[CC] Elvish Stuff

Sirius Black

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Holy Fire |
Holy fire is the Noldor Clan's KKG. It is a mixture of Natural energy, Fire and Lightning and Yin (Emotions). Similar to clans own creation silmilarillis played a role in creation of this special type of chakra or element as well. According to Pervy the Holy Fire is to be considered less as a fire and more as Laser. Since it shines bright the Holy Fire is blinding. It also only effects those that are deemed evil or considered as a threat by the user, while those that are friends and allies of user are not affected by Holy Fire. The example of those that are evil, is that Bijuu Chakra will always be affected by the Holy Fire despite the nature of Bijuu or Jinchuriki. Even if they are friends they will be affected since Juubi's chakra is malignant and has always been thought as sinister and evil.

Strengths |
  1. Wind | Just as normal fire is strong against wind, similar is the case with Holy Fire. Having the properties of Fire makes it stronger against wind.
  2. Bijuu Chakra | As I explained above Bijuu chakra is considered evil and is weaker than Holy Fire.
  3. Earth | Holy Fire has properties of both fire and lightning. This is where that comment of pervy to think of Holy Fire as laser is utilized. Holy Fire breaks through the solids as if laser is passing through them.

Weaknesses |
  1. Water | Water disrupts the flow of Holy Fire and it loses all of its heat in water, making it weaker to Water.
  2. Elements that are strong to energy | It is strong to all the elements that are considered as strong than energy.

Neutral |
  1. Fire | Fire is constituent of Holy Fire and is thus neutral to it...
  2. Lightning | Same is the case with Lightning...



Intent Sensing |
Intent sensing was originally intended as the form of sensing that allowed user to sense anything that would be used to hurt him. For example if the user was attacked from a Lightning Dragon jutsu, he would sense it since it would hurt him. But if the opponent used a Lightning Release: Plasma Ball to defend himself, he wouldn't sense it since the technique was used in to defend and not intended to cause harm. However if the same plasma ball was used when there was mist and to prevent from the taijutsu attacks, Noldors would sense it since it was now meant to harm them. This sensing allowed us to Sense the direction of Attack as well preventing any sneak attacks, but that is when Reborn stepped in and gave his ruling..

Now the intent sensing only allows the Noldors to sense where there opponent is as he is the source of all the Intent and not the techniques. This is passive since the opponent in the battle will always have negative intent towards you and you will always sense him. No more sensing techniques and direction of techniques, because somehow, erasing an existence from the plane and than bringing it back to the plane seems less stupid than sensing techniques.

I hope my answers are satisfactory........
 

Troi

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Great answers. I feel like you copied and pasted something, but I cannot pinpoint where, so I will let it slide. Maybe your reply was just that good.

Anyway, for intent sensing, everything is good, however, as it stands now I do not believe we are capable of pinpointing a person nor the technique. Even though we couldn't sense where a technique was because the technique itself had no intent nor emotion, I was never under the impression we could pinpoint a person so for now, until I personally clarify this with perhaps Reobrn or LoK, you can only sense danger, evil intentions, etc. Now, this doesn't have to be towards you specifically either. It can be towards anything or anyone. If they have evil intentions or anything of the likes, you can sense it.

Do you understand and do you have any further questions? If not, I am going to post the techniques for you to analyze and explain a little bit more about our graceful CQC and then you'll be on your way as a full fledged elf. :)
 

Sirius Black

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Reborn said:
Sirius Black said:
No I am here because I want to get it clarified. From your ruling I understand that I would sense when the Opponent is going to attack me using any technique as long as that technique is used in a way to harm me. He can create shields to defend but won't be able to sense that but will be able to sense when a shield is thrown to harm me. Just that something will harm me not what it is, or from where it will come from. I can only sense the user of technique, where he is standing, because he is the source of intent. He can make spikes from my back but I won't sense that spikes will hit me from back but will sense that My opponent is trying to harm me now.

I could just say that this ability just allows me to know the position of my Opponent as he has bad intent for me. Nothing else
And this is not clear to you how?
Well above quotes are from last of my PMs to Reborn. I Pmed about him about his ruling at that was the end result of the chat, You see his reply to my explanation clearly suggests that Noldors can sense the position of Opponent using Intent sensing. I have no questions so you may continue.


If you want I can put less stuff in my replies because I am tired of almost everyone saying that I copy paste. Only done that once at the start of my wind training, never again. I read everything about the clan (as I told you in my VM where I said that I know everything about the clan, so can I get Auto-Training) and then typed what I knew, So there's no copy pasting.... -__-
 

Troi

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Alighty, but if you are wrong and continue battling with the mentioned reasoning before I find out for myself, that is on you, not me as I have already written my thoughts on the matter.

And it was a joke. So brace yourself as you are still able to get kicked from the clan. :)

1) Kyohaku Kasai | Star Fire
Type: Offensive/Supplementary/Defensive
Rank: S (C-S)
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:

Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.

Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.

Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range


2) Junsei Dageki | Holy shock

Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns



3) Shigai no Seisen | Body of the Crusader
Type: Offensive/Supplementary/Defensive
Rank: A/S
Range: short
Chakra: 30/40
Damage: 60/80
Description: This jutsu goes back to the founding of the clan. The amber from the tree of light was sealed into the clan giving them their powers. The amber flows through them making them the light themselves in a sense allowing them to control their KG. This lets them become the Silmarilis, The Light, The Holy Fire, if you will. Their body becomes the element themselves of holy fire. This can be in part like just the arm (A rank) or in a surge of chakra turning their entire body to the light energy itself. In doing the full surge they purge themselves of all they feel to be negative. This can be done in part with the A rank also. In turning to the Holy Fire, they become the light itself, and blind all who look at them radiating heat from the holy fire. The feel they are the embodiment of the sun which they praise, they are pure, bright and purge the darkness. In this form, being energy itself, it breaks down all that is weak to the holy fire and allows them to enhance their close combat skills through this, burning and purging those who seem to do the elves harm.

Note: The A rank version can be used once per turn on any part of the body, lasting up to two turns or until cancelled
Note: The S rank version turns the entire body to silmarilis, and in this form the user can only use energy based elements. This lasts up to 3 turns, can only be used twice per battle with two turns between uses. If the S rank is used the A rank can't be used for two turns also.
Note: In this form the user becomes vulnerable to elements that are strong to energy based elements such as the cannon Dark release element.
Note: Blinding lasts while this is active. Once this ends the targets remain blind for one more turn.
Note: only be able to use elements that compose Holy Fire when in full body mode



4) Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used



5) Ame no Junsei Seisen | Rain of the Holy Crusade
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn.

Note: Useable 3 times, lasting 3 turns, 2 turns between uses
Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu.
Note: Will not harm the user as the holy fire just becomes one with them once more



6) Obliteration | Heisoku
Type: Supplementary/Defense
Rank: A
Range: Short-long (blast short range)
Chakra: 30
Damage: 60
Description: This is one of the unique jutsu of the Elves created for a quick retreat or counter in dangerous situations. The user will release a surge of holy fire around their body turning their skin to what looks like a solid layer of holy fire, almost like glass made of fire. This would be extremely bright like all other holy fire jutsu and so would blind any that look at this for one turn. At any point the user can release this shell, which would burst outwards like shattering glass, where the holy fire would be the tiny fragments of glass. This burst would be A rank damage hitting short range around the user and releasing a more intense burst of light for those who weren't initially blinded. Any who see this (apart from the elves) would be blinded for one turn afterwards. The main part of this jutsu isn't the blast, the blast is a distraction, where as the user turns them self into one of the shards of holy fire that is shot off in a chosen direction. In doing this the Elves were able to blind their targets, distracting them and escape in the process. The user can only remain in the holy fire form shard for one turn then they reform in a puff of light, a small light, but enough to give away their location to any who weren't blinded. In this form, they would be weak to the natural weaknesses of holy fire.
Note: Useable 4 times per battle
Note: Must wait two turns between uses.
Note: Cannot attack while in shard form.

Analyze these for me please.
 

Sirius Black

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This is basically a mixture of Elves normal ability of using bows and arrows along with the Epirius Bow from the movie "Immortals." Bow of Noldor members is made up of two similar swords that are one foot long and curved. Both the swords are joined at their hilt to form a bow. The string of the bow is made up of chakra that user infuses the bow with. Chakra in the bow can be released like an arrow, with strength depending on the rank of jutsu used. The arrow once it hits the target can pierce them (As is the property of Holy Fire, like a laser) and then explodes to release energy. this energy can make a crater. User can fire three arrows at once, with only one of them being A-rank and above in one turn.

Alternatively you can just use the sword and release the chakra infused in the sword in the form of a wave, much like Hawk Eye did a slash towards Whitebeard.
Range also depends upon the chakra used. B-Rank and below wave or arrow can only reach mid range. While A-Rank and above can reach Long Range.
S-Rank version of the techniques can only be done thrice in battle with a two turn cool down in between. The limit is collective and not individually three times for a wave or arrow.​



Holy Shock
Basic shape manipulation of Holy fire chakra. With this user can make any shape or structure up to the size of user. Basically whatever he can think of. Like a Ball of energy, or a wall of holy fire for defense. Or just a shape of a person that he can keep in front of him to defend himself. The usage of this jutsu is basically only limited by users own imagination as long as he abides by normal usage rules and size of the created object obeys the size limits of Rank used.Size of the created object also depends on the rank. With S-rank being large up to 3 times the user's size and C-Rank being small balls of energy. A-Rank is same size the users own body.

It basically has two properties to it. Cleanse property is not useful in our RolePlay as in every fight the opponent is going to have negative intent towards you. It is basically just a play of words to match the clan's image of intents. Shock is the one that we're going to use in battle since we want to hurt the opponent. Damage done by the techniques depends upon the rank used.

Usage limit also applies. S-Rank can only be used four times with two turns cool down. A-Rank can be used once per turn.While you're maintaining the shape or a creature that you made, you can only use Elements that make up the holy fire KG.

C and B-Rank can be used with hand gestures. A-Rank with one hand seal. And S-Rank can be used with three hand seals,although it doesn't say the hand seals for S-Rank in above description but that is the norm according to the new rules.​



Body of Crusader
This jutsu allows user to turn a part or full body into the Holy Fire itself. The Holy fire chakra runs through the part of the body that it is used on, or on the whole body. This can be used to defends against techniques that are weak against the Holy Fire KKG. Or it can be used in close combat where it causes burns to the opponents body each time he is hit by Holy Fire infused part.

Since the user is infused with the Holy Fire, he or she glows and can blind the opponent as long this technique is active and one turn after the technique is canceled. Since the S-Rank is like a surge of chakra in whole body, it can also be used to get out of a genjutsu.

A-rank version can be used once per turn and lasts for two turns unless canceled.

S-Rank version can be used twice with two turns cool down. It lasts for three turns unless it is canceled first. While S-Rank is being used, user can only use elements that make up the Holy Fire KKG. This also makes user weak against elements that are stronger towards energy.​



Consecration
This technique is a pretty simple one. User releases his chakra into the ground and makes it travel upto long range. This can create a swamp of Holy Fire chakra that will burn any with negative intent towards the user to burn.This doesn't affect the user himself and he can stand on the swamp without any affects. By hand motion user can make a piller arise in the center of this swap, short range from the user. This pillar can burn anything that it touches.

Can be used four times in total, with two turns cool down.​



Rain of Holy Crusade
This is actually my favorite Noldor jutsu. user can gather chakra above the ground and then by releasing the chakra he can make it Rain Holy fire above the selected target in a radius of Five meters, and five meters above the target. The rain causes burns on anyone with harmful intent. This is one of the techniques that uses intent of the opponent into account. If the opponent uses a jutsu that is not directly meant to harm then he won't be burned by the Holy Fire but if he uses a jutsu that is meant to harm then he will feel the burn from Holy Fire. At any point user can release more chakra into the already falling rain and make it stronger. This makes the technique S-Rank and also gives it the property to burn whatever it touches other than the user without taking the intentions into account. When the technique is increased in Rank, it becomes visible to naked eye. Sensory users and Dojutsu users apart from he Byakugan cannot distinguish between user and rain since they cannot distinguish chakra. Byakugan users can see user and rain separately.

Since the Rain doesn't affect the user, it can be above him to protect him from the close combat moves and techniques as well.
Making the jutsu S-Rank takes one move and also limits the usage time to just one turn after it is increased in rank.

Can be used 3 times with a two turn cool down after the technique ends or is canceled.​



Obliteration
This is a defensive jutsu and can be quite useful in battles where it can cause distraction as well as blind the opponent for one turn. Apart from the blindness it can also cause A-Rank damage to anything in short range of the blast.Basically user just makes a small layer of Holy fire chakra around his body and then bursts it into several shards.While the layer of Holy fire is bright in itself to cause blindness, the explosion of layer also causes a bright light that further causes blindness. User himself turns into a shard that is shot off in a any direction that user choses. He remains in the shard form for one turn before turning back to original state, which causes a light bright enough to give his location to anyone who wasn't blinded by the light before.

This one has its uses but I don't really like this one as compared to others tbvh.​
 

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Your training is complete. Feel free to use everything the Noldor are capable of using. You've shown ample and exquisite knowledge of our clan. So welcome, as a full fledged member. :) Shall you ever leave, you are no longer welcome to join the clan unless a new leader arises and says otherwise. So be active, and be strong, young elf.
 
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