Gaining the [3rd Tomoe]

Ndlovu

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T^T Not again.. *hides behind a rock.*

(Bōshi Genjutsu: Utakata) - Illusion Eye Technique: Ephemeral

Simple concept and quite distracting as seen in the anime. This was used by Itachi on Naruto, the crows fly around the opponent and then at the users discretion they can assault the opponent. When the crows launch at the opponent they turn into shuriken or kunai in mid flight then penetrate the opponent. This will cause physical pain and even the appearance of bleeding. The pain makes it more difficult to break for the opponent. In these moments I would suggest you strike at your opponent with almost unbridled force. This is because the pain will make him feel limited and then the illusion will progress further. The opponents closest friends and family will begin to emerge out of the opponent. Very weird, but very distracting. They will appear out of different parts of the opponents body which will alter their view and even use parts of the opponents body to strangle himself. When using this you need to be very careful of how you describe it otherwise it is not effective. Also notice how much free time Itachi has when Naruto is busy trying to combat this illusion.

[video=youtube;MHae8lfOF68]http://www.youtube.com/watch?v=MHae8lfOF68[/video]


(Doujutsu: Chuubo no Yuuku) – Eye Technique: Paralyzing Fear

Pretty cool technique, if I do say so myself U_U. This is quite nice to use especially if there is a lot of cloud cover or it's dark. The flaw in this jutsu is that the shadowed figure initially has to approach the opponent before ensnaring him. The shadowed figure will obviously cause a panic and force your opponent to attack you and still have the time to bite himself out of it. These can put you in a bit of a disadvantage simply because of it's rank and what you intend to follow it with. The threads will result in the paralysis of the opponent which is the point of this illusion. Which is the moment you use to capitalise, the effect lasts for a turn which means you have full control of the battle from that stand point. A great point is that the figure is in front of him and it doesn't specify how close the figure is, but you will need it to have enough space to increase in size. I would suggest being careful with your personal movement once you have cast this, because you can end up being the thing that gives this illusion away. When your opponent attacks, which there is a high possiblity of that happening. Make your following jutsu limit what he might intend to do, I would recommend a powerful attack that limits his movements even when countering.


(Doujutsu: Hazumi no Reikon) - Eye Technique: Bound by Soul Technique

This technique is used to trap and create an opening to strike your opponent. Very simple in application, the problem with this is that the leaf appears out of no where and depending on the terrain this is quite simple to deduce. If not deduced quickly and the user is bound; it lasts for a turn, which is enough to destroy the opponent in this RP. There isn't too much to this because we never saw it reach it's apex, but the low rank of it makes the conventional ways of releasing it quite simple to implement. Once cast the opponent is instantly frozen in real time, meaning quick attacks are great here. Since it is a sharingan genjutsu, you can use your sharingan to monitor his chakra to see when he releases the genjutsu. This will prevent you from getting caught in a counteractive technique, or at least help you anticipate the oncoming technique.

Homework: O_O "I don't have it, my dog ate it..."
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Agh.. He thinks, he is so clever..U_U

Homework: After releasing a regular sized fireball my eyes lock with my opponent as the ball leaves my mouth, placing him in a genjutsu. As the ball begins to move towards my opponent, I form a handseal then the fireball rapidly increases in size. As it grow to an overwhelming size, appearing to create a massive shadow beneath it. The large ball dwarfs the opponent in size and intensity. As it reaches five meters from the opponent, the surface of his skin will begin to feel hot at body parts facing the ball. At that moment the ball will part into multiple fireball streams arching around hitting him from all angles ensnaring him in an omnidirectional fire assault while the real ball makes direct contact. B-Rank

Note: It will look similar to this when parting with the opponent in the middle, but on a much denser scale.
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Vision

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Alrighty

Next!

( Dōjutsu: Jigokuken ) - Eye Technique: Sword Hell
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Descrption: The user casts the illusion upon the opponent where the surroundings similary to Tsukiyomi go black and white and swords then begin levitating around the user and the opponent spinning around before the user then manipulates the swords to peirce the opponents body. The initial attack causes mental damage and temporarily paralyses the opponents body restricting their overall performance. (paralysing lasts 1 turn)
Note: Can only be used with tomo 3 sharingan.
 

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( Dōjutsu: Jigokuken ) - Eye Technique: Sword Hell

Effective but contains flaws like all genjutsu. The biggest limitation on this jutsu is it's range, even though it causes paralysis if your opponent is moving at a fast rate with a jutsu in hand, momentum will become your enemy. What makes it advantageous is, if successful the opponent will be frozen, giving you a complete free shot at him. This strike will need to move at an alarming rate, with the fewest amount of handseals possible. Anticipate the counters your opponent will use to release himself from this, as you can get caught up in a heavy hitting technique. Now this genjutsu effects the environment completely in opponents mind. This will cause hesitation in most cases, the levitating swords will make the opponent avert his eyes from you to deduce it. (Good moment to strike)That will mostly be the moment when the opponent will try and figure it out, before the paralysis sets in. One of the greatest features of this illusion is that the user has complete and utter control of the swords timing. This can give you complete control of the battle's tempo. The materialisation of the swords is a flaw, but if you can distract the opponent then cast it, you can reach it's effectiveness. If done correctly you can stop your opponents attack mid movement. If your opponent moves quicker than you, this will instantly slow them down and the mental shock will stun them making it even more difficult to deduce.
 

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It isn't an entirely free shot because of it's rank and the opponent can simply bite or chidori his way out. This will put you at an instant disadvantage. Not only will he know what you are doing but you are in close range, that alone makes it an extreme risk for the user. This limits your movements or types of attacks even if you have the advantage, it can change in an instant. Too much momentum/rushing can get you killed once he breaks out at the right time and not acting appropriately can waste time.(Because most RPérs will be able to deduce this illusion.) Another problem are the swords that suspend around the user, this can make the user get defensive before he is even paralysed and makes him keep his attention on you. Meaning he can also attack you, then if he is smart, the attack he uses can show a flaw in the genjutsu while continuing to you and he can use that flawed logic then break out of it, with the expense of a single move slot and forcing you to go onto defence.
 

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This one is very easy

(Bōshi Magen: Kasegui no Jutsu) - Demonic Eye Illusion :Shackling Stakes
Rank: A
Type:Supplementary
Range: Close
Chakra Cost:30
Damage Points: N/A
Description:A Genjutsu technique unique to the Uchiha bloodline Sharingan holders. After activating their Sharingan, the clan member will look into the eyes of their target to bind them with a paralyzing illusion. This illusion takes the form of giant spikes which stake them in place and restrict their movement. A powerful enough ninja will be able to fight the bind to give themselves an opportunity to gain freedom.
Note: Requires Tomo 3 sharingan.
 

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(Bōshi Magen: Kasegui no Jutsu) - Demonic Eye Illusion :Shackling Stakes

Similar to a lot of sharingan genjutsu, the area around the opponent will change. With this illusion, the surroundings shift to a blood red colour. A large flaw besides the rapid shifting of environment is the appearance of the stakes manifesting near your opponent. The steaks create a large amount of pressure and restrict movement even when they have barely penetrated the opponent. This will limit the type of counter he can perform and area he can move for a short time. Biggest flaw hands down is that a powerful enough shinobi can break free from it. Now considering Orochimaru was sannin ranked at the time this was executed and most of the RPers here are at least kage rank. Breaking free from this will be quite simple and doesn't even a technique which makes it even worse. There isn't much too it in terms of range, besides the standard precautions I have mentioned before. I don't think this genjutsu creates a large window of time as it also doesn't conceal your movements in any shape and form.
 

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Last jutsu

This one you can copy a technique that was used against you. Though within our rp you must know the jutsu.

(Doujutsu: Kopī no Jutsu) - Eye Technique: Copy Technique
Rank: E-S
Type: Supplementary
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: After gaining the 3 Tomoe Sharingan, the user gains the ability to copy the technique the enemy is using and use it as his own. The user will first need to witness the technique completely to memorize all aspects of it, including the opponents chakra flow and focus upon using it as well as the hand seals. A limitation of the technique is the inability to mimic and copy KG techniques, fuuinjutsu, kinjutsu, genjutsu, medical ninjutsu or hidden clan/bio techniques.
Note: User needs to have 3 Tomoe active
Note: Can only be done 2 times per battle on techniques that have hand seals
Note: Copied technique can only be used in the match its witnessed and only once
Note: User needs to be capable of performing the technique himself, meaning he needs to have the correct chakra natures, rank, abilities, etc to use the technique. This is also valid for elemental specialties, where the user might be unable to copy a technique by only one handseal unless he has the same specialty as the enemy.
Note: Can only be used on techniques up to S-Rank
 

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As my opponent begins weaving the handseals Rat → Snake → Tiger for the second time this battle, my sharingan watches the flow of chakra and each manipulation and mould. Noticing this with his muscles indicating his movements and intentions. I begin weaving the same handseals for the upcoming technique. Since I know the technique my movements are precise and meticulous. My eyes don't leave you for a second as you begin moulding the intense shaped chakra in your lungs. As I do the same, a few split-second behind you. Seeming almost simultaneous, as you release a fireball, I do the same. We both simultaneously shout, "Katon: Zukokku!" As both fireballs head directly towards each other. I take a few steps back as both blasts meet each other colliding in the center of the battlefield.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
 

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Time for a short battle. You must showcase your sharingan 3T while also using some of the jutsu's associated with the sharingan. Let me know when you are ready.

BTW no customs of any kind allowed.
 

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If you wish...U_U

*Sharingan Activated Passively*
(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

*Stares and points at you* "Let's do this."

As I aim at you with my index finger, "Let's do this." you are already placed into an illusion. My body then rapidly disperses into a number of squawking crows. The crows rapidly sore around the sky, squawking at high and loud frequencies then arch at you. In reality, I have released multiple kunai with explosive tags attached to them. These crows when launching at you, are actually the kunai. The moment they penetrate, you become overwhelmed with pain, then Nathan, Reborn and eventually Method manifests out of you. Using your own right hand to gip your left hand restricting handseals leaving the kunai to hit you, while simultaneously insulting you causing you emotional, mental pain and anguish.

But during motion as the kunai sore towards you in reality. I rapidly form the handseals Ram → Rat → Bird → Boar → Tiger, which will force a kunai with a tag aimed at your torso to multiply into a thousand identical copies. These launch at an alarming rate, as I manipulate the earth a meter behind you. The earth will spur upwards creating a massive 100m blockade, severely limiting your movement. Though in the illusion the tremor will be felt, as you get pelted by the crow/kunai. The ones that are slightly off target will still hit the wall that I made behind you activating the tags igniting the area in a cacophony of explosion as the ones that hit you send you to a painful smokey death.

(Bōshi Genjutsu: Utakata) - Illusion Eye Technique: Ephemeral
Rank: B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: An illusion were the user simple points at the target and if the target glances at the pointing hand they fall into a genjutsu where they first see birds and then they turn to kunai that attack them.They are future damaged by being tortured by images of there friend insulting them.
Note:This is an advanced sharingan genjutsu.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.
 

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Future reference, once this training is done then you have the 3T mastery as you currently does not, you would have to spend a move. I know that you gained the 3T itself but it's not considered mastery until this battle is over and give you a passing grade. I'll let that one slide for now as i didn't explain it before hand.




Activates the sharingan passively as well. Revealing the 3T within me.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Apon activation, I notice a distrubance in my flow of chakra through my eyes. Immediatly knowing that it's genjutsu while watching the crows appear, I peirce through the illusion and break it with ease.

Soon afterwards, I catch you performing hand seals, instantly, you feel my power and i stop you all together performing the handseal, while in the mean time i match every kunai you threw at me. Also as the kunai's meet in the middle it causes and explosion creating an ash cloud of some sorts, while still able to maintain some what of a silloutte of both of us.

(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra

The moment the kunai's meet in the middle following the explosion, I run quickly with added boosts to speed due to the chakra infused on my feet, I enter the smoke cloud. As I enter short range, I release a lightning jutsu at you which originally forms from my right hand. Aimed and speared towards you at a rapidly increased pace. A direct hit will kill you.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

Immediatly following, I stomp on the ground creating a tunnel instantanously from my location to yours, breathing in the fire melting everything in it's way. Creating a single handseal and exploding from beneath you and all around while trying to defend or evade from my lightning attack.

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.
 

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As the kunai flies towards the sensei an unshakable sensation of danger, might and death invade my mind. Fear paralysis then takes it's toll on me, preventing me from completing my combination.

"Damn it! Official sage rank intent."

I try to shake the urge with willpower, but the sensation of danger is too strong. With my 3 tomoe sharingan glaring forward as the mist erupts, I clench my jaw in anticipation. My mind races as I try to access some form of common logic.

The slacking of the intent and impending danger suddenly subsides, but before even thinking of going on the offensive a loud screeching noise rips through the air.

My blood-red eyes glare forwards, as flares and flickers of destructive static lighting chakra swell and converge in front of me.

"Oh man, here he comes."

Your movements though extremely quick to the normal eye, seem extremely slow and sluggish as my sharingan analyses every step. Realising I won't have enough time to run out of the way, I simply fall flat backwards towards the ground giving off the impression that I have passed out due to intent. As he rips through the smoke, my back and palms of my hands slam on the ground causing it to spur upwards at an alarming rate. The plateau rises just near the base of my feet creating a large wall in front of you as I ascend on top of it. With no indication of my movement and you releasing the blast of lightning, that makes contact with my colossal wall.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.

Though the wall doesn't reach it's maximum hight while being destroyed, I stop it's movement as it vibrates and begins to crumble during contact and launch myself into the air in arch above and over you. With the massive amount of debris helping conceal my movement, I launch over you hidden from normal site. As I sore through the air, my tomoe rotate and without a single handseal, I release an extremely hot and oversized fireball.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

The fireball will launch down on you, large enough to hide my presence behind it's chakra and engulfing size. I descend and land on the floor with ninja-like stealth. (silently) Then simply tilt my head trapping you an a deep sharingan genjutsu as the fireball gets closer.
I scream the words, which should distract you. "Earth crow!" Rapidly from all angles besides the path of the fireball, crows erupt through and from the debris rapidly launching at you limiting your movement. The birds all coming from a source, debris, rock and none from thin air, I stand watch you remain paralysed as the fireball makes contact and roars into a maelstrom of flames killing you.

(Bōshi Genjutsu: Koukon Karasu) – Illusionary Eye Technique: Dusk Crow
Rank: B
Type: Supplementary
Range: Mid
Chakra cost: 20
Damage points: N/A
Description: This is an advanced Sharingan technique the user traps the enemy in an illusion without any eye contact, similar to Ephermal. The Genjutsu traps the victim in a torrent of crows, leaving them at the users mercy.
 
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