Edo Hiruzen/Kakashi/SM Jiraiya/Gai take a gauntlet

EliteKakashi

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Figured I'd "send my sig" through a gauntlet.

In each scenario, Hiruzen is his edo form(so Edo chakra), but does not have the regenerative abilities of edo tensei. War-Arc Kakashi. Jiraiya starts in SM. Gai starts in base, but all gates are accessible to him. This will be a true gauntlet, in that there will be several rounds in a row without rest for the team(so any chakra exhausted in the previous fight is not regained for the next), and if a member is killed in the previous fight, he will not be eligible for the next fight until I designate a rest/revive period.

So, lets get started:

Distance for all fights will be 30 meters.

Fight #1: Gengetsu and Muu(both alive)
Intel: Full for team Konoha, team Kages has intel on the sharingan(including kamui) and on Gama Rinsho
Restrictions: Enma, Jiraiya's large summons

Fight #2: Kakuzu, Hidan, Deidara, Tobi(Yamato version)
Intel: Full on Hidan and Deidara for team Konoha, reputation on Kakuzu, none on Tobi. Reputation and sharingan/kamui(assuming you have Kakashi alive after round 1) for Team Akatsuki.
Restrictions: Jiraiya(assuming you have him alive after round 1) is only allowed 1 large summon on the battlefield at a time. He is allowed to switch if need be.

Fight #3: Animal Path, Deva Path, Asura Path
Intel: Full on Deva, none on Animal/Asura for team Konoha, Full on Jiraiya and Hiruzen for team Paths, they know that Gai can open all 8 gates, but not what his abilities are with them(again, this is assuming you have these characters alive)
Restrictions: Chibaku Tensei, Village-busting Shinra Tensei

Fight #4: Ei(Yondaime) and Bee
Intel: Team Konoha knows Ei is one of the fastest ninja alive, they're aware Bee is a jin. Full intel for team Kumo.
Restrictions: Bee is restricted to v2.

Rest/Revive Period assuming team Konoha makes it this far for you.

Fight #5: Hashirama
Intel: Full for both sides.
Restrictions: None.

Fight #6: EMS Madara
Intel: Full for both sides
Restrictions: Kyuubi.

Rest/Revive Period

Fight #7: Hashirama, EMS Madara
Intel: Full for Konoha, only intel on Kamui, Gama Rinsho, 8 Gates for Hashi/Madara
Restrictions: Kyuubi. If you feel 8th gate Guy makes this too easy, restrict the 8th gate.

How many fights in a row can this team take? Do they clear it? If they lose at one point, how many fights ahead of that one, at full power, would the team win?
 

MickNerks

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I believe that Konoha team could completely clear rounds 1-4 without losing anyone which allows them to rest.

Fight #5 w/ Hashirama - Team Konoha wins. A restored Kakashi could simply snipe Hashirama with his Kamui (Hashirama has no counter), especially given knowledge of how dangerous the match would be if they draw the match out. Team Konoha Mid Diff

Fight #6 w/ EMS Madara - With only Kyuubi being restricted, SM jiraiya, 7th gate Guy, Kakashi w/ kamui, and a kyuubi sized Enma staff would give Madara huge problems. They definitely take this with Mid diff. If worst comes to worst Jiraiya could still win with Demonic Toad Chant.

Fight #7 Hashirama + EMS Madra - 8th Gate Guy would stomp them both with little difficulty. With 8th gate restricted Kakashi simply needs to snipe one of them with would make the match no different from fight 5 or fight 6. Team Konoha takes this with high diff.


Either way you look at it, Team Konoha clears the Gauntlet.
 

Icelerate

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Figured I'd "send my sig" through a gauntlet.

In each scenario, Hiruzen is his edo form(so Edo chakra), but does not have the regenerative abilities of edo tensei. War-Arc Kakashi. Jiraiya starts in SM. Gai starts in base, but all gates are accessible to him. This will be a true gauntlet, in that there will be several rounds in a row without rest for the team(so any chakra exhausted in the previous fight is not regained for the next), and if a member is killed in the previous fight, he will not be eligible for the next fight until I designate a rest/revive period.

So, lets get started:

Distance for all fights will be 30 meters.

Fight #1: Gengetsu and Muu(both alive)
Intel: Full for team Konoha, team Kages has intel on the sharingan(including kamui) and on Gama Rinsho
Restrictions: Enma, Jiraiya's large summons
Team Konoha win with low difficulty. Jiraiya's barrier detects the clam and Mu if he goes invisible. Kakashi's sharingan sees through 2nd Mizukage's mist because this is a reality simulation genjutsu which projects mirages and fools the eye but sharingan can see through visual deception. Gai doesn't need to exhaust himself here and neither does Hiruzen but the two can put on additional pressure.
Fight #2: Kakuzu, Hidan, Deidara, Tobi(Yamato version)
Intel: Full on Hidan and Deidara for team Konoha, reputation on Kakuzu, none on Tobi. Reputation and sharingan/kamui(assuming you have Kakashi alive after round 1) for Team Akatsuki.
Restrictions: Jiraiya(assuming you have him alive after round 1) is only allowed 1 large summon on the battlefield at a time. He is allowed to switch if need be.
Edo Hiruzen is too much for Kakuzu to handle and base Gai can hold his own against Hidan until Gai is needed to use gates to help fight a stronger opponent. 3T Kakashi can take Deidara. Tobi is a huge problem but SM Jiraiya and 7th gate Gai can crush him with ease. Team Konoha take it with mid difficulty.

Fight #3: Animal Path, Deva Path, Asura Path
Intel: Full on Deva, none on Animal/Asura for team Konoha, Full on Jiraiya and Hiruzen for team Paths, they know that Gai can open all 8 gates, but not what his abilities are with them(again, this is assuming you have these characters alive)
Restrictions: Chibaku Tensei, Village-busting Shinra Tensei
Each individual from team Konoha at this point will have half their total chakra reserves which doesn't matter as SM Jiraiya can handle these guys alone. If not, he can get help from the others. Team Konoha low difficulty.
Fight #4: Ei(Yondaime) and Bee
Intel: Team Konoha knows Ei is one of the fastest ninja alive, they're aware Bee is a jin. Full intel for team Kumo.
Restrictions: Bee is restricted to v2.
Hirudora takes either Ay or Bee out. Preferably Ay as he's too fast for the others while Gai can handle him just fine. Kakashi can Kamui Bee if V2 Bee is too elusive/durable for the others. Team Konoha high difficulty due to being very exhausted at this point.
Rest/Revive Period assuming team Konoha makes it this far for you.

Fight #5: Hashirama
Intel: Full for both sides.
Restrictions: None.
Gai goes 8th gates to take him out ASAP. Otherwise Kamui could work but Hashirama on top of ShinsuSenju might be too highly elevated to snipe while the distance would allow Hashirama to make a wall of Mokuton in front of him while he uses his sensory abilities and AoE of ShinsuSenju to take the team out.
Fight #6: EMS Madara
Intel: Full for both sides
Restrictions: Kyuubi.
Madara gets Kamuied.
Rest/Revive Period

Fight #7: Hashirama, EMS Madara
Intel: Full for Konoha, only intel on Kamui, Gama Rinsho, 8 Gates for Hashi/Madara
Restrictions: Kyuubi. If you feel 8th gate Guy makes this too easy, restrict the 8th gate.
8th gate Gai can take them out with mid-high difficulty but without 8th gate, the team gets stomped.
[/QUOTE]
 
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Demonic.

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I'm assuming 8th gate is restricted (since Gai would solo the entire gauntlet), in which case they stop at 5.

With full intel Kamui snipe is avoided by blocking the LoS with mokuton. We've seen how fast Hashirama has sprouted Mokuton

-Fast enough to shield him from a Tbb exploding in front of him
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-Even Danzo sprouted it fast enough to intercept Sasuke's susanoo arrow
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It all goes downhill after that. Hashirama makes mokuton clones and sets up jukai kotan which puts the team to sleep

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Or shinsuusenju wastes them.
 
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