{Earth Training} - Hard

Hard

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Ok, your next jutsu is....

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

Okay, I want you to focus earth chakra throughout your body. You will then try to blend in with the earth itself beneath you until you are completely inside of it. You can do travel where ever you please as long as its from underground.
Strong points
  • no hand seals
  • a nice stealth type technique
Weak points
  • You can't sense underground
  • pretty generic.
  • very vulnerable underground
Possible Combinations release a big scaled technique that would block my view and then go underground and attack from a different direction.

Ways to Counter I'd use swamp of the underworld or a lightning technique that rips through the ground.

*I start by focusing earth chakra throughout the ground. I then release a bit of outwards into the ground beneath me. I try and mimic the properties of the ground with my body itself as I then start sinking into it without disrupting it whatsoever. I then travel underground and re-appear behind Hazama sempai.*
 

BlacKing

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Good Job......though your bullets are getting a little short >_< try to lengthen them a little bit, at least sentence structure lol.

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

Okay, I want you to focus earth chakra throughout your body. You will then try to blend in with the earth itself beneath you until you are completely inside of it. You can do travel where ever you please as long as its from underground
 

Hard

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Good Job......though your bullets are getting a little short >_< try to lengthen them a little bit, at least sentence structure lol.

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

Okay, I want you to focus earth chakra throughout your body. You will then try to blend in with the earth itself beneath you until you are completely inside of it. You can do travel where ever you please as long as its from underground
Apologies Sempai :shy:

Strong points
  • It appears that this technique, unlike the other underground traveling techniques, does not disrupt the ground and thus reduce the chances of being caught by the enemy/target/opponent.
  • You are able to utilize this technique to travel all the way from short to long range
  • It seems like this technique does not require hand seals to perform which is always a plus and can get you out of extremely difficult situations that might be very close, time-frame wise.
Weak points
  • Well just like the other underground traveling techniques, this isn't a very offensive technique unless combined with the decapitation technique.
  • While traveling underground the user is very vulnerable.
  • It seems like this technique does not allow you to sense your opponent underground so that reduces the chances of a successful surprise attack if your opponent changes locations as you travel.
Possible Combinations As a technique is nearing my location, I would slip into the ground and travel towards my enemy's last known location and appear behind him. I then would pull out a kunai and slice his throat.

Ways to Counter The second I see the opponent going underground, I would use that earth volcano technique that was used in the manga to cause the underground zetsus to erupt upwards and out of the ground.

* I quickly start focusing my earth chakra throughout my body. I then try and mimic the properties of the ground itself, for me to completely blend inside of it without disrupting it. I then travel all the way towards location as I emerge behind you and give you a hug* :hug:
 

BlacKing

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Sweet.

Next up.

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.

After performing the necessary hand seals "Rabbit → Boar → Rat → Horse → Tiger → Snake" I want you to focus your chakra into the ground and beneath my clones location. You will then cause the earth beneath my clone to rise up in your desired width and length. Once that's done you will cause that piece of earth to split by the center and cause my clone to call in between.
 

Hard

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Sweet.

Next up.

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.

After performing the necessary hand seals "Rabbit → Boar → Rat → Horse → Tiger → Snake" I want you to focus your chakra into the ground and beneath my clones location. You will then cause the earth beneath my clone to rise up in your desired width and length. Once that's done you will cause that piece of earth to split by the center and cause my clone to call in between.
Strong points
  • What I really like about this technique is that it gives the user complete freedom in terms of how wide, long, and high the earth structure can be.
  • I see this as a two in one sort of thing. The first part is rising, while the other is splitting in half and causing the opponent to fall through.
  • A nice technique in which it will cause the opponent to lose balance and fall through as you then utilize that time wisely to attack.
Weak points
  • Requires six hand seals which in terms of time-frame is a lot of time wasted that the opponent can use to counter back if it is not my first move of the turn.
  • I can't really say many bad things about this aside that it states in the description that it is requires fine chakra control and skill
  • N/A
Possible Combinations As the structure splits in half I would drop an earthen lid on the opponent as he will most likely go airborne or keep his current location. Either option would make the lid effective.

Ways to Counter As the section of earth is rising, I would release nagashi so I could negate the earth chakra and cause the technique to come to a halt before it splits open.

* After performing the taught hand seals, I quickly start focusing on my earth chakra. I then send it into the ground and all the way towards the clone's location. Once that's done, I cause the earth to rise in the manner of an earth cube that is 10x10 meters. As the cube is rising, I further manipulate my chakra and cause the entire structure to split in half. This causes the clone to fall through the middle and poof away.*
 

BlacKing

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Very Good.

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.

After performing the snake hand seal I want you to slam your dominant hand against the ground while focusing earth chakra throughout it. once the hand collides with the ground, you will cause the ground beneath you to start turning up chunks of rubble that will pop out of the ground outwards.
 

Hard

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Very Good.

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.

After performing the snake hand seal I want you to slam your dominant hand against the ground while focusing earth chakra throughout it. once the hand collides with the ground, you will cause the ground beneath you to start turning up chunks of rubble that will pop out of the ground outwards.
Strong points
  • I honestly can't see any strong points in this technique aside from the fact that it "distracts" your opponent. THat being said, from what I've experienced in my RP career so far(which isn't long xD) this technique is completely pointless.
Weak points
  • Requires the user to slam his hands on the ground and that could potentially put him in a bad situation if the opponent takes advantage of it.
  • This technique does absolutely no damage, it merely blows some chunks to attempt and distract the opponent.
Possible CombinationsLike the technique it self states, I would simply use this as a detraction as I then would make another technique like the mud river and make my opponent lose balance as I throw some kunais.

Ways to Counter
Considering this technique does no damage I really don't see a need to defend. It is a mere way to distract me which means what I should be countering is what he will do next.

*I quickly focus my earth chakra into my right hand as I then slam it against the ground. Upon impact I transfer my chakra onto the ground itself and cause chunks of earth to turn up and spread outwards to distract my target.*
 

BlacKing

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You forget that it can be used as a means to create an escape route. So not COMPLETELY pointless lol.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.

While focusing your earth chakra throughout your desired arm I want you to perform the necessary hand seals. You will then encase your arm in rock to aid your close combat ability as you deal a powerful rock encased punch against a selected target.
 

Hard

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You forget that it can be used as a means to create an escape route. So not COMPLETELY pointless lol.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.

While focusing your earth chakra throughout your desired arm I want you to perform the necessary hand seals. You will then encase your arm in rock to aid your close combat ability as you deal a powerful rock encased punch against a selected target.
Strong points
  • Well I can see this technique being very versatile in terms of what you can do with it. You can let your mind run wild in terms of combos like I said below, taijutsu, countering water projectiles, etc
  • Increases your close combat power pretty well.
Weak points
  • Considering its a close range technique that could be used while in danger of close range, the fact that it requires hand seals is very dangerous so I have to watch out when to use it.
  • Not sure if this technique picks up the earth from the ground or manifest around me like the rock armor? I think that's how it works I haven't watched the movie in a long time.
Possible Combinations I would of course utilize with in combination with taijtusu combos. I could also use this to maybe punch throw small/medium sized water techniques like projectiles.

Ways to Counter Release full body nagashi as the opponent tries to deliver the rock enhanced punch.

After performing the necessary hand seals, I focus earth chakra throughout my dominate arm(right) I then cause earth to appear around my arm as a coating sort of armor.
 

BlacKing

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Excellent. Keep up the good work and I have a surprise for you when we reach B Ranked

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

After performing the "Ram → Dog → Rat → Bird" hand seals I want you to focus your earth chakra into the ground. Once your chakra is inside of the ground you will manipulate the ground itself and start forming a tunnel deep into the ground and into any desired location within it.
 

Hard

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Excellent. Keep up the good work and I have a surprise for you when we reach B Ranked

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

After performing the "Ram → Dog → Rat → Bird" hand seals I want you to focus your earth chakra into the ground. Once your chakra is inside of the ground you will manipulate the ground itself and start forming a tunnel deep into the ground and into any desired location within it.
You do? =DD

Strong points
  • A good way to help yourself and your compares travel underground undetected.
  • A good way to drain water sources or certain water techniques.
Weak points
  • A lot of hand seals for a technique that isn't really offensive
  • As I've said above, this technique isn't really offensive so I can't harm the opponent.
  • It can't dig through strong structures like rock.
Possible Combinations if I had a shallow or medium water source heading my way or if I was standing in a water source, I would swim downwards and make the tunnel, effectively draining the water source out.

Ways to Counter Well there really isn't a solid way to counter this technique in terms of attacking it directly. Well I guess there is, I could aim into the ground around the tunnel's vicinity and hope that it crumbles away. I could even create a swamp around it and cause the entire formation to sink into the depths of the earth.

*After performing the necessary hand seals of Ram → Dog → Rat → Bird, I start channeling my chakra into the ground. I then imagine the picture of a big hole as I start manipulating the earth itself, creating a deep tunnel that travels medium range distance from me. *
 

BlacKing

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Nicely done. Techniques like the one you just described are often used as distraction techniques by the use of clones. Weak as they are, they are very effective if used properly, making them worth more trouble than they are. A good RPer would take advantage of this technique by sending in the clone and covering the clone with their real selves in an all out attack in such away that it drew attention away from the clone and gave it time to get in position.


(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.

After using Assimilate All Creation and fusing with an object, shoot rocks at a target area. You can even use this technique to shoot rocks in every direction.
 

Hard

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Nicely done. Techniques like the one you just described are often used as distraction techniques by the use of clones. Weak as they are, they are very effective if used properly, making them worth more trouble than they are. A good RPer would take advantage of this technique by sending in the clone and covering the clone with their real selves in an all out attack in such away that it drew attention away from the clone and gave it time to get in position.


(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.

After using Assimilate All Creation and fusing with an object, shoot rocks at a target area. You can even use this technique to shoot rocks in every direction.
Sempai, what is the assimilate all creation technique?

Strong points
  • Seems like my body is made of rock so taking physical damage is pretty hard in terms of close combat.
Weak points
  • It requires a previous technique to have already been used.
  • It is up to short range so the radius of the rocks being released wouldn't go too far.
Possible Combinations If I was already in this "form" while in close combat, if I felt like I couldn't counter my opponents taijutsu combo I would release the rocks in every direction in order to harm him and catch him/her off guard.

Ways to Counter Any good lightning technique would suffice. I'm guessing that you are very vulnerable to lightning techniques while on this form.

*after already utilizing the assimilate creation technique, I cause my rocky body to release a few rocks in every direction by simply focusing my earth chakra in the lose rocks.*
 

BlacKing

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Ahh, sorry. Sometimes I forget that you are brand new and haven't seen everything yet because I know you have read the jutsu list. It is a technique that lets you take on the properties of any rock/rock based element around after touching it.

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

After using Earth Flow Wave, concentrate your earth chakra into the wave and after forming a handseal, create a large needle out of the center. I don't believe I have taught this yet, it should be in B rank techs. It is a technique that lets your ride the earth like a tsunami, and from that you will be able to make a large needle come out.
 

Hard

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Ahh, sorry. Sometimes I forget that you are brand new and haven't seen everything yet because I know you have read the jutsu list. It is a technique that lets you take on the properties of any rock/rock based element around after touching it.

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

After using Earth Flow Wave, concentrate your earth chakra into the wave and after forming a handseal, create a large needle out of the center. I don't believe I have taught this yet, it should be in B rank techs. It is a technique that lets your ride the earth like a tsunami, and from that you will be able to make a large needle come out.
Hehehe, its okay sempai :D

Strong points
  • A nice surprise attack in terms of catching the opponent off guard when you cause a needle to rise of the structure with no warning.
Weak points
  • This technique requires a hand seal, and thus kind of contradicts what I said above and it wouldn't be as surprising as I thought it would be.
  • The needle only extends up to short range meaning that I have to keep on riding the wave to a short range distance of the target for this technique to be useful.
  • It requires another technique to be used beforehand for this technique to even be attempting. Once again I'm kind of contradicting myself considering I described myself using a pile of earth to mimic the earth wave technique xd
Possible Combinations Well the easy combination would be to ride the earth flow wave towards my target and drop a smoke bomb. I would then cause the needle to rise out of the wave and impel my target.

Ways to Counter Any lightning release projectile D rank and above would be a nice suitable counter towards the needle as it rises/erupts outwards.

*Starts building a pile of earth with my bare hands in the appearance of earth flow wave. I then focus my earth chakra throughout the structure and wave a single hand seal. I then manipulate the frontal part of the structure and cause an extremely sharp needle to come out of it and impale the nearby tree that is short range from it.
 

BlacKing

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xd at your last weak point.

Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

After performing the Snake Handseal, concentrate your chakra into the earth near your opponent. Then split your chakra in two and raise two separate section of earth and try to crush the clone in between it.

*Creates a clone* and sends it to Mid Range.
 

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xd at your last weak point.

Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

After performing the Snake Handseal, concentrate your chakra into the earth near your opponent. Then split your chakra in two and raise two separate section of earth and try to crush the clone in between it.

*Creates a clone* and sends it to Mid Range.
Strong points
  • If successfully it is a very good technique because it prevents the opponent from using handseals while being stuck in between. Heck even if he performs enough hand seals it could take long enough for the walls to knock the opponent's elbows and stop him from finishing them in the first place.
  • A nice technique in other to bind your opponent.
Weak points
  • It requires one hand seal which depending on the situation can cost you a great deal.
  • This technique is not really offensive so that is a very bad side to it. However if handled with tactics it could be a very nice technique to pull off.
Possible Combinations I'd start off with this technique, my opponent would most likely use lightning to get out of this and destroy it, at least I would. I then would use that gushing water technique (which I have no training for so technically I wouldn't use it right now xd) and attempt to electrocute him. If I notice that he is going airborne I would drop a ton of water, or mud from above his location.

Ways to Counter As I mentioned above, I would counter this with a strong lightning technique that would crumble away the entire or most of the structure without getting harmed with the debris. If I wanted a clean escape I would even use the hidden in the stones technique and simply slip through the earth.

I quickly start out by focusing earth chakra into the earth and beneath the clone mid range from me. I then split my chakra in half and cause two equal sections of earth to rise to the sides of the clone in other to sandwich him in place as he is then binded.
 

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Gushing Water Imprisonment huh? My favorite water technique. Alright this is your last C Ranked Earth tech. The only one in AACT (Additional Approved Cannon Techs) is a Kakashi only technique, and as you do not have a Kakashi bio, it would be pointless to teach you.....unless you plan on making a Kakashi bio, then I can do so if you like. ^_^

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

You can use this technique with your fan if you like, substitution for waving your arm and application of a weapon.
Channel your chakra into the ground, then wave your fan across the ground. Use it to puck up dust particles/sand/dust bunnies and form it into wall. With your CW, this will make for a good weak combination. In fact, for your combination, I want you to use your CW fan. ^_^ give you practice with using it with certain techniques.
 

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Gushing Water Imprisonment huh? My favorite water technique. Alright this is your last C Ranked Earth tech. The only one in AACT (Additional Approved Cannon Techs) is a Kakashi only technique, and as you do not have a Kakashi bio, it would be pointless to teach you.....unless you plan on making a Kakashi bio, then I can do so if you like. ^_^

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

You can use this technique with your fan if you like, substitution for waving your arm and application of a weapon.
Channel your chakra into the ground, then wave your fan across the ground. Use it to puck up dust particles/sand/dust bunnies and form it into wall. With your CW, this will make for a good weak combination. In fact, for your combination, I want you to use your CW fan. ^_^ give you practice with using it with certain techniques.
Strong points
  • Its a pretty cool and different way to blow your opponent back unlike a regular wind technique, this technique would also mix in sand and dust particles which could get on the opponent's eyes and startle him for a bit.
  • It requires no hand seals so its pretty decent.
  • Surprisingly this technique reaches up to medium range.
Weak points
  • Although it requires no hand seals it does require a gesture of swinging a fan or weapon, however its not that bad.
  • This technique doesn't really cause damage it seems it only pushes the opponent backwards.
Possible Combinations Since I would like to specialize in fan usages, I would release the gust of dust and then swing my fan once again without stopping and release a wind technique or another technique as I then enhance it with my custom weapon. (+10 damage to wind combos)

Ways to Counter There are countless ways to counter this technique. The easiest would be to simply propel yourself out of the way. You could utilize a gust of wind technique and blow the sand elsewhere. You could rise a wall of earth so that it knocks against it although that would be a waste.

By focusing my earth chakra, around my fan, I then swing it and channel it into the ground. As the swing is completing I cause dust particles to rise from the ground and head towards that tree overthere.
 

BlacKing

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Applied Science Time.

Using all of the training that you have gotten so far, come up with a 3 move combination that includes any of the C Ranked Earth techniques. You can use other elements as well.
 
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