Gats returns momentarily to kick Gobi's butt

Gobi Gobletsson

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Gawd, dammit. My Killing spree will end. T_T'

Han bio.
______________________
Upon reaching mid-range I quickly form a row of hand seals shooting out a stream of water, however without stopping the row of hand seals I quickly follow up with another row, thus infusing the water with a lightning which creates a 'shocking combo', whilist I leap abit backwards as I perform the combo.

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
 

Gatsndshanks

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As the water horn has been sent towards me, I quickly manipulate the surface of the ground beside me. Rushing to the left of me (your right), I escape the water horn's strike whilst riding on a lion-dog... Thing... Soon after, I leap off the dog itself and into mid-air. I use a tag on my wrist to summon a weapon, a large normal-looking shuriken apart from the fact that it has chimes on it. I throw it at you with tremendous speed and whilst in mid-flight, it disappears out of plain sight. In the meantime however, the dog continued to dash toward you... As I then land from my short-lived jump, I create a seal and earthen ropes break out of the earth under you; catching your arms and legs, leaving you ensnared... Right in time for the invisible shuriken to slice your head clean off.

(Doton: Koma-inu) - Earth Style: Lion-Dog
Rank:A
Type:Attack
Range:Short-Long
Chakra cost:30
Damage Points:60
Descripton: The user manipulates the surface of the ground in order to create a 'Koma-inu'. furthermore; the user can animate it's body and attack the foe until the Koma-inu is destroyed and/or unable to move due to limitations.
Note - the 'Koma-inu' can only be active on the field for a maximum of 4 turns.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (+ 5 per weapon)
Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand.
Note: (can only store up to 3 shuriken or kunai per seal or 1 Fuma Shuriken per seal)

Girochin Kazaguruma · Guillotine Windmill
Rank: S
Type: Weapon
Range: Short - Long
Chakra Cost: 15 p/turn
Damage Points: N/A
Description: This weapon is made from a lightweight metal that allows it to easily glide through the air however it is capable of decapitating someone's head clean off. Although this seems like an ordinary windmill shuriken, it has been attached with chimes on the blades edges; once they chime, they can release genjutsu-inducing sound waves that can put the foe in a variety of weak illusions for instance, making the shuriken vanish or create a separate distraction (equivalent to B-rank).
- The illusions don't count as a jutsu
- Only a total of four illusions can be made in a fight

Doton: Doton Matsuri (Earth Release: Earth Constriction)
Type: Supplementary/Defence
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user simply makes a single hand sign, and four earth whips appear from out of the ground under the opponent at a very fast speed, they then constrict the opponent and prevent them from making any movements (Hand seals).
Note: Only useable twice per battle.
 

Gobi Gobletsson

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As the water horn has been sent towards me, I quickly manipulate the surface of the ground beside me. Rushing to the left of me (your right), I escape the water horn's strike whilst riding on a lion-dog... Thing... Soon after, I leap off the dog itself and into mid-air. I use a tag on my wrist to summon a weapon, a large normal-looking shuriken apart from the fact that it has chimes on it. I throw it at you with tremendous speed and whilst in mid-flight, it disappears out of plain sight. In the meantime however, the dog continued to dash toward you... As I then land from my short-lived jump, I create a seal and earthen ropes break out of the earth under you; catching your arms and legs, leaving you ensnared... Right in time for the invisible shuriken to slice your head clean off.

(Doton: Koma-inu) - Earth Style: Lion-Dog
Rank:A
Type:Attack
Range:Short-Long
Chakra cost:30
Damage Points:60
Descripton: The user manipulates the surface of the ground in order to create a 'Koma-inu'. furthermore; the user can animate it's body and attack the foe until the Koma-inu is destroyed and/or unable to move due to limitations.
Note - the 'Koma-inu' can only be active on the field for a maximum of 4 turns.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (+ 5 per weapon)
Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand.
Note: (can only store up to 3 shuriken or kunai per seal or 1 Fuma Shuriken per seal)

Girochin Kazaguruma · Guillotine Windmill
Rank: S
Type: Weapon
Range: Short - Long
Chakra Cost: 15 p/turn
Damage Points: N/A
Description: This weapon is made from a lightweight metal that allows it to easily glide through the air however it is capable of decapitating someone's head clean off. Although this seems like an ordinary windmill shuriken, it has been attached with chimes on the blades edges; once they chime, they can release genjutsu-inducing sound waves that can put the foe in a variety of weak illusions for instance, making the shuriken vanish or create a separate distraction (equivalent to B-rank).
- The illusions don't count as a jutsu
- Only a total of four illusions can be made in a fight

Doton: Doton Matsuri (Earth Release: Earth Constriction)
Type: Supplementary/Defence
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user simply makes a single hand sign, and four earth whips appear from out of the ground under the opponent at a very fast speed, they then constrict the opponent and prevent them from making any movements (Hand seals).
Note: Only useable twice per battle.
**** it.
________________
Upon seeing you ride to side of my combo I immediatly stop and starts rushing towards your dog as it charges at me. Upon rushing at it steam begins to pour out of my body and like a ghost rider, I go straight through the dog and the Wind mill continues through me aswell. As I reform after going through those I quickly sway my hand upwards making an vent of steam go off underneath you as I jump at you with my fish englufed in steam smacking it straight into your face sending you across the field with a burned off face.

(Jōkiton: Kuwashii Kitai Jōki Henkan!) - Steam Release: Full Throttle Steam Transformation!
Type: A
Rank: Offensive/Defensive/Supplementary
Range: Self
Chakra Cost: 30
Damage Cost: N/A
Description: This technique allows the Five-tailed jinchuuriki, Han to freely manipulate his body into steam via releasing his steam-affiliated chakra from his pores. Though once active, Han retains his physical appearance, as opposed to looking like steam; it only becomes apparent when a physical object interacts with him. The composition of his body allows the user to be unharmed by any physical substance, like a kunai or a weapon. Another advantage of being in this state is that, because of the combination made to create steam, his fire and water techniques also become enhanced as well as his steam techniques. Not only is this technique suitable for offensive tactics but also defensive; as stated, the user is immune to physical interaction but this does not only apply for ninja weapons but also for elements such as lightning and earth or other solid-based elements. While in this state, Han is limited to what chakra he can utilise, mainly because of the constant release of steam; because of this, Han is only able to use Steam, Water and Fire while in this state.
Notes:
-Can be used once and lasts four turns.
-Water and Fire Jutsus gets +10 due steam is made out of fire and water, and steam jutsus gets +20.
-The user is unable to perform any earth, lightning or any wind jutsus in this state.
-The opponents earth and lightning jutsus will do no harm to the user due it will simply pass through him.
-No other modes while in this Form.

(Jōkiton: Jōki Kankishafuto) – Steam Release: Steam Ventilation shaft
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will manipulate their chakra to cause a vent of steam to rise up from an undergound pocket and shoot out of the desired location which can cause severe burning on a targets skin.
Note: Can only be used by a Han Bio

(Jōkiton: Jōki Kumite) - Steam Release: Steam Kata
Rank: S
Type: Offensive
Range: Short
Chakra Cost: 40 (+10 Each turn if it's activated.)
Damage Points: 80
Description: The user will coat his arms in higly compressed Steam, The user can use this Steam as an extension of their arms giving them longer reach within their taijutsu even if they do not directly connect. The user simply release the Steam around his arms in a form of Shockwave hitting the Target if he should miss and gradually burning wounds will appear on the target. New Steam will then extend on the users arms.
Notes:
~Can only be used twice and each time lasts 3 turns
~Can only be used by a Han Bio.
~The user is capable of performing Jutsus and form hand seals while this is active.

(Note: And of course, if you continued with your earth Jutsu I would go through aswell, lol.)
 

Gatsndshanks

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The steam begins to emanate from your body. I ponder for a moment what is happening until the moment you begin to phase through the windmill shuriken and earth dog. I lift my kumo-headband to reveal my sharingan and witness you reforming into your solid state, at that moment, I release a genjutsu. This ultimately stops you from casting your steam ventilation. The moment you've risen your hand, a torrent of crows flocks around you, leaving you momentarily open to attacks and to which I lower my hand from my risen headband and create the hand seal for kage bunshin and instantly, three clones arrive around you in a triangular formation. A pyramid of pure chakra is formed soon after whilst still in the genjutsu but instead of crushing you within the pyramid, we simply wait with it active.

(Genjutsu: Koukon Karasu) – Illusionary Technique: Dusk Crow
Rank: B
Type: Supplementary
Range: Mid
Chakra cost: 20
Damage points: N/A
Description: This is an advanced Sharingan technique the user traps the enemy in an illusion without any eye contact, similar to Ephermal. The Genjutsu traps the victim in a torrent of crows, leaving them at the users mercy.

(Fuuinjutsu: Sanhou Fuuin) - Sealing Technique: Pyramid Seal Of Doom
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is first done by having three Shadow clones(this (this jutsu makes them with out cost) which form a triangle and begin the seal.Once inside its in inescapable(except time/space jutsu)and the opponent is destroyed in side a seal by pure chakra.
 
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Gobi Gobletsson

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The steam begins to emanate from your body. I ponder for a moment what is happening until the moment you begin to phase through the windmill shuriken and earth dog. I lift my kumo-headband to reveal my sharingan and witness you reforming into your solid state, at that moment, I release a genjutsu. This ultimately stops you from casting your steam ventilation. The moment you've risen your hand, a torrent of crows flocks around you, leaving you momentarily open to attacks and to which I lower my hand from my risen headband and create the hand seal for kage bunshin and instantly, three clones arrive around you in a triangular formation. A pyramid of pure chakra is formed soon after whilst still in the genjutsu but instead of crushing you within the pyramid, we simply wait with it active.

(Genjutsu: Koukon Karasu) – Illusionary Technique: Dusk Crow
Rank: B
Type: Supplementary
Range: Mid
Chakra cost: 20
Damage points: N/A
Description: This is an advanced Sharingan technique the user traps the enemy in an illusion without any eye contact, similar to Ephermal. The Genjutsu traps the victim in a torrent of crows, leaving them at the users mercy.

(Fuuinjutsu: Sanhou Fuuin) - Sealing Technique: Pyramid Seal Of Doom
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is first done by having three Shadow clones(this (this jutsu makes them with out cost) which form a triangle and begin the seal.Once inside its in inescapable(except time/space jutsu)and the opponent is destroyed in side a seal by pure chakra.
Upon the crows appearing all around me I Immediatly form a 'X' with my arms where after swinging them to the sides releasing an Shockwave of fire to all sides destroying everything within it, thus destroying the clone and and forcing you to either defend or evade. As the Crows doesn't dissappear I easily figure out it's a genjutsu and I quickly fetch up a kunai and cut myself across the chin whereafter dropping the Kunai and raising my hands towards the sky making masses of steam erupt from the whole field which easily blocks the sight and as it's filled up with my chakra aswell, your sharingan(s) is useless. Due my new ability to sense you aslong you're in the steam I uses this chance to merge within the steam appearing right above your head with my hand still engulfed by steam, as I keep it activated smacking your head into the ground creating a crater as I squuize the head.

(Katon: Naiteki kaji) - Fire Release: Inner fire
Type: Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage cost: 80
Description: The user cross his arms infront of his head, forming a 'X' a gathers huge amount of fire chakra within himself. He then as he have gathered the fire chakra which takes near to no time, swings his arms to each side releasing a huge burst of fire from all angles of his body, which results in a huge shockwave of fire which destroys everything in it's path.
~Useable twice per battle.

(Jōkiton: Jōki tentou) - Steam Release: Steam heaven
Type: Supplmentary
Rank: Forbidden
Range: Entire field
Chakra cost: 80 (+10 per turn.)
Damage cost: N/A (-15 to the user per turn.) (+5 to all steam based jutsus.)
Description: After entering, or already activated ''(Jōkiton: Kuwashii Kitai Jōki Henkan!) - Steam Release: Full Throttle Steam Transformation!'' the user will raise his arms towards the skies, he will then release a huge amount of chakra throughout the entire field, causing masses of steam to erupt constantly, it's so thick that you barely can see your own body limbs. Due the masses of steam the user will recieve damage over time due the constant masses of steam which erupts. As the steam is infused with the users chakra he will be capable of senseing everything within the steam which contains chakra, though not it's nature type, if any. If the opponent stays within the steam for too long he will become completly exhausted and unable to continue on fightning.
~Can only be used once and lasts 4 turns.
~Whilist this jutsu is active any form for fire elements are rendered useless as the steam would just kill out the fire.
~Three turns inside of the steam will exhaust the opponent completly.

(Jōkiton: Jōki Ryokou) Steam Release: Steam Travel
Rank: A
Type: Supplementary, Defensive
Range: Short-Long
Chakra Cost: 30
Damage Point: N/A
Description: The user gains the ability to merge himself into any kind Steam that is being on the Battlefield and capable of appearing out from anypart of the Steam to attack as he wishes.
Notes:
~Can only be used by a Han Bio.
~Can only be used three times per battle.
~This is similar to Kimimaro's technique: Sawarabi no Mai - Dance of the Young Ferns.
 

Geezus

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Kirabi is seen looking at the battle from a random Earth Pillar over yonder.

Kirabi: Gats be back, and aint told me jack. I'll kick his ass, and then drink a six pack. YEAH~~
 

Yūsuke1

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Did you just use 4 jutsu in a turn? xd
Gats used a seal in his hand to obtain his sword. Lightning blade creation costed him a move although the weapon is already there, it didn't cost him a move. I think he merely posted it just for Gobi to have a look at its description.
 
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