Seriously, straight to the point, they're terrible, they seem completely off and unrealistic, when you crash the car they seem like ps2's driver -Parellel lines bulldozer vehicles, very anomalous. It's not just about the physics being terrible, the control over the car, Also, taking sharp turns is a pain, which is rather mind boggling and totally insipid, to further collaborate on the matter, the cars are slow, well...most of them are (unless you have a sports car, and trust me, they're a pain in the back hole to find, but you can just buy them, ohh well)
They should ameliorate the driving physics (you can't even shoot in the car, Lel ok, take down the target by mashing your car into the enemy, ahh vice ****in city) As for realism, now I know for the fact they can't be perfect, we have gta 4 as an example, the drving in gta IV was a real deal breaker, although the driving mechanics are vastly realistic, it didn't compensate for it due to its lack of handling and control the player had over the car, which was Improved in gta 5, gta V had a very typical arcade style driving similar to the midnight club L.A series, which was laudable, I thoroughly enjoyed smashing my car into pedestrians and the slow mo with franklin (ahh MC, adding watch dogs doesn't feel as realistic when you smash a ped with a car like it did with gta 5 and 4). Even so, however, the cars felt like tin packs, and felt like you were driving something really featherweight, but honestly, for a next gen game which was hyped as shit, doesn't have decent driving mechanics, I'm wholeheartedly impressed to say the least.
They should ameliorate the driving physics (you can't even shoot in the car, Lel ok, take down the target by mashing your car into the enemy, ahh vice ****in city) As for realism, now I know for the fact they can't be perfect, we have gta 4 as an example, the drving in gta IV was a real deal breaker, although the driving mechanics are vastly realistic, it didn't compensate for it due to its lack of handling and control the player had over the car, which was Improved in gta 5, gta V had a very typical arcade style driving similar to the midnight club L.A series, which was laudable, I thoroughly enjoyed smashing my car into pedestrians and the slow mo with franklin (ahh MC, adding watch dogs doesn't feel as realistic when you smash a ped with a car like it did with gta 5 and 4). Even so, however, the cars felt like tin packs, and felt like you were driving something really featherweight, but honestly, for a next gen game which was hyped as shit, doesn't have decent driving mechanics, I'm wholeheartedly impressed to say the least.
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