evolution, these selective species of sharks were robbed of their eyesight from all their years without the sun or moon lighting up the world or them. They were truly brutal creatures and savages for blood - the perfect companions for the Mand'alor.

▽ Must be posted at the beginning of a fight and in the user's biography
▽ Can only be taught by Penguin
▽ Can be applied to shark ninjutsu the user knows, but not shark summons themselves
▽ Must specialize in Shark Summonings/Ninjutsu to learn/use
▽ An additional ten chakra would be used to summon this variant of shark in conjunction with shark ninjutsu.

(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background: Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
-Costs a move per turn to use.

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background: Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
-Costs a move per turn to use.

(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes fainting from lack of blood to the head after 4 turns.
-Costs a move per turn to use.

Theme Song & Music:


Won: ✖

Lost: ✖

Updating: Genji Hayabusa

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