Awesome
Ok, so here's the deal. I'll explain everything about the technique and then you'll ask me any questions if any. Cool?
Here we go....
(Suiton: Ten no namida) Water style: Tears in heavens
Type: Supplementary
Rank: C-Rank
Range: Short - Long
Chakra: 15
Damage: N/A
Description: This technique depends on manipulating water molecules present in the location (water source/water from previous water jutsus) to spread out in the
atmosphere. By infusing the user's chakra into these molecules, the user can sense the enemy in/on the battlefield by sensing the body
temperature or heat given out by the person. This is exactly like the mist jutsu, but here the molecules doesn't block the vision. The best part about this jutsu is that, the molecules in the air keep building up even if/when it is
blown away by the wind till the
water source/the water from the previous jutsu dries away. This helps in tough situations when due to some reasons, the user can't find the opponent.
Note: Can only be taught by
Flash07.
- Requires a previous or existing water source.
- Lasts only six turns before water molecules evaporate or until water source is destroyed.
The basic idea behind the technique is to sense your opponent when you're in a closed area. Sometimes, you are fighting in a closed room or say you both are trapped in a dome, at that time you can't use the rain technique to sense your opponent. This technique helps you out there. Also, this technique works on detecting the opponent's body temperature rather than the enemy's chakra. So even ppl like Muu or people who use chakra suppression can't hide from the technique.
Also, when a person, has been in a location, he emits heat energy. When he moves from there, the energy stays there for some time. This energy helps us in tracking him with this technique.
Basically you manipulate the water from the water source or if you have water left from the previous water technique to build up in the atmosphere and through it, you can detect your opponent.
Hmm any questions??