[Fuuton] - -Best-

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Re: [Fuuton] - Sudharsan

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.
 

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Re: [Fuuton] - Sudharsan

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
Strong points

  • - If, one has a hashirama bio this can be used in combo with chakra chikara technique to be super effective.
  • - Can be used in combo with taijutusu moves.
  • - Can be used to throw the enemy off the balance easily as this jutsu doesn't require a hand seal or anything to be done.
Weak points

  • - Same as the hurricane fist, whilst doing this technique no hand seals can be weaved.
  • - will be ineffective if the opponent uses a wind attack to stop the users attack.
Combinations-strategies
- As mentioned in the disadvantages the user can use it in combo with taijutus moves and also in combo with other futon techniques like hurricane fist or others. can also be used in combo with fire style jutsu to increase the damage caused.

Ways to counter this technique
- Can be coundered by the earth style domu technique. or an earth style wall. Can also be countered by using a equal futon technique whilst the opponent is attacking.

Questions
none.
(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
Strong points

  • - An excellent move to hit the opponent who has powered himself with a lightning armour or shield.
  • - Can be used in excellent combo with the taijutsu moves in order to enhance its effect.
  • - Can be used to easily break off even a B rank earth defence
Weak points

  • - Range of the jutsu is a big weak point.
  • - the jutsu just enhances the kick off the user by wind chakra and so this wind jutsu cannot be used in combo with fire or water.
Combinations-strategies
- Can be used in excellent combo with Hurricane fist or the above jutsu as a combo. can also be used in combo with taijutus moves.

Ways to counter this technique
- use of equal wind jutsu like the hurrican fist or the previous one. Earth style domu technique or hardening technique can be used.

Questions
Nah! :p

(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.
Strong points

  • - An excellent jutsu to be used in combo with Fire techniques to create massive inferno.
  • - Can be used to knock back the enemies or the projectiles thrown by them.
  • - without the war fan too, the hand seals are pretty short to perform
Weak points

  • - The huricane create is small in size so an equal wind can be used to cancel it out or a doton wall can stop it.
  • - Without fans, Hand seals are required.
Combinations-strategies
- Can be used in combo with the katon technqiues to increase the effects of the fire stream. Can also be used in combo with doton techniques that causes jagged earth so that the damaging capability of the wind is increased drastically.

Ways to counter this technique
- Can be countered with a equal wind technique. or a earthen wall can be used.

Questions
Nah! :)
 
Last edited:

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Re: [Fuuton] - Sudharsan

(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
 

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Re: [Fuuton] - Sudharsan

(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.
Strong points

  • - Projectile technique, so the precision of the technique will be high and can be used for pin point attack.
  • - Can be used in combo with katon to produced a massive spinning disk.
  • - The disk can even chop off the opponent if hit, since because of the sharpness of the wind element.
Weak points

  • - It goes only upto mid range which is a major minus point.
  • - Since it is a projectile attack, it ll be easier to evade the jutsu.
  • - without the fan, it takes a pretty long hand seal and also shape manipulation.
Combinations-strategies
- Can be used as a distraction technique, or this technique is best used when the opponent is mid air so that it will be difficult for the opponent to evade the techniqiue.

Ways to counter this technique
- Since it is a projectile technique, and equal wind technique can be used to counter it. or a earth wall technique or a earth pillar can be used to lift up the user from the path of the projectile.

Questions

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
Strong points

  • - Mainly used to punch the target back, both stationary and incoming target.
  • - The force of the wind is too strong that it can even push back summoned animals.
  • - Can be used to powerup the speed of the projectiles.
Weak points

  • - The damage produced by this technique not really great though.
  • - The opponent can easily cancel out the technique.
Combinations-strategies
- Can be used in combo with projectiles in order to increase the speed and power of the sent projectiles. can also be used in combo with other wind jutsu or earth jutsu to push the opponent to fall into the trap.

Ways to counter this technique
- Can be easily countered by a equal rank wind technique. or a earth wall.

Questions
Nah!

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
Strong points

  • - Since the wind balls can be launched in rapid succession, it will be kinda difficult for the opponent to dodge it.
  • - Can be used in combo with ordinary projectiles to powerup them.
  • - Can also be used in combo with the small fireballs to over power them.
Weak points

  • - While creating the wind balls hand seals cannot be weaved.
  • - Since it is a projectile, this technique can be dodged pretty easily.
  • - The user will be very much open, and very vulnerable to surprise attacks.
Combinations-strategies
- Can be used as a distraction technique to perform other combos. best used in combo with a kage bunshin while the kage bunshin keeps distracting the opponent while the user prepares for the combo.

Ways to counter this technique
- Can be counter by a strong earthern wall or a very powerful wind technique.

Questions
Nope :rolleyes:
 

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Re: [Fuuton] - Sudharsan

(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.
 

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Re: [Fuuton] - Sudharsan

(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.
Strong points

  • - Actually it is a very very packed up technique. like the technique itself a combo of water which is powered up with the wind to enhance the destructive capacity of the water.
  • - The user can easily use this technique and save a jutsu slot instead of going for water and wind seperately.
  • - Can be very well used to counter fire technique with a wind technique xD.
Weak points

  • - The water steams produced is not that powerful as a A rank fire may cancel it out.
  • - The time to execute the technique is some wat long which give the opponent a chance to cancel the technique even before it is completed.
Combinations-strategies
- Actually it is a combo technique by itself how ever, it can be used in combo with a water technique to make it even more powerful! :)

Ways to counter this technique
- Can be countered by stopping the opponent before performing the Wind jutsu to enhance the water. The water can also be stopped easily by a C ranked Earth wall!

Questions
Nope none!




Strong points

  • - A very powerful and destructive futon technique to send the opponent airbone, therby he wont be easily able to dodge the next jutsu.
  • - A very good combo technqiue with Taijutsu. Vortex punch Plus Taijutsu ll be the most deadly duo in close combat
Weak points

  • - Unlike Hurricane fist, the range of the technique is a very big disadvantage.
  • - The user needs to be very close with the opponent in order to execute the technique which make him more vulnerable to the opponents moves.
Combinations-strategies
- Can be used in excellent combo with taijutsu to add an element of surprise to the opponent.

Ways to counter this technique
- Channel the body with Lightning with a technique like Nagashi, so that when the opponent touches the user he will be paralyzed. Can also be countered by hardening techniques like domu.

Questions
Nah!
 

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Re: [Fuuton] - Sudharsan

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Fūton: Boufuu Gekido Kabe) – Wind Release: Gale Raging Wall
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user swings their Giant Fan and creates a giant vortex that swirls around and lifts the opponent into the sky. They are then zapped by three bolts of lightning before falling to the ground, giving off black smoke.
Note: Must wield a Giant Fan.
 

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Re: [Fuuton] - Sudharsan

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
Not sure If I can continue tho. :|


Strong points

  • - Pretty OP technique.and excellent technique which will come handy in short range combat.
  • - The speed of da technique is pretty fast which makes it even more versatile.
  • - Physical weapons like katana are rendered useless against this technique.
Weak points

  • - Cannot use hand seals while perfroming this technique.
  • - While performing this technique, it leaves the user wide open to opponent attacks and can't defend quickly.
Combinations-strategies

- Can be used in combination with taijutsu techniques while engaging the enemy in a close range battle. like kick the opponent and when hes outa his balance slice the body with the jutsu. can also be used in combo with any jutsu that affects the balance of the opponent.

Ways to counter this technique

- Countering this technique is solely based on the situation. If the user is in mid air, then a normal wind stream technique will be sufficient to counter it. if not enough time is available, then a Earth armour will cancel out the technique.

Questions
None.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Strong points

  • - Excellent and a very versatile technique to be used in the battlefield.Single hand seal.
  • - Can be used in combo with almost any technique to put the opponent in a defensive position.
  • - The push back effect produced on performing the jutsu can be used to move from short to mid or mid to long after performing the technique.
Weak points

  • - Can severly damage the user if he gets caught in his own technique.
  • - Cannot be controlled.
Combinations-strategies

- Can be used in combination with fire technique to increase the overall damage and efficiency of the fire technique. Can be used in mass projectile techniques like the Shuriken Kage bunshin to increase the effect of the technique drastically.

Ways to counter this technique

- Can be cancelled with a A ranks Taju Doruheki(Multiple Mudwall) or Can be canceled with a equivalent wind technique.

Questions

None o_O

(Fūton: Boufuu Gekido Kabe) – Wind Release: Gale Raging Wall
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user swings their Giant Fan and creates a giant vortex that swirls around and lifts the opponent into the sky. They are then zapped by three bolts of lightning before falling to the ground, giving off black smoke.
Note: Must wield a Giant Fan.
Strong points

  • - Performed Combo technique, which makes it more and more versatile.
  • - Makes the opponent airborne and electrocutes him. making him vulnerable to the next attack.
  • - No hand seals.
Weak points

  • - Requires a fan.
  • - Without a fan, this technique cannot be performed at all which makes it less usable in battle field.
Combinations-strategies

- Can be used in excelllent combo with prohectile techniques as it makes the opponent airborne.

Ways to counter this technique

- The vortex can be cancelled out with a powerful wind technique like the pressure damage technique. A fire technique can be used to overpower the vortex and attack the opponent.

Questions

None.
 

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Re: [Fuuton] - Sudharsan

Using a blade of wind, you'll further manipulate it to expand into a vortex of wild wind. The wind has a strong suction affect thus will suck the opponent into it as it cuts up whatever it comes into contact with.. great move to use after your opponent evades "wind blade" technique..

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.




Start by deeply inhaling whilst performing the following hand seals Rat → Rabbit → Dog. This let's you exhale several spheres of wind that cover an expansive range, blasting at your targets and potentially ripping through your targets, including the human body...

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
 

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Re: [Fuuton] - Sudharsan

Using a blade of wind, you'll further manipulate it to expand into a vortex of wild wind. The wind has a strong suction affect thus will suck the opponent into it as it cuts up whatever it comes into contact with.. great move to use after your opponent evades "wind blade" technique..

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.
Strong points

  • - Can be used to trap the opponent into a violent gust of wind.
  • - Can be used in combo with the Wind Blade to increase the efficiency of da jutsu.
  • - Can be also used as a technique to make the opponent loose his balance.
Weak points

  • - If the opponent uses a fire technique, then the jutsu will suck in the fire and get overpowerd by it and damage the user.
  • - This devastating sucking capacity of the wind makes the jutsu impossible to perform at short range as the user make get caught in the vortex.
Combinations-strategies

- As mentioned in the advantage, can be used in combo with the wind blade technique to make the combo super effective. Can also be used in combo with techniques that make the opponent tip off their balance.

Ways to counter this technique

- Perform a katon jutsu to overpower the wind and damage the opponent. throw a large amount of shurikens or kunais at the vortex so that there will be chances that the kunais will hit the opponent with deadly force.Use a equal rank Futon technique.

Questions
None.



Start by deeply inhaling whilst performing the following hand seals Rat → Rabbit → Dog. This let's you exhale several spheres of wind that cover an expansive range, blasting at your targets and potentially ripping through your targets, including the human body...


(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
Strong points

  • - Only three hand seals. So performing the technique is pretty fast.
  • - One of the powerful, large area of effect projectile technique.
  • - The speed of the vacume bullets and the area coverd by them are large which makes it difficult to evade.
Weak points

  • - Projectile technique. Can be blocked easily by a Earth wall.
  • - Idk, I can't find any more big or important disadvantage for this tech.
Combinations-strategies

- Can be used in combo with any movement restricting doton technique like the swamp of underworld. the swamp will restrict the movement of the user, the vacume bullets will do their job. :)

Ways to counter this technique

- Can be countered by a A ranked Earthern wall or the Wind style pressure damage to cancel out the technique.


Questions

none.
 

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Re: [Fuuton] - Sudharsan

Now the user will gather fuuton chakra into their lungs and do the required hand seals, then breathe out a stream of very thin but sharp blade of wind. Now this technique can be used to attack more then one opponent since its a streaming technique you can move your head around to send towards moving opponent or more then one and since you have complete control of where you aim it, evasion will be tough. Its cutting abilities are fatal and can cut through dense earth materials. This is a streaming technique so you will constantly have to release it meaning using with combos is not proper also because its a stream you will be unable to mold other nature chakra until you stop this jutsu. Those hand seals can also hinder the performance and it goes up to mid range at most so just pushing back will suffice to evade it. Though its best to overpower it completely so the opponent will be forced to release the stream.

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.


The user will send fuuton chakra towards the sky above the opponent and create dark clouds replicating a stormy environment. Then with the users command they will send down from those clouds a tornado with impressive slicing ability towards the opponent. Okay one thing is that it is able to attack from above making it useful to have in combos to contain the opponent by sending attacks from other directions or angles. It acts to suck the opponent in so they can lose balance as well as cut them apart. Now the biggest disadvantage is the clouds being created above the opponent are easily noticable since it will cast a shadow and make the area much more moist as well as storm clouds give off thunder and lightning so by anticipating an attack you can easily blow the clouds away before they release the clouds. This can only be extended up to mid range at most as well.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.



Now this jutsu is quite simple despite it seeming complex. The user will take out a giant fan and swing it releasing two tornadoes. One is aimed at the opponent which begins to cut the opponent up harming them, the seconf will then soon after combine with the first tornado creating a much larger tornado in power that will begin to cut the opponent up to death. This can be used without a fan but with 7 hand seals but that might take some time and hinder you. This is projectile based so it can work with combos really well, something like distracting the opponent before sending this technique or trapping them in a weak cage. If you have a fan its really fast and easy to perform. Its a devastating jutsu and quite large making it tough for the opponent to evade and can even attack something as large as summons. The tornadoes are able to only much up to short range so actually that is its biggest flaw because a opponent can easily just use a taijutsu attack before the swing or the hand seals are complete, always remember tai is faster. The tornadoes are easy to notice and straight moving so that makes it easy to stop them. Since it is so limited in range having a pillar push you back will suffice but also disrupting the ground since they use the ground as a medium for travel they can lose shape, but since it works only best in close range that might take some time if you are caught with this technique in close range so an armor will also suffice due to how fast they can be performed.

(Fūton: Sakūgen Sebiti) - Wind Release: Slashing Tornado
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: A stronger version of the original Wind Release: Great Slashing Tornado technique. The user creates two localized tornadoes by flapping their Giant Fan. The first tornado ensnares the opponent in it and the second tornado combines with the first to create one giant tornado that slashes the opponent to death with razor sharp wind pinions. This technique can be performed by ninja who do not wield the Giant fan but require to make a sequence of 7 hand seals to perform the technique.
 

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Re: [Fuuton] - Sudharsan

Now the user will gather fuuton chakra into their lungs and do the required hand seals, then breathe out a stream of very thin but sharp blade of wind. Now this technique can be used to attack more then one opponent since its a streaming technique you can move your head around to send towards moving opponent or more then one and since you have complete control of where you aim it, evasion will be tough. Its cutting abilities are fatal and can cut through dense earth materials. This is a streaming technique so you will constantly have to release it meaning using with combos is not proper also because its a stream you will be unable to mold other nature chakra until you stop this jutsu. Those hand seals can also hinder the performance and it goes up to mid range at most so just pushing back will suffice to evade it. Though its best to overpower it completely so the opponent will be forced to release the stream.

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.
Strong points

  • - Unlike a Wind blast, this is more like a precision slash.Can attack multiple targets at the same time.
  • - The wind slash can even slice the body if it is taken directly.
  • - Since it is a precision slash, unlike a blast its pretty accurate and difficult to counter.
Weak points

  • - Hand seals can be mentioned as a disadvantage.
  • - Since it is a stream technique, one cannot perform other techniques whilst performing this technique.
  • - Not a combo friendly technique.
Combinations-strategies
- Even though this technique is not a that great combo friendly technique, this technique can possible used in combo with any technique that restrict the movement of the opponent since the maximum effect of the technique can be achieved once the user restricts the movement of opponent so that he will receive the direct impact of the technique.

Ways to counter this technique
- Even though it is a wind stream technique, the over all effects of the techniques is some what similar to projectile techniques. A normal A ranked Earth wall will be more that sufficient to stop the technique, but the best way is to push oneself to long range as the technique has only a short range reach.

Questions
- Nope! xD
The user will send fuuton chakra towards the sky above the opponent and create dark clouds replicating a stormy environment. Then with the users command they will send down from those clouds a tornado with impressive slicing ability towards the opponent. Okay one thing is that it is able to attack from above making it useful to have in combos to contain the opponent by sending attacks from other directions or angles. It acts to suck the opponent in so they can lose balance as well as cut them apart. Now the biggest disadvantage is the clouds being created above the opponent are easily noticable since it will cast a shadow and make the area much more moist as well as storm clouds give off thunder and lightning so by anticipating an attack you can easily blow the clouds away before they release the clouds. This can only be extended up to mid range at most as well.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
Strong points

  • - Since the attack comes from the top, it can be of great combo use.
  • - The technique will not only attack the opponent but will also suck in the opponent , slashing them.
Weak points

  • - Since the clouds are created above the opponent it is easily noticeable by the opponent.
  • - It is kinda risky to use at short range as there will be chances that the user will also get caught in the tornado.
  • - Range is restricted to mid range, which is somewhat of a disadvantage.
Combinations-strategies
- Regarding the combos, since the attack is directed form above as soon as the tornado is created, as strong fire technique can be used in combo with the slashing tornado to create a massive burning tornado which will reduced the opponent to ashes.

Ways to counter this technique
- Since the Storm clouds drag one hell of attention, the user can easily the blow the clouds away before they release the wind. And also since the reach of the technique is mid range, moving to long range might be helpful.

Questions
- Yes, can this storm clouds be used for kirin? Since the rank of the jutsu is A rank. and the rank of katon jutsu used for kirin 2 B ranks which is equal to one A rank.

Now this jutsu is quite simple despite it seeming complex. The user will take out a giant fan and swing it releasing two tornadoes. One is aimed at the opponent which begins to cut the opponent up harming them, the seconf will then soon after combine with the first tornado creating a much larger tornado in power that will begin to cut the opponent up to death. This can be used without a fan but with 7 hand seals but that might take some time and hinder you. This is projectile based so it can work with combos really well, something like distracting the opponent before sending this technique or trapping them in a weak cage. If you have a fan its really fast and easy to perform. Its a devastating jutsu and quite large making it tough for the opponent to evade and can even attack something as large as summons. The tornadoes are able to only much up to short range so actually that is its biggest flaw because a opponent can easily just use a taijutsu attack before the swing or the hand seals are complete, always remember tai is faster. The tornadoes are easy to notice and straight moving so that makes it easy to stop them. Since it is so limited in range having a pillar push you back will suffice but also disrupting the ground since they use the ground as a medium for travel they can lose shape, but since it works only best in close range that might take some time if you are caught with this technique in close range so an armor will also suffice due to how fast they can be performed.

(Fūton: Sakūgen Sebiti) - Wind Release: Slashing Tornado
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: A stronger version of the original Wind Release: Great Slashing Tornado technique. The user creates two localized tornadoes by flapping their Giant Fan. The first tornado ensnares the opponent in it and the second tornado combines with the first to create one giant tornado that slashes the opponent to death with razor sharp wind pinions. This technique can be performed by ninja who do not wield the Giant fan but require to make a sequence of 7 hand seals to perform the technique.
Strong points

  • - While the opponent defends from the 1st tornado, the second will overpower it and ultimately damage the user.
  • - Excellent technique to be used with a giant fan.
  • - Excellent combo technique.
Weak points

  • - If the user doesn't wield a hand seal, then the long seals makes it less used in battle.
  • - The range of the technique is a very big disadvantage.
  • -
Combinations-strategies
- Can be used in combo with fire technique to increase the damage caused by the technique. The technique itself is a self combo technique. First a tornado, then another one to power it up.

Ways to counter this technique
- Since the range of the technique is Short, jus pushing back a few meters from the short range will be more than sufficient to evade the technique. Though, a normal A rank wall or a Earther armour can be used to prevent the adverse effects of the tornado.

Questions
-
 

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(Fūton: Sebeti Otoshi) - Wind Release: Tornado Drop
Rank: A
Type: Offensive
Range: short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will create a tornado of wind to trap their target/s and then by controlling with their fan cause the tornado to crush them down into the ground.
Note: Must have a Fan

Now with a fan the user will gather fuuton chakra towards it and wave it releasing a tornado which appears from above the opponent that crush down on to the opponent that delivers a devastating blunt impact as well as cut the opponent from all over the body when they are trapped. Since it is used for above attack it can be used for grouping combos to attack from all directions or distractions. This is also performed quite fast with a fan but without a fan this can't be used. It can only move up to mid range which lowers its mobility of range. Now due to its sound and mass it is simple to notice and create a proper counter, since it wants to trap the user its best to try and send a fire jutsu to overpower it, also because it only goes up to mid range you can evade by going underground or pushing back. Also as the tornado is released something coll you can do is send fire towards it to create a devastating fire vortex making it hard to counter.

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

The user will gather fuuton chakra into their lungs and do the required hand seals shown, then they will release the fuuton chakra from their mouth in the shape of a 2 meter long blade which has great cutting potential. It is very simple and can be used for small attacks or combos. This would be best as a distraction since it is quite easy to counter, this is because Its straight forward so figuring out an evasion is easy as well as blocking it with a wall or overpowering it. Can only move up to mid range so also evading it by pushing back or even the sides can suffice. This jutsu can slice through dense materials and acts to cut the opponent on contact, other then that this technique is quite simple.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

Similar to the B-Rank jutsu. The user will gather fuuton chakra into their lungs and then breathe out a large gust of wind chakra out ward which begins to work with the environment gathering sand and dust mixing in with the wind chakra. The gust is aimed anywhere the user wants being a streaming technique the user has manipulation of it to a extent. Now when gathering the dust and hurling at the opponent it will pretty much harm the opponents vision as well as give a blasting impact type attack which will push the opponent back damaging them. The stream goes up to long range so it has great mobility making evasion even harder. Also by sending water to damper the dust and render it to heavy to be manipulated with normal means thus losing shape and being released. The wind being a streaming technique means you have to evenly send out the fuuton chakra to make it go the distance. Great perks is how fast it travels and how it is performed with one hand seals and is sent through the users hands overlapping one another to keep the stream straight towards its target.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

Since this doesn't specify the amount of hand seals needed, It's an auto 3-5 hand seal requirement. Do the hand seals while deeply inhaling and gather an abundance of chakra. By pounding your stomach to increase the pressure, blow out a large sphere of wind that can even do damage to summons as large as gamabunta which can push the opponent back and harm them. Its sheer power is strong enough to use against large summons or even change the terrain by destroying rocks and trees. It can reach up to a long range making it great and tough to evade. Its combo friendly when released but is straightforward but due to the size of the ball of wind most walls won't be able to withstand it so overpowering it will be the safest way. It also requires some small hand seals but nothing that can seriously hinder you but in close range it will, I'm mainly talking about mid and long range battle.
 

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(Fūton: Sebeti Otoshi) - Wind Release: Tornado Drop
Rank: A
Type: Offensive
Range: short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will create a tornado of wind to trap their target/s and then by controlling with their fan cause the tornado to crush them down into the ground.
Note: Must have a Fan

Now with a fan the user will gather fuuton chakra towards it and wave it releasing a tornado which appears from above the opponent that crush down on to the opponent that delivers a devastating blunt impact as well as cut the opponent from all over the body when they are trapped. Since it is used for above attack it can be used for grouping combos to attack from all directions or distractions. This is also performed quite fast with a fan but without a fan this can't be used. It can only move up to mid range which lowers its mobility of range. Now due to its sound and mass it is simple to notice and create a proper counter, since it wants to trap the user its best to try and send a fire jutsu to overpower it, also because it only goes up to mid range you can evade by going underground or pushing back. Also as the tornado is released something coll you can do is send fire towards it to create a devastating fire vortex making it hard to counter.
Strong points

  • - Great combo technique to be used with fire to create a powerful fire vortex.
  • - Can be used as both a blunt attack technique and also a distraction technique.
  • - Attacks from the top, so can be used in grouping combos.
Weak points

  • - Range is one of the disadvantage.
  • - The technique is quiet noisy, hence it will be pretty easy for the opponent to detect the technique.
Combinations-strategies

- Can be used in combo with a fire technique to produce a massive fire vortex that will burn the target to ashes. It can also be used in an all sided combo attack since it attacks from the top.

Ways to counter this technique

- Can be countered by overpowering it with a Fire technique. Can also be countered by moving up to long range or by going underground.

Questions
- None

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

The user will gather fuuton chakra into their lungs and do the required hand seals shown, then they will release the fuuton chakra from their mouth in the shape of a 2 meter long blade which has great cutting potential. It is very simple and can be used for small attacks or combos. This would be best as a distraction since it is quite easy to counter, this is because Its straight forward so figuring out an evasion is easy as well as blocking it with a wall or overpowering it. Can only move up to mid range so also evading it by pushing back or even the sides can suffice. This jutsu can slice through dense materials and acts to cut the opponent on contact, other then that this technique is quite simple.
Strong points

  • - A very nice distraction technique.
  • - can cut open opponents defences like a earth wall or something.
Weak points

  • - Can be easily dodge by the opponent as it is a normal wind gust.
  • - Hand seals is kinda lengthy.
  • - Range. Can only move upto mid range.
Combinations-strategies

- Can be used as a excellent distraction technique. can be used as a intial technique to distract the enemy and then take em out with a powerful technique.

Ways to counter this technique

- Since it is more likely a straight forward technique, this technique can be easily dealt with a Defensive wall or can also be overpowered by using a fire technique.

Questions

- Nup. :p

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

Similar to the B-Rank jutsu. The user will gather fuuton chakra into their lungs and then breathe out a large gust of wind chakra out ward which begins to work with the environment gathering sand and dust mixing in with the wind chakra. The gust is aimed anywhere the user wants being a streaming technique the user has manipulation of it to a extent. Now when gathering the dust and hurling at the opponent it will pretty much harm the opponents vision as well as give a blasting impact type attack which will push the opponent back damaging them. The stream goes up to long range so it has great mobility making evasion even harder. Also by sending water to damper the dust and render it to heavy to be manipulated with normal means thus losing shape and being released. The wind being a streaming technique means you have to evenly send out the fuuton chakra to make it go the distance. Great perks is how fast it travels and how it is performed with one hand seals and is sent through the users hands overlapping one another to keep the stream straight towards its target.
Strong points

  • - Single hand seal powerful wind technique which is a very rare one to see. xD
  • - Can be used to both attack, push back as well as block the opponents field of vision.
  • - Range of the technique is long which is a huge advantage.
Weak points

  • - It is wind stream technique. which means the user will need to constantly feed it with chakra and so performing other technique whilst performing this one is impossible.
  • - This technique won't be that effective when performed whilst battling in a water surface.
Combinations-strategies

- Can be used in combo with a wind dust technique in order to increase the hardness of the gathered dust which will further improve the effects by making the dust harder. With a clone, a hell lot of techniques can be done in combo with it as it obstructs the opponents vision.

Ways to counter this technique

- a water technique can be used in order to increase the dampness of the technique so that the sand particles become harder and the technique is released.

Questions

- None :)

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

Since this doesn't specify the amount of hand seals needed, It's an auto 3-5 hand seal requirement. Do the hand seals while deeply inhaling and gather an abundance of chakra. By pounding your stomach to increase the pressure, blow out a large sphere of wind that can even do damage to summons as large as gamabunta which can push the opponent back and harm them. Its sheer power is strong enough to use against large summons or even change the terrain by destroying rocks and trees. It can reach up to a long range making it great and tough to evade. Its combo friendly when released but is straightforward but due to the size of the ball of wind most walls won't be able to withstand it so overpowering it will be the safest way. It also requires some small hand seals but nothing that can seriously hinder you but in close range it will, I'm mainly talking about mid and long range battle.
Strong points

  • - Nice technique for a combo jutsu. Three hand seals for a powerful technique like this is a great advantage.
  • - The size of the sphere is pretty large hence it will be pretty difficult to evade in certain circumstance.
  • - Long range powerful wind technique. Power to impale even Boss summons.
Weak points

  • - The power of the technique is too strong that, when user performs it in short range there is chance that the user will get back hit by it.
Combinations-strategies

- A great combo technique mainly because of the lesser hand seals. larger area of impact and longer range. can be used in conjugation with fire techniques to massively increase the damage produced by the technique.

Ways to counter this technique

- Over power the technique by using a fire technique. Or use a Strong earth or water wall to stop the blast of sphere.

Questions

- None. U_U
 

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l(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

Now with either a fan or 5 hand seals the user will release wind chakra and shape it into a net which attemps to reach the opponent and slice through them leaving deep cuts. Now one thing is it can cover a wide range of the opponent, it can move up to a long range as well so it is quite handy and hard to evade, its best to use for long range battle. Lastly if you have a large fan it can be used to help with fast performance and movement. Its also combo friendly since it is a projectile technique. Some down sides is without a fan you will need 5 hand seals and its a straight technique but due to its size its best to try and block it with a dense wall or a armor to width stand the cuts, you can use a water pillar to shoot you up and evade from the air since this technique stays close to the ground.



(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.

Now the user will gather fuuton chakra towards their finger tips and wave their hand releasing blades of wind that take the shape of a huge scythe, you can send more then one blade to attack more then one opponent, though each will get weaker. Now one thing about this jutsu that makes it respected is how it was able to harm even Susano'o so it packs great power. The best part of this jutsu is how fast it is performed and can be used to combo with close range attacks to send point blank attacks. Their is not much disadvantages to this the most is it only is limted to mid range and when they are sent the blade is simple to notice and can be dealt easily by using a wall or overpowering with a deadly fire jutsu.



( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description:The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

The user using his wind chakra, will inhale deeply with such power and suction on the air around that it pull the opponent in like a vacuum then once you're ready, you knead your chakra and release a powerful bullet that will blow them away. This is actually a very handy jutsu. This can easily be used to stop an opponents movement and use it against themselves. Its great to use in close range battle to make the lose balance and movement overall. It can stop the opponent from trying to do any hand seals and then attack them instantly. This is a jutsu that gives the user a huge advantage over the opponent and what they do, you will always be with the upperhand. Now their are two real problems with the jutsu, one being that it requires constant streaming for it to work which can leave you open if the opponent has a clone or ally around and it works only up to mid range. Ways to counter though is not difficult, one way is highering your mass of body weight so the opponent will not be able to suck you in because you will be to heavy, then you can send a fire attack to overpower it and gain the upperhand.
 

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(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

Now with either a fan or 5 hand seals the user will release wind chakra and shape it into a net which attemps to reach the opponent and slice through them leaving deep cuts. Now one thing is it can cover a wide range of the opponent, it can move up to a long range as well so it is quite handy and hard to evade, its best to use for long range battle. Lastly if you have a large fan it can be used to help with fast performance and movement. Its also combo friendly since it is a projectile technique. Some down sides is without a fan you will need 5 hand seals and its a straight technique but due to its size its best to try and block it with a dense wall or a armor to width stand the cuts, you can use a water pillar to shoot you up and evade from the air since this technique stays close to the ground.
Strong points

  • - Long range wide spread technique.
  • - Pretty difficult to evade.
  • - Projectile technique. so it makes a excellent combo tech.
Weak points

  • - The technique stays close to the ground. jumping up the air and evading will be easy.
  • - Without a fan. a long series of five hand seals is required.
Combinations-strategies

- Can be used in combo with almost any long range fire technique. can also be used as a technique to distract the opponent. When the opponent jumps to mid air he will be more vulnerable.

Ways to counter this technique

- Jump up to mid air in order to avoid the techniques and then evade. Or use a strong armour or a strong wall to defend from the technique.

Questions

-None. U_U
(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.

Now the user will gather fuuton chakra towards their finger tips and wave their hand releasing blades of wind that take the shape of a huge scythe, you can send more then one blade to attack more then one opponent, though each will get weaker. Now one thing about this jutsu that makes it respected is how it was able to harm even Susano'o so it packs great power. The best part of this jutsu is how fast it is performed and can be used to combo with close range attacks to send point blank attacks. Their is not much disadvantages to this the most is it only is limted to mid range and when they are sent the blade is simple to notice and can be dealt easily by using a wall or overpowering with a deadly fire jutsu.
Strong points

  • - No hand seals for a A rank technique. which is a great advantage.
  • - Multiple blade slashes. Difficult to evade.
  • - Slicing power is very strong that it even stopped the sussano.
Weak points

  • - Straight forward technique.
  • - Range is restricted upto mid which is a disadvantage.
Combinations-strategies

- Can be used in combo with fire technique to empower the wind. Can also be used in combo with any other technique as the technique is a projectile technique. Can also be used as a distraction technique.

Ways to counter this technique

- Overpower the technique with a deadly fire technique to take down the opponent. Move out from mid range so that the technique cannot reach you.

Questions

- Nup.

( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description:The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

The user using his wind chakra, will inhale deeply with such power and suction on the air around that it pull the opponent in like a vacuum then once you're ready, you knead your chakra and release a powerful bullet that will blow them away. This is actually a very handy jutsu. This can easily be used to stop an opponents movement and use it against themselves. Its great to use in close range battle to make the lose balance and movement overall. It can stop the opponent from trying to do any hand seals and then attack them instantly. This is a jutsu that gives the user a huge advantage over the opponent and what they do, you will always be with the upperhand. Now their are two real problems with the jutsu, one being that it requires constant streaming for it to work which can leave you open if the opponent has a clone or ally around and it works only up to mid range. Ways to counter though is not difficult, one way is highering your mass of body weight so the opponent will not be able to suck you in because you will be to heavy, then you can send a fire attack to overpower it and gain the upperhand.
Strong points

  • - Very useful technique is close close and short range battle.
  • - Can be used to disturb the balance of the opponent.
  • - Quiet deadly at short range.
Weak points

  • - Can be easily overpowered with even a small wind technique.
  • - Wind stream technique, so cannot do any other technique whist doing this technique.
  • - The user will be left wide open while doing this technique.
Combinations-strategies

- Can be used in combo with taijutsu technique as a finishing technique. Instant attack, hence its better to use with any short range technique with a clone to take down the opponent.

Ways to counter this technique

- While the opponent is inhaling the air for the tecchnique. the user can use even a small D rank fire so that the opponent will suck in that fire and get burnt.

Questions

- None. :p
 

Lord of Kaos

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Madara, having had watched the young ninja learning from the Nekura, frowned his eyes slightly. He had seemingly done well so far,but he would be the judge of that. After all, the Nekura ninja himself wasnt too good either, and for all Madara knew, he could have passed along his subpar skills...

Jumping from atop the building he was standing on, Madara stood in front of the ninja, with several scrolls present, hanging from his pouch on his side as he crossed his arms.

So...you are the one Jio has been training? Futon....what do you know of this?"
 

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Madara, having had watched the young ninja learning from the Nekura, frowned his eyes slightly. He had seemingly done well so far,but he would be the judge of that. After all, the Nekura ninja himself wasnt too good either, and for all Madara knew, he could have passed along his subpar skills...

Jumping from atop the building he was standing on, Madara stood in front of the ninja, with several scrolls present, hanging from his pouch on his side as he crossed his arms.

So...you are the one Jio has been training? Futon....what do you know of this?"
Itachi after finishing the last technique with Jio takes a small break and makes him comfortable in the ground. When he was bout to lie down, Suddenly a tall dark figure with long hair and stout build up appeared in from of him in a blind flash. He saw the person with a sense of fear in his face. Judging from his appearance that is the famous Madara Uchiha himself. After Madara asked the question Itachi was dumb stuck as he was still not able to believe it Madara is going to train him..

"Ohh Sorry, Let me introduce myself. I am Itachi of the Uchiha Ichizoku."After Pausing for a second Itachi starts to answer Madara's question."Wind. Wind is one of the basic Five element of the Ninja world. The wind element is the most abundant element in comparison with all the other elements. The techniques that make use of the Wind chakra to manipulate the wind is called as "Wind Style" or "Futon". Regarding the Nature of the wind element, the wind element is known for its versatility and its Sharpness."

"Now to go into the Deeper parts of the Wind release. the wind release technique can be Broadly classified into two methods. they are the Wind Stream and Wind Projectile/Wind Blast. The Wind stream techniques are the ones in which the user will let out a stream of wind from their own body.The advantage of the streaming technique is this, the flow of the technique can be controlled by the user.The user will have full control over the technique.But the main disadvantage of the streaming techniques is that, the user needs to constantly feed the technique with his chakra. Which means, the user will be left defence less and vulnerable whilst performing these techniques. This is one of the major disadvantage of the technique.Now regarding the second technique, Wind projectiles the projectiles can either be precise projectiles or even blunt force blast. the Main advantage of these projectiles is that they are combo friendly. Meaning once the user has released the technique . its on its own. the user has no control over the technique. But this property of these technique is what it makes the opponent to dodge these techniques easily. The projectile technique are mostly used for Precise attacks or large area blast."


After finishing the explanation Itachi waits for Madara's reply.
 
Last edited:

Ushiro

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Starting from the S ranks, huh? It doesn't get any better. :yay: My training method is straightforward: Perform the jutsu on the targets i give you (usually Pein and their summons) demonstrating your understanding of the jutsu from start to finish.

For the first one perform the Rat handseal and produce air currents from your palms which should expand rapidly as you direct them throughout the battlefield. Any dust and debris present is carried by the raging winds, basically creating a large dust storm with no offensive properties. This technique may be maintained to extend the duration you control the air currents. Conceal yourself and escape.


*summons several giant dogs surrounding you and slowly closing in*
You must be registered for see images
(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

This jutsu explains itself well enough. It's very similar to Vacuum Wave except you release multiple blades together in one direction. Demolish this wall, its hideous.

*points to a large stone wall with a horribly made drawing of Pein*

You must be registered for see images


You must be registered for see images
(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Now i want you to perform the Tiger and Dog handseals before exhaling wind and compressing it in the form of a large, powerful sphere of air launched at your target. Pretty simple. Try it out.

*summons a giant Ox charging at you*

You must be registered for see images
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth
 

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Starting from the S ranks, huh? It doesn't get any better. :yay: My training method is straightforward: Perform the jutsu on the targets i give you (usually Pein and their summons) demonstrating your understanding of the jutsu from start to finish.

For the first one perform the Rat handseal and produce air currents from your palms which should expand rapidly as you direct them throughout the battlefield. Any dust and debris present is carried by the raging winds, basically creating a large dust storm with no offensive properties. This technique may be maintained to extend the duration you control the air currents. Conceal yourself and escape.


*summons several giant dogs surrounding you and slowly closing in*
You must be registered for see images
(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.
As senpai summons the Dogs, in order to escape them, I now perform the Rat hand seal and produced air currents from my palm. With the help of these air currents I form a large field of raging air current and gusting wind. This technique quickly covers the entire battle field with a very large uncontrollable dust storm. Due to the dust storm, the vision of the summoning and the animal path. Now as their vision is obstructed, I will use the hiding like mole or leach of all creations technique to reach behind the animal path and take him down so that that the summoning also vanishes.
This jutsu explains itself well enough. It's very similar to Vacuum Wave except you release multiple blades together in one direction. Demolish this wall, its hideous.

*points to a large stone wall with a horribly made drawing of Pein*

You must be registered for see images


You must be registered for see images
(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.
lmao! xD. After performing the required 4 hand seals the I take a deep breath and exhale several blades of wind at different angles by rapidly moving my head in various directions. I direct the blades to hit the Large stone wall that has a horribly made drawing of Pein. "One who shows the master in a horrible way shall be destroyed! U_U"

Now i want you to perform the Tiger and Dog handseals before exhaling wind and compressing it in the form of a large, powerful sphere of air launched at your target. Pretty simple. Try it out.

*summons a giant Ox charging at you*

You must be registered for see images
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth
I now perform the required two hand seals and inhale a huge vloume of air to the mouth. before directing the huge volume of air, I now compress the entirety of the previously inhaled air into a single large crushing sphere of wind chakra and then expel it from my mouth. I now direct this wind sphere towards the Ox that is charging towards me in order to critically damage the ox and disperse it.
 
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