For starters, I assume a stable stance, bending my knees, placing my feet parallel to each other and keeping my body and head pointing straight ahead. Lifting my arms up to a horizontal angle in chest-height, I channel chakra through my feet and into the soles of my shoes. With a sudden jerk, I swing my arms downwards, bending my knees further down and lowering my body. Quickly, I swing my arms up again, this time setting off with both legs and releasing the chakra under my soles in a burst. Using my arms to navigate myself, I start to 'flip backwards' in mid-air. Halfway through the flip, I twist my body and create a circular form with my limbs, stretching my arms and legs out to make my landing easier. Having my arm fully stretched, I easily put my palm to the ground and twist my arm to navigate the rest of my body into a graceful landing that resembles a wheel.So you want megarime, flip?
Well, lets start by doing some chakra enhanced back flips. Try doing them now (description, every step, etc).
Almost? Or an actual carthwheel?Graceful as a female dancer....yeah, that should do it. Now, do a shorter but faster side slip, almost a cartwheel.
Ah!Not with your legs completely extended thus not a complete cartwheel. ^^
Taking a half-step forwards with my left leg, I bend my knees and channel chakra into the soles of my boots. Without hesitation, I set off with my left leg, using the chakra under my soles to increase the velocity of the jump. Twisting my body in mid-air, I front-flip easily, pulling my knees up to my chest to make myself as small as possible. As I'm three fourths through the flip, the fireballs pass beneath me, sizzling the hairs on the back of my neck but leaving me unscathed as I land securely on both feet.Now....get ready...set....go!!!
Hashirama does a quick one handseal while inhaling and unleashes a barrage of 3 fire balls in quick succession. In such a tight range (we are close range from each other) doing handseals for a water technique or defense is not that good of an idea as time is not on your side. So, perhaps flipping around is an option.... *hint hint*
( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
Alrighto. No further questions, your honor.Not really. It would just mean you'd be able to flip a bit faster. Also, yes, EIG gets weights auto.
Just remember that size of the technique counts for this. So if the tech is too big you can't didge it like this.