[Fire Class] HatakoUracha

Yanks

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Lol I was about to say xD

Small Fire

Strong Points:
  • Spews a fireball at my opponent
  • No hand seals are necessary to use it
  • Can use this to counter futon techs up to C-Rank that includes gusts
  • Can be used as a surprise against my opponent when I use this while fighting with taijutsu
  • I don't have to exhale it throughout the mouth and can release it from my fists
Weak Points:
  • It's a D-Rank tech so it can be countered with a water jutsu or the same or higher level
  • The tech is short ranged
  • Low damaging points
Combo Strategies:
  • I can combine it with a wind tech and strengthen it
  • Can combine with (Suiton: Kokuun) - Water Style: Black Clouds to further increase my chances of gettning my opponent caught in the flame
  • Can use this justsu immediately after temporarily paralyzing my opponent with (Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
  • I can use (Doton: Dorosandan) – Earth Release: Mudshot to blind my opponent and follow up with this technique
Ways to counter:
  • Using a water tech with the same or higher rank
  • Using a doton pillar to block the incoming flames
  • Using a doton mud tech to put out the flames
  • Probably still the most effective to dogde a close range tech at this point, I would use (Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique to get out of harm's way
Preforming it: Agent J begins to channel and mold fire chakra inside his belly. Without needing to use hand signs but mere manipulation, he forces the fire chakra up through his throat and out of his mouth; Spewing out a small fireball.
 

Venom

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That tech isn't short range, its short-mid range ._.
Otherwise, its good.
______________

Now we move on to C ranks :3

( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.
Quite similar to the previous, but stronger by one more rank. Even the heat is hotter, as stated in the description.




( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.
Ok, this one might be a little confusing. I figure you might have questions, so go ahead if you don't understand anything. Perform the required hand seals, and make a ring with your thumb touching your index finger. Like what itachi did. Inhale simultaneously, and use your fire chakra to mix with the air as it is release from your mouth. The flames don't come from the mouth, but the air you release is lit on fire; hence turning into the fireball. It can be a long stream from the mouth, with a fireball at the end (Like this ===O ) or a simply fireball release and is not connected to you that will go to mid range.

____
Remember yo use the template for all of these O.-
 

Yanks

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PHP:
[BORDER='Technique']
[B]Strong Points:[/B][LIST][*]
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[B]Weak Points:[/B][LIST][*]
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[B]Combo Strategies:[/B][LIST][*]
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[B]Ways to counter:[/B][LIST][*]
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[B]Preforming it:[/B][/BORDER]
 

Yanks

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( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Strong Points:
  • Stronger than it's counterpart "Small Fire"
  • Can go up to mid range
  • Requires no hand seal
  • capable of making my opponent collapse due to the heat of the technique
Weak Points:
  • Can be put out with a minor suiton jutsu
  • Can be avoided with the wind stream technique as they would go into long rage
Combo Strategies:
  • If I had a clone with me I would use this with a conjunction with "(Doton: Dorosandan) – Earth Release: Mudshot", so it it would create a super heated mud bullet
  • I would use this after confining my opponent with "(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique"
  • I would use this to distract my opponent before using a stronger jutsu like "( Raiton: Kaminari no Shōgeki Ame ) - Lightning Release: Lightning Shock Rain"
  • I would utilize this after trapping my opponent by using "(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field"
Ways to counter:
  • I would use a D-Rank or higher suiton jutsu
  • I would use "(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique" to either avoid the attack by going into long range or blinding my opponent with dust
  • I would block this with a doton barrier/wall
  • I could also counter with a higher ranked katon technique
Preforming it: Agent J begins to channel and mold fire chakra inside his belly. Without needing to use hand seals, he then inhales deeply before forcing the fire chakra up through his throat and out of his mouth; creating a small but insanely hot steam of fire.


( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique

Strong Points:
  • Can can either be created by a stream of fire and maintained as a giant fireball or be released as a slightly smaller fireball that can travel up to mid range
Weak Points:
  • Hand seals make it longer to perform the jutsu
  • The fireball moves fairly slow [as seen in the anime]
Combo Strategies:
  • If I have a clone with me, I would use this and they would use "(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball" right after
  • I would use this after distracting my opponent with something like "(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current"
Ways to counter:
  • Would counter with the same jutsu [like sasuke vs itachi] but would have some type of power up that makes my katon techniques stronger before hand
  • Would counter with "(Suiton: Teppoudama) - Water release: Water Bullet"
  • I would use "(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique" to escape underground for a brief moment
Preforming it:After J hears Mū's [or Luffy's] instructions, he begins to concentrate. He then, weave's the necessary hand seals with molding chakra into them: Snake → Ram → Monkey → Boar → Horse → Tiger. After doing so, he gathers a lot amount of chakra in his stomach and molds it into fire as he inhales After a moment passes he spews a large fireball [that travels into mid range] from the air just outside his mouth after blowing through a ring made by the thumb and index finger.
 

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( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.
Simply channel your chakra within the lighter before throwing it in front of you. Throw it, and with your command make a wall of flames burst out.




( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno. The stream of fire can be created by stomping the ground (running across the ground in this case) or by spewing the flames (which will form an airborne ring of flames that will travel towards the enemy).
Perform the required hand seal to create a fire to form a ring of intense flames around an opponent or simply release it to go around a opponent in mid air. Stomp the ground to make the ring of flames on the ground, or simply release it from the mouth to shoot it airborne.
 

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( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Strong Points:
  • Creates a wall of flames
  • Can be beneficial to use if my opponent uses a D-Rank or C-Rank futon jutsu
  • Low chakra cost
Weak Points:
  • Can be put out by a C-Rank suiton tech
  • Can utilize it for short range
Combo Strategies:
  • Can combine with "(Fūton: Senpūken) - Wind Style: Hurricane Fist"
  • If I have 2 clones with me, I can have them use this jutsu + a doton wall, I would have enough protection [from futon and suiton] to prepare for a stronger technique
  • Would use "(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin" to attack them from the side
Ways to counter:
  • I would use "(Suiton: Hahonryuu) - Water Style: Destruction Torrent"
  • Would also use "(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique" so the fire wall could be put out quickly
  • Would use "( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique" so I could attack my opponent from behind, while standing in front of them
Preforming it: Initially, J takes out a simple lighter. Immediately, he begins to channel his chakra within the lighter before throwing it in front of him. As it is in mid air, he takes control of the lighter and generates a wall of flames from it.


( Katon: Hibashiri ) - Fire Release: Running Fire

Strong Points:
  • Can be utilized in more than one way
  • Only requires one hand seal
  • Can go up to mid range
Weak Points:
  • Takes a while for it to finally strike my opponent due to the shape transformation process
Combo Strategies:
  • Would combine with "(Fūton: Kami Oroshi) - Wind Release: Godly Wind From The Mountain"
  • While I distract my opponent with this jutsu, I would use "(Doton: Ganchūsō) - Earth Release: Stone Spikes"
  • Would use after trapping my opponent with "(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field"
Ways to counter:
  • Can block with "( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique"
  • I would avoid it by using "(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique"
  • Would escape with "(Kawarimi no Jutsu) - Change of Body Stance Technique"
Preforming it: J begins to gather and mold his fire chakra while weaving the tiger hand seal. After doing so, J creates a stream of fire by spewing it out of his mouth and uses shape manipulation to turn it into an intense ring of flames.
 

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( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.
I hate them hand seals :( Anyways, perform 4 hand seals, channeling fire chakra within your body. Release the flame along something like a metal wire. It will then run along it to where ever the other side of the wire stops. Pretty basic




( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.
Make a single hand seal a release a short burst of flames from the mouth
 

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( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique

Strong Points:
  • Two ways to get the fire towards the target
  • Can go up to mid range
  • Targets the upper body
Weak Points:
  • Takes a longer to preform due to hand seals
  • Must capture the target with wire first [if using wire method]
  • Opponent has a chance to use a substitution before getting caught
Combo Strategies:
  • Before I use this, I would use "(Raiton: Shuriken Seigyo no Jutsu) - Lightning Release: Shuriken Control Technique" to paralyze my opponent
  • I would use "(Doton: Dorosandan) – Earth Release: Mudshot" to blind my opponent so I could have to to bind them with wire
  • I would use 4 shadow clones to make a "line", with the last clone holding onto my opponent
  • Would use "(Sōshuriken no Jutsu) - Manipulated Shuriken Techique" before using this
Ways to counter:
  • I would use "(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique" to repel my opponent back, along with the wire
  • I would use "(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique" to protect myself from the attack
  • If I was already caught in wire, I would use "(Nawanuke No Jutsu) - Escape Skill" to escape them
Preforming it:After momentarily blinding my opponent, J reaches in his pouch and reaches for a a few shuriken and a length of wire in quick decisiveness. Immediately, he attaches them to 3 shuriken and hurls them at his opponent and manipulates the wire so it wraps around them with the shuriken striking the ground; making him unable to move. After doing so, he puts some of the wire in his mouth and begins to mold his fire chakra & starts weaving the necessary hand seals [Snake → Dragon → Rabbit → Tiger] to release a medium sized flame that travels along the wire and burns my opponent to a crisp.

( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet

Strong Points:
  • Only requires 1 hand seal
  • Reaches up to mid range
  • Specifically works well with a doton jutsu
Weak Points:
  • Practically needs a doton jutsu conjunction for it to have a devastating effect
Combo Strategies:
  • Would combine with "(Doton: Doryudan) - Earth Release: Earth Dragon Bullet"
Ways to counter:
  • Would use "(Suiton: Teppoudama) - Water release: Water Bullet"
  • I would use "(Doton No Jutsu) - Earth Release Technique" to rise up in the air and avoid it
  • Would use "(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique" to propel myself into long range
  • Would use a substitution jutsu
Preforming it: As J is molding his fire chakra, he then weaves the necessary tiger hand seal and inhales deeply. He then he spews out a medium sized short burst of flames from his mouth.
 

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Do remember you can ask questions if you want :shy:

_______________

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
Ok so perform all those cursed hand seals and spew out several fireballs, these fireballs aren't huge enough to block one's sigh of each other. Maybe the size of a regular human head? Bit bigger though. You can throw in a kunai in each fireball to catch the enemy off guard ;)




( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.
Very vague lol. Just release fire from you mouth that when it reaches the enemy, it will wrap around his body like a snake and burn them ._.
 

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Yes, yes I know XD
( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique

Strong Points:
  • Spews several fireballs at my opponent
  • Hard to avoid
  • Perfect for using as a distraction
Weak Points:
  • Requires several hand seals
  • Only good in short range
Combo Strategies:
  • I conceal shuriken/kunai in the flames
  • Would use "(Fūton: Reppūshō) - Wind Release: Gale Palm" to increase the velocity of the shuriken/kunai and the potency of the flames
  • I would use this and "(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique" to distract my opponent while I use a stronger tech
  • I would use this along with "(Doton: Dorosandan) – Earth Release: Mudshot" to have many molten projectiles aiming for my opponent
  • Would use after trapping my opponent with "(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field"
Ways to counter:
  • Would protect myself with "(Suiton: Mizu Kawarimi) - Water Style: Water Replacement"
  • I would stop the incoming flames [possibly w/ shuriken] with a doton wall
Preforming it: In a quick motion, J reaches for his pouch and takes out 5 shuriken and hurls them at his opponent. Just as he releases the shuriken, J begins to mold a medium sized quantity of his fire chakra & weaves the six necessary hand seals [Rat → Tiger → Dog → Ox → Rabbit → Tiger]. After doing so, he releases a volley of 5 fire balls from his mouth and conceals the shuriken. He then uses his chakra to manipulate the flames/shuriken so they come behind his opponent & strikes them in the back.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique

Strong Points:
  • Goes into mid range
  • Able to wrap around my opponent
  • Requires no hand seals
Weak Points:
  • Too vague lol
  • Can't go into long range
Combo Strategies:
  • I would use this to painfully confine my opponent before using a stronger tech.
Ways to counter:
  • I would use "(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique" to escape underground
  • I would use "(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique" to protect myself from the flame
  • Would use "(Suiton: Suiben) - Water Release: Water whip" to both put out the flame and attack my opponent with
Preforming it: After J is molding his fire chakra, he releases it from his mouth and uses shape manipulation to form it into a rope-like shape and uses it to wrap around his opponent before burning them to a crisp.
 

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Last of the C ranks xd

______________

( Katon: Rakka Sanran Kasai ) - Fire Release: Falling Fire Scatter
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst in mid air will release from their mouth a series of small fire shots that rain down upon the target.
Spit fireballs at the opponent from above. Simple lol
-Must be in the air
Main thing to remember, but it didn't say how high ;) *hint hint*




( Katon: Kitsunebi ) - Fire Release: Fire Whisp
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.
A bright fireball shot at the opponent lol easy
 

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Awesome xd
( Katon: Rakka Sanran Kasai ) - Fire Release: Falling Fire Scatter

Strong Points:
  • Rains fire balls onto my opponent
  • Spans up to mid-range
Weak Points:
  • MUST be in the air
Combo Strategies:
  • I would use the air stream technique to propel myself so that I am directly over my opponent
  • You remember when Madara was fighting the ASF and he rained fireballs when the fire jutsu & water jutsu created a mist? I would use this after activating hidden mist jutsu of something similar of the sort
  • I would use this after trapping my opponent with "(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique"
  • I would create a shadow clone, have them use a jutsu to distract them on the ground while I jump in the air and use this
Ways to counter:
  • I would protect myself with "(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique"
  • I would outmatch the fireballs with "(Suiton: Teppoudama) - Water Release: Gunshot"
  • I would use "( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball" and overpower it
Preforming it: After propelling himself into the air, Neji gathers his fire chakra and molds it inside of his stomach. He then forces the chakra up into his throat and out of his mouth spewing many small sized fire balls that rain down on his opponent.

( Katon: Kitsunebi ) - Fire Release: Fire Whisp

Strong Points:
  • Possibly the bright light is blinding
  • Burns my opponent on impact
  • Can go up to long range
Weak Points:
  • It's small in size so it'll be pretty easy to dodge
Combo Strategies:
  • If a clone is avaliable, I would use this as a distraction before my clone would use a stronger tech
Ways to counter:
  • Would use "(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique" to get out of the way
  • Would use "(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique" to protect myself from an external attack
  • Would over power with "( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm"
Preforming it:While long range from his opponent, Neji then gathers his fire chakra and molds it inside of his stomach. Immediately, he forces the chakra up into his throat and out of his mouth; creating a bright, small fireball that burns his opponent on impact.

Just curious. Who's that dude in the sig?
 
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Venom

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That dude is Abel Tesfaye, Aka The Weeknd. One of my favorite singers. Should check out some of his music man xd

_____________

( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated and exhaled as a thin yet incredibly fast jet of flames that spread across the ground as it runs towards the enemy. Its temperature is such that it easily melts the ground as it travels and can reduce an enemy to ash.
7 hand seals. Damn man :(
So yea, perform those 7 hand seals as ask to in the description of the move, then release a stream of fire/flame. Aim the fire to the ground, not directly to the ground but at an angle so that it runs along the ground towards its destination.




( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
Gather fire chakra in both hands, and punch forward to release several miniature fire balls or fire shots at something mid range away. The miniature balls will cause a explosion on impact with any solid materials.
 

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I'll be sure to check him out xd
_____________________________________

( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet

Strong Points:
  • Travels incredibly fast
  • Spreads among the ground
  • Burns the enemy to ash
Weak Points:
  • SEVEN hand seals >.>
  • If you aim down all the way, you can accidentally burn yourself
Combo Strategies:
  • I would use this as a mere distraction before using another technique
  • If one of my clones are able grab hold of my opponent, I would use this
  • I would blind my opponent with "(Doton: Dorosandan) – Earth Release: Mudshot" and then use this
Ways to counter:
  • I would jump in the air and use "(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique" to go in the opposite direction the flame is going
  • I would use "(Suiton: Suijinheki) - Water Style: Water Encampment Wall" to put out the flames/protect me as it come near me
  • I would rise up in the air, avoiding harm with "(Doton No Jutsu) - Earth Release Technique"
Preforming it: While being long range from his opponent, Neji then gathers his fire chakra and molds it inside of his stomach while simultaneously weaving the necessary 7 hand seals [Ram → Horse → Snake → Dragon → Rat → Ox → Tiger]. After doing so, he aims at an angle towards the ground and releases a fast, thin jet of fire to travels along the ground towards his opponent and burns them to ash.


( Bakuhatsu Enhogan ) – Exploding Flame Shots

Strong Points:
  • Fires from mid range
  • The flames explode on impact
  • I get to be a fire bender :cool:
Weak Points:
  • Can only use when at mid range
Combo Strategies:
  • I would use this simultaneously with "( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique"
  • I would use this after trapping my opponent with "(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field"
  • I would conceal shuriken/kunai in the fireballs to create strong cutting damage
Ways to counter:
  • I would cancel out the fireballs with "(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets"
Preforming it:While standing from mid range from his opponent, Neji gathers fire chakra in his hands. He then uses shape manipulation to create a ball of fire surrounding his hands. After doing so, he punches small fireballs forwards toward his opponent that explode upon impact.
 
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Venom

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Lol Fire bender!

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( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
Don't got lot to say about this ._. Look at the range.




( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.
A nice fire jutsu if i do say so myself. Perform the required hand seals and release a sphere of fire that has a solid property. Usually, fire balls or stream don't have this. And stuffs like kunais can go through them and when the make contact with a solid object like a wall, the flames would simply spread out. This isn't the case for this one, instead it has a solid structure making it able to break through a wall.
 

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Momo > any Firebender tho U_U

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet

Strong Points:
  • Stronger than it's counterpart
  • No hand seals
  • Offensive and Defensive
Weak Points:
  • Dat short range
Combo Strategies:
  • I would use this as a mere distraction before performing a better technique
  • I would use the wind stream to fly right over my opponent and use this
  • To "fool" my opponent, I would use this and then follow up with the great fireball technique if they attempt to get out of short range
Ways to counter:
  • I would get out of short range
  • I would cancel the fire with "(Suiton: Teppoudama) - Water Release: Gunshot"
  • I would avoid the flame by simply using "(Doton No Jutsu) - Earth Release Technique" to rise up in the air
Preforming it:Neji begins to concentrate as he gathers his fire chakra. After doing so, he molding a lot amount of chakra in his stomach and molds it into fire as he inhales After a moment passes he spews a large, powerful fireball that travels up to short range and incinerates his opponent.


( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball

Strong Points:
  • Only need 2 hand seals
  • Can plow through solid objects without exploding
  • Stretches out to long range
Weak Points:
  • Still requires hand seals
Combo Strategies:
  • After releasing the flame, I would use "(Fūton: Senpūken) - Wind Style: Hurricane Fist" to add more potency
  • I wouls distract my opponent with the phoenix flower technique and then use this
Ways to counter:
  • I would protect myself with "(Suiton: Suijinheki) - Water Style: Water Encampment Wall"
  • I would attempt to block with a really strong Doton wall
Preforming it:While being long range from his opponent, Neji then gathers his fire chakra and molds it inside of his stomach while simultaneously weaving the necessary 2 hand seals [Horse → Tiger]. After doing so, he releases a highly concentrated sphere of fire that carries his opponent away and creates a huge explosion upon impact.
 

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( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
Simple move this is.
-Jump in the air (If you aren't already in the air)
-Shoot several fireball to the desired location on the ground
-The fireballs will make a fiery explosion, causing a fire pillar to burst up, like a geyser.




( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
Perform the 4 hand seals, and spew hot ash from your mouth (which looks like a black smoke/cloud). When you're ready, click your bottom jaw and top jaw together to make a small little spark, igniting the entire "black cloud" for a explosion.
 

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( Katon: Gōenka ) - Fire Release: Great Flame Flower

Strong Points:
  • Meteors of fire smash the crap out of my opponent
  • 3 meteors to smash the crap out of my opponent
  • Geysers of fire erupt after I smash the crap out of my opponent
Weak Points:
  • I have to be in mid-air to use it
Combo Strategies:
  • I would use this after trapping my opponent with "(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field" since they can't move
  • I would use this after immobilizing my opponent with a kenjutsu technique
  • I would use this after distracting my opponent with a lesser technique that a clone would perform
Ways to counter:
  • I would use the wind stream technique to hastily get out the way
  • I would use "( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar" to protect myself from the fire bullets
  • I would use "(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin" to cancel out the attack
Preforming it: As Neji is gathering a lot of his fire chakra, he quickly springs high up into the air. Without the use of hand seals, he molds the chakra inside of his stomach & forces it up into his throat and out of his mouth. As he releases the fire, Neji uses chakra manipulation to create three enormous fire bullets that rain down like meteors and smashes his opponent. After the fire bullets make contact with the ground, it causes a tall geyser of fire to rise up in the air.
__________________
How is this not an A-Rank jutsu? Lol


( Katon: Haisekishō ) - Fire Release: Ash Pile Burning

Strong Points:
  • The ash can cause 3rd degree burns
  • I can cause a huge explosion by clicking my teeth
Weak Points:
  • Can only extend up to mid-range
  • 4 hand seals needed
Combo Strategies:Ways to counter:
  • I would use a wind technique to blow the ash away
  • I would use a doton technique to lift myself up on a pillar to avoid the ash
Preforming it:While being mid range from his opponent, Neji then gathers his fire chakra and molds it inside of his stomach while simultaneously weaving the necessary four hand seals. After doing so, he releases superheated ash from his mouth that surround his opponent and causes them to suffer from 3rd degree burns. He then clicks his bottom jaw and top jaw together to make a small little spark, igniting the ash and causing an explosion.
 

Venom

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Lol Idk why it isn't A rank. Then again, this is the reasons for Cjs *Hint Hint* ;)

______________________

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
I'm positive you saw the Itachi and Sasuke fight right? Well this is the fire jutsu sasuke shot up into the sky to make thunder clouds, followed by the kirin. So make one hand seal, and breathe in deeply. After focusing your fire chakra, you spit out several fire ball in the shape of dragon heads. As stated in the description, if aimed into the air you can make thunder clouds and rainy conditions for rain jutsus (If you have Rain that is)




( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.
Ok, so with one hand you throw shurikens (1-5) and quickly exhale small streams of fire on to them as they continue forward. The flames aren't that hot that it will melt the shurikens, but it is hot enough to cause burns.
 

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( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique

Strong Points:
  • Only needs one hand seal
  • Goes up to long range
  • Can be used to perform Kirin
Weak Points:
  • The more the dragons, the weaker they are seperately
  • Can be dodged by using a replacement jutsu (I tried lol)
Combo Strategies:
  • I would first use this and then then Chidori so I can perform Kirin
Ways to counter:
  • I would fire a barrage of water bullets at the fire balls before they reached me or the sky
  • I would shield myself using a doton shield
Preforming it: Neji gathers his fire chakra and molds it inside of his stomach while simultaneously weaving the necessary hand seal. After doing so, he breaths deeply and exhales many fire balls from his mouth and uses shape manipulation to turn them into dragons heads that attack his opponent.

Neji gathers his fire chakra and molds it inside of his stomach while simultaneously weaving the necessary hand seal. After doing so, he breaths deeply and exhales many fire balls from his mouth and uses shape manipulation to turn them into dragons heads that is fired into the sky After doing so, the weather changes, and thunderclouds appear.


( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson

Strong Points:
  • Combined with shuriken
  • No hand seals needed
  • Goes up to mid range
Weak Points:
  • Doesn't go to long range
Combo Strategies:
  • I would combine them with the shadow shuriken jutsu to increase the damage
  • I would use this as a distraction before using a stronger tech
  • After throwing the fire shuriken, I would use a wind tech to increase the potency
Ways to counter:
  • I would use a water wall tech to stop the incoming flaming shuriken
  • I would use a doton wall to block the attack
  • I would use "(Suiton: Mizu Kawarimi) - Water Style: Water Replacement" to quickly avoid the attack
Preforming it: Neji reaches in his pouch and reaches for 5 shuriken in quick motion. While taking them out, he simultaneously gathers his fire chakra into his hand & applies that chakra into the shuriken in his hand. After doing so, Neji hurls the shuriken at his opponent and cuts/burns them on impact.
 
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