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Scorps

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Questions:

If the enemy uses pain but continues to be exposed to the sound, won't the effect eventually return and kick in?

Mood is the main ability which encompasses the specific Solace, Mental Work, Discharge, Diversion, Strong Sensation, Revival and Entertainment. But Can i simply use "mood" and use a more ample, free form effect or I am limited to these specific ones?

Can I summon a music box or some sort of "auto playing" instrument which will be the medium for this technique or do I need to, at all times, be the one to, directly or indirectly, produce the melodies?

Other than that, have you planned at some point to add more fields other than mood?
 

ZK

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Questions:

If the enemy uses pain but continues to be exposed to the sound, won't the effect eventually return and kick in?

Mood is the main ability which encompasses the specific Solace, Mental Work, Discharge, Diversion, Strong Sensation, Revival and Entertainment. But Can i simply use "mood" and use a more ample, free form effect or I am limited to these specific ones?

Can I summon a music box or some sort of "auto playing" instrument which will be the medium for this technique or do I need to, at all times, be the one to, directly or indirectly, produce the melodies?

Other than that, have you planned at some point to add more fields other than mood?
It certainly will. If the sound keeps coming; so do the 'illusions'.

You're limited to the specific ones. 'Mood' is just an overview of the technique's spectrum and purpose. - You have a range of artistic freedom within the specific fields though. Don't underestimate what you can do with these babies.

You can certainly use a medium if you so desire. The Musix Box's my favorite, but if you hire a band; that'll work too.

Honestly? No. Like I said; I'm no Genjutsu expert and though the field of sound-induced Genjutsu is a relatively unexplored one... I'm not the guy to pioneer the field.
 

Scorps

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Hum... Because I was thinking of an application linked to how music can affect other beings and as such, nature and what not in narutoverse application. Random rough idea though. Was thinking also of reality warping. A constant Genjutsu, unreleasable, that transports both the opponent and the user to an illusionary "world" where they will battle with the sound in the background and whose properties are controlled upon creation by the user. Just random ideas :)

But I have no further questions about your baby. A very very well written technique, powerful but still counterable and useful while still being a last resort thing.
 

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Nothing to add other than the fact that Limbo's been tried before :p
Now what? All there's left is your surprise and the badly-written second technique of Melody Arts... or was there anything else?
 

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I don't remember what you wanted. I have a few new ones that might be of your liking:

36.Katon: Hai to Kitai Chunyu | Fire Release: Ash and Gas Infusion
35.Ninpou Hijutsu: Mazu Tsumibito | Hidden Ninja Art: The First Sinner

The surprise was if you wanted to learn my super powerful, dual elemental, Super Active Trickster Squirrels?

Few people know it and its a very nice offensive and defensive technique

Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi | Earth/Lightning Release: The Super Active Trickster Squirrels

Type: Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 100 (-10 to the user)
Description:
The user makes 2 hand seals (snake+monkey) and 9 normal sized squirrels made of rock and dense earth chakra rise from the ground within range. The squirrels are then infused with an enormous amount of lightning chakra, glowing in a bright blueish color. The lightning enables them to move (above ground or underneath) at enormous speeds that only 3T Sharingan and Byakugan can follow. The squirrels surround the enemy in a nonagon pattern facing him. They then link to each other and unleash the combined Earth and Lightning chakras into the nonagon. Within the nonagon, a mayhem of raging vortexes of electromagnetic and geoenergies starts to petrify, rip and shock everything caught in it, releasing heat, (the user can engulf the whole battleground but, if so, takes his own life also) and leaving only a crater behind. The squirrels can also surround the user short range from him and face outwards, using the combination of Earth and Lightning chakras to produce a perfect spherical shield that can protect the user against up to F-Rank Earth, Lightning and Water and S-Rank Fire and Wind. If a squirrel is hit, a non-focused lightning burst is released around him, stunning everything short range around it. However, as long as there is at least 3 squirrels, the technique can be used (3 Squirrels=A-Rank, 4-8 Squirrels=S-Rank). Due to the massive amount of chakra and concentration needed, the user will experience great pain and exhaustion upon use of this technique.

Note: User can't mold Lightning or Earth in the next turn.
Note2: In the turn its used, user can only cast one more jutsu
Note3: Usable only once
Note4: The severe exhaustion left by the amount of chakra spent to use this jutsu leaves the user unable to use ninjutsu (elemental or not) above S-Rank for 2 turns
Note5: Can only be taught by Scorps
 

Scorps

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Katon: Hai to Kitai Chunyu | Fire Release: Ash and Gas Infusion

Type: Supplementary
Rank: A-Rank
Range: N/A
Chakra: N/A (+5 to mold Fire techniques)
Damage: N/A
Description:
Similar to Water Release: Sticky Infusion, the user will make all his following fire techniques produce either the flammable, scolding hot ash of ( Katon: Haisekishō ) - Fire Release: Ash Pile Burning Technique or the flammable toxic gas of ( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique. This doesn't add any damage or range to the technique, rather simply making it produce either ash or gas. Off course this cannot be applied to all techniques, only those that would be logically possible to produce either Gas or Ash and still be usable. Activating this ability is instant and not time consuming.
Note: Once activated lasts 3 turns
Note: Can only be used 2 times
Note: Can only be taught by Scorps


A simple technique. Makes your following fire techniques by adding a small extra chakra cost, produce either Ash or Flammable gas. However, the technique will gian the weakness of these specific manifestations of the releases. Ash and gas can be easily blown away with wind or fire techniques if they aren't ignited. However, if used with hot rock (lava for example) or lightning or other special things like water or oil, paper tags, etc, you can easily make a destructive combo for it.

Questions?
 

Scorps

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Yup, quantities follow the description and size of the original technique.

As for toxicity, its not more than making you cough and slightly irritating your eyes. Its mainly a flammable gas. We didn't see that technique interact with anyone but we saw it ignite so its very hard to reason. Still I assume its effects are that at best.
 

Scorps

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Ok, the First Sinner is basically my version of Skyrim's Storm Atronach but with the possibility of making it of any of the 5 basic elements. A simple Guardian technique which you can use for a multitude of situations and can, to some extent, be used as a elemental clone.
 

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they have the ability to act on their own while you are conscious and you receive and give orders through a minute chakra link. If you fall unconscious, they crumble away.

And sorry for the massive delay... been sick as a bat and very busy so my head is not in the game so to speak.
 

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I was certain I'd replied to this a week ago @__@ Sorry, sorry!
Just one more thing; in the 'RP Chat'-thread you noted that you'd never used this in combat. Why not? In what kind of situation could you imagine yourself using this technique?
 

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Well, because I rarely battle Lol

And I think they are best used as substitutions for clones because they are bigger, stronger and have inherent atributes which may be better used against certain situations. I'd use it to support me in battle and I'd use for example a combo of an Earth Tsumbito with a Wind Tsumbito. This way they can guard eachother while I'd create an opening to time a perfect pinpoint attack on my enemy, like a Genjutsu or a wood technique.
 
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