[Earth] - demon fang

Robot Boy

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Strong points

  • -This technique can be used to distract the opponent.-
  • -Its execution is pretty fast and simple to use.-
  • -It has its natural advantage over C-rank and below water techniques.-
Weak points

  • -This technique is really noisy and isn't meant to be used to sneak up on the enemy in a stealthy manner. -
  • - Despite the type and damage it has, it isn't meant for attack mainly. -
  • - It has a natural weakness towards lightning.-
Combinations-strategies
I would combine this with two techniques, the Earth Release: World Shaking and the Release: Tearing Earth Turning Palm. Basically, I would create a tremor to make my opponent lose his balance then, use Earth Release: Earth Shaking Palm have the rocks/rubble pop out of the ground and send them towards my target. I finish up by causing the ground surrounding my opponent to spiral inwards on itself, having them fall to their doom.
Ways to counter this technique
I'd probably use the water pillar thrust to get myself into the air and while, I'm in the air, I'll follow up with an attack. I'd mainly go with an offensive lightning type projectile attack or some other kind of projectile, I can release from my hand or mouth.
Questions Wonder if there's an image of it being used lol
 

Noni

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[Inserts picture here]
Happy :|
Anyway we are gonna do two jutsus now. Just continue how you are then I'm gonna add some sets.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake ? Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.

Okay the user will send doton chakra through his arm encasing it with pure rock. With it the opponent is able to block techniques as well as deliver hard punches. Great for short range battle and simple to use, its purpose is simple as well. It has two hand seals. Your speed on the arm though is slowed down due to the extra weight.


(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram ? Dog ? Rat ? Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

The user will perform 4 hand seals and create a hole on the ground which is a tunnel that can run long range. It can't though travel through high density rocks or material. So using it in mountain type terrains would be impossible. Using it on soil or a field is best. Now you can move through this tunnel but its not like hiding like a mole. You will not sense anything going on from above through a magnetic wave. You can though send the tunnel towards any area on the field. Its good to send clones or small summons through to set up a combo attack.

 

Robot Boy

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Strong points

  • -The weight of the rock can be increased to further increase the punch's destructive power -
  • -It is has its elemental advantage over C-rank and below water techniques-
  • -As Kitsuchi displayed when, he struck Kinkaku, not only was he able to deliver a strong punch against him but, the rock coating his arm also protected him from his chakra cloak since, the cloak burns on contact. So, touching him through normal means would hurt him too. -
Weak points

  • -The weight from the rock, enhances your hits but, reduces your overall speed.-
  • - Well, the range is short so, you have to get in close to hit your target.-
  • - A C-rank and above lightning technique for example, the lightning strike armor would undo the technique and electrocute/kill the user.-
Combinations-strategies
I would use earth shore return, using it as a spring to launch myself and then, use this technique to enhance to force of punch. It would be the equivalent to a punch delivered from Hans steam enhanced taijutsu.
Ways to counter this technique
I would use physical lightning techniques to defeat the user. Such as Lightning strike armor, Super vibrating lightning release sword with a kenjutsu technique, or some other lightning taijutsu/weapon based technique.
Questions
none.
______________________________________________________
Strong points

  • -A useful technique because the user can transport others without detection.-
  • -Its elemental advantage over C-rank water and below. Unless the water technique fills the tunnel and drowns the user. -
  • -Best suited for stealth purposes.-
Weak points

  • - this technique cannot allow the user travel through rock or anything with a high density. -
  • -Its elemental weakness of lighting-
  • - If I know where the hole started or I know where the targets and I create a hole. A water technique to flood the tunnel would leave the user in a bit of trouble.-
Combinations-strategies
I would use this in conjunction with a fire technique called (Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater. Creating lava and having flow through the tunnel. Then, have molten rock debris erupt from the ground underneath the target(s), engulfing them and burning them alive.
Ways to counter this technique
The first thing is to use a technique that will allow to detect the targets underground and know exactly where they are or use your skills of perception. Afterwards, an earth technique to bury them or have erupt out of the ground(I have one in mind but, its and S-rank hehe) or a lightning technique to rip through the ground and shock them.
Questions
none.
 

Noni

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(Doton: Dachigansho) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

The user will summon two normal sized earth walls in each flank of the opponent which come together not to crush but trap them restricting their movement, then you can send a finishing attack. Rather basic, the walls move at a fast pace, and the user needs to do one hand seal. The opponent can still however counter it even if they are caught it restricts only movement nothing more. Very simple but nice to use in combos.



(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.


A basic defense jutsu, the user will manipulate the debris on the ground to rise by a wave of the hand to create a dust wall. It is simple enough to protect the user from projectile techniques. If an opponent comes to close you can use it to force him back because if they get to close to the wall it has a type of property able to push someone back some meters. Lastly since its made of dust you can see through it. After summoning the dust screen it will remain for 3 turns before it fades away, it can block the vision from you and you're opponent. This will be advantage because you can use a snick attack right after you summon the dust. Its a little larger then the opponent.
 

Robot Boy

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Strong points

  • - Its similiar to the bedrock coffin except it is used to intercept them and you can only summon two. Its better used it a mountainous, cave, or canyon like terrain-
  • -Its elemental advantage over C-rank and below water jutsu-
  • - Its done and made rather quickly so there is no delay in executing it.-
Weak points

  • - Its elemental weakness for C-rank and above lightning techniques. -
  • - It doesn't block the targets front or back and it doesn't restrict them from performing a counter.-
  • - Not much else other than it doesn't cover all sides to completely trap them. -
Combinations-strategies
I would use (Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique after cutting off my opponent using this technique so, they would hard time avoiding my punch or I can use the earth spikes technique to give the walls lethality and stab my enemy from the sides.
Ways to counter this technique
Using lightning techniques to destroy the walls. One can "Climb" over it with some-kind of technique that will allow you to do so like the hidden shadow snakes technique to grapple and pull yourself over it.
Questions
none
__________________________________
Strong points

  • - Doesn't require hand-seals but, a mere hand gesture -
  • - Protects the user from projectile type attacks and taijutsu users, deflecting or pushing them back. -
  • - Its see-through lol and I can carry out a sneak attack while, they can't see me-
Weak points

  • -It has elemental weakness to lightning-
  • -The user enemy can do the same thing and use a wind jutsu to blast the sand and dust at the user to momentarily blind them and then, follow up with an attack while the user can't see.-
  • - Once its raised you can't see the target anymore. -
Combinations-strategies
I would use a wind style to technique along with this to blind them and push it forward, throwing sand and dust in their eyes. Then use hiding like a mole, determine where they are then use the double decapitation technique where they will be at my mercy.
Ways to counter this technique
Lightning techniques to strike right through and kill the user as well as wind techniques to take advantage of the dust and sand forming. Perform a water/oil technique to turn the sand into mud and the wall loses its form. Like in Gaara's fight with the Mizukage.
Questions
Where are the pictures? :(
 

Noni

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To get through your C-Ranks as well as this techs being very simple I'll give you four techs in this set. I expect proper explanation.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

Basic technique the user will simply use the earth to raise a huge rock and sends it at the opponent. This technique is projectile based and very easy to perform as well as quick. Its combo friendly as well as its able to go a very long range. Its easy to counter though and straightforward jutsu. If you have no earth source you can just spit out a large mud sphere which hardens to rock mid way pushing the opponent back


( Doton: Rokkuhanma ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

A quick jutsu to use, the user will summon a huge rock from the ground to rise up, which he then begins to control and sends towards the opponent from above. He then sends the rock to crash down upon the opponent. Its a very good jutsu to use for attacks above but you must keep control of the rock. The rock is moves at a normal pace and the performance of the jutsu is quick.



( Doton: Josho Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.

Very similar to the technique. The user claps their hands and unleashes two huge rocks from the ground on each side of the opponent that appears anywhere close to the opponent, it acts to try to attack the chin or any other area around them. The impact can cause the opponent to fly back in the air. As said before they are left vulnerable in the air, they rise quite quick and the opponent can sense the density happen in the ground before they officially rise so they can anticipate an attack. Difference is you can only use it up to mid-range the most.




( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.

The user will stomp on the ground and make the ground shake and tear through small fractures through the ground which will then force the ground fragments rise all over the area where the tore went through. The fragments will appear also around the opponent rising to hit them into the air with some serious force. They will be dealt damage as well as be vulnerable in the air. Simple and very fast jutsu after you stomp on the ground you can move on to your next attack.
 

Robot Boy

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Strong points

  • –Its useful technique because since, it isn’t a stream or something that simply falls/flows on its own, I can follow up with another jutsu without maintaining this one.–
  • –It has the elemental over C-rank below water techniques but, its better suited to clash with defensive techniques or projectile attacks like this one.–
  • – The technique is easy to perform since it doesn’t require hand-seals and it is quick to execute-
Weak points

  • –Basically it stands no chance against lightning techniques, C-rank and above.–
  • –Its simple and straightforward so, it doesn’t bring any kind of deception to the table unless I use it with other earth techniques to trick my enemies.–
  • –It doesn’t restrict movement so, one can counter using a body technique to move out of the way and follow up with an attack. -
Combinations-strategies
I would use this in combo with (Doton: Dachigansho) - Earth Release: Ground Bedrock and (Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique. First creating a bamboo thicket behind the target then, raise the two walls from opposite sides to cut them off and finally blast with the earth bullet.
Ways to counter this technique
I’d use a B-rank lightning spear, releasing it from my mouth to pierce to through and have it continue onward towards my opponent. I would use a fire technique that was dense, had force, and explosive power to blow through the rock attack.
Questions
None.
_____________________________________________
Strong points

  • –Its coming from above which isn’t easy so, the enemy will have to defend from above if they were fighting the user in short–
  • –Its performance is quick since, it doesn’t require hand-seals.–
  • – It has its usual elemental advantage over water techniques C-rank and below water. Except if your about the swing from above you’d be vulnerable from attack coming at you from the sides or front.-
Weak points

  • –You have be manipulating it the whole way so, you can’t perform a second technique while, using this unless you have a clone or ally to aid you.–
  • –It has its usual elemental weakness to lightning techniques especially ones used for close combat.–
  • – It moves at a normal pace and a fast enemy such as someone with weights off can easily outmaneuver it.-
Combinations-strategies
I would use this technique in combination with the water release: water pillar thrust and the earth spikes technique. So, basically I would launch them into the air with the water follow up by, creating spikes below him before, jumping above him and slamming him with the hammer so, not only does crash into the ground but, is impaled by the spikes I left behind.

Ways to counter this technique
I would most likely use a blunt lightning with my weapons to destroy it. Like super vibrating lightning release sword along with a kenjutsu technique to add more damage and slice right through, breaking it in two so each half falls from opposite sides of where I’m standing.
Questions
None.
__________________________
Strong points

  • –It has its elemental advantage over C-rank and below water techniques–
  • –I can use the blunt force of the technique up to mid-range compared to using the rock hammer so, I don’t have to get up close to hit them.–
  • – As you said, the impact can cause the opponent to fly back and they are left vulnerable in the air as well as rocks being able to rise quite quick. -
Weak points

  • –It has its weakness to C-rank and above lightning techniques especially lightning techniques that make use of the body for taijutsu or a sword for kenjutsu–
  • –As you said, the opponent can sense the density happen in the ground before they officially rise so they can anticipate the attack–
  • – It’ll be tough to use against fast moving opponents like sharingan users with their fast reactions or swift release users with their near instantaneous speed. I’d have a hard time trying to hit them.-
Combinations-strategies
I would use this technique in a combo with the earth release hammer and earth release bullet, creating a melee combo of sorts to overwhelm them. Use the earth hammer first and if they avoid, I’ll get on top of the hammer and then, clap my hands to use this technique hit them from the sides to send them flying and then, launch myself off the hammer that is planted on the ground after using it and fire a glob-like earth bullet from above towards them.
Ways to counter this technique
Since, I’ll have a small chance to react I’ll use a earth technique(unsure yet) to elevate myself into the air and then use a lightning technique from above to overwhelm and blow my target(s) away like the lightning technique that lets me divide it into multiple lightning spears(can’t remember the name).
Questions
None.
___________________________________
Strong points

  • –As you stated, it is simple and a very fast jutsu to use and after stomping on the ground I can move on to my next attack.–
  • –Once my enemy is dealt damage, this technique is also helpful because as my enemy rise they will be dealt damage as well as be vulnerable in the air so, I can follow up with an attack as they are helpless in the air.–
  • – It has the usual elemental advantage over C-rank and below water techniques.-
Weak points

  • –Not a lot of weaknesses aside from the range which won’t go past 10 meters and the elemental weakness it has to C-rank and above lightning techniques.–
  • - Insert info –
  • - Insert info -
Combinations-strategies
I would use this in conjunction with (Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique and (Doton: Dachigansho) - Earth Release: Ground Bedrock to trap and prevent my enemy from escaping, covering the sides and back and then, using this technique to launch them into the air and then finish up with a taijutsu combo to send them crashing into the sharp rock formations.
Ways to counter this technique
As soon as you see the tear, you would know something is and something is coming your way. You can use an earth to technique to launch yourself backwards and then counter with a lightning to have either travel along the ground or straight towards your target like chidori spear.
Questions
None.
 

Noni

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I liked it very well written.
Now I want you to pick 5 jutsus from the C-Ranks and list them 1-5. 1 being the highest. Explain why you put them in that order as well. :)
 

Robot Boy

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1)(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
2)(Doton: Ganchūsō) - Earth Release: Stone Spikes
3)( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
4)(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
5)(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique

My reason is one of preference and the other is because of the manner in which I'll use the technique. And the last reason is the technique that I feel can deliver the most damage to my target.
 

Robot Boy

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-_0 didn’t understand what you meant. Well other than telling me too...

1)(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
I can combine this technique to enhance to power of the mud projectiles or follow up with another attack to support it so, I don’t need to worry about maintaining. It’s the kind of technique that I can use to increase deliver stronger damage.
2)(Doton: Ganchūsō) - Earth Release: Stone Spikes
I like the surprise element that this technique offers. I can form at any angle and on ay surface of ground or rock. It’s also a useful to me because I can set it up and use other methods to bring them to the spikes or vice-versa.
3)( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
If an enemy closes in, I would prefer using this because of how quick it starts off as a glob like mud before hardening and slamming right into my enemy knocking out with power. And since, it isn’t a stream or something that simply falls/flows on its own, I can follow up with another jutsu without maintaining this one.
4)(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
It’s the kind of technique I would use for close combat to hit targets that aren’t even touchable through normal means and I can protect myself with this.
5)(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Though not offensive, I’ll be able to use this and know exactly where my targets are and also it fits the theme of my contract. And it’s the type of technique I would use to assassinate my target.

Btw, can see how you would do it just to be sure?
 

Noni

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How you did it was perfect -_o

(Doton: Retsudo Tensho) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar ? Ox ? placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Okay after doing two hand seal and placing their hands on the ground the user will have the ground spiral in on itself, attempting to capture and crush the opponent. It can easily bury the opponent alive and the movement of the jutsu us actually quite fast. Its a great ground attack and great to use against a faster opponent on ground and since it spreads a long range its tough to evade. The user must keep their hands on the ground the duration the ground caves in. Its good to use with a partner or a clone.
 

Robot Boy

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deja vu....

Strong points

  • - The technique seems to cover a wide area and long distance to use against many opponents to bury them or deliver damage to them and the area them. I had to re-watch the episode, to get a clear picture on how it was used. It was stronger when many of those Iwa ninja performed it together.
  • - If used correctly it can seal up running water and prevent it from escaping such as oncoming flood, created from a water technique. It is effective to use against faster opponents.
  • - This technique seems to be hard to avoid through normal means. I don't think using a lightning technique would be wise despite, the elemental advantage over it. It has a greater range and possesses more power than a C-rank earth technique
.

Weak points

  • - If there is nothing surrounding the targets or above them, they would only have to worry about what's in front of them
  • - It only affects the ground and not water sources, trees, or surface not made of ground. Though it may be good to use it with a clone or an ally it wastes more time n the sense it might occupy one of your jutsu slots that might need in a bind and it wastes time and chakra so, I'd probably use this as a finisher if I were to seek aid.
  • - If your out of the enemies line of sight then there is no way he can continue using that technique to pursue you.
Combinations-strategies
This technique would go great with an earth technique that creates a tunnel, cave, or mountain like structure. I would also use stone lodging to increase the damage and reduce the chance for my targets to escape.

Ways to counter this technique
-I would try to elevate myself or get into air using a technique to avoid the earth jutsu and land on some ground that hasn't been tampered with by the enemy. I would use a technique to change the terrain like the water colliding wave technique so now the battlefield would be changed and now fought on the surface of the water for example which would cut him off from the ground source. I would use an earth technique to raise the ground below me then, launch off of it to attack from above with my chidori spear, stopping my opponent from continuing the technique
Questions
none.
 

Noni

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( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

The user will condense the soil and rock around the area in 4 directions around the opponent and summon 4 spears out of the ground which travel towards the center to come together all 4, now of course the opponent is meant to be in the middle and the spears act to try and pierce the opponent from all over the body. They appear in four directions around the opponent making it hard to evade, but you can still evade above or below. The spears act to try and cage the opponent in. After the spears come together you can begin to the next jutsu, if you want to execute it properly.


(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person.

Okay the opponent will make an exact copy of themselves or another person who they have seen, made of rocks and earth chakra. It will look just like you though it will not have any abilities of yours or that opponent. Its very nice to use for deception and can be made fast. The most this clones/copies can do is move around but not fast.
 

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Strong points

  • - One of the best traits of this technique is that it creates four large spikes which attack the target from four separate directions in an attempt to skewer the opponent making it harder for evasion.-
  • - It has its elemental advantage of piercing through B-rank and below water techniques.-
  • - It acts as a method of capture to restrain an enemy and the user can follow with another technique. It is also has that element of surprise but, the target can feel the and hear the sound of ground 'moving', giving them time to react. -
Weak points

  • - Its naturally weak against B-rank and above lightning techniques.-
  • -The enemy can still avoid the attack by jumping upwards(with a technique >_>) or get below the ground such as using the fish projection technique to quickly slip into the ground.-
  • - The thing is in order for the technique to work, the target needs to be in the middle in order for all four spikes to impale him/her all around.-
Combinations-strategies
I would use this with the earth spikes technique to increase the damage before, using world shaking to make them lose their balance. Or use an earth technique to create a dome, preventing them from escaping upwards along with a certain basic ninjutsu technique to blow them up if they decide to hide underground. With the aid of clones or an allies. I can't do it all by myself.
Ways to counter this technique
I can use water pillar thrust technique or an earth technique, raising the ground to lift me and then follow up with an attack using the earth release: rock bullet.
Questions
none.
______________________________________
Strong points

  • -One of the interesting parts that I liked about this technique, is that I can create clones of other people, people that I have met before. -
  • - Naturally it is immune to B-rank and below Water techniques. -
  • - A useful technique in the art of deception and doesn't consume time to prepare. -
Weak points

  • - Thing is these clones can't use any of my powers and abilities so, that's kind of a let down. -
  • - These clones can move around but, not at very fast pace. Probably because of the weight it carries, being made of rock and all.-
  • - They are severely weak against lightning techniques B-rank and above. -
Combinations-strategies
I would use this in a combo with my Inuzuka techniques. Like the exploding puppy technique. If I create a clone of my ninken and clones using exploding puppy, the enemy won't which can explode and release projectiles and which ones are simply duds. Since they are merely made of rock, if I use the hidding tag technique I can hide of bomb inside the rock clone since, the technique since, it lets me hide tags inside a solid surface. I can go on but, I'd rather leave not share all of my secrets.
Ways to counter this technique
I would do the same or rather, create lightning clones to battle them. I can use the lightning spear and have the spear, divide and strike every clone that comes at me. It will save you time this way and you can then, focus on the original.
Questions
Can they be used to restrain the target when struck and can they be made from mud?
 
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Noni

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The clone is pure rock and also yes it can restrict an opponent.
Also it seems as though the template using is not a fan favorite as well as I am not enjoying it neither. Sooo I want you to simply use this one which is seems better.

PHP:
[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]
Continuing as such.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

This is a strict defensive based technique. The user will manipulate the ground around them to create a dome of their size to intercept attacks, great thing about it is you can protect other people who are in close range of you. Its a basic technique and simple to perform. You can also manipulate it to create small holes to take looks of the outside to be prepared and know whats going on.



(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user creates a dome of earth, which protects them from external attacks. The domes shape is in a similar fashion to wood release: wood locking walls. That creates a half face dome.

The user will manipulate the ground close to you to rise a arced shape dome of earth protecting you frontal area. Its half face dome basically, its not very large in height but is very much in width. It can withstand basic attacks. Simple.



(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

This jutsu is very similar to its weaker C-Rank counter part. It has the same similar traits, it can force an opponent back, when hit on the face their vision is hurt due to mud all over the place and they can choke. You can also aim on the ground to have a opponent trip over. Its also a projectile technique so you can quickly send another tech without hesitation. This time you can send more then one, though note the more you send the weaker each get.
 

Robot Boy

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Perform the technique:*I sit down and close my eyes, focusing my earth chakra into the ground. I then, take earth from the immediate vicinity and manipulate it, having the rocks rise and form around me but, the terrain around me is seemingly unaltered as the rocks build up and form a durable shelter. I don't completely close the shelter, leaving only the top open so, that I can look at the sky.*
Creative uses/strengths: If the enemy approaches, one can create sharp protrusions on the shelter should they attempt to get close. Another way is while, one creates and manipulates the openings the other can fire off one of their attacks through the hole to defend.
Drawbacks/counters: Not only is it weak against lightning B-rank and above but, if there are openings in the dome the enemy can fill it up with that something so, the user wouldn't have time to escape. For example, if I was Deidara and I make some of those small clay creatures that are small enough fit into the openings, I can easily follow with detonating the clay and blowing up my opponents from the inside and wouldn't be able to escape the blast.
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Perform the technique:*I jump out of the shelter and land on my left knee, landing about two meters in front of the shelter. I place my right palm on the ground and channel my earth chakra once more. Concentrating, I raise an arc shaped dome from behind me, having it rise and appear over me and above, as it flips forward and covers me like an umbrella.*
Creative uses/strengths: I suppose you can use this with the earth shelter to fortify your defense. In the off chance the enemy attacks from the opening you will be able defend yourself while, protecting yourself from attack coming from above. I would apply the same thing as the shelter adding or creating sharp protrusions on its surface the defend myself such as with the earth spikes technique or a variant of it.
Drawbacks/counters: Its half-faced so, the other side of the dome won't be able to protect from attacks coming from that side. It is weak against B-rank and above lightning techniques. I'm guessing it can only withstand against techniques of the same rank as this and below but, if its an A-rank water attack then, it should be able to withstand even that.
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Perform the technique:*After emerging from the half-faced dome, I gather my earth chakra once more only this time its from my mouth. Once I was ready, I release a wave of small mud projectiles in all directions. moving my head from left to right and releasing the barrage at the trees.*
Creative uses/strengths: I would use this a fire jutsu igniting the mud shots and try make up for the size and strength or double the damage by performing that mud dragon bullet technique and fire more mud shots and enhancing them as well.
Drawbacks/counters: Though it is widespread, the shots are quite small compared to the original in terms of size but, stronger in power. It is naturally weak against B-rank and above lightning. I believe the technique loses its strength the farther it spreads as more shots are created.
 

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(Doton: Doryuha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat ? Snake ? Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

After performing the required hand seals the user will manipulate the ground to be almost like water, they can manipulate it in many ways. They can ride it like a wave of water and send it to an opponent for a attack. They can even have it wrap around the opponents less trapping them. The user must concentrate on the waves the whole duration of the attack. Its great for attacks as well as set ups. It has a strong bind and push attack. Great flexibility as well with the jutsu as well.



(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

The user will place a scroll somewhere around the terrain with your chakra infused, after one turn the scroll will be released and summon wolves made of mud. The more scrolls you set the more wolves that come out, 3 is the maximum. When the wolves are released they will charge at the opponent with great speed, this wolves moves by your will, you tell them what to do, but during the duration you do you can't use another technique because you must remain focused on the wolfs. Lastly a great ability is any attack they take which is taijutsu,kenjutsu, or any low ranked attack the wolfs can reform. This is a great jutsu to set up attacks and combos to a great extent.



(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

A armor made of rocks and stones gathered from your chakra. This armor can take some serious damage for the user so its a great defense based technique. Its resistant to mostly all A-Rank ninjutsu but vulnerable to Lightning. Now with the armor on you can change your appearance to fool an opponent but it only lasts until it breaks or wears off. Lastly the rocks give you a increase of mass so you will have extra force behind kicks and punches but lowers your speed. The armor constantly saps chakra from you for every turn you leave it active.
 

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Perform the technique:*I begin by weaving the hand-seals Rat->Snake->Tiger, sending my earth chakra from body and channeling it throughout the ground. I raise the earth 10 meters away from me, having it rise and shaped in the form of a wave. While maintaining the technique, I manipulate it and have it travel forward with me, standing on top of it. Taking aim at the nearest tree, I jump off the wave and have it wrap around the tree, binding it from the left side and crushing it with full force.*
Creative uses/strengths: I can use form into a wave and ride it. Its an awesome technique to use against the exploding water colliding wave. Its flexible so, I can control it and have bind the target like a snake and it has a strong push. It is useful as a setup technique for other earth techniques such turning it into mud to further bind the target or creating sharp protrusion on it to increase the damage.
Drawbacks/counters: Its pretty weak against B-rank and above lightning techniques. The user has keep concentrating to maintain the wave and if goes with a different technique it will crumble. Due to the range it must be made mid-range and can't be made short-range or underneath the users feet. The hand-seals kind of consume time for someone who hasn't mastered earth and if the user has it mastered with one hand-seal, it will save them that time and summon wave much faster.
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Perform the technique:*I pull out a scroll and infuse my earth chakra into it. I toss while, unraveled onto the ground. I wait a moment, and then, have the technique activate. Releasing my earth chakra, as it is shot out from the scroll and using shape manipulation, transform the mud into three dangerous wolves made of mud. After that, I cease my concentration and the wolves melt, reverting back into mud.*
Creative uses/strengths: Obviously one the creative uses is using them to distract my opponent and using this opportunity to escape or give my comrades to complete a task uninterrupted. I believe I can hide explosive tags inside them and once they come in contact with the target they will blow up but, while maintaining the form, I think my wolves will still be fine but, carrying the fire throughout their body. So, basically flaming wolves that can do much more damage. Never tried it but, I think its a good idea. xD
Drawbacks/counters:The biggest drawback besides its natural weakness to lightning even though its the only drawback about this technique is that it is time-consuming to set up and will allow the opponent to catch up. I also have to be maintaining it so, I can't use other techniques in the meantime.
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Perform the technique:*I begin by coating earth chakra throughout my body with stones. While keeping the armor active, I manipulate the stone layer on my left arm and form a stone Mace-like weapon around it, as I take aim at another tree. Approaching the tree, I swing my left arm and bring it downward, crushing the tree with it and causing a small explosion.*
Creative uses/strengths: I can combine with Multiple mud shots, using the stone layered arms, I can swing them, releasing smaller mud projectile versions of the original technique. I can combine with the fist rock technique to further enhance my punch or use the stone spikes to give the blunt weapons that I form, stabbing/ piercing capabilities. The combos are endless.
Drawbacks/counters:I have to constantly be giving chakra in order to maintain it. My speed is sacrificed for more strength and that would stink if I was up against a Raikage A clad in Lightning Armor, no chance. Its useless against lightning and I can't perform any other elemental techniques to to defend myself with except earth while, using the armor.
 

Noni

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The tags are actually a good idea. I personally like it, deception at its best. Very nice work.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

Another great armor. The user will do the snake hand seal and channel doton chakra throughout the entire body turning the skin into steel-like substance. The users skin becomes darker as well. With the armor you can withstand B-Rank attacks but is vulnerable to lightning. With the armor the user gain ferocious strength. Its great to not only block but attack as well, note you will have your speed lowered slightly. Also you can still use jutsus with the armor, but the armor stays active one turn.



(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

Very quick jutsu to use, the user slams their hands on the ground and rise under the opponent a giant rock section which will hit the opponents feet with force hurting them badly then launch the opponent in the air. From their you can attack a opponent where they are vulnerable in the air. Before the rock rise, you can feel the density of the earth slightly begin to harden. Easy technique right after you send the chakra to the ground to rise the rock you can go onto the next technique.



(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

The user will open up a portal from the sky and allow a very sticky mud drop down onto the opponent. It is very large and has a large quantity. When the opponent is covered it will be virtually impossible to move since the mud is sticky and restricts movement to a large extent. Its great to use with combos and can be used to distract a opponent allowing it to drip if its sunny outside, a shade will go over the opponent. You can use it as a distraction if the opponent notices to attack them. Also as said in the description you can use it in conjunction with the lightning and fire jutsu mentioned above.
 
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