[video=youtube;6XC9BebbxWA]http://www.youtube.com/watch?v=6XC9BebbxWA[/video]
I am just going to jump straight to the point.
The camera angling and focus seem haphazard and i can easily see myself complaining and getting annoyed with it.
The way it waits until the last second to pan out or reverse direction seems crappy to me.
Watch as either one rushes in on another the camera seems to only peel away after the view of the camera bumps into something.
And the auras are all over the place.
The aura of the actual characters define the ripple of clothing too much that it make the character models fake and glossy
and don't get me started on the moment of impact between characters clashing all i can make out is sparks and blobs of white.
I literally cannot see the character models until the "effects" subside
I might as well watch fire crackers constantly bum rush each other.
Anyone else understanding what i trying to get at ?
I am just going to jump straight to the point.
The camera angling and focus seem haphazard and i can easily see myself complaining and getting annoyed with it.
The way it waits until the last second to pan out or reverse direction seems crappy to me.
Watch as either one rushes in on another the camera seems to only peel away after the view of the camera bumps into something.
And the auras are all over the place.
The aura of the actual characters define the ripple of clothing too much that it make the character models fake and glossy
and don't get me started on the moment of impact between characters clashing all i can make out is sparks and blobs of white.
I literally cannot see the character models until the "effects" subside
I might as well watch fire crackers constantly bum rush each other.
Anyone else understanding what i trying to get at ?