Ezio looks out for a strong opponent

Flash

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Terrain: 12 Noon. Broad daylight. Breezy day. The wind travels against me (very less force). Plain open grassy field. No water source. A mild sound of birds chirping can be heard.
Range: Mid
All out.
Ezio Auditore in sig


Post your bio n decide who goes first.
 

Flash

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Kirito bio, you can go first
Ezio notices this young guy with big white pupils approaching him with a hostile intent. He knows he'll have to stop him before he enters the gates of the village and creates havoc.

As the opponent reaches mid range, Ezio takes out 4 kunais and 2 flashbombs in both hands collectively, and with a swift motion, he throws them towards his opponent. Three kunais tagged to explosive tags while the fourth one tagged to a smoke bomb. As he throws the kunais, with the same swing of his hand, he throws the flashbombs behind his back above his head. The moment the weapons are released from his hands, Ezio manipulates his shadow chakra and extends his shadows that take up the shape of needles that materialise. The moment the flashbomb behind explodes, it gives out a strong blinding light which hits Ezio's body from behind (and also the opponent's eyes) and makes his shadows travel at a blinding speed. The shadows also get stronger and longer. As the needles move forwards, it tags itself with the kunais thrown previously and moves forwards in a blinding speed that ultimately stabs his opponent in his chest, legs, hands and lifts him in the air.

Just before the needles are about to touch his opponent, the smokebomb goes off blurring the opponent's vision and at the same time, taking away Ezio's vision of his opponent.

Note: The exploding tags can be activated on Ezio's mental command.


(Kage Nui) - Shadow Sewing
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20(+5 if used with
exploding tags)
Damage Points: 40(+10 if used with exploding tags)
Description: Shadow needles that can move the opponent or impale them and can be used with exploding tags.
 

Roy

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As you draw your ninja tools Kirito becomes wary and immediately activates his Byakugan which is done passively due to his mastery over it. Then as you throw the kunais forward and the flashbombs behind you in attempt to blind Kirito it doesn't succeed as Kirito's Byakugan is immune to any sort of blinding effects so simply ignoring the flashbombs and focusing on the approaching shadows Kirito expels from his mouth a large fireball which as it travels towards you disposes of the shadow due to the light emanating from the fire and causes the tags to explode and continues towards you.

"Nara 'eh? Too bad your abilities are useless before fire, try again"


Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the kekkei genkai of the Hyuga clan. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, Hyuga ninjas have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. The user can not only see chakra and the chakra flow, but also the circulatory system and even the 361 tenketsu. Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if he's a master). This field of vision has only one blind spot, slightly above the 3rd thoracic vertebrae and facing backwards but enables the user to actually even see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are so adept and masterfull of precise chakra control. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike, as well as chakra. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away. Some Hyugas have shown a great awareness regarding agressiveness as well as killing intent, detecting such intentions and emotions from others with more ease than most.
Note: Activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Must be activated to use Gentle Fist (Jyuken)
Note: Cannot be blinded by matter, chakra, light or energy
Note: Its tracking abilities are similar to that of a 3 Tomoe Sharingan



Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames..

 

Flash

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As you draw your ninja tools Kirito becomes wary and immediately activates his Byakugan which is done passively due to his mastery over it. Then as you throw the kunais forward and the flashbombs behind you in attempt to blind Kirito it doesn't succeed as Kirito's Byakugan is immune to any sort of blinding effects so simply ignoring the flashbombs and focusing on the approaching shadows Kirito expels from his mouth a large fireball which as it travels towards you disposes of the shadow due to the light emanating from the fire and causes the tags to explode and continues towards you.

"Nara 'eh? Too bad your abilities are useless before fire, try again"


Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the kekkei genkai of the Hyuga clan. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, Hyuga ninjas have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. The user can not only see chakra and the chakra flow, but also the circulatory system and even the 361 tenketsu. Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if he's a master). This field of vision has only one blind spot, slightly above the 3rd thoracic vertebrae and facing backwards but enables the user to actually even see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are so adept and masterfull of precise chakra control. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike, as well as chakra. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away. Some Hyugas have shown a great awareness regarding agressiveness as well as killing intent, detecting such intentions and emotions from others with more ease than most.
Note: Activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Must be activated to use Gentle Fist (Jyuken)
Note: Cannot be blinded by matter, chakra, light or energy
Note: Its tracking abilities are similar to that of a 3 Tomoe Sharingan



Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames..

Just before the shadow needles touch his opponent, he notices his opponent using a fire jutsu to eliminate his shadows.
Quickly Ezio analyses the situation and looking at the size of the incoming fireball, he create a gigantic rock golem that rises from under his legs and carries him on its head as it rises up. The golem lifts Ezio high up in the air as it takes a direct hit from the fireball on it's legs but still maintains balance. As its still rising up, it swings it's hand (right) to deliver a punching smash from above the opponent that would kill him if he's unable to dodge it.

At the same time that he's being lifted on the Golem's head, Ezio plants several paper bombs on the Golem on it's head and shoulders that could be activated later.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a
even larger and stronger version of Earth Release: Stone Golem Technique.


Right after creating the golem, Ezio as he's being lifted, makes the earth under his opponent to turn into loose mud that turns into a swamp. The swamp is large enough to sink everything in short range of the opponent. Also, the swamp is 50 meters deep.

(Doton: Yomi Numa) - Earth
Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first
perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp,
the user can sink his enemy into the mud. The adhesive, chakra- infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size
and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a
fair-sized swamp which is
extremely effective against a great number of enemies or when having to face gigantic creatures.

Once done, Ezio throws 7 kunais with explosive tags high up in the air towards the opponent (70°) while keeping a close eye on his movements.


Being Cocky aren't you?
 
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Roy

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The S-Rank golem doesn't have legs xD



As the golem rises effectively blocking the fireball and brings forth it's right hand Kirito, aware of the incoming threat spins around creating a tornado of wind and lightning which surrounds him and quickly forms into a dragon. The lightning/wind dragon moves upward crashing through the golem's incoming hand, the debris would be blown away by the wind leaving Kirito out of harm's way. As the dragon proceeds onward it heads straight for the golem's chest digging into it and then it moves straight upward right through the golem ripping it apart until it finally emerges from the top of the golem's head upon which you are standing at a B-Rank strength(golem was A-Rank after taking the fire's hit).

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Upon releasing the wind/lightning dragon Kirito proceeds by forming a single handseal, causing a large dragon made out of earth to emerge from the ground below him rising upward into the air with Kirito on it's head. The dragon flies into the sky and stops as it reaches a height of twenty meters where it turns towards you and moves down to crash into you from above. Kirito at all times maintains a layer of chakra focused beneath the soles of his feet so that he does not fall off.

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.



Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

 
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Flash

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The S-Rank golem doesn't have legs xD



As the golem rises effectively blocking the fireball and brings forth it's right hand Kirito, aware of the incoming threat spins around creating a tornado of wind and lightning which surrounds him and quickly forms into a dragon. The lightning/wind dragon moves upward crashing through the golem's incoming hand, the debris would be blown away by the wind leaving Kirito out of harm's way. As the dragon proceeds onward it heads straight for the golem's chest digging into it and then it moves straight upward right through the golem ripping it apart until it finally emerges from the top of the golem's head upon which you are standing at a B-Rank strength(golem was A-Rank after taking the fire's hit).

You must be registered for see images

Upon releasing the wind/lightning dragon Kirito proceeds by forming a single handseal, causing a large dragon made out of earth to emerge from the ground below him rising upward into the air with Kirito on it's head. The dragon flies into the sky and stops as it reaches a height of twenty meters where it turns towards you and moves down to crash into you from above. Kirito at all times maintains a layer of chakra focused beneath the soles of his feet so that he does not fall off.

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.



Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

That's such a lame golem :sy:




As the golem's hand gets destroyed, Ezio notices his opponent covered in a vortex of wind. (Ezio can see him cuz he's at a good height at an angle) At that moment, Ezio traps his opponent in an illusion before he slips down from the back of the Golem, down to safety on the ground. At the same time, the Golem falls with its whole body inclined at the enemy such that when it is destroyed, the the pieces get thrown around the opponent itself, with the exploding tags around him.

As he's destroying the golem, the opponent sees himself being trapped in a flower bud. The bud restricts his movements from waist and below. As he gets surprised with the bud capturing him with him knowing, it explodes heavily injuring him and leaving him traumatised while in reality he just stays motionless and unable to move till the bud explodes.

( Magen: Hanarasui ) -Demonic Illusion: Flower Head Death
Rank: B
Type: Offensive/Supplementary
Range: Short- Mid
Chakra Cost: 20
Damage points: 40 due to stress on the mind
Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually
occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage.

On reaching the ground, Ezio quickly lowers the earth under his opponent 10 meters down. The area that was brought down was 5x5 meters such that it contained the debris of the golem that was destroyed. As the earth gets lowered, the opponent would lose his balance leaving him vulnerable to more attacks.

(Doton: Chidōkaku) - Earth
Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive,
Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the
surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The
size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep
as 20 meters. Other than being
moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

As the the earth is about to reach 10 meters down, Ezio, with his mental command makes the tags explode, causing a loud noise and harming the opponent a bit. He quickly creates pillars of rock to protrude from behind his back as soon as the opponent reaches his destination that would skew him and kill him off.

(Doton: Ganchūsō) - Earth
Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 
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