Gèckö Island

Gèckö

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Genjutsu Customs

Here you can find all my genjutsu customs

[D Rank]

N/A


[C Rank]

(Genjutsu: Sono Kagai)-Illusionary Arts: The assault
Type: Supplementary
Rank: C-rank
Range: Mid
Chakra: 15
Damage: 30
Description: The user performs just two hand seals and sends his chakra onto the opponent placing him under a genjutsu where depending on the battlefield the opponent will see four ninjas appear out of nowhere and attempt to attack him with swords in hand. For example: If the battle is taking place on a forest, the four ninjas would jump from a tree and attempt to strike the opponent, if there's a water source close by the four ninjas would jump out of the water. The four ninjas strike at the same time, two of them attempt to strike the opponent straight away while the last two attempt to get behind the opponent and strike him from there. This causes the opponent some confusion and it also makes him concentrate on the ninjas leaving him open to any attacks.
Notes:
Can only be thought by Kuroh
Ninja's appear in the standard attire of the village user belongs to
Can only be used two times per battle

(Genjutsu: Kiba no Yokubou Nezumi) Illusionary Arts: Fangs of Lusting Rats
Type:Supplementary
Rank: C- Rank
Range: Short - Mid
Chakra: 15
Damage: N/A
Description: The user will perform 1 hand seal, putting the target into a genjutsu. The user will make illusionary rats appear from anywhere in the sight of the target. The rats will climb onto the target, and proceed to bite and attack the target. The bites will cause a target to experience Streptobacillosis, in oh words Rat Bite Fever. Their skin starts to become irritated, causing them to scratch the irritating spot. The target also experiences a false fever, getting the chills and red/purple bumps on their skin. The user can add smoke when creating the rats to be more realistic.
*Effects last 2 turn*

(Genjutsu/Goken: Gēmu-nai no kitanai Senshu)- Genjutsu/Strong Fist: Dirtiest Player in the Game
Type: Attack
Rank: C Rank
Range: Close
Chakra: 15
Damage: 30
Description: The user after being knocked down by an attack whether it be freeform or low rank kenjutsu or taijutsu. (C Rank in below) Will "play possum" on the opponent's emotions, begging for mercy by laying down holding the hand out pleading for the opponent not to come closer or on the knees doing the same thing. While doing this the user releases chakra into the opponent. Making him envision himself buried alive underground surrounded by dirt and can't move. While in reality the opponent stops before the user and the user uppers cuts the groin area. A simple genjutsu followed by a low blow with chakra coated fists. The chakra would release from the blow to the groin and the groin being a sensitive area with many nerves would release the opponent from the genjutsu only to be at the mercy of the user.
Note: Can only be used after being knocked down
Note: Can only be taught by Gecko
Note: Can only be used 3 times
[Taught to , , , , , ]​


[B Rank]

N/A


[A Rank]

N/A


[S Rank]

N/A


[F Rank]

N/A


Edits Log
  • Formatted for future customs; July 2, 2013
  • Added Dirtiest Player in the game & students; August 2, 2014
  • Added student; August 3, 2014
  • Filled last spot for dirtiest player in the game; August 4, 2014
  • Added rats; December 6, 2014
 
Last edited:

Gèckö

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Taijutsu Customs

Here you can find all my taijutsu customs

[D Rank]

N/A


[C Rank]

(Kemono no Michi: Fōmu 1 Saru no Ashi)- Way of the Beast: Form 1 The Monkey's Paw
Type: Attack
Rank: C Rank
Range: Short
Chakra: 15
Damage: 30
Description: Way of the Beast is small branch of cannon taijutsu which focuses applies chakra to all strikes and movements to deal extra damage on what could be considered free form combos. By studying animals the style was created to mimic the fluidity of there motions as well as the power. This is the first form of the style the Monkey's paw, the monkey is a mammal which closely resembles humans having palms and fingers alike. Monkeys are flexible and swift creatures, there dexterity is proven by the chaining of movements through the trees in the jungle. This first form applies the first two concepts of monkeys the fact that they have palms and fingers similar to humans and the chaining of motions when moving through the trees. The user does this by channeling chakra to the arms and hands, with this focused chakra the user will deliver to the opponent once in range would seem to be an endless combo. Striking the opponent with 5 open palm strikes focused on the chest. Followed by two swift palm strikes aimed outward to move the arms away from the core. Then to end this first form the user would quickly rotate on the back heel spinning around while bringing the two palms together vertically. The user will step forward with the lead foot and thrust both palms into the stomach of the opponent, knocking him to the ground.
Note: Can only be taught by Gecko

For the above:




[B Rank]

(Shoufuku Fuukaku: Kurubushi Joumae)- Submission Style: Ankle Lock
Rank: B rank
Type: Offensive
Range: Short
Chakra: N/A
Damage: 40
Description: When in near proximity of an opponent who is on the ground, the user will grab the leg of the opponent specifically in the ankle area, the user will use both of his/her arms and twist the grabbed ankle of the opponent either left or right, causing the opponent intense pain.
-The longer the technique is used the more damage is delivered.


(Ikazuchi Senkou Tentou) - Thunder Flash Counter
Type:Defensive/Offensive
Rank:B
Range:Short
Chakra:20
Damage:40
Description: The user will swiftly fling themselves into a handstand to block an opponents kick or punch with one leg, the user will then simultaneously strike the opponent powerfully in the chest with the remaining foot.
-Can only be taught by Ndlovu -


[A Rank]

N/A


[S Rank]

N/A


[F Rank]

N/A


Edits Log
  • Formatted and added customs from July 2nd, 2013 and back; July 2, 2013
  • Added Thunder Flash; July 22, 2013
 
Last edited:

Gèckö

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Kenjutsu Customs

Here you can find all my kenjutsu customs

[D Rank]

N/A


[C Rank]

N/A


[B Rank]

N/A


[A Rank]

(Hoshizora no Namida)Starry Tear
Type: Offensive
Rank: B-Rank
Range:Short
Chakra:20
Damage:40
Description:
Starry Tear is a quick eight combo kenjutsu attack. It begins with 3 short thrusts at the targets chest, provoking the target to raise its guard up. Although the first 3 thrusts do not deal much damage, the number of hits and their speed is overwhelming. Afterwards, the 3 thrusts are followed by 2 slashes at the target’s now undefended legs. The user then performs 2 strong jabs high and low, followed by a final strong stab at the target’s chest.
-Can be used 4 times per battle
-Normally requires a rapier but can also be used a katana


[S Rank]

N/A


[F Rank]

N/A


Edits Log
  • Formatted for future customs; July 2, 2013
  • After a year i can finally edit this; July 21, 2014
 
Last edited:

Gèckö

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Fuuinjutsu Customs

Here you can find all my fuuinjutsu customs

[D Rank]

N/A


[C Rank]

N/A


[B Rank]

N/A


[A Rank]

N/A


[S Rank]

N/A


[F Rank]

N/A


Edits Log
  • Formatted for future customs; July 2, 2013
 

Gèckö

Active member
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Custom Clan Jutsu

Here you can find whatever custom clan jutsus I have learned

[D Rank]

N/A


[C Rank]

N/A


[B Rank]

N/A


[A Rank]

N/A


[S Rank]


[F Rank]

N/A


Edits Log
  • Formatted for future customs; July 2, 2013
  • Added basic Supernova Customs; February 3, 2014
  • Removed Mandalore; December 6, 2014
 
Last edited:

Gèckö

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Inuzuka Customs

Here you can find all of my Inuzuka clan customs

[D Rank]

N/A


[C Rank]

N/A


[B Rank]

N/A


[A Rank]

(Juude Rensei Shikon)- Electrical Drilling Fang
Type: Attack/Defense
Rank: A
Range: short - mid
Chakra Cost: 30
Damage: 60
Description:
The user and his companion with gather lightning chakra and proceed to become like the drilling fang, once the drill has been made the user will release their lightning chakra, coating them like a lighting armor. If the enemy is hit they will take much shock damage as well become paralyzed or even die due to the force. This technique is able to go block up to A-Rank lightning techniques. This move can only be used after the use of "Four Legs" or "Man-Beast Clone".
Notes:
- Usable twice per battle
- Unable to use lightning techniques in same move
- Only usable by Inuzuka Clan Members with companion
- Only usable/trainable by Coyote


[S Rank]

(Kōdona Inuzuka Kanchi)- Advanced Inuzuka Senses
Rank: S
Type: Supplementary
Range: The whole field
Chakra cost: 30 (+5 every round)
Damage points: N/A
Description: This technique is an advanced form of the heightened Inuzuka senses, and it can only be performed by members of the Inuzuka clan whom have achieved full mastery of the clan techniques. This technique requires physical contact with the users ninken, and it’s based around the principle that Inuzuka clan members are able to mix and share their chakra with their ninken, and the other way around. The user focuses greatly on the bond he and his ninken shares and absorbs almost all its chakra, leaving it completely drained and unable to battle any further. The great presence of canine chakra in the users body, will greatly increase the users sense of smell and hearing to a level that is far more advanced than even the most experienced and talented Inuzuka clan members. This means that the user is, for example, able to hear the opponent’s heartbeat. Because of the massive animal presence in the users chakra network, the user inherits a small part of his ninkens “6th sense” (the sense that allows dogs to foresee storm, for example) which allows him to block out unnecessary sounds like explosions. The user is able to adjust his hearing and smell by controlling the chakra flow to his ears and nose.
-Can only be used by a member of the Inuzuka clan.
-Can only be used once.
-Lasts for 4 turns.
-The users ninken cannot move or battle for the rest of the battle after this technique has been used. Because of this, the user cannot use his ninken (or any ninken) for the rest of the battle.
-No Inuzuka techniques can be used while this technique is active.
-Can only be taught by Zero Kelvin.


[F Rank]

N/A


Edits Log
  • •Formatted and added customs from July 2nd, 2013 and back; July 2, 2013
 

Gèckö

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Akimichi Customs

Here you can find all of my Akimichi clan customs

[D Rank]

N/A


[C Rank]

N/A


[B Rank]

N/A


[A Rank]

N/A


[S Rank]

N/A


[F Rank]

N/A


Edits Log
  • Formatted for future customs; July 2, 2013
 

Gèckö

Active member
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Messages
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Gecko's Customs Continued

Welcome to my customs thread page two. Here you can find customs that I created or customs that I was taught in areas I didn't have when the thread was started. All customs that I created will be numbered and might be colored, depends on my mood when i'm updating. Yea all other customs will have a link to the thread in which I was trained and won't be numbered. I have a total of 71 taught customs. So far I have 4 of my own customs. Most spots are filled, please check if the spots are filled before asking. By filled I mean I vacate one slot for someone who deserves it. Please refrain from posting here unless you are a mod. Thank you and I hope you find whatever you are looking for^_^
-Gecko​


Edits Log
  • Formatted/Created; July 2, 2013
  • Changed amount of customs; January 10, 2014
 
Last edited:

Gèckö

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{Blast Release}

Blast Release: Infusion Blast (Bakuton: Chunyu Burasuto)
Rank: C
Type: Supplementary/Offense
Range: Short(infusion)-Long(length of thrown)
Chakra Cost: 15
Damage Points: 30
Description: The user infuses thier Blast chakra into small objects such as kunais, needles, cards, rocks, dice, shurikens, paper, pencils, pens, etc. The infused object hits anything explodes like a C rank explosion and the recoil is sent outward instead of blowing back but it is the same as Blast Release: Landmine Fist with the blast minimizes the potential repercussions and recoil is completely negated. The user can not use any kind of copy jutsu to copy the object or anything similar to expand the object.
-Can only be taught by Double D
-Cannot infuse living things
-Infusion requires direct contact with the object

Blast Release: Infusion Part Two (Bakuton: Yueki Dainibu)
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user infuses their blast chakra into a medium size objects that is around the size of a basketballs. The infused object explodes like an A rank explosion. The infused object hits anything explodes like a A rank explosion and the recoil is sent outward instead of blowing back but it is the same as Blast Release: Landmine Fist with the blast minimizes the potential repercussions and recoil is completely negated. The user can not use any kind of copy jutsu to copy the object or anything similar to expand the object.
-Cannot infuse living things
-Infusion requires direct contact with the object
-Usable thrice per conflict.

Learned here

(Bakuton: Gahou): Blast Style: Tiger Claw
Type: Attack/Deff
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user focuses their Blast Release through their fingers, then slams their palm into the enemy with their fingers similar to a claw. Each finger causes a small controlled blast from the finger tips. The power of the technique is able to cause opponents to bound away from its strength and is also known for piercing through steel with its force. Due to the direction of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated.
- Can only be used 3 times per fight.

Learned here
 
Last edited:

Gèckö

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Forgot i had this lol

Tegatana Way

Type: KenTaijutsu

Background: A mysterius clan of elite Kenjutsu masters once remarked that they were too vulnerable in case they got disarmed... So, they practiced chakra manipulation, till they discovered the legendary Tegatana No Taijutsu. Basically, the practitioner hardens his lower arm through training and chakra manipulation, and uses it as a katana, imitating the movements he would do with a real Katana.

Description on the Abilities and Inner Workings of the Style: The first step in conquering this style, is learning to compress all the muscles of the lower arm to a maximum level, making the arm very hard. To do so, the user extends his 5 fingers. As soon as this is archived, the user will manipulate his normal chakra flow, and release it around his lower arm, like an invisible glove, that will work as a shell, to protect the lower arm. Then, the user will be able to use his hand as a regular katana, were the outer hand is the cuting part, the fingers is the edge and the elbow is used to replace handle strikes. The higher the level of the practitioner, the more potent is his power. Here are the levels of the practitioners:

Tegata Way Adept:
At this level, the Practitioner can use his/her hand like a regular katana, and is fully able to cut or pierce his/her opponent with his bare hand, as long as he has activated it, of course. One can archive this level after one training seminar.

Tegatana Way Master:
After the second training seminar, the practitioner will be able to enhance his tegatana with elements, like a regular Katana (only Lighting/Wind and Earth for further hardening, and only if they have the proper training to do so for each element). This is the final level one can archive by training.

Tegatana Way Sage:
Only 3 people can be Tegatana sages at any given time, and have to chose the element they will specialise in. Only the founder of the style can name a Sage. The sages are the following:

Tegatana Sage of Raiton:
This Sage has the maximum potential in piercing techniques, as well as the ability to extend the lighting enhanced tegatana for up to 3 meters lenghth almost instantly (using a specific jutsu). Must have mastered Raiton.

Tegatana Sage of Futon:
This Sage has the maximum potential in slicing techniques when using futon enhanced tegatana, as well as the ability to send slicing winds to the opponet (using a specific jutsu). Must have mastered Futon.

Tegatana Sage of Doton:
This sage has the maximum defence, as the tegatana can be covered with earth and hardened, making a blade of a maximum width of 50cm (using a specific jutsu). Must have mastered Doton.

Additional effects and Restrictions:

-Activation of the tegatana takes some time. The time required depends on the level of the user:

Adept: about 3 seconds
Master: about 1 seconds + 1 second to elementaly enhance the Tegatana
Sage: instantly + 1 second to elementaly enhance the Tegatana

-Wile the Tegatana is activated, the user cannot use any jutsu, except jutsu used to enhance weapons (and only if the user is Master level or higher). An exception to this rule is if one is a Tegatana Sage, so he can use any jutsu of the element he is a Sage of, as long as it does not require any handseals.

-A Tegatana user can also wield a sword, wile activating his Tegatana. This will make the sword like an extention of his tegatana.

-Can only be taught by a Tegatana Sage.

-To begin training in this, one must be of at least jonin level. to master it, one must be of at least Sannin level. To become a tegatana Sage, one must be of Kage Level

 

Gèckö

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no way to get the coding for this but
Way of the Divergent

students:


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??
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??

(Hassan no Hōhō: Rejikuto) - Way of the Divergent: Rejected
Type: Attack
Rank: B Rank
Range: Short
Chakra: 20
Damage: 40
Description: The tonfas used in this style of fighting are reinforced with the pressure molded by constant water chakra surging through them. This added pressure creates additional force which allows users to strike stronger and deal more damage than the average strong fist user. So with the tonfas in hand this technique can be used to attack in two different ways. The first being the generic and more common usage. Within range of the opponent the user grabs hold of any open limb pulling the opponent closer where he uses the open tonfa to strike down at that limb. The generated force from this strike is enough to paralyze the opponent's limb for one turn. The second method is the knock back method where an incoming projectile or any object the user deems within his limits is struck by the tonfa and sent at the opponent with the force generated from the tonfas.
Note: Can only be used 4 times per battle
Note: Has a 1 turn cool down
Note: Masters of this style can disperse elemental ninjutsu attacks of b rank or lower once per battle. [Works on water and earth]
Note: Can only be taught by Gecko

(Hassan no Hōhō: Hiji Tameni Hiji) - Way of the Divergent: Elbow for Elbow
Type: Attack
Rank: B Rank
Range: Short
Chakra: 20
Damage: 40
Description: With both tonfas in the common grip which is parallel to the forearms, the user within range of the opponent punches him in the gut, then follows up with a swift knee. Bringing the body of the opponent upward. The user then delivers one swift forearm blow to the torso area of the opponent. While at the same time interlocking either of his feet with the opponent's tripping him and causing him to fall on his back. The combo is finished by the user jumping in the air and delivering a falling elbow to the gut with the tonfa.
Note: Can be used 4 times per battle
Note: Can only be taught by Gecko

(Hassan no Hōhō: Oshi) - Way of the Divergent: Pressure
Type: Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: One of the few ranged attacks which come from this style. The user takes on the common grip and steps in with the off foot while propelling the dominant arm in a forearm thrust aimed at the opponent. The added force from the water pressure built up within the tonfa coupled with the natural strength of the user allows for a strong shockwave of air pressure to be sent through the air at the opponent. The shockwave is has a diameter of 1 meter and is a circular wave of compressed air.
Note: Can only be used twice per battle with 2 turn cool down in between
Note: Can only be taught by Gecko

(Hassan no Hōhō: Jigoku Kara Rariatto) - Way of the Divergent: Clothesline from Hell
Type: Attack
Rank: B Rank
Range: Short
Chakra: 20
Damage: 40
Description: The user within range of the opponent steps in with his off foot and swings the opposite arm at the hand following through with the body to perform a lariat/clothesline with the tonfo equipped.
Note: Can only be used 3 times per battle
Note: Can only be taught by Gecko
 
Last edited:

Gèckö

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(Buki: Hikari)- Weapon: Light
Type: Weapon
Rank: A Rank
Range: Short-Mid
Chakra: (-10 per round to keep flammable gas seeping from Hikari)
Damage: N/A
Description: Hikari is not just one weapon but essentially a set of two, one tonfa for each hand. A tonfa is essentially a bracket shaped gauntlet with handles to grip. A tonfa is extremely useful in battle as they can be used as an extension of the user's arm or used to brace/block in combat. Hikari was created by Gecko who desired a new weapon, one that suited him more. So he forged two tonfas out of an indestructible yet light weight material. Hikari is essentially clear in color but has a black band near the handles for style. There is one small hole within the handle of each tonfa. Through this hole Hikari's special ability is brought forth. By channeling fire chakra constantly into Hikari it becomes super heated, but along with this super heat which burns the opponent upon contact, a super heated flammable and translucent gas seeps from that hole. This gas is infused with the user's chakra so it can be manipulated away from Gecko to avoid doing damage to himself. This gas is highly flammable and through each strike with Hikari the built up heat within the tonfas and the friction gathered through each strike causes the tonfas to ignite. Burning visibly, the flames burn a deep blue color. Hikari's main use in close quarters include holding the tonfas parallel to the arm to block and strike, rotating the tonfas to extend them outward and even throwing the tonfas as projectiles if needed.
Note: Can only be used by Gecko and the people I teach
 

Gèckö

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rain release
(Ameton: Mizore Soutei no jutsu) - Rain Style: Sleet Binding Technique
Type: Supplementary
Rank: B Rank
Range: Short
Chakra: 20
Damage: N/A
Description: Sleet binding technique is a simple move which effectively uses the moisture in the sky to its upmost potential. Similar to the "frozen rain capture" technique where the user moves the rain clouds higher while maintaining chakra in the rain to cause it to freeze over. The user applies the same method just to a different altitude. Higher up than normal the rain freezes then as it starts to fall friction builds up around it partially melting it and turning it into sleet which falls over the opponent in large volume covering him up. As the opponent is covered by the sleet the user performs one hand seal causing the sleet to tighten like ropes around the opponent.
Note: Rain clouds must be in the sky
Note: Can only be taught by Gecko
Note: Can only be used 3 times per battle



(Ameton: Tengoku no Konbājensu) - Rain Style: Heaven's Convergence
Type: Offensive
Rank: A Rank
Range: Mid-Long
Chakra: 30
Damage: 60
Description: After using the rain tiger at will technique the user already having a presence of their chakra in the clouds performs two more hand seals and claps their hands together. The rain will intensify significantly to torrential level then the user will focus in on a single point above the opponent and the rain will start to bend and converge upon that single spot slowly stopping and gathering up at the point until all the rain is gathered. The user will release his hands and the rain will fall down upon the opponent like a waterfall covering an area up to short range around the opponent. The falling water has the force to break bones due to all that mass as well as gravity amplifying.
Note: Requires a full turn to collect all rain on the battlefield
Note: If the user releases his hands before the turn is up the technique ends
Note: Usable with a clone (Preferred method)
Note: Can only be used twice per battle
Note: Can only be taught by Gecko


 
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