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Typhon

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Just a good ol' friendly spar, open invite.

Rei's R&R
All You Know
No Bio stealing/killing
Range: Mid
Terrain: Giant plateau above the clouds. Edges are slightly past long range from each other. The surface of the plateau is hard rock.

I'll use my Eneru bio.

Post your bio and choose who goes first.
 

Lord of Kaos.

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sasori lest do this u may start

I come inside hiruku with my tail hidden in my akutsuki cloth thing

*lets end this quick I hate to make people wait*
 

Typhon

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Ah, the Jaguar-chan. ^_^

I take out two smoke bombs and begin to run at you while throwing them at the ground in front of your feet. As soon as the smoke bombs explode I form a chidori in my hand and release it towards you in the form of countless chidori senbons. They shoot through the smoke and literally tear Hiruko apart leaving you without a shield.


(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.
 

Lord of Kaos.

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Ah, the Jaguar-chan. ^_^

I take out two smoke bombs and begin to run at you while throwing them at the ground in front of your feet. As soon as the smoke bombs explode I form a chidori in my hand and release it towards you in the form of countless chidori senbons. They shoot through the smoke and literally tear Hiruko apart leaving you without a shield.


(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.
as soon as u throw the smoke bomb I jump back(directly back and to the sky) to the farthest end of mid-range and I use

(Fūton: Shinkū Taigyoku) – Wind Release: Great Balls of Wind
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals the user launches a large, explosive bullet of wind chakra from their mouth at their target.

and just before it collides with ur chidori nagashi I relese a wave of fire from my flamethrowers(A-rank and note: I use this with sasori since Im still in sasori just hiding in hiruko) making a s-a rank fire/wind which overpowers ur attack and heads at u while I immedeatly summon the 3rd kazekage



Sandaime Kazekage
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Sandaime Kazekage is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Kazekage had been kidnapped by Sasori over ten years ago, killed, and then turned into a puppet. The puppet, however, maintained the ability to manipulate sand and iron sand, just as the Kazekage did, due to it being a human puppet. This puppet, also, has many other abilities, such as the Thousand Hands Manipulation. The puppet also is able to release iron sand from its mouth, allowing it to use iron sand jutsu with that as a source. There is also a magnetic apparatus in its left chest compartment.
Note: Only usable by a Sasori character.

Also my other puppets if u are wondering

Sasori
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40 (if summoning)
Damage: N/A
Description: Sasori, after leaving the village, made himself into a puppet, his most powerful one. Sasori, has many compartments on himself that hold scrolls inside of him that allow him to summon other puppets. In its right arm, there is a large retractable scythe. In place of his stomach, there is a compartment with a long, thick cable wrapped around a pole that can be used as a singer, able to be retracted and lengthened at will. On the back of Sasori’s hips is a pair of poles, which are equipped with five large blades each that can spin like a propeller, allowing a great defense from behind, as well as a deadly maneuver for any opponent trying a surprise attack. There are pipes on the palm of each of Sasori’s hand that can spew out powerful fire like a flamethrower or water jets (both equal to A rank). In the right part of his chest, there is a compartment filled with 100 chakra strings. In the left part of Sasori is his heart container, though this is not there, of course, when used by Kankurou. Sasori is immune from being hurt in anywhere but his heart, which would take a very direct attack. When hit anywhere else, he can simply retract the broken area back together, even able to withstand powerful poison. His entire body, besides his heart, is a puppet, and so he cannot feel anything anywhere other than his heart. Within a split second, the heart container in Sasori is able to be transferred from one puppet to another.
Note: Only usable by a Sasori or Kankurou character.

and hiruko


Hiruko
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Created by Sasori, Hiruko is the ultimate defensive puppet, hence why Sasori often stays inside of it, being hollow on the inside. From the inside of the puppet, Hiruko can still be freely controlled. Hiruko looks a lot like a normal human when wearing the Akatsuki outfit, his eyes even seeming realistic. Hiruko’s most notable feature is his extremely long iron tail, that Sasori, from inside the puppet, can extend, questionably allowing it to reach an opponent from almost all ranges. The tail extends from the mouth of what seems to be a mask on Hiruko’s back. Hiruko rarely moves in battle, however, during the brief fight with Kankurou, it has been shown that he has decent speed, though it is short-lived, having had sidestepped his attack easily. Hiruko cannot be broken by normal weapons. When he had been impaled by approximately eight of Crow’s knives, they failed to make even a scratch on him. When outside of the Akatsuki uniform, when he seems to take a more spider-like appearance, Hiruko’s speed is greatly increased, allowing him to scurry across the battlefield. Hiruko can only be destroyed by an attack of at least A rank, or by someone with strength such as Sakura’s, Tsunade’s, or Kakuzu’s. Hiruko’s left arm is shaped like a torpedo, and can be shot out towards the opponent, exploding and releasing needles in all directions when it does so.
Note: Only Usable by a Sasori character.
 
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Typhon

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Considering the fire jets come from Sasori's palms I don't see how you can use them from within Hiruko. I'm pretty sure you just blew off his front half. :p

But I'll continue as if you could actually do that.

So as the smoke begins to get blown away and the remaining smoke begins to glow reddish/orange I know some sort of attack is coming my way. I jump and punch down with my fist releasing a vortex of wind that pushes me up in the air. Since I used it while running my momentum carries me forward in the air above the smoke and your attack. As soon as I see you over the smoke I release a large mass of water that crashes down on Hiruko and washes him (with you inside) away and over the edge of the plateau. I land safely on the ground after the water has flowed over the edge, standing where you began the fight.


Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.


(Suiton: Takitsubo) - Water Style: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: This jutsu summons a large amount of water. Yamato used this technique along with Earth Release: Earth Flow Rampart to create a waterfall as an example of elemental chakra to Naruto. (No water source required)
 

Lord of Kaos.

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Considering the fire jets come from Sasori's palms I don't see how you can use them from within Hiruko. I'm pretty sure you just blew off his front half. :p

But I'll continue as if you could actually do that.

So as the smoke begins to get blown away and the remaining smoke begins to glow reddish/orange I know some sort of attack is coming my way. I jump and punch down with my fist releasing a vortex of wind that pushes me up in the air. Since I used it while running my momentum carries me forward in the air above the smoke and your attack. As soon as I see you over the smoke I release a large mass of water that crashes down on Hiruko and washes him (with you inside) away and over the edge of the plateau. I land safely on the ground after the water has flowed over the edge, standing where you began the fight.


Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.


(Suiton: Takitsubo) - Water Style: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: This jutsu summons a large amount of water. Yamato used this technique along with Earth Release: Earth Flow Rampart to create a waterfall as an example of elemental chakra to Naruto. (No water source required)
thanks, I wasnt sure about that either but I was trying to try some new stuff:p

as the water from above starts to come I use

(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

not under me but from my side diagonnally like this:''/'' so the water hits the top of the piece of earth I created and it harmlessly continues to the side without damaging me and while I deal with the water my 3rd kazekage uses

(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.

stopping u from moving as I increase the lenght of my metal tail with poison and hit u in the left shoulder with it while u cant move thatnks to my magnetic art, as the magnetic art stops and u can move again u feel the effect of the poison and are helpless
 

Typhon

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You need to surround me with iron sand before the demonic illusions will work. And since you never said you release the iron sand from the Kazekage's mouth theres no source of iron sand for the jutsu to use.



So as you attempt to use the magnetic art technique which ultimately fails I preform a short series of hand seals and stomp my foot on the ground. Five large masses of earth form out of the ground in a pentagonal shape around you. One starts from directly behind you (north), then the others come from the northeast, southeast, soutwest and northwest. Meaning theres still a clear line of vision between me and you. As the bulls converge on your position I send an intangible blade of wind directly at you and the 3rd Kazekage.


(Doton: Mugen Totsugeki Doton) Infinite Rampaging Earth
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: A variation of Totsugeki Doton, the user preforms a longer series of hand seals and stomps their foot on the ground. This causes the earth in 5 locations on the battlefield (of the users choice) to uplift and form a boulder sized head of a Bull. These then converge on the opponent in the same way as Totsugeki Doton, crushing the opponent.
~ Can only be used once per match.
~ No A rank or above earth jutsu the following turn.
~ Can only be taught by Hypnotiq.
~ Needs source of earth. (So cannot be used on a roof for example).


Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.

Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.


(Posted wind blade twice because its being used twice, not accidental.)
 

Lord of Kaos.

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You need to surround me with iron sand before the demonic illusions will work. And since you never said you release the iron sand from the Kazekage's mouth theres no source of iron sand for the jutsu to use.



So as you attempt to use the magnetic art technique which ultimately fails I preform a short series of hand seals and stomp my foot on the ground. Five large masses of earth form out of the ground in a pentagonal shape around you. One starts from directly behind you (north), then the others come from the northeast, southeast, soutwest and northwest. Meaning theres still a clear line of vision between me and you. As the bulls converge on your position I send an intangible blade of wind directly at you and the 3rd Kazekage.


(Doton: Mugen Totsugeki Doton) Infinite Rampaging Earth
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: A variation of Totsugeki Doton, the user preforms a longer series of hand seals and stomps their foot on the ground. This causes the earth in 5 locations on the battlefield (of the users choice) to uplift and form a boulder sized head of a Bull. These then converge on the opponent in the same way as Totsugeki Doton, crushing the opponent.
~ Can only be used once per match.
~ No A rank or above earth jutsu the following turn.
~ Can only be taught by Hypnotiq.
~ Needs source of earth. (So cannot be used on a roof for example).


Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.

Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.


(Posted wind blade twice because its being used twice, not accidental.)
as u create ur bulls in certain locations around me and since u didnt state their distance I assume all of them are equal distance away from me, which makes them stand in a circle so I use

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
Type:Attack
Rank: S
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

lightning covers the circular area that the bulls are on destroying all of the bulls at once and as my tail is destroyed by 1 of the wind blades I use


(Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the needed hand seals, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.


it burns the weakened wind and absorbs its power protecting me then and continueing at u, I doubt u would make the 2nd wind blade under these circumstances but If u do fire a wind blade at the 3rd kazekage I use


(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.


the 2 attacks cancel each other out
 

Typhon

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The 2nd wind blade would probably be created since they don't need hand seals and are pretty quick, but you defended against it anyway.

As the fire/weak wind combo come at me I create a wall of water in front of me. The fireballs clash against the water cancelling out and creating a brief mist between us. While the clash/mist happens I create two shadow clones after which I immediately merge with the ground and begin to arc around behind you (I loop to my right, your left). This happens so when the mist fades you see two of me standing there with no clue that I've gone beneath the ground. One of the clones charges at you while the other one loops to your left.


(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stopping fire techniques. The wall can be formed from a preexisting water source or by spitting a protective stream of water from the mouth. However, it is unable to defend against elemental combinations such as those employed by Kakuzu.


(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
 

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The 2nd wind blade would probably be created since they don't need hand seals and are pretty quick, but you defended against it anyway.

As the fire/weak wind combo come at me I create a wall of water in front of me. The fireballs clash against the water cancelling out and creating a brief mist between us. While the clash/mist happens I create two shadow clones after which I immediately merge with the ground and begin to arc around behind you (I loop to my right, your left). This happens so when the mist fades you see two of me standing there with no clue that I've gone beneath the ground. One of the clones charges at you while the other one loops to your left.


(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. This wall of water is especially effective at stopping fire techniques. The wall can be formed from a preexisting water source or by spitting a protective stream of water from the mouth. However, it is unable to defend against elemental combinations such as those employed by Kakuzu.


(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
as u are in the steam and in the process of makeing the clones I summon an other puppet

(Sanshōuo) Salamander
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Salamander is a defensive puppet, though not on the level of defense as that of Hiruko. Salamander, as its name suggests, is built in the form of a large salamander, being one of the largest puppets seen thus far, and though it is not more powerful defensively than Hiruko, it is larger than the other puppet. Salamander is able to rise up a large area on its back to be used as a shield, making a black shield over its head. It, like some other puppets, is hollow, and it can open its back at any time and then rise up its large tail over its head, stretching it out and therefore allowing the puppet user to jump inside of it for protection. Salamander can also spew out fire equal to C rank. Salamander can only be destroyed by one who knows its weak spots, being a weak joint on its side that holds the shield in place and afterwards simply striking it on its back, or by a move of A rank or higher.

both me and the 3rd kazekage get on it and as soon as we see u charging salamander sends a c-rank fire blast at the charging clone while I use


(Endless Rain of Senbon) - Senbon Ame
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The puppet will open its mouth wide, unleashing a torrent of senbon. All of the senbon are poison-tipped, meaning that a single hit by one could be deadly. These senbon can shower the opponent for as long as the user wishes.


the senbon come through the fire blast killing the charging clone while the 3rd kazekage uses

(Poison Smokescreen) - Doku Kemuri
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The puppet will open its mouth and shoot out smoke balls that are imbued with poison as well. This can be used to obscure the enemy’s vision and to spread poisonous gas in the area at the same time.

the gas stops ur clone that looped to my left from seeing and it gets destroyed by the poison in the gas, as the gas clears I suddenly realise that ur body is nowhere to be seen and start to get suspicious I look around to every part of the battle field constantly.
 

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The clone who charged through the mist is hit with the senbon/fire combo and poofs sending the knowledge of your position and whats going on back to me. Knowing your position and where my remaining clone is moving I know where your back will me. So as you fire the poison smoke bombs at the second clone I stealthily emerge from the ground and immediately smash Hiruko, the 3rd Kazekage and Salamander with an Oodama Rasengan. The force of the attack causes Hiruko to break apart into thousands of pieces.


(Oodama Rasengan) - Big Ball Spiral Sphere

Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball.
Note:Must already know rasengan.
 

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as u hit the 3rd kazekage and start to get to me( I realise u are coming) I place a exploding tag to a piece of hiruko and jump back as u hit hiruko, while Im jumping backwards I use

(Kanashibari no Jutsu) - Temporary Body Paralysis Technique

Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15
Damge Points:N/A
Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.

freezing u in place(u dont need eye contact for this) while salamender closes its back and I explode the tag, killing u while u are paralised and trapped inside salamander.

as I am in mid range to the ruins of my 3 puppets(and ur dead body, I assume) I make 4 clones using kagebunshin and as soon as he is created my 1st clone uses a powerfull lightning jutsu to effect the area under the explosion and a bit around that area to kill u If u some how escaped under ground.


(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
_____


(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
 

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Couple of issues with your move.

1.) Since you and the 3rd kazekage were both on Salamander, who isn't a very large puppet, when I hit the 3rd Kazekage I'd most likely be hitting you as well. If not at the same time, certainly close enough that you wouldn't have time to take out an explosive tag, slap it on Hiruko's back, and jump away.

2.) You can't just "jump backwards" since thats avoiding the jutsu. The temporary body paralysis is being done after my Oodama rasengan has been used so your only counter to it was jumping out of its way.

3.) If your move did work to that point, by the time you've used the temporary body paralysis both the Third Kazekage, Salamander and the exploding tag would be destroyed.

So most likely Hiruko, the 3rd Kazekage, and Salamander get destroyed into many pieces, and your Sasori body is broken apart knocking your chest compartment out.

*Collects all the pieces and the chest compartment and brings you back to Konoha where you have a spare*

^_^
 
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