[CJ] Forbidden Fruit

Lord of Kaos

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I stomp the ground and massive legs of wind form and appear all around, even below the earth. z.z
 

Shady Doctor

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Boom! A couple of toes made of wind appeared? Come onnnnnn.
 

Wesobi

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Great analyzing skills Chris. Totally get how you're an RP mod z.z
 

Lord of Kaos

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Am I wrong though? You stomp the earth and legs of wind appear from all around. There really isnt much more to it lol
 

Shady Doctor

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Lel. You learned it.

Anything for me, sensei? Or should i move along? Huehue
 

Lord of Kaos

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Alright, so I decided to drop a taijutsu off with you.

Hyakkishu Hyakki Gojin|Hundred Devil Attacks
Type: Offensive
Rank: B
Range: Short
Chakra Cost: N/A
Damage Cost: 40
Description: The user jumps, and at the peak of his jump, suddenly extends his leg out, kicking the enemy in the face with great force, sending them flying backwards. The user can also use this attack to strike the enemy's legs/feet, knocking them off balance and causing them to crash into the ground.

Now, this is relatively easy to understand and use. You perform a jump and at the peak, you extend your leg, aiming to kick the foe in the face or in the leg. To aid in this simply description, there are two gifs.

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Edit: They used to be gifs.....dunno why they dont move anymore.
 

Shady Doctor

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*I jump up using my left leg as a base, waiting until i hit the peak of my jump to deliver a right kick to the head of some citizen. I then perform the leg variant on his much young child*


Edit: I thought my galaxy S5 was shit and didn't play gifs. T.T
 

Lord of Kaos

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Now analyze it. Tell me the benefits and drawbacks of using both the high and low aimed variants and which is more ideal is which situation.
 

Shady Doctor

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High kick:

Benefits of this, like any other taijutsu attack is its speed, first off. And if it was to hit the opponent where we aim (the head) i could deal considerable damage, maybe even fatal damage if done the right way.

Drawbacks of the high kick is the jumping portion. Imo, being mid air is one of two sucky ass situations to get caught in (underground/underwater is sucky too) it simply leaves you open for so much to happen if you don't know how to handle being mid air and getting attacked.

Low kick:

Benefits of the low kick is simple yet benefiting in a fight in close range. It not only will damage the leg of the opponent but it'll knock him off his feet or off balance, thus allowing a follow up attack that could be fatal.

I think the high kick is more ideal to use when an opponent is already off balance and you want a quick affective blow, while the low kick is more ideal to use to throw the opponent off balance.
 

Shady Doctor

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Ima teach you how to analyze demon glare. Just gotta post it. Your cj thread too much.
 

Shady Doctor

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We waiting on nk then.

*looks at cj thread*
 

Shady Doctor

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We waiting on nk then.

*looks at cj thread*
 
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