Earth with Ushiro

Ushiro

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Just three left. ^^ First simply condense earth into shape of four spikes stabbing your target from four different directions. Find a dummy and skewer it.

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( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

The next one is a stronger version of the Mudwall Technique. Slam your hands on the ground and create multiple walls of earth just like the original. With this jutsu you could defend against attacks coming from different directions, sort of like this situation.

*you're surrounded by the six paths of pain who toss many exploding kunais at you*
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( Doton: Tajū Doryūheki ) - Doton: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

This one is just the Moving Earth Core jutsu on a much larger scale, up to 100 meters up or down. Trap these guys in a hole before they get away.

*Animal path summons a giant dog, ox, and centipede that start wandering around destroying things*

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user can lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.
 

Noni

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1st- *goes gets a dummy and places it) I focus my doton chakra and spread the chakra towards 4 different directions, I then release the doton chakra and release it towards the dummy in all four directions, I manipulate the shape into a very long and sharp pillars which skewers all four sides of the dummy.

2nd- Six paths of what now o_O....I quickly channel my chakra and nature manipulate it into doton. I channel it towards my hands and slam them on the ground releasing the chakra from all the directions the kunai are coming from, creating rather large mud wall which protects me from those 6 fodders.

3rd- I gather a large amount of chakra around my body and then channel it into the palm of my hands. I then slam my hands on the ground and send the chakra mid-range from me and manipulate the ground to go down 100 meters in trapping the animals.
 
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