Gaara's SandBox.

Gaara

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This is where I shall be posting Customs made by me or taught to me by others. I will list the element and then list the CJs that go in that section.

No one is to post in this thread besides myself, my Sensei's or Mods. Anyone else posting in this thread will be reported.
 

Gaara

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Sand Release

2,3, and 4. I inherited from Typhon in
Taught to me by Hurizen1 in
1.) Subu no Jutsu: Subu Bakudan) - Sand Technique: Sand Bomb
Type: Attack
Rank: C Rank
Range: Short-Long
Chakra: 15
Damage: 30
Description: The user manipulates the sand underneath the opponent to form a orb of sand that surrounds them, in a upwards manner. Once the orb of sand traps the opponent, the user manipulates the walls of the sand to create several spikes of sand form from inside the orb, skewing the opponent in multiple places.

2.) (Subu no Jutsu: Subu Hou) - Sand Technique: Sand Gun
Type: Attack
Rank: C Rank
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user manipulates the sand to form on each of their finger tips. The user uses shape manipulation to form the shape into small bullet like projectiles. The user covers the sand in a layer of chakra and flicks the sand of his fingers causing them to fly across the terrain, piercing the body of whoever it was aimed at. The user can place sand on each finger allowing them to shoot out eight bullets of sand in a turn.

3.) (Subu no Jutsu: Supaida kara Sono Shindo) - Sand Technique: Spider from the depth
Type: Attack
Rank: C Rank
Range: Short-Long
Chakra: 15
Damage: 30
Description: The user manipulates the sand behind the opponent creating a large spider that is roughly twice the size of a average human. The spider has the same appearance of a real life spider including its chelicerae. The spider uses it's chelicerae to pierce the opponents body, and drag him back into the sand. The spider is manipulated by the user, making it hard to avoid the spider by running.


1.) (Subaku Shiroryuu)- Desert Dragon
Rank: A
Range: Short - Long (Made short range of the user with a long range reach)
Type: Attack
Chakra Cost: 30
Damage Points: 60
Description: Gaara weaves a single hand-seal and manipulates sand from the ground or his gourd. Gaara shapes the sand into 1-2 minature dragons capable of biting, slashing, and capturing the enemy inside of themselves. The dragons can be controlled to fly at the expense of Gaara's focus. If Gaara loses focus while the dragons are midair they will lose shape and fall to the ground.
Note: Can only be used two times
Note: Must wait 2 turns before using again.
Note: Dragons are slightly smaller than Deidara's Clay Dragon

2.) (Suna no Jutsu: Sabakuarashi) - Sand Technique: Desert Storm
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30 (-10 per turn)
Damage: N/A
Description: The user lifts their arms to the sky and raises a massive amount of sand into the air. Well above the battlefield the sand forms into large clouds that suspend themselves in the sky. The solid nature of the sand blots out the sun creating shade over the battlefield as "raindrops" of sand begin to fall from the clouds all over the battlefield. Since the sand is solid compared to rain which is liquid, this can be quite the distraction to those not accustomed to it. But its true purpose lies in the user's ability to use this sand as a starting point for their sand techniques, given the range is correct. When the rain storm ends the battlefield is covered in a five inch layer of sand.
-Lasts for four turns.
-Can be used twice per battle.
-Requires a large amount of sand.

3.) (Fuuton/Suna: Gekidoran sono Subaku) - Wind/Sand Style: Raging Storm of the Desert
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage: 90 (-15)
Description: In order to use this technique the user must have first created the Desert Storm technique. Once that's in effect the user chains together a series of five hand seals while focusing a large amount of wind chakra into the clouds of sand above. The user then forms a sixth and final seal which activates the storm. Vortexes of sand and wind descend rapidly from the clouds forming into dozens of violently spinning tornadoes. The tornadoes roar through the battlefield tearing through everything in their paths and carving deep scars into the earth below.
-Can only be used once.
-Ends the effects of the Desert Storm technique.
-No Sand or Wind techniques the following turn.
-No techniques above S-rank the following turn.
-Leaves the user physically exhausted for two turns.

4.) (Subu no Jutsu: Sarlacc) - Sand Technique: Sarlacc
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will manipulate the sand beneath their target to open up into a circular pit. The pit is lined with a ring every foot and with each successive ring the pit gets narrower and narrower. Projecting from each of these rings are long and thin spikes that are easily capable of piercing into flesh. When the pit opens up five tentacles of sand reach up from the bottom and latch on to the target pulling them down towards the bottom. By closing their fist the user causes the walls of the pit to close together piercing whatever is trapped within them. The pit itself remains open until its either destroyed or the user closes it, but the tentacles can only reform once every two turns. The size of the pit can vary depending on the size of the target reaching large enough to swallow a summon the size of Pein's rhino.
-Can be used three times per battle.
-Can be used on normal ground, but requires a series of 4 hand seals during which the user uses their sand to grind up the ground below the target producing the sand.
-Looks:
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Gaara

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Custom Weapon

Tessaiga鉄砕牙
Type: Weapon
Rank: S Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: At first glance when not in use, the Tessaiga appears to be nothing more than a battered katana with a heavily chipped and rusted blade with the hilt's fabric tearing away. When wielded by Gaara the blade transforms. When transformed, the blade turns into an over-sized dog's fang.

Abilities:
*Fūton | Wind Style: Wind Scar - The user swings Tessaiga in a downward slash, sending an A-rank gust of wind capable of blowing away and slicing anything in its path up to mid-range.
*Fūton | Wind Style: Backlash Wave - The user swings Tessaiga in a diagonal ark, causing the blade to release a 12foot wave in front of them strong enough to block jutsus or throw away anything within short-range.

Restrictions:
*No other fūton jutsu can be used in the same turn as ether Wind Scar or Backlash Wave.
*Wind Scar and Backlash Wave cannot be used in the same turn.
*No S ranked fūton jutsu can be used in the turn following the use of Wind Scar or Backlash Wave.
*Backlash Wave can only defend against jutsus up to A-rank.
*If Backlash wave is used to blow back the opponent it is only B-rank wave.
*Wind Scar can only be used 2 times per battle.
*Backlash Wave can only be used 3 times per battle.
*The blades abilities count towards the move count.
*While the blade is unsheathed an held in hand, no fūton jutsu may be used.
*Only Gaara an those allowed by him may wield the blade.

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Gaara

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Summons

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Porcupines​


Summoning Animal: Porcupine
Scroll Owner: Gaara
Other Users who have signed contract: N/A
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: Warrior of the Quill | Dendo | Yura | Genesis | Scleria
(Kuchiyose no Jutsu: Yura, Yamārashi)Summoning Technique: Yura, The Porcupine
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will wipe blood on their Porcupine tattoo and after performing five seals, the user will slam their hand on the ground, summoning Yura. Yura is a white porcupine (same size as Gamatatsu Naruto summons) and has blue eyes. She gets along with her summoners. Like all porcupines, she has two weak spots: her underside and an area above her head (where the summoner can sit), due to having no quills there. Yura has an affinity to Wind style, being able to use Wind jutsus without using any handseals. She can fire off quills (like the other porcupines) infused with wind chakra and can pierce through hard things up to C-ranked Earth technique. She also has the ability to curl up into a ball by putting the summoners and her/his allies on her underside protecting them from attacks.

- Can only launch quills twice. After that, Yura loses her quills for the remainder of the match
- Can only be summoned once in battle
- Everything Yura uses counts as a move
-While protecting the summoner, curling herself, she can take up to B-Rank attacks without being damaged
- Can only remain on the field for 4 turns
- Can use Wind techniques up to S rank


(Kuchiyose no Jutsu: Dendo , Yamārashi)Summoning Technique: Dendo The Porcupine
Type: Attack
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user will wipe blood on their Porcupine tattoo and after performing four seals, the user will slam their hand on the ground, summoning Dendo. Dendo is a large porcupine, just bigger than one of Pein's dogs. Dendo has a smug attitude, but gets all along well with other Porcupines and his Summoner. He has a scar running down his eye, which, according to him, is the result of his toughest battle. Like all porcupines, he has two weak spots, an area above his head and his underside, due to having no quills there. Dendo, like other porcupines, can fire off quills, which are strong enough to pierce through A-rank Earth and looks similar to Jiraiya's Needle Jizo. Dendo has an affinity to Earth style, being able to use any Earth style jutsu. He also has the ability to curl up into a ball and roll over targets. By putting the summoners and his allies on his underside, this can be used for transportation.

~Can only launch needles twice. After that, Dendo loses his quills for the remainder of the match.~

~Can only roll twice.~

~Can only remain on the field for 4 turns~

~Can all Earth techniques.~

~Can only be summoned by Rikerslade and -General Phaze-


Summoning Technique: (souseiki harinezumi)Genesis the Porcupine
Rank:S
Type: Attack
Range: Short
Chakra Cost: 40
Damage points: 80
Description: The user will Bite his/her thumb. Wipe the blood on his/her porcupine tattoo. and do 3handseals and palm their hand on the ground. The porcupine Appears in front of The user at all times. It is the size of the Boss Toad Jariya always summon. This porcupine has only 2 Real vulnerable spots. Under his Body (No Quills are there) and On the top (His back) . The point at top (His Back) is where the user rides or sit. It can only fit 2 people though. This porcupine can fire off quills when it feels it is in danger or just to simply attack. He Also Specializes in S rank Earth and He does not need to do handsigns for jutsus that require handseals due to it being his specialty. The Quills fire off with very Great Speed. 60Mph to be exact. And Can Break Through A rank Earth

-Can only stay on the field for 4 turns
-The Quills are Short-Mid range
-Not phase by A rank and below Earth
-Quills Can only be shot 2 times pr battle
-If the porcupine use his quills twice He no longer will have them. making his whole body vulnerable.
-Can only be Taught By -General Phaze- and must be a signer of the porcupine contract


Yamārashi Kuchiyose: Kuiruzu no Senshi | Porcupine Summoning: Warrior of the Quill
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user will perform 3 quick handseals and slam their hands downwards, allowing them to summon one of the warriors of the porcupine royal army. They range from about 4 feet to 6 feet tall and stand upright on their hind legs. They have green colored quills, signalling that they are members of the royal army. These porcupines are masters of close combat, they are taijutsu specialists and can use all strong fist taijutsu. They also have the ability to take the long quills off their back and use them to perform regular kenjutsu.
~Can only be used twice
~Lasts for 3 turns

Change the technique pretty much, just made it something basic, but something id like

Summoning Technique: Scleria | Kuchiyose: Scleria
Type: Summoning
Rank: S
Range: Short-Long[Summoned Short]
Chakra: 40
Damage: N/A
Description: The user will swiftly perform 4 hand seals, draw blood and slam his hand on the ground. Once done, the porcupine Scleria will be summoned. Scleria is only about 3 foot tall and 3 foot wide. As soon as its summoned it burrows itself into the ground. Due to Scleria being accustomed to burrowing through earth and using chakra to do so, A rank and below earth techniques will not affect him while he's underground. Once underground Scleria will use his second special ability, the ability to manipulate and extend his quills. Similar to the Dance of the Young Ferns kaguya technique, Scleria manipulates all of his quills and even multiplies most of them, to the point that the quills will swiftly rise all throughout the battlefield, piercing, stabbing, slicing, everything on the battlefield. Of course, because Scleria is in control of the quills it can exclude the user and even make clear paths for him to go through because Scleria has the ability to sense what's going on above the ground, similar to the hiding like a mole technique. This also helps to prevent the user from being pushed into any of the quills on accident. It can also help Scleria target the opponent even when he's extremely close to the user.
~Only lasts on the field for 4 turns
~Can only be used once
~No other S ranks in the turn its summoned
~No other porcupine summoning can be on the field at the same time
~All of its abilities count as moves and are A-Ranked (both the digging through the ground and the quill technique)



Signers:
Signers:
 
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