[Suiton] Finishing Suiton....again.

ZandaT

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My training method is simple. Perform the move and give me an advantage and a disadvantage. Once in awhile I might ask for a little something extra. Perform the technique right and make sure it's not a lazy response and we will glide through this swiftly :)

(Suiton: SuishΕ« Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon β†’ Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.
After performing two hand seals you can summon a large amount of water that you can manipulate to attack your target in many ways. In one of the Naruto movies it was manipulated into a dragon with a gaping mouth that attacks your opponent. The summoned water does not move until you manipulate it to. Tell me some advantages and disadvantages to this technique.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet
For this jutsu all you have to do is mold your water chakra in one of your legs before releasing it into the ground as you stompdown where you then manipulate that chakra in order to cause water to rise up and travel towards your opponent as a fast paced slicing water jet that travels along the ground. Remember that this technique is a single directional one. How would you use this jutsu in a combination with other skills you already know?

Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.
Release a strong water wave from your mouth that is so compressed that it can easily carve the earth, but it still abides by the regular elemental weakness of water. Perform this jutsu and write a message in the ground.
 

Kettei

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I quickly perform two handseals which creates a large volume of water that is at my command. For practice, I simply force the water forward.

Advantages: This can be used for a lot instances. Such as defending against an upcoming attack.

Disadvantages: Doesn't seem too powerful to actually do any damage.


I begin to focus mt suiton chakra into my right leg. Then I quickly stomp my leg onto the ground in front of me. This sends a razor sharp gush water forward.

Advantages: This technique is cool and could cause major damage.

Disadvantage: This only goes in a straight line.



I begin to form my suit on chakra into my and with nature manipulation I turn my chakra into compressed water. Once complete, I spit from my mouth a good amount of water that is very quick and deadly.

Advantages: This is a handy technique to use if a big rock is coming for you.

Disadvantages: I'm guessing it can only go in a straight line.

 

ZandaT

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Since they were basic attacks i'll don't mind but usually a little more description would be good ^_^
(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger β†’ Dog β†’ Monkey β†’ Snake β†’ Boar β†’ Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.
A wonderful move because the possibilities are endless. While performing the required hand seals you channel your water chakra into water that lies beneath the ground which you then excavate and use for your personal use. You can surround your enemy in a body of water, bind the enemy, or even create a body of water for a summoning you have that may not breath air. You can even create a shield using the body of water in order to protect yourself from attacks.

*Creates a clone 5m away from you*

How about you two play a deadly game of catch. Subdue my clone.

s I finished talking my clone took out a kunai before smirking. It was evident what he was about to do it, and after waiting 3 seconds he through it at Broly before running away into mid.range.
(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.
I want you to jump in that lake over there, and once in, I want you to release your chakra from your body in a way that allows you to propel through the lake. While propelling yourself under the water your presence is partially masked making this a good tech to use when infiltrating or sneaking up on an enemy whose on or in a body of water. I think I dropped my lucky coin at the bottom of that 5m lake so why don't you be nice and get it for me?

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
Simple technique. All you have to do is mold your water chakra into one of your hands before releasing it at a powerful compressed jet of water. It only has a short range reach and remember that this tech is a powerful continuous stream of water dangerous to any shinobi unfortunate enough to get caught in it.
 

Kettei

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I quickly perform 6 hand seals: Tiger β†’ Dog β†’ Monkey β†’ Snake β†’ Boar β†’ Tiger, and from the earth comes a large puddle of water. With the water, I move the water below me and am economy to carry me around for a bit. Getting a hang of the technique. Now used to the technique, I create a small bubble water and direct it to your clones face. On e at its face, I begin to smother the clone until it goes poof.

Advantages: Can be used for a variety of things.

Disadvantages: not too powerful to cause damage.


Hearing what senpai wanted to do, I run over to the lake and cannonball into into it. Once inside lake, I begin to propel myself forward looking for the coin. About 5 mins later, I notice a shiny object at the very bottom. Seeing the object, I propell myself to the coin and pick it up. I then head up to the surface to senpai. "Here you go."

Advantages: A great technique to use when fighting near or on a water source.

Disadvantages: my opponent can still pin point my location.


I gather my suiton chakra into my right hand and using chakra manipulation, I turn the chakra into water. Then by using shape manipulation, I turn turn the water into a power stream of water aimed for a big boulder. The jet of water breaks the boulder into multiple pieces.

Advantages: A powerful technique that can be very deadly.

Disadvantages: Is only short range and is easy to notice.
 

ZandaT

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(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar β†’ Dog β†’ Horse β†’ Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.
While performing 4 hand seal you channel your water chakra into a large portion of a water source. Once done you must manipulate that portion turning it into a spiraling stream of water that can be guided to strike your target from and angle that best fits you. Remember that the vortex stays connected to the water source as you manipulate it move around the field.

(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source
Nice tech to use on an opponent you may want to finish off under water. With this tech you manipulate the water source underneath them creating a whirlpool, size depending on you but not anything that stretches into long range, that sucks them down into a water source while damaging them in the process. Once under water the opponent should be dizzy and out of breath making that the perfect time to finish them off with a under water water technique. Don't worry, i'll teach you some good ones later.

(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.
After perform 3 hand seals you cane create a flammable black mist in the air which then forms into a small cloud. You have the ability to move the cloud anywhere within mid.range of you, and also the ability to disperse the cloud covering the opponent within a flammable oil.
 

Kettei

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Weaving 4 handseals, Boar β†’ Dog β†’ Horse β†’ Tiger, I begin to channel my chakra into the nearby lake. With my chakra in the water, I begin to create a spiraling whirlpool of water. Now with complete control of the spiraling water, I motion it towards your clone from above. The water hits your clone with a thud and makes it go poof.

Advantages: A versatile attack that surprise my opponent.

Disadvantage: The four handseals could possibly be predicted my opponent.





Seeing your clone focusing his chakra into his feet, giving it the ability to stand on water, I manipulative the water below it, into a vacuum like whirlpool that sucks it deep into the lake. The clone begins to drown and eventually goes poof.

Advantage: A great sneak attack that requires no handseal.

Disadvantage: A great swimmer such as a ninja from Kiri could escape this technique with ease.


Weaving 3 handseals Ram β†’ Snake β†’ Tiger I create a black cloud of flammable oil that I begin to move towards your clone. When the cloud is directly above your clone, I disperse it into multiple droplets of oil that soaks your clone. After soaking your clone, I toss a paper bomb at your clone, creating an exploding that makes your clone go poof. Scorching the ground where your clone was.

Advantage: Cool attack that can be used with Katon.

Disadvantage: Can only go to mid range easy to spot.
 

ZandaT

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"I must've still have been Better's sempai when we did this so my training style is outdated. In my new format you will either have to perform the technique, analyze it in your own words, or use the template below. I want you to try each of my methods on a jutsu to see if you got it down pack." Summons a scroll and throws it to you.

C-Rank Scroll
(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.
This allows the user to create their own water source on the field which can range from a simple stream to a gushing one or even a cascading waterfall depending on the place the technique is being used. Very handy for water users how might need a source, and the created water can be used for other purposes like sweeping the enemy away.

(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.
This tech can only be used on a water clone created prior to using this tech. The clone will turn back into its water form before turning into a few projectiles that will skewer the target.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Rank C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (+5 per turn active)
Damage points: N/A (-10 to opponents ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following hand seals Ram β†’ Dog β†’ Rat and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.
Note: Can only be used by biographies from the Hidden Mist.
This is a technique exclusive to Kirigakure shinobi. It allows them to create a special rain that has chakra draining capabilities and any foreign chakra that come into contact with the rain will have their chakra eaten away. The target counts as a foreign source.

Explain one jutsu in your own words and perform another. Fill out this template for the remaining jutsu and fyi, for the counter portion you don't have to post the entire counter jutsu, just its name and how you would use it.
PHP:
(Name of jutsu)
[B]Counter within your Arsenal:[/B]
[B]Adv.~[/B]
[B]Dis.~[/B]
 

Kettei

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"I must've still have been Better's sempai when we did this so my training style is outdated. In my new format you will either have to perform the technique, analyze it in your own words, or use the template below. I want you to try each of my methods on a jutsu to see if you got it down pack." Summons a scroll and throws it to you.

C-Rank Scroll
This allows the user to create their own water source on the field which can range from a simple stream to a gushing one or even a cascading waterfall depending on the place the technique is being used. Very handy for water users how might need a source, and the created water can be used for other purposes like sweeping the enemy away.


This tech can only be used on a water clone created prior to using this tech. The clone will turn back into its water form before turning into a few projectiles that will skewer the target.


This is a technique exclusive to Kirigakure shinobi. It allows them to create a special rain that has chakra draining capabilities and any foreign chakra that come into contact with the rain will have their chakra eaten away. The target counts as a foreign source.

Explain one jutsu in your own words and perform another. Fill out this template for the remaining jutsu and fyi, for the counter portion you don't have to post the entire counter jutsu, just its name and how you would use it.
PHP:
(Name of jutsu)
[B]Counter within your Arsenal:[/B]
[B]Adv.~[/B]
[B]Dis.~[/B]
Weaving three handseals Boar β†’ Dog β†’ Ram, I jump to the top of a small cliff and create a large stream of water to fall downward. Creating a large waterfall that drastically changes the whole terrain.


This technique seems like a good technique to either trick someone or surprise them. It would be hard to tell that the clone would turn into deadly projectiles.



(Name of jutsu) (Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Counter within your Arsenal: I could go underground with a Doton technique or simply blow the rain away with a futon technique.
Adv.~ This technique could make someone think it was just rain, but when they figured out it was a jutsu, it would be too late.
Dis.~ A sensor would be able to detect that this was a jutsu.
 

ZandaT

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"I want you to perform these jutsu on my clones. All three of em." I then summon another scroll and some clones. We are on a training field with a large lake in the center of it which starts within short range of us and extends to long range in that one direction.

C rank scroll
(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.
After engaging in some close combat with the target the user will then knock them into the air before waving their arm creating a crescent blade of water that will then strike the target finishing them off.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
A very useful technique that you must remember, by just focusing on a certain point in the ground the user will create a pillar of water that will lift the target into the air which can be useful in certain situations.

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.
After waving the Ram hand seal the user will create water around one of their arms which canthen be thrusted forwards as a projectile that drives into the opponent pushing them back a few feet.
 

Kettei

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This technique is quite unique because it involves taijitsu with a ninjutsu. It's a two in one package. A furious barrage of blows to send the opponent into the air is quite handy and useful. And to top it all off you finish them with a blade like water technique that cause major damage. To me this is a great move and so far my favorite suiton technique.


A very crafty technique that could surprise someone. This technique also leaves them vulnerable in the air. This is a great move to combine with another one to fully damage the foe.


A close combat move that could cause blunt damage to the opponent. This makes an ordinary punch even more powerful than it would be. Question. Could this move be used as a substitute for the regular punches in the first technique ?
 

ZandaT

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"No, you can't substitute techs in our Rp, but they can be combined as in you use one and follow suit with the other. Also I wanted you to use them on my clones and not explain them to me, but it's alright. This time describe taking out my three clones with each technique." I then summon another scroll and throw it over to you.

C Rank Scroll: Final Scroll
( Suiton: SeisuiryΕ« ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
Simple tech that mixes water and kenjutsu. It allows you to create a moving wave of water beneath yourself that aids you in travel as you enclose on your target before striking them multiple times with a sword.

( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.
Allows one to create a whip made of water that can be used to attack the target sending them flying backwards.

( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.
Allows one to either materialize water within the air or from one's hand creating multiple water projectiles that shoot towards the target at great speed and force dealing blunt damage. Useful due to its creation methods and what not.
 

Kettei

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I begin to channel my chakra below me to create a running body of water that is large enough to carry me foward. Hopping onto the water I begin to travel towards your clone at a steady pace. Once at your clone, I slash 4 times in a fury of strikes. Destroying it.


Beginning to mold suiton chakra into my mouth, I then place my right hand to my mouth and create a whip made out of water. The whip is quite long and light. Once complete, I strike your clone with my whip right in the stomach, knocking it back and making it go poof. The flick of the wrist gets the job done.


Spreading my chakra a few inches in front of me, I raise my left hand creating about 15 small water projectiles. Once all created, I wave my hand from left to right to send them all towards your clone. The projecfiles strike your clone all over. His head, stomach, legs, meat stick, feet, even the eyes. Making the clone go poof.
 

ZandaT

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Nice job on that wrist movement there. When using techniques on my clones I want you to format the post as if you was making a reply in battle. Try it out with these next three. I said before summoning the next scroll, throwing it over to you, before summoning a single clone 5m away from you. In the midst of combat I will slam my hands on the ground summoning a water source 5m above you and then clone.

Upon being summoned the clone will release a A ranked fireball which it will use for cover to get into close range of you. While traveling closer to you it will create an earthen shield while pulling a kunai that it will use to try to impale you multiple times.


B Rank Scroll 1
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
A nice water stream tech that is different than the others. It can be utilized with three hand seals and can be used as a defense or attack on the opponent making it a very useful jutsu. Staying connected to the palm in which you release it from, the spiraling water wall can extend up to mid.range.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
A very beastly water attack that begins within short range of a user and can reach up to long range but requires a total of 44 hand seals making it a jutsu best utilized by those with a primary water specialty. Based on the level of expertise one has in suiton, one can control the level of the techniques strength increasing it by up to a total of two ranks. A suitable water source is required, and there has been matches where swift and creative sources of water has been made and utilized on the fly.

(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
A technique that can be performed with one hand seal creating a mass of water within short range of them. The orb will then release numerous whips that can be directed at the opponent to strike from many directions which can be very useful in certain situations.
 
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