[Doton] Earth with Shinta-sama

Vegeta

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Both strange jutsu's. The first one, seems like it could be powerful but the fact you have to use Assimilate all creation before hand doesn't help much as it's a short ranged attack. It'd be great to be able to use it mid air to smash down on the enemy from above. I never used Assimilate all creation myself yet outside of a training thread, but it's usage really intrigues me so I keep it in the back of my mind for future reference. I could see how the varying terrain could affect this, harder densities of different stone would add more weight/power to the attack, where as taking on the properties of mud would just be strange, and messy lol

I gather up my doton chakra, and after performing AAC I begin to take on the properties of the earth below thruout my whole body, hardening it like stone as begin to draw and collect from the nearby rocks, building myself into quite the impressive pile of stone manipulating the shape like a large sphere as I start spinning like a tire peeling out onto my enemy..

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.



Now for the 2nd, I suppose if you had the opportunity with the enemies view being skewed, it couldn't hurt to lay down some scrolls hidden under mud piles and see if the enemy forgets they are there after a while. maybe even use a genjutsu to make the terrain appear like it did before hand so they don't notice the mud piles..

As my enemies vision is blocked, I gather my doton chakra while pulling out a few scrolls, laying them down a few meters apart from each other, one to the right, left, and one in the center....and wait patiently for them to possibly step on it and trigger the trap, maybe...

Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

 

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(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

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As the picture shows, you use your earth chakra to grow rocks cover your body to create a full suit of armour, with some obvious draw backs. Your running speed is slower, as well as your striking speed however your taijutsu gets a damage boost. You also become resistant to b-rank ninjutsu techniques (one b-rank would destroy the armour) and weak to lightning as your chakra network is coursing with earth chakra in order to sustain the jutsu. This also means you can't use other elemental or ninjutsu while sustaining the tech.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

A more discrete version of the earth armour, however this requires four hand seals unless you are Kakuzu in which you need no seals at all... or an earth specialist in which case you require one. You can channel your earth chakra into one part of your body (foot, knee, fist etc) or harden your entire body, though that was the older version and locked you in place... So I'll teach you it's still valid, if you get told otherwise, come and kick me for it. Same drawback as above, weak to lightning though you get a damage boost to taijutsu.
 

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Both intriguing jutsu's, I'll start obviously with the first one

I like it, very quick to use in a pinch. I'd say this would even break a non chakra infused sword if struck against the armor. I also like the resistant to B rank Ninjutsu, sans the lightning jutsu of course. Very decent jutsu which I've seen used, but never had the pleasure of using myself. The plus 10 to physical attacks is a null point since it slows you down, unless the enemy is in a precarious spot I'd probably only use this as a defense mechanism..Also, interesting that you can change your appearance, that would come in handy I bet...

As I see my enemy launch their weak, unsightly C rank water jutsu at me, I quickly gather and mold my doton chakra, coating my entire body in stone before the attack can hit, which simply washes over me without causing any harm to me whatsoever...

Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.



Now the second one, I only see one handseal listed but you say it's 4. If it is then that makes this far less versatile than the other, however if it's one seal thats a great jutsu! Not big on the skin color changing as thats a dead giveaway, but I do love the steel like quality it gives. As for the physical boost, I'd prolly just coat my arm in earth chakra instead to get the full damage (+40) from the jutsu itself added to my physical attack. I also like that this one doesnt mention losing any speed at the expense of the jutsu...

As my enemy approaches short range aiming to strike my face, I perform 1 (4) seal(s) while gathering my doton chakra, hardening my body to a steel like quality as my skin turns an almost black color. As the enemies fist makes contact with my face, I could hear the sound of their bones in their hand braking from the force they put behind the punch...

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

 

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Sorry for the delay.

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

One of the many jutsu activated by slamming your hands on the ground. However, the result of this one is not spikes as you might expect from most earth jutsu, but blunt 'jags' or earth that shoot up and slam into your opponent, breaking bones or shoving him off balance and face first into the ground.

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However, unlike that picture, the rocks come up under the opponent, not leading from the user to the opponent... for our RP that is.


(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

This is essentially a summoning jutsu, being that it is a form of space/time jutsu. Using the seals you open a portal in the sky from which a giant amount of sticky mud comes pouring out. It will crush your target or, if they survive, cause them to drown in the massive amount of mud piled on top of them.

The ANBU guy used this in combination with sixteen pillar bind and fire biscuit burning, in an attempt to make some form of mud cake out of Pein's Cerberus.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

Another summoning jutsu, this time though you simply summon a large lid high in the sky by slamming your hands on the ground. Be sure you create the jutsu mid-range away from you, other wise you'd be trapped under the lid or crushed under the lid, depending whether or not you made it hollow or not.

So you can use it one of two ways: to crush or to trap you opponent.

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For the size relation... the ANBU guy is cloaked in white atop the pillar in the bottom right of the screen. However in our RP, the size is not that massive xD
 

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No need to ever apologize, I of all people understand how rl works and how hectic it can be ^_^

Nice jutsu, quick to use (if your already bent down this could be done quite swiftly), and if it's like that pic but from directly under this could be devastating if combined with an attack from above or around them. The only thing wrong is the tell tale slamming of the hands, giving the enemy the perfect reason to prepare for it, though doing the jutsu while hidden from view could solve that issue easily..
I gather my chakra, mold its nature to earth chakra as I slam my hands to the ground sending the chakra directly below the enemy causing the earth to rise in a large jagged rock formation, skewering them from below...
(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.
Now this one I really like, and can already see myself using this in conjunction with swamp of the underworld simultaneously (With my deer summons Terrakion) for a deadly combination attack. I also like that it does not state how high above the enemy the portal opens, making it to where you could say it happens a metyer above their heads, making it even harder for them to avoid. Yes, I can see me using this jutsu indeed!

I begin gathering and molding my earth chakra while perform 2 handseals, releasing the chakra opening a portal 2 meters above their head 10 meters around, dropping 5 meters high worth of swampy sticky mud all over them and their immediate surroundings, crushing them and choking the last bit of life out of them as their mostly crushed lungs breath in large amounts of muddy earth...
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

Another one I see used alot, I indeed like that you can trap an enemy or simply crush them with it. If it could be made the size of that one in the pictures...oi! Seems faster to use in certain situation like already being near the ground. This is another jutsu I would try to use simultaneously with my summons or a clone for a simultaneous attack to make avoiding one or the other attack more difficult. I also like the added range of this, where as the last jutsu was only mid ranged, this one gives more versatility in use, though I think I like the sticky drop slightly more for my unthwartable plans xD though the downside is that its stated in the jutsu itself that the portal opens "high in the sky"...

I gather my chakra and manipulate its nature to doton as I perform the snake hand seal, slamming my hands to the ground releasing my chakra opening a portal high above my enemies head, creating a mid ranged size lid of earth with a solid base drop from the portal onto them, crushing them flat aginst the earth like a pancake...
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 

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(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.

Unlike the rock clone, this one won't hurt if you punch it O__O' Instead, your fist might get stuck since this clone it made from mud! If can use C-rank earth jutsu and reform back into shape if hit with a C-rank neutral jutsu. If your opponent strikes the clone with say, a B-rank tai, then the clone will collapse but will have the opponent stuck to it.

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them. The size of the jaws can be adjusted to fit the size of the opponent or other uses.

Five seals and a swift slamming of your hands on the ground, causing the ground either side of your target to take the shape of two jaws, teeth and all... basically a bear trap made of earth, that will attempt to snap shut on your target. As it is long range, you can plausibly use this on some rather large opponents...
 

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Yay! My 4th clone (5th if we count Nappa's Honey clone) and this one is very versatile. I imagine this wouldn't be super effective against stronger opponents but should easily be a nice weapon so to speak to use on the enemy. The fact it can use C rank earth is nice as there are some quite useful jutsu's (ie; World shaking, etc..) this clone could use to set up combo attacks, and that it can reform and also if it gets attacked in cqc it could be used to bind the opponent with mud if it is destroyed. I likes it.

I gather and mold my chakra, converting it's nature to doton as i form a clone of myself made of mud to stand before, I thern punch it in the head, bursting it's head into a spray of mud, which quickly reforms as it looks at me like this :|
(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.

Now this one, it would be nice if used with an earth affinity or under the guise of cover, but the 5 seals and slamming on the ground is a tough one because of all the opportunity it leaves the enemy to counter. That being said i do like the deadly potential of it, and that it says "Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them" which would help with the whole meta gaming downside i spoke of since they form "instantly" so to speak...

I gather and mold my doton chakra and concentrate it to the ground as I perform the Ram → Horse → Tiger → Rabbit → Snake seals, slamming my hands to the ground concentrating the chakra to around my enemy from left and right, instantly forming two massive bear trap-like jaws that come slamming together, piercing and crushing them in between....
(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them. The size of the jaws can be adjusted to fit the size of the opponent or other uses.
 

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(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.

A nice little trick, the snake seal is used to focus your chakra to you can manipulate the earth (not create) under your target(s) to trap them in a room of rock. Pretty simple jutsu, any creative ways you might be able to use it in battle or general RP?

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

You're creating a whirlpool of sorts out of the ground... Put your fingers in the middle of a table cloth and twist them in a circle, not how the cloth bunches up in the middle? That's the goal of this jutsu, except with earth... and instead of bunching up, the excess earth is compacted underground in the epicentre. You can make it small enough to trap a single person, ankle depth (for example) or an anyone in range to completely bury them.

How would the type of terrain affect this jutsus use and effect on the trapped target?

(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

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You're using your earth chakra to manipulate existing earth, not create it, to cause the ground to rise up in the desired area of effect... it's not instant or extremely fast, though it's not the slowest of jutsu... the larger the amount of earth you raise, the longer it will take.
 

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Well then, this jutsu is quite useful really. It could work well for meetings on the borders for them dry people always crying that it's raining xD But can also stop an opponent who carelessly tries to run towards you, or trap someone mid-jutsu and possible be hit by their own attack, like drowning themselves if they used a water jutsu, etc. or could be used to cut off someones retreat path to help assure another attack hits them. I could also imagine one could make earth techniques inside like making spikes emerge from the ceiling and all, or just collapse the structure on the trapped individual...
I gather and mold my doton chakra as i perform the Snake seal, causing the ground surrounding my enemy to quickly rise up creating a cavern of earth around them with no holes, trapping them inside as I got to work and forget to roll the window down 0_0...
(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
This is a very versatile jutsu, I like it a lot and have admired it from afar, like that evil swamp lol. I would imagine a setting like Suna where there is sand, it wouldn't hurt the enemy as badly as say in Iwa where the ground would be hard stone, and we all know how that would work in downtown Ame city...
I gather and mold my doton chakra while performing the Ram seal, causing the ground under my opponent to behind him long range begin to whirlpool inwards on itself, dragging him deeper sucking him underground as he whirls towards the center, where the ground stops spinning inwards with my enemy buried up to his neck in jagged rocks...I then begin to torture them by tickling under their nose with a feather...
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
Another interesting jutsu, though I see this one having more non battle rp elements to it rather than using it in battle, though it's a poor man's Earth rising core so, beggars can't be choosers lol
I gather and mold a massive amount of doton chakra as I perform the Tiger seal, releasing the chakra to the ground where I manipulate it to start rising upwards beneath my feet 5x5 meters in size, which i manipulate to get smaller and smaller in diameter as it rises under my feet till it's 10 meters high and 1/2 meter x 1/2 meter in width, I then jump off and land...like a ninja...
(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
 

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(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.

There are two methods of activating this jutsu, with two purposes... if you are just after a single wall-front, you can spit mud from your mouth that quickly solidifies into a solid wall... or you can use existing earth to create a wall... or a box. This versatility makes it a more useful earth release jutsu, as we saw Hiruzen use it atop a roof in the chuunin exam finals/crush the leaf plan.

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

You're not digging, you are essentially merged with the earth for this jutsu. It is slower than hiding like a mole, but faster than Fish Projection and still allows use of earth jutsu while merged, up to c-rank. This only allows you to merge with solid earth or rocks, not sand or clay for instance.
 

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Ah...the good ol' Earth wall, where to begin with this one. As someone who's village is on top of a steel plate, being able to spit out the wall is helpful, though I imagine making it from pre-existing earth somewhere else would probably be a little quicker for a simple frontal defense, but I like that you could spin around spewing the mud to create a 360* defense or surround an enemy. You could probably even spew this on/around an opponent to encase them like Han Solo lol.
I gather and mold my doton chakra into my stomach converting it to earth as I perform the Tiger → Hare → Boar → Dog seals, and spew out in front of me mud which solidifies into a chakra enhanced earthen wall, which easily blocks the puny water attack heading my way...
(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.

Another interesting jutsu with many implementations. I like that it could be used to merge with a lower ranked earth attack, going right thru it, which makes sneak attacking someone thru stone and earth much easier. Even making your own C ranked earth attack, then blending thru it to surprise someone. Or just merging with the ground below to possibly avoid an incoming attack, and hopefully get out before your opponent turns you into a swamp lol...
I gather and mold my doton chakra thruout my body as I merge myself with the ground below me, avoiding the attack heading at me as I quickly hop back out unmerging with the ground to avoid getting meta swamped....
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques
 

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As with all merging with ground type things... beware of the swamp O__O' Though you can merge with a cliff face if you want, then you'd be safe from the swamp... per say...

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

Bird seal, send chakra to location, manipulate ground to form spike that shoot up to skewer target... simple O__O' What would be the difference between the mud and stone spikes... depending on the ground, that is what you might be dealing with.

For better understanding, assume you are attacking the B-rank rock clone with the mud and stone spikes... what would happen in each case?

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.

Best used in a cave, or if you are close to the cave/on top of the cave/tunnel etc. Use the seals to direct your chakra to seek out the weak point in the cavern; a small, natural fissure/fault or a capstone that holds the place together. This will cause the whole structure to fall in on itself, crushing those within.

How would you survive the cave in?
 

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Well then, for some reason I had thought I learned the first one, even used it in a spar recently xD but alas, I had not learned it till now. A versatile jutsu, and can cover a broad range in mud or stone spikes, altering the terrain a little if wanted, or used for a pin point attack. I used this while being carried away by a mud river to make mud spikes attack from the mud source. As for them attacking a earth clone, I imagine the mud being weaker in density to earth would maybe just cover it in mud binding it possibly, a stone spike would most likely make the clone crumble into rubble, as they are equal in rank...
I gather and mold my Doton chakra and perform the Bird seal, sending my doton to the ground condensing stone spikes which purtrude upwards quickly skewering my opponent from below...
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Now this one is more situation, although one could create a cave around the enemy just to use this, but that's a lot of work and would probably never be pulled off. However should I find myself in a cave, I'd use this. And to survive the cave-in, I'd lightning pulse the crap out of it leaving nothing but a crater and fresh air in my wake xD...
As Im inside a cave with my enemy, I gather and mold my doton chakra and perform the Tiger → Rat → Snake seals, directing my chakra to seek out the keystone fo the cave, dislodging it from place as the cave falls apart, the walls crumbling downwards and the ceiling collapsing on them as I blast a hole in the roof and fly out of it....
(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.
 

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You could class most earth jutsu as situational, being that you always need a source of earth and the correct source of earth for some jutsu. In any case, the lodging destruction can be used against a structure your opponent might use to protect themselves with.

Used to be a Lava jutsu... Kurotsuchi uses this combination in the Anime... not sure if it's manga cannon as this was back when I watched the anime/before I read the manga.

(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.

The stomp on the ground will cause large chunks of earth to be sent flying up into the air, where you'd use a fire-stream jutsu (give me an example of what one you could use) to ignite the rocks. The burning rocks will fall to the ground and explode on impact.

Can this jutsu be hazardous for you and your allies?

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.

For this, the earth pillar is simply a medium for the release of the lightning, in a similar fashion to Four Pillar Bind. You channel your earth chakra to a desired point within range, causing a pillar to rise up; about short-range tall and as wide as you with your arms out steched I'd say... You then channel lightning chakra through the ground and up the pillar, using the pillar to release bolts of lightning to strike anyone/thing within short range of it.

The lightning does not discriminate... like a Tesla Coil... hits anything within range, summons, allies etc.
 

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Well, not really liking this one too much, and the reasoning is because you need to use 2 moves out of your 3 to use it, unless this is the exact desired effect I wanted I probably wouldn't use it. If I were to use it though, I'd use ( Katon: Hi no Iki ) - Fire Release: Fire Breath which is also B rank in strength, so i didn't overpower the earth chunks before they could explode causing them to explode prematurely perhaps. And I would say yes, you could hurt yourself or your allies if it's perhaps blown back at you, but the jutsu does say " explode on contact with the enemy. " so it's debatable xD...
I gather and mold my doton chakra as I slam my foot to the ground, raising chucks of earth from the ground which I use my chakra to launch forwards, I then perform ( Katon: Hi no Iki ) - Fire Release: Fire Breath breathing a stream of fire, igniting the airborne rock chunks which pelt the enemy, exploding on contact with him and setting him on fire burning them severely as well as causing blunt force damage from the rock chunks/explosion....
(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy
Now this one on the other hand, I really like and am sure i will find an excuse to use in the near future, just because I like that you can use it, channel your lightning to it without using a 2nd jutsu, and continue on to another move as the pillar does it's thing shocking your target. Nice jutsu indeed...
I gather and mold my doton chakra, making 4 hand seals and sending it into the earth causing a pillar short range in height and a couple meters wide to rise from the ground short range to my enemies right. i then gather lightning chakra and channel it to the ground as well, the lightning chakra moving thru the ground and up the pillar and begin shocking the enemy and anything else in short range of it, shocking and paralyzing them as I swiftly use another super duper jutsu to finish them off...
(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.
 
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(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-Rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.

2m square cubes that you force to emerge from the ground, they are created next to each other where you start them spinning around each other. Each cube is controlled by one of your hands and they can be send off to attack separately (c-rank each) or both together (b-rank). Same for defending.

(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground. This causes a circular arena to surround the target, spanning 15 meters around him and being 4 meters high. The floor, the walls and the ceiling are all chakra reenforced and the user can also lock himself inside if he so pleases. If these prison receives any damage above C-Rank, they disappear in a puff of smoke.

Three seals and then slamming your hand on the ground, using your chakra to manipulate the earth around your target to rise up in a dome to trap them, reinforced with your chakra in the walls, ceiling and floor. Any damage greater than c-rank (Meaning a c-rank +5 damage will disperse the earth) will cause it to dissipate out of existence.

( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After forming the necessary hand seals Rabbit → Boar → Rat → Horse → Tiger , the user slams their hands into the ground which causes the earth to erupt upwards or downwards below their target's feet. This technique can also effectively create barricades by creating large trenches or linear elevations that would take quite some time for a regular person to surmount.

Five seals and slamming your hands on the ground... I must repeat slamming and not 'stealthily' or lazily placing your hands on the ground or on the side of a cliff you're leaning on... I've seen it done and it's just not on. Same for anything that says "Slam hands on the ground" xD

This is kind of like earth moving core, though not as fast and neatly. It is more of an eruption so the ground shatters and throws itself upwards or downwards, depending on your intended effect.

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( Doton: Shōnyūseki ) - Earth Release: Stalactite
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage poinnts: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.

( Doton: Shōnyūseki ) - Earth Release: Stalactite
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage poinnts: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.

Use your chakra to lift up three chunks of rock that are roughly twice the size of yourself, before using your chakra to send them crashing into your target.
 

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Well not too much to say on this except it's freaking awesome! Very fast to use without hand seals although you'd have to wait for them to form, I like that you can control them seperately allowing one to defend/attack simultaneously if the situation allows for it or just defend or attack with them. I don't like that your hands are pre-occupied when controlling them though. all in all not a bad jutsu...
I gather and mold my doton chakra and release it to the ground, cause 2 large rock cubes 2 meters squared to rise up from the ground, using my doton chakra thru my hands I manipulate them both to start spinning around me, defending from all sides in case I'm sneak attacked, I then make a throwing motion with one hand after another and toss them off into the empty air...
(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-Rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.
It's an OK jutsu. It's a dome of earth, shaped like a prison, but I do like that the walls and even the floor is chakra enhanced making a simple "hiding like a mole" escape not so easy to pull off. A rudimentary defense, not sure why one would lock themselves in but to each their own xD....
I gather and mold my doton chakra as I perform the Ram → Dog → Rat seals, then slam my hands to the ground releasing the chakra and creating a 15 meter radius by 4 meter high dome earth prison to arise around my opponent, trapping them inside unless they know any B rank jutsu's....
(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground. This causes a circular arena to surround the target, spanning 15 meters around him and being 4 meters high. The floor, the walls and the ceiling are all chakra reenforced and the user can also lock himself inside if he so pleases. If these prison receives any damage above C-Rank, they disappear in a puff of smoke.
Now this one I would call a poor man's earth moving core, similar effect but with a buttload of seals making it a bit trickier to pull off in time, so not the fastest of defenses though if worded properly would still get the job done. This jutsu seems like one that won't be used much once anyone makes it to earth rising core in their training, but for now I will try it out in one of my ongoing spars. A nice ability though, being able to avoid jutsu's/block jutsu's depending on the desired effect, but very easily seen as the ground erupts when using...
I gather and mold my doton chakra while performing the Rabbit → Boar → Rat → Horse → Tiger seals, then slam my hands to the ground releasing the chakra and causing the ground in front of a few meters wide to explode upwards, forming a wall of earth in front of me to defend from the incoming water jutsu my enemy may or may not have fired at me...
( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After forming the necessary hand seals Rabbit → Boar → Rat → Horse → Tiger , the user slams their hands into the ground which causes the earth to erupt upwards or downwards below their target's feet. This technique can also effectively create barricades by creating large trenches or linear elevations that would take quite some time for a regular person to surmount.
Sorta like the floating ring rock technique, very quick to use without any hand seals, and I like the effects. Slam it into your enemy at once from different angles, or have the rocks slam into each other close range of the enemy and have the resulting shrapnel of rock from the collision decimate the enemy like a machine gun. About twice the size as the ring rock technique as well, but I would imagine each stone is slightly weaker since there are 3 of them and not 2 like in the floating ring rock jutsu. All in all, not a bad jutsu, one I may find myself using eventually....
I gather and mold my doton chakra, sending it to the ground and manipulating it to cause 3 large rock formations roughly 4 meters high to rise up, I then then use my chakra to send them flying at the enmy, one from in front and 2 from 10-2 o'clock, as they approach the enemy, they slam into each other 2 meters away causing massive shrapnel and littering his body with sharp earthen segments, bloodying and piercing into their flesh...
( Doton: Shōnyūseki ) - Earth Release: Stalactite
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage poinnts: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.
 
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The first and last jutsu are the second and third Tsuchikage's jutsu in one of the games... Ninja Storm Generations I think.

( Doton: Tajū Doryūheki ) - Earth Release: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

Larger version than the original, utilised actual earth instead of you creating it from your chakra. Therefore it is terrain bound of course. By multiply walls, it means like the triple rashimon formation, one gate in front of the other - one wall in front of the other. This one is pretty useless as it was actually a group combination jutsu, so it translates poorly to our RP.

Don't perform, make any comments you about you feel you wish to make etc.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

Using a scroll, you'll draw (or have pre-drawn) plans for how you want the terrain to look, placing the open scroll on the ground and performing those seals before slamming your hand on the scroll... you'll inject chakra into the scroll to effect the entire field to your design. It is a summoning jutsu of sorts and a large-scale earth jutsu. The terrain morphs, rather than appears in existence, same as for when it reverts back to normal... I think O__O Find pictures or explore the wikia to clarrify if you want... post pics here too... Earth isn't my strong suit .__.

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.

Use this after altering the terrain, to make further changes to the terrain... after the seals of course. You don't need maps, only a clear picture in your mind of what you want to happen. Again, the terrain morphs, not spontaneously appears... can only be done three times per battle/war.
 

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The multiple mud walls, yeah I remember it being performed in the anime and it was indeed a group jutsu. I think Ive even seen someone try to use this in our rp saying they created the walls all around themselves, something I see now is impossibru >_< I could see this being useful against that S ranked slicing jet of water of Tobirama's though, since it has multiple layers the stream may not make it thru them all. Wouldn't help much in the streets of Ame though as it's lacking an earth source.

These next 2 immediately bring Yugi-oh and field magic cards to mind xD Interesting jutsu's, not something one would normally use, but situationally if you were having a particular style match it can be pretty useful. I could see a tournament being done where every few turns a neutral party alters the terrain in between turns 4 times randomly thru-out a match. Would be kinda cool. Also if you have a jutsu you want to use that needs a different style of terrain it's nice to know you have the option to change the field of battle.
 

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Now we move into some of the classics of Earth Release.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

This version of the Golem (you'll learn another in the S-ranks) is formed by you channeling your earth chakra into your gut, them spewing out a massive amount of earth that solidifies into stone. It has a mouth and rudimentary hands, legs etc. Pretty heavy but not that slow compared to what you'd expect.

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(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Swamp of the Underworld!... Yeah... It's kind of like a summoning jutsu as you don't change per-say as you replace a surface with the swamp-like mud. The larger the target, the harder it is for them to remove themselves of the jutsu. If you stand in it too long without using a sufficient propulsion to remove yourself... you'll also be sucked under.
 
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