Fight, pt 2

Alucard

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Arena's Rules and Restrictions
All you know
No subs
No kais
Terrain: Wide open plain, clouds on the sky
Distance from opponent: Mid Range

I'm weilding Haniyasu-Hime - Goddess of the Earth
 
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Alucard

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Hidan bio. * Throws explosive tagged Kunai at you * Remember I'm not here for your sword O_O
*Orochimaru throws a kunai with explosive tag too, i do teh sign for it to explode*
he follows that with

(Senei Jashu) - Hidden Shadow Snake Hands
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

The snakes bind you and bite you. Kabuto, then uses

Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.

to cut you from all sides as soon as the snakes bind you in place. If you use chhidori nagashi, it wont do anything because of the wind
 

Passion

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Oh OK. I just thought that it was like with Kirabi and Kurohime. As you send the snakes at me I use;

(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.

Creating fireball that burns through both of your moves and absorbs the wind causing wind - fire combo go at you.
 

Alucard

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Oh OK. I just thought that it was like with Kirabi and Kurohime. As you send the snakes at me I use;

(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.

Creating fireball that burns through both of your moves and absorbs the wind causing wind - fire combo go at you.
You wouldn't see the snakes because of the smoke of the explosion..

*Kabuto uses*

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: �Wind Style: Rasengan� and �Water Style: Destruction Torrent� combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

To defend us from the fire combo and orochimaru imediatly follow up with

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

*sending a huge water wave at you, covering the area with water*
While the area is filled with water,kabuto does*

(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

to create a plateau at our right
 

Passion

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As you materialize water I use:

(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

Sending out water vortex at you and rampart that destroys atleast your rampart
 

Alucard

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As you materialize water I use:

(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

Sending out water vortex at you and rampart that destroys atleast your rampart
We run to the plateau, jump on on it and Kabuto uses

(Doton: Doryuheki) - Earth Style: Mud Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user spits out mud from their mouth onto the ground. The mud then solidifies into a large, protective wall of earth.

A giant earth wall protects us as we continue to jump until we reach the top of the fissure
(and no, that jutsu cant destroy the plateau. The plateau is huge, it's impossible for that to destroy it, also it's earth vs water and earth is stronger. The fact it is C or B rank doesnt mean anything. It just has that rank because the jutsu is basic, it only creates a plateau, it isnt needed much chakra manipulation.

Once we reach the top of it, oro uses

(Kinjutsu: Edo Tensei) - Forbidden Technique: Resurrection Of The Impure World
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40(-15 per extra summon)
Damage Points: N/A
Description: This jutsu summons a dead ninja to the field.The user must make a human sacrifice before hand to summon the dead and the dead can not be killed by normal means.They must have there souls taken out of them.

And summons the 2nd Hokage, he puts the seal inside of his head while Kabuto has his eye on you.
Oro: Now let's see which of the imortals stands
Kabuto: Humpf, with that much water on the field, altough Hidan is immortal we can say he's already dead.
Oro: *smiks*, let's go, Nidaime

*Nidaime runs down the plateau until he reaches the water*
*he uses

(Suiton: Goshokuzame) - Water Style: Eating 5 Shark Frenzy
Rank: A
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: User makes 5 sharks of water that attack opponent and can not be destroyed while in water any damage to the sharks is regenerated as long as there in water.

The sharks go under water and suddently attack you, ripping you to shreads while Nidaime keeps running does a spinning kick on your face
 

Passion

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As the wall raises I use:

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it�s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

Sending out needles that pierce your wall but don't touch the water.
 

Alucard

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As the wall raises I use:

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it�s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

Sending out needles that pierce your wall but don't touch the water.
We use underground fish projection to enter on the plateau, appear on top of it and continue with my move >.>
 

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As you summon 2nd I use:

(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

Creating a rampart that prevents from your sharks to reach me. After it I use:

(Doton: Doryuu Kekai) - Earth Style: Earth Fissure
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure is proportioned to the amount of chakra of the user.

Creating five meters long fissure that's 30 meters deep and sucks all water inside of it.
 
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