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sagemode jinchuuriki

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Sorry meant to ask why it doesn't require hand seals?
_________________________________________
First Jutsu:
Strong points

  • Harder to block with wind style
  • Use the ground to attack preventing some evasive earth style jutsus
  • Great in combinations
Weak points

  • It requires a few hand seals
  • It can be dodged by a wind style jutsu
  • It can't be used if your opponent causes a distortion in the earth
Combinations-strategies
I mold my charka into the palm of my hand. I change its nature to wind style. Once I have enough wind charka I release it through my palms and into the air in front of me. This causes a wave of wind to appear and cut my target. While my target it confused I do a few hand seals and mold my charka. Once I have enough charka I change it into raiton charka. Once I have enough charka I release it into the ground by placing my hand on the ground. This creates several bolts of lightening heading to my wounded target.

Ways to counter this technique
I mold my charka into my lungs. I jump into the air. I change my charka into wind style. Once I have enough charka I release it into the air outside my mouth as I exhale. This causes me to fly long range of my target

Questions N/A

Second jutsu:
Strong points

  • Has the cutting power of a chidori
  • Its harder to dodge
  • Effective against opponents that use earth armor
Weak points

  • requires a hand seal
  • Requires you to constantly fuel it
  • Leaves you weak against water style jutsus
Combinations-strategies
I mold my charka into the palm of my hand. I change its nature to wind style. Once I have enough wind charka I release it through my palms and into the air in front of me. This causes a wave of wind to appear and cut my target. While my target it confused I do a few hand seals and mold my charka. Once I have enough charka I change it into raiton charka. Once I have enough charka I release it into the ground by placing my hand on the ground. This creates several bolts of lightening heading to my wounded target. I do one hand seal. I mold my charka into my left hand. Than I change its nature to raiton. This causes a chidori to form around my hand. Than I raise my hand sending sebon needles flying towards my target and stunning my target.

Ways to counter this technique
I mold my charka into my lungs. I jump into the air. I change my charka into wind style. Once I have enough charka I release it into the air outside my mouth as I exhale. This causes me to fly long range of my target

Questions N/A

Third Jutsu:
Strong points

  • A fast paced jutsu
  • Effective if you need to gain some space to do a jutsu
  • Great in combination with earth spikes
Weak points

  • requires you to be short range of your opponent
  • weak against wind style
  • weak if your opponent is spewing water style
Combinations-strategies
I mold my charka into the palm of my hand. I change its nature to wind style. Once I have enough wind charka I release it through my palms and into the air in front of me. This causes a wave of wind to appear and cut my target. While my target it confused I do a few hand seals and mold my charka. Once I have enough charka I change it into raiton charka. Once I have enough charka I release it into the ground by placing my hand on the ground. This creates several bolts of lightening heading to my wounded target. I do one hand seal. I mold my charka into my left hand. Than I change its nature to raiton. This causes a chidori to form around my hand. Than I raise my hand sending sebon needles flying towards my target and stunning my target. I mold my charka. Once I have enough charka I change its nature to lightening style. Than I release it outside my body and compress it with my hands than I send it flying at my target.

Ways to counter this technique
I mold my charka into my lungs. I jump into the air. I change my charka into wind style. Once I have enough charka I release it into the air outside my mouth as I exhale. This causes me to fly mid range of my target

Questions N/A
 

Noni

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Very good, and because that is how it was shown in the manga. Dat Kishimoto.

(Raiton: Jurokuchu Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat ? Monkey ? Horse ? Tiger the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.

Funny technique since it does generate any lightning whatsoever but it can work with combos and is very large. The user will 16 pillars after performing 3 hand seals which wrap around to create a box almost to trap anything within it. Its large enough to trap a summon or many opponents. The bind has a small box which you can send techniques in to finish an opponent off. The pillars are made of earth.



(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

The user will form a chidori which he then summons a spear to erect out. The spear is very useful to keep a distance away from an opponent, it also acts as a chidori which on contact will numb the area of the opponent if caught. You can wield the spear with great ease, it can cut through the most solid of metals. Its great to use to finish an opponent off, and the spear when release is very quickly. The spears also after piercing an opponent can release more spears at the tip to completely destroy the opponent.


(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

The user will release wind chakra and spin it around like a vortex, then add lightning on the edge of the wind chakra not touching one another. The wind acts as a base. Now the vortex can be a barrier and a attack. Its projectile based when launched but needs to remain focus while performing it, though its quick performance. The best part is if a opponent tries to evade the lightning can be manipulated and jump out the vortex to shock a evading opponent. It inflicts serious shock and pain.
 

sagemode jinchuuriki

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First Jutsu:
Strong points

  • Great in combinations
  • Useful if your opponent can't react
  • It can be confused with other hand seal requiring techniques
Weak points

  • Multiple hand seals required
  • The technique takes time to come out
  • There is an escape path open for your opponent \
Combinations-strategies
I make the following hand seals Rat ? Monkey ? Horse ? Tiger. As I am doing that I mold my charka into my feet. Once I have enough charka I change its nature into raiton. Once I completed the seals and I have the required lightening charka I release into the ground. This causes 16 pillars to rise up and create a box like structure to trap my opponent in. This spews out lightening attacks at my target.

Ways to counter this technique
I mold my charka into my feet. Once I have enough charka I change its nature to earth style. Once I have the required charka I release it into the ground. This cause a few spikes to rise up and skewer my target

Questions Could the opponent counter for this technique miss if they send it to early?

Second Jutsu:
Strong points

  • Great distance
  • No hand seals
  • Its numbing ability
Weak points

  • prevents hand seals
  • requires you to be able to see your opponent
  • It has to pierce anything in front of your opponent first
Combinations-strategies
I make the following hand seals Rat ? Monkey ? Horse ? Tiger. As I am doing that I mold my charka into my feet. Once I have enough charka I change its nature into raiton. Once I completed the seals and I have the required lightening charka I release into the ground. This causes 16 pillars to rise up and create a box like structure to trap my opponent in. This spews out lightening attacks at my target. I than jump unto the small rectangular whole in the box. I start to mold my charka. Once I have enough charka I mold it into raiton charka. Once I have enough charka I release it into the box causing it to skewer my target.

Ways to counter this technique
I mold my charka into my feet. Once I have enough charka I change it to earth style. After I have enough earth style charka I release it into the ground this cause the earth to swallow me up and leave no trace of where I have been since the earth around me returns to normal once I left that area.

Questions Why doesn't it require hand seals

Third Jutsu:
Strong points

  • Prevents the enemy from evading
  • Shocks the opponent with lightening and hits them with wind
  • A great combo attack
Weak points

  • Fire and wind combo
  • Water style could cause the lightening and wind to collide
  • Hiding in the mist to block your opponent sight
Combinations-strategies
I make the following hand seals Rat ? Monkey ? Horse ? Tiger. As I am doing that I mold my charka into my feet. Once I have enough charka I change its nature into raiton. Once I completed the seals and I have the required lightening charka I release into the ground. This causes 16 pillars to rise up and create a box like structure to trap my opponent in. This spews out lightening attacks at my target. I than jump unto the small rectangular whole in the box. I start to mold my charka. Once I have enough charka I mold it into raiton charka. Once I have enough charka I release it into the box causing it to skewer my target. Than I mold my charka into the palms of my hand. Once I have enough charka I mold it into wind first than lightening. Once I have enough charka I release it cause a vortex of wind overlapped but not touching the wind lightening charka. Than I send it at my target killing it.

Ways to counter this technique
I mold my charka into my feet. Once I have enough charka I change its nature to earth style. Once I have the required charka I release it into the ground. This cause a few spikes to rise up and skewer my target

Questions N/A
 

Noni

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Questions for hand seals I'm unable to answer its just how it was shown in the manga. Also the first question, again I don't understand what you mean. Please be more specific.

(Chidori Kireme) - One thousand Birds Breaker
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will deliver several punches and kicks to the opponent sending them into the air where the user will then strike a Chidori into their back.

The user from short range will begin to deliver punches and kicks at the opponent. Now with this small attacks be sure to describe where you are hitting and how. I recommend aiming for areas like the groin, head, and ankles. Then the user will have to deliver a final punch or kick to the chin sending the opponent in the air. From the air they will be hurt from the body attacks, then with great speed you will jump so high and fast your going to appear right behind the opponent in the air, then strike a chidori in their back. Piercing them from behind, the movement is very quick and hard to evade when you jump into the air. I recommend before you start the body attacks try to put the opponent off guard, something basic is sending a flash bomb to blind the opponent for a second, which is all you need to be in range and hit the opponent. Its a devastating jutsu, very deadly.



(Chidori Tokkan) - One Thousand Birds Rush
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will first strike the target with a slash from their sword hitting them into the air and then as they begin to land the user will drive them into the ground with a Chidori.

This is very much similar to the jutsu from above but with only a sword. Now when the user dash towards the opponent with the sword the user will begin to strike the opponent with the sword slashing them upward into the air, the slash will cut them pretty badly. I would say aim for the stomach or chest, this would make the cut very long as well as have a large place to aim at in the body. In the air they will be vulnerable, when they begin to descend you will once again appear from behind them and send a chidori to crash them back into the ground, great jutsu to use for short range. Very deadly technique.



(Raiton: Raiko Shishi Rendan) - Lightning Release: Lightning Flash Lion Combo
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user knocks the enemy into the air with thier Sword and jumps at them quickly after. They then proceeds to punch and kick the opponent while still in mid-air. After their combo, the user ducks to the floor, just underneath the opponent. As the opponent reaches him, the user strikes the falling opponent in the back with his Chidori, and then lets the helpless victim falls off.

This is pretty much a combo of the two jutsus above. User will dash towards the opponent and slash upwards sending opponent in the air, while they are in the air you will jump up and begin to deliver a series of punches and kicks sending them even further up. Then with the opponent with serious injuries, the user will drop down to the ground and create a chidori. Then the opponent will fall onto the chidori piercing them. This is a brilliant short range attack and hard to evade. I recommend evasion to be Drunken fist, makes it hard for the opponent to guess your movement and will be unable to touch you. This is a combo in itself.


 

sagemode jinchuuriki

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First Jutsu:
Strong points

  • Great in a taijutsu fight
  • Effective against long range opponents
  • effective against earth style armor
Weak points

  • water style
  • wind style
  • A substitution would be an effective counter for this jutsu
Combinations-strategies
I mold my charka into my left palm. I change the charka into raiton. Once I have enough charka I deliver several quick punches and kicks to my target than I hit him with a chidori to the arm as I release my lightening charka.

Ways to counter this technique
I mold my charka into my feet. Once I have enough charka I change it to earth style. Once I have enough Doton I release it into the ground beneath me and cause a dull pillar to send me flying into the air.

Questions N/A

Second Jutsu:
Strong points

  • Effective in taijutsu combat
  • Great against earth armor
  • effective against long range fighters
Weak points

  • weak against wind jutsus
  • weak if water cause it to back fire
  • useless against earth armor
Combinations-strategies
I mold my charka into my left palm. I change the charka into raiton. Once I have enough charka I deliver several quick punches and kicks to my target than I hit him with a chidori to the arm as I release my lightening charka. After that I mold my charka into my palm. Once I have enough charka I draw my blade in the other hand. I than change my charka to raiton in nature. Than I knock my opponent into the sky. Once I have done that I release my raiton charka causing a chidori to form in my hand and strike the target.

Ways to counter this technique
I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. Than I release my charka once my hands come up and this creates a lightening wall blocking the sword slash.

Questions N/A

Third Jutsu:
Strong points

  • No hand seals
  • Useful in a taijutsu fight
  • useful against earth style
Weak points

  • Water style could prevent the opponent from getting close
  • Wind style could do the same
  • Fire could burn the opponent
Combinations-strategies
I mold my charka into my left palm. I change the charka into raiton. Once I have enough charka I deliver several quick punches and kicks to my target than I hit him with a chidori to the arm as I release my lightening charka. After that I mold my charka into my palm. Once I have enough charka I draw my blade in the other hand. I than change my charka to raiton in nature. Than I knock my opponent into the sky. Once I have done that I release my raiton charka causing a chidori to form in my hand and strike the target. I mold my charka as I knock my opponent into the air again with my sword. Once I have enough charka I change it into the raiton as I kick my opponent and punch him higher as well. After I have enough charka I release it forming a chidori around my hand and stab my target in the back.

Ways to counter this technique
I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. Than I release my charka once my hands come up and this creates a lightening wall blocking the sword slash.

Questions N/A
 
Last edited:

Noni

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re-do the whole thing. The counters were copy and pasted and were just terrible. I was lenient but not anymore. Re-do them.
 

sagemode jinchuuriki

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First Jutsu:
Strong points

  • Great in a taijutsu fight
  • Effective against long range opponents
  • effective against earth style armor
Weak points

  • water style
  • wind style
  • A substitution would be an effective counter for this jutsu
Combinations-strategies
I mold my charka into my left palm. I change the charka into raiton. Once I have enough charka I deliver several quick punches and kicks to my target than I hit him with a chidori to the arm as I release my lightening charka.

Ways to counter this technique
I mold my charka into my feet. I change it to earth style as my target gets to close range. I perform these hand seals after throwing three kunia at my target Ram → Dog → Rat → Bird. This cause my target to give me enough do the hand seals and release the charka creating a tunnel for me to jump in and avoid the technique

Questions N/A

Second Jutsu:
Strong points

  • Effective in taijutsu combat
  • Great against earth armor
  • effective against long range fighters
Weak points

  • weak against wind jutsus
  • weak if water cause it to back fire
  • useless against earth armor
Combinations-strategies
I mold my charka into my left palm. I change the charka into raiton. Once I have enough charka I deliver several quick punches and kicks to my target than I hit him with a chidori to the arm as I release my lightening charka. After that I mold my charka into my palm. Once I have enough charka I draw my blade in the other hand. I than change my charka to raiton in nature. Than I knock my opponent into the sky. Once I have done that I release my raiton charka causing a chidori to form in my hand and strike the target.

Ways to counter this technique
I mold my charka. I change my charka nature to earth as my target closes the distance. As my opponent draws his sword I preform these seals snake → Seal of Confrontation. This causes earth to encase my left hand to get encase in stone. I than punch my opponent in the face to prevent him from knocking me into the sky.

Questions N/A

Third Jutsu:
Strong points

  • No hand seals
  • Useful in a taijutsu fight
  • useful against earth style
Weak points

  • Water style could prevent the opponent from getting close
  • Wind style could do the same
  • Fire could burn the opponent
Combinations-strategies
I mold my charka into my left palm. I change the charka into raiton. Once I have enough charka I deliver several quick punches and kicks to my target than I hit him with a chidori to the arm as I release my lightening charka. After that I mold my charka into my palm. Once I have enough charka I draw my blade in the other hand. I than change my charka to raiton in nature. Than I knock my opponent into the sky. Once I have done that I release my raiton charka causing a chidori to form in my hand and strike the target. I mold my charka as I knock my opponent into the air again with my sword. Once I have enough charka I change it into the raiton as I kick my opponent and punch him higher as well. After I have enough charka I release it forming a chidori around my hand and stab my target in the back.

Ways to counter this technique
I mold my charka. Once I have enough charka I change it to earth style. Once I have enough earth charka I mold it into my hand. Than I tap the ground with my hand. This causes the ground to get turned up allowing me to evade the attack

Questions Anything else I need to fix? sorry trying to give quality work with a headache doesn't work.
 

Noni

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Fine its good now :)

( Raiton: Raiun ) - Lightning Release: Thundercloud
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user generates a cloud above the battlefield kneaded with their chakra and then cause a series of lightning bolts to rain down upon the battlefield causing severe damage.

This is a very wide range technique. The user will create a clouds above the battlefield right above the opponent. The clouds will be generated with with a large amount of raiton chakra. Right when the cloud is made which does not take much time, the cloud will release its energy into a series of fast moving lightning bolts the size of rains. They rain down and cover a wide range. Try not to get caught under the cloud when it launches the bolts or else you can be effected. The bolts can pierce and paralyze. Its great for attacks in the air to distract or create awesome combos difficult for the opponent to evade. All you need to do is form the cloud and then release the bolts, you can move onto the next technique. The cloud though can be blown away with ease.



( Raiton: Denko Sekka ) – Lightning Release: Lightning Mineralization
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user creates several large electrical balls of energy spread out around them and then causes electrical currents of lightning that spreads out on a vast area shocking any enemy target in the vicinity by connecting with the orbs.

The user will send large bolts of lightning balls all over the field and spread them out. They will be condensed with a large portion of energy. Now they stay dormant until someone touches them, then the energy is released shocking the opponent badly. This is great to change the battlefield in your favor, if you have a pushy opponent or quick one this can help force them back. The balls are sent very quickly and cause great damage on contact. You don't need to remain focused and you can send as many as you need, though the more you send the more weaker each are.



( Raiton Chidori: Raijin no sakebi ) - Lightning Release One Thousand Chirping Birds: Cry of the Thundergod
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points; 60
Description: The user will attack the opponent with a series of slashes with their sword hitting the opponent into the air where they then finish them off by drilling them back into the ground with a Chidori.

This is very similar to the jutsu we learned previously, only difference is you must do series of slashes instead of just one upward. So the slashes will cause a more confusing disorder but its tougher for evasion, aim for vital areas as well. It does take some more time though and you can counter it during the slashes. When the opponent is finally slashed upwards in the sky, with great speed you will jump so high and fast your going to appear right behind the opponent in the air, then strike a chidori in their back. Piercing them from behind, the movement is very quick and hard to evade when you jump into the air.


 

sagemode jinchuuriki

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First Jutsu:
Strong points

  • Useful for stunning your opponent
  • Useful against multiple opponents
  • great distraction
Weak points

  • It can harm the user
  • Water style will cause it to back fire
  • Weak against B rank wind style
Combinations-strategies
I mold my charka into the blade I just drew. Than I change its nature to wind style. Once I have enough charka I release it as I swing my blade. This leaves my opponent countering several gusts of sharp wind in the form of a whirlwind. I put my blade away. I focus my charka into my palm of my hands. I change my charka into lightening charka. Once I have enough charka built up I release it. I release it from my palm in the form of a cloud over my target. This causes a rain of lightening bolts on my opponents.

Ways to counter this technique
I mold my charka in my palm. Than I change my charka into wind style. Once I have enough charka I release it from my palm as I swipe upward creating a slash of wind that cuts my opponent

Questions N/A

Second Jutsu:
Strong points

  • Against earth style jutsu below forbidden rank
  • Great against multiple opponents4
  • useful as a distraction
Weak points

  • water style
  • B rank wind style
  • S rank lightening style
Combinations-strategies
I mold my charka into my palms. Once I have enough charka I change its nature to lightening style. Once I have enough charka I release it into the air it creates several lightening bolts spheres to stun my opponents. Its this by spreading out around the field electrocuting my opponent. I mold my charka into the blade I just drew. Than I change its nature to wind style. Once I have enough charka I release it as I swing my blade. This leaves my opponent countering several gusts of sharp wind in the form of a whirlwind. I put my blade away. I focus my charka into my palm of my hands. I change my charka into lightening charka. Once I have enough charka built up I release it. I release it from my palm in the form of a cloud over my target. This causes a rain of lightening bolts on my opponents.

Ways to counter this technique
I mold my charka into the palm of my hand. Once I mold the right amount charka I turn into wind style. Than I release it at my opponent. This creates of wave of wind that cuts my opponent before he can finish his jutsu.

Questions N/A

Third jutsu:
Strong points

  • Useful in taijutsu
  • Useful against earth style jutsus
  • Useful against jutsus that require hand seals
Weak points

  • Weak against wind style jutsu
  • The jutsu will backfire if you get hit with water style
  • The jutsu is useless if your opponent sends an S rank jutsu at you
Combinations-strategies
I mold my charka into the palm of my hands as I draw my sword. Than I change it into lightening style. I than run at my opponent and do a few slashes at him sending him into the air. Than I drill my opponent back into the ground with a chidori. I mold my charka into the blade I just drew. Than I change its nature to wind style. Once I have enough charka I release it as I swing my blade. This leaves my opponent countering several gusts of sharp wind in the form of a whirlwind. I put my blade away. I focus my charka into my palm of my hands. I change my charka into lightening charka. Once I have enough charka built up I release it. I release it from my palm in the form of a cloud over my target. This causes a rain of lightening bolts on my opponents.

Ways to counter this technique
I mold my charka into my palms. Than I change it into wind style. than I make the following hand seals Tiger → Snake → Ram. This causes a vortex of wind to hit my opponent and send them flying away from me

Questions
 

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Now I want you to pick 5 jutsus from the A-Ranks and list them 1-5. 1 being the highest. Explain why you put them in that order as well.
 

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At number 5: (Raiton: Chidori) - Lightning Release: One Thousand Birds- It has many variations and combinations but leaves you vulnerable to water style

At number 4: (Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado- Very useful to avoid a taijutsu fight as well preventing your opponent from evading. Its at number four because a fire wind combo would be deadly against you or a water jutsu.

At number 3: ( Raiton: Denko Sekka ) – Lightning Release: Lightning Mineralization- Its versatility in battle is useful until a B rank wind jutsu comes along.

At number 2: ( Raiton: Raiun ) - Lightning Release: Thundercloud- Useful if you want to take on multiple foes but weak against wind and has some prep time

At number 1: (Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake- It has multiple variations and multiple purposes in battle weak against wind and water could cause it to back fire
 

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(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

With one hand seal the user will generate lightning chakra on their hands and release the lightning and mold it into a spear. This is very similar to the B-Rank False darkness spear. The spear though is much more powerful and runs much quicker, its attack potency is high and can pierce through even the strongest of earth. The spears act to pierce the opponent and paralyze them when pierced. The technique though does not go long range. The spear can only be cut away using a equal rank lightning jutsu or dispersed by a wind technique. Lastly the spears can split on the users command to deceive, or attack more then one target. Its a fast performance, projectile based technique.


(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After Performing chidori in mid air the user releases all of the lightning chakra within the chidori to create a Giant Thunder bolt that can be shot at the opponent.

Another Chidori based technique, the user mid-air will perform the chidori and release the lightning chakra from the chidori into a very large thunderbolt which is shot at the opponent, it moves at amazing pace and has great attack potency. Note this technique can only be used if your opponent is in a long range. The bolts can pierce through anything and shock the opponent terribly. Its a projectile based attack after you send the thunderbolt. Its a great jutsu to use if your stuck in mid-air. Its very fast to perform almost instantly since no hand seals are required.


(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

Another chidori technique, very fast to perform and easy. The user after making the chidori will spread from the users palm to cover a circular area. Its a fast moving technique and can cut through many attacks as well as shock the opponent badly. Its great to use to push an opponent back. After you send the lightning bolts from your hands it becomes a projectile based attack, its great to use for combos.
 

sagemode jinchuuriki

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First Jutsu:
Strong points

  • It can split apart to attack multiple enemies
  • Can only be stopped by raiton techniques equal in rank
  • Effective for hard hitting fast paced offense
Weak points

  • Wind style can disperse it
  • Water can cause the electrical current to back fire
  • requires a hand seals
Combinations-strategies
I mold my earth charka into the bottom of my feet. Once I have enough charka I mold it into earth style charka. Once I have enough charka I release it into the ground causing the earth to shake. I than mold my charka into my mouth. Once i have enough charka I change its nature to fire style. Than I take a breaths an exhale a fire ball as my opponent is getting up. I mold my charka into my palms. once I have enough charka I change it to lightening style. I than form the snake hand seal. This cause a raiton spear to appear and skewer my target.

Ways to counter this technique
I mold my Charka into my mouth. once I have enough Charka I mold it into fire style Charka. Once I have enough Charka I mold I release it out of my mouth as I exhale creating a fire ball at my opponent. This prevents my target for doing a hand seals or molding his lightening Charka.

Questions If you create multiple spears does it weaken the spears.

Second Jutsu:
Strong points

  • a speed attack
  • good in avoiding earth based attacks
  • great against earth armor
Weak points

  • water style can hit you when you form it up
  • a rank wind can defeat it
  • ineffective against opponents on the run
Combinations-strategies
I mold my earth charka into the bottom of my feet. Once I have enough charka I mold it into earth style charka. Once I have enough charka I release it into the ground causing the earth to shake. I than mold my charka into my mouth. Once i have enough charka I change its nature to fire style. Than I take a breaths an exhale a fire ball as my opponent is getting up. I mold my charka into my palms. once I have enough charka I change it to lightening style. I than jump into the air and start to form a chidori in my hand. Once the chidori is there I release like a thunder bolt at my target.

Ways to counter this technique
I mold my Charka Into my mouth. Once I have enough Charka I change it into fire style. Once I have the required fire Charka I release it causing my target. To defend against a fire ball. I proceed to mold my Charka into my feet. Once I have enough Charka I change it to earth style. After I have enough earth style Charka I release it into the ground causing a dull earth to send me flying despite the raiton that comes in afterwards. (Dull pillar)

Questions what's with the chidori variations that requite no hand seals.

Third Jutsu:
Strong points

  • great to drive your opponent backwards
  • great against earth style
  • effective against other projectiles
Weak points

  • water style could have it back fire on you
  • wind style can beat it
  • no defense against earth style
Combinations-strategies
I mold my Charka into the palm of my hand. Once I have enough Charka I change it to lightening style. This cause a chidori to form in my hand. With a chidori in my hand I launch it at my target creating a thunder bolt. I mold my earth charka into the bottom of my feet. Once I have enough charka I mold it into earth style charka. Once I have enough charka I release it into the ground causing the earth to shake. I than mold my charka into my mouth. Once i have enough charka I change its nature to fire style. Than I take a breaths an exhale a fire ball as my opponent is getting up. I mold my charka into my palms. once I have enough charka I change it to lightening style. I than form the snake hand seal. This cause a raiton spear to appear and skewer my target.

Ways to counter this technique
I mold my Charka into my feet. I than mold my Charka into Doton Charka. Once I have enough Charka I release it into the ground causing spikes to skewer my target. I than mold Charka into my mouth. Once I have enough Charka I change it into fire style Charka. Once I have enough I release it and spew a fire ball at my target.

Questions
 

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Yes each one weaken and I don't know. Its just how it was seen in the manga.

( Raiton: Chidori Shinso ) - One Thousand Birds True Spear
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description:The user starts off by dashing at his opponent with a Chidori in his hand. As they strikes his opponent, they uses shape manipulation to extend the Chidori into a lightning spear that impales and hurtles the opponent into the air. The user then increases the potency of the lightning, generating a powerful electric explosion at the end of the spear and sending the enemy back to the ground.
Note: Only the spear extention can reach up to mid range.

This is a advance version of the lightning spear. Now with the spear alone, you could move it around and cut through many tough rocks. The spear is very useful to keep a distance away from an opponent, it also acts as a chidori which on contact will numb the area of the opponent if caught. You can wield the spear with great ease, it can cut through the most solid of metals. Its great to use to finish an opponent off, and the spear when release is very quickly. Now the spear extends mid-range (10m). The spear now if the opponent is pierced by it, the user can send extra chakra to the tip to create a explosion which can destroy the opponents inside. Its very deadly.


(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram ? Horse ? Snake ? Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.

After doing the hand seals the opponent will generate a blinding light from their body. The light can easily blind the opponent obscuring the opponents vision, this is best to use against an Uchia, Byakugan users can see through it easy, I would also say its good to use against a Rinnegan user. The performance is quite slow but the light is generated fast. Its a very simple technique, and its meant for combo making. You can anticipate that the opponent will try to use an attack on you. When the user does use this jutsu, they will not be able to even look at the user for the duration. Notes are that the longer you keep generating your chakra the longer the light stays but you must keep focus and can not be able to use another technique. Its great to use with an ally or clone who is right behind you, not worrying about the light.


(Raiton: Raikiri) - Lightning Release: Lightning Blade
Rank: S
Type: Offense
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is an advanced form of Chidori.

This is simply a much more powerful version of the Chidori with more chakra. It can pierce through drastically any dense material with ease, kill an opponent when pierced. The most famous part is it can even cut through lightning itself. Its a brilliant melee attack but you can hear the lightning coming from the cutter so you can use that info to anticipate an attack. When pierce the opponent will most likely die due to serious lose of blood as well as unable to even move since their whole body will be paralyzed.
 

sagemode jinchuuriki

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First Jutsu:
Strong points

  • It numbs your target
  • Useful to prevent a taijutsu fight
  • More effective against earth style
Weak points

  • Water style jutsus
  • Wind style jutsu
  • In effective if your opponent is close range to you already
Combinations-strategies
I mold my charka into my feet. Once I have enough charka I change it to earth style. After I have enough charka I release it into the ground to form a small shield to defend myself against the opponents d rank wind attack. I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. once I have enough raiton charka I release it from my palm this cause a chidori to form in my hand. I send the spear towards my opponents.

Ways to counter this technique
I mold my charka into the palm of my hand. Once I have enough charka I change it to water style charka. Once I have enough water style charka I release it creating a water whip. This allows me to whip it around my opponents hand.

Questions N/A

Second Jutsu:
Strong points

  • great against the Sharingan
  • Useful for blinding the visual abilities of an opponent
  • prevents visual genjutsu
Weak points

  • Multiple hand seals
  • It can blind you as well
  • you can't preform any other technique
Combinations-strategies
I mold my charka into my upper body. Once I have enough charka I change its nature into lightening style. I than preform the following hand seals ram horse snake tiger. I than release my charka blinding my opponent causing him to send a D rank jutsu at me in an attempt to stop the light. I than let the jutsu fade to defend against the wind style jutsu. I mold my charka into my feet. Once I have enough charka I change it to earth style. After I have enough charka I release it into the ground to form a small shield to defend myself against the opponents d rank wind attack. I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. once I have enough raiton charka I release it from my palm this cause a chidori to form in my hand. I send the spear towards my opponents.

Ways to counter this technique
I mold my charka into my mouth. Once I have enough charka I change its nature to water style. Once i have enough charka I exhale creating a dense mist around my opponent and myself. As he brightens it up in makes visibility normal

Questions N/A

Third Jutsu:
Strong points

  • Whole body paralysis
  • Effective against heavily armored opponents
  • Useful in speed blitzing your opponent
Weak points

  • Water style would cause it to back fire
  • Wind style would also over power it
  • Requires you to keep fueling it
Combinations-strategies
I mold my charka into my left hand. Once I have enough charka I change it to raiton charka. Once I have enough raiton charka I release from my palm causing lightening to encase my hand I than charge my opponent dodging his low rank earth pillar. I hit him dead on but it turns out to be a clone as I let my charka fade. I mold my charka into my feet. Once I have enough charka I change it to earth style. After I have enough charka I release it into the ground to form a small shield to defend myself against the opponents d rank wind attack. I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. once I have enough raiton charka I release it from my palm this cause a chidori to form in my hand. I send the spear towards my opponents.

Ways to counter this technique
I mold my charka into the palm of my hand. I than change its nature to water style. Once I have enough charka I release a burst of water directly into my opponent lightening encased hand

Questions Does this jutsu require hand seals? What are the hand seals if it requires them?
 
Last edited:

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Weak points

  • Water style jutsus
  • Wind style jutsu
  • In effective if your opponent is close range to you already
Weak points

  • Water style would cause it to back fire
  • Wind style would also over power it
  • Requires you to keep fueling it
:| Tell yourself, is that enough or if anything; does it even make sense? If you need help tell me.
For now re-do it.
 

sagemode jinchuuriki

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First Jutsu:
Strong points

  • It numbs your target
  • Useful to prevent a taijutsu fight
  • More effective against earth style
Weak points

  • Water style jutsus could cause the jutsu to backfire and harm you
  • Wind style jutsus could over power the jutsu causing it to dissipate
  • In effective if your opponent is close range to you already
Combinations-strategies
I mold my charka into my feet. Once I have enough charka I change it to earth style. After I have enough charka I release it into the ground to form a small shield to defend myself against the opponents d rank wind attack. I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. once I have enough raiton charka I release it from my palm this cause a chidori to form in my hand. I send the spear towards my opponents.

Ways to counter this technique
I mold my charka into the palm of my hand. Once I have enough charka I change it to water style charka. Once I have enough water style charka I release it creating a water whip. This allows me to whip it around my opponents hand.

Questions Sorry for rushing through this

Second Jutsu:
Strong points

  • great against the Sharingan
  • Useful for blinding the visual abilities of an opponent
  • prevents visual genjutsu
Weak points

  • Multiple hand seals
  • It can blind you as well
  • you can't preform any other technique
Combinations-strategies
I mold my charka into my upper body. Once I have enough charka I change its nature into lightening style. I than preform the following hand seals ram horse snake tiger. I than release my charka blinding my opponent causing him to send a D rank jutsu at me in an attempt to stop the light. I than let the jutsu fade to defend against the wind style jutsu. I mold my charka into my feet. Once I have enough charka I change it to earth style. After I have enough charka I release it into the ground to form a small shield to defend myself against the opponents d rank wind attack. I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. once I have enough raiton charka I release it from my palm this cause a chidori to form in my hand. I send the spear towards my opponents.

Ways to counter this technique
I mold my charka into my mouth. Once I have enough charka I change its nature to water style. Once i have enough charka I exhale creating a dense mist around my opponent and myself. As he brightens it up in makes visibility normal

Questions N/A

Third Jutsu:
Strong points

  • Whole body paralysis
  • Effective against heavily armored opponents
  • Useful in speed blitzing your opponent
Weak points

  • Water style would cause it to electrocute you. This would happen because the technique would go haywire and start sending charges through out your body
  • Wind style could over power this jutsu because it has the elemental boost over lightening style
  • Since its like the chidori it requires the use to keep feeding the jutsu charka to maintain it
Combinations-strategies
I mold my charka into my left hand. Once I have enough charka I change it to raiton charka. Once I have enough raiton charka I release from my palm causing lightening to encase my hand I than charge my opponent dodging his low rank earth pillar. I hit him dead on but it turns out to be a clone as I let my charka fade. I mold my charka into my feet. Once I have enough charka I change it to earth style. After I have enough charka I release it into the ground to form a small shield to defend myself against the opponents d rank wind attack. I mold my charka into the palm of my hand. Once I have enough charka I change it to raiton. once I have enough raiton charka I release it from my palm this cause a chidori to form in my hand. I send the spear towards my opponents.

Ways to counter this technique
I mold my charka into the palm of my hand. I than change its nature to water style. Once I have enough charka I release a burst of water directly into my opponent lightening encased hand

Questions Does this jutsu require hand seals? What are the hand seals if it requires them?
 

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It does not require hand seals.

(Raiton: Raikiri Nibai Raikou Jishin) – Lightning Release: Lightning Blade Double Lightning Quake
Rank: S
Type: Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user performs Lightning blade and splits it in two, then zigzags at the opponent and finishes by slamming them with lightning Cutter.

The user will create the lightning blade and split in in half with the other hand. This will mean the opponent will have two lightning blades in each hand. Each being the power of A-Rank due to splitting them in half. Then with blazing speed you will zig-zag to the opponent and slam them with both the blades killing the opponent and paralyzing them. The speed of the movement is very quick, and due to the zig-zag moving it becomes difficult for the opponent to attack, it would be best to use wide range attack or to manipulate the ground to slow down or trip the opponent up. Its a brilliant technique and harm to counter.


( Raiton: Raikiri Nirentotsu ) - Lightning Cutter Two Sequential Crashes
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user first creates a slightly larger Lightning Cutter than usual with both hands, but then quickly grasps the lighning and pulls it apart into two hands. They then charge at the enemy with one Lightning Cutter, uppercutting the enemy into the air. Then the user appears above the enemy and releases all the lighting into the enemy, charging down with them in a giant cyclone of lightning.

Again as above, The user will create the lightning blade and split in in half with the other hand. This will mean the opponent will have two lightning blades in each hand. Each being the power of A-Rank due to splitting them in half. With a powerful dash towards the opponent you will upper cut them in the chin and force them into the air. Then in another fast motion while the opponent is in the air, you will jump and appear from behind the opponent and release both towards the opponents back. The speed of this jutsu is hard to track and very tough to evade. it would be best to use wide range attack or to manipulate the ground to slow down or trip the opponent up before they reach you for when you are mid-air it becomes almost impossible to evade in the air since you will be hurt by the first upper cut and shocked due to it.


(Raiton: Kirin) - Lightning Release: Kirin
Rank: S
Type: Offense
Range: Long
Chakra Cost: 70
Damage Points: 120
Description: After using a fire jutsu to heat the atmosphere and create thunderclouds in the sky, the user will use Chidori to take control of the lightning above. They can then make the lightning strike an opponent in the blink of an eye.
Note: Can only be avoided with time/space techniques or otherwise absolute defenses.
Note: Can only be used once per battle.
Note: In the turn before the use of Kirin, the user must have used at least a B-Rank, Long Range Fire (Katon) technique directed at the sky.
Note: User needs to post Chidori, meaning that in the turn Kirin is used, the user spends 2 moves.

The famous jutsu Sasuke portrayed. Now after using at least a B-Rank fire jutsu and sending it into the atmosphere. You will wait one turn for dark storm clouds to generate over the battlefield and they will be with real, large and powerful lightning. Then the user will perform the chidori and then send the lightning dragon from the clouds down towards the opponent. This is one of the most lethal jutsus, now its almost impossible to evade. Only if you have S/T can you evade this technique, other then that you must have a absolute defense. Examples could be that of Susano'o, their are other examples but not on the jutsu list mainly if you have a special bio or able to create a strong custom to defend against it. Now this does not mean you have to take the kirin head on, it takes one turn to create the clouds, so you are best to blow them away with wind technique, its also best to try and make sure the opponent does not have a clear view of yourself. Its one of the deadliest techniques, and tough to stop but it takes very long to perform.
 

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First jutsu:
Strong points

  • Effective if your opponent does not use wide range attack
  • Great against a taijutsu specialists
  • Perfect against people wearing S rank armor because of the lightening blades piercing power
Weak points

  • Your opponent could uses a wide range wind style jutsu to over power the a rank blades and do some serious damage.
  • They could also use a wide range water style jutsu to cause your own jutsu to harm you
  • The opponent could use a simple C rank earth style jutsu to stop you.
Combinations-strategies
I mold my charka into the palms of my hands. Once I have enough charka I change it into wind style. Than I clap my hands together to create a gust of wind to knock my opponent over. I mold my charka into the palm of my hand. Once I have enough charka I change its nature to lightening style. I than release my lightening charka. As the lightening blade forms I split the blade between my two hand and zig zag at my opponent and than slam the two lightening blades at my opponent.

Ways to counter this technique
I mold my charka into my feet. I than change its nature to earth style. Once I have enough earth style charka I release it into the ground causing the earth to shake and my opponent to fall on his face ending his attack.

Questions

Second Jutsu:
Strong points

  • Great for piercing forbidden rank earth style armor
  • Great for blitzing your opponent before he can use any high ranking lightening jutsus
  • effective for dodging pillars of earth as they appear in front of you
Weak points

  • Your opponent could send a water style jutsu heading your way causing the jutsu to electrocute you instead
  • Your opponent could send a wide range A rank wind style jutsu to over power your technique as well as harming you in the process
  • Your opponent could cause you to trip with a C rank earth style jutsu
Combinations-strategies
I mold my charka into the palms of my hands. I than change the element to lightening style. I than release my charka into the palms of my hand. I than split the lightening blades into two and uppercut my target into the sky and than hit my target from above with a cyclone of lightening. I mold my charka into the palms of my hands. Once I have enough charka I change it into wind style. Than I clap my hands together to create a gust of wind to knock my opponent over. I mold my charka into the palm of my hand. Once I have enough charka I change its nature to lightening style. I than release my lightening charka. As the lightening blade forms I split the blade between my two hand and zig zag at my opponent and than slam the two lightening blades at my opponent.

Ways to counter this technique
I mold my charka into my feet. Once I have enough charka I change it to earth style charka. I than preform the tiger seal. Once I do that I release my charka causing a river of mud to appear and causing my target to fall into it.

Questions N/A

Third Jutsu:
Strong points

  • Only a space time user dodge this technique once its fired off
  • Effective in preventing your opponent from defending against your next jutsu
  • Effective because wind style jutsu can't stop its massive size
Weak points

  • It takes two turns or posts before you can fully utilize it giving your opponent time to counter the storm clouds.
  • requires a chidori activated before you can uses it
  • It requires your opponent to be able to see you
Combinations-strategies

Ways to counter this technique
I mold my charka into my feet as my opponent starts to do the hand seals for a Chidori. I change my charka nature to earth style. I than release it into the ground causing a few spikes to skewer my opponent

Questions Would a lightening blade work for this technique instead of the chidori
 
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