[Multi-Console] DragonBall Z:XENOVERSE (Honest opinion)

DeadManWonderLand

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[video=youtube;6XC9BebbxWA]http://www.youtube.com/watch?v=6XC9BebbxWA[/video]

I am just going to jump straight to the point.

The camera angling and focus seem haphazard and i can easily see myself complaining and getting annoyed with it.
The way it waits until the last second to pan out or reverse direction seems crappy to me.
Watch as either one rushes in on another the camera seems to only peel away after the view of the camera bumps into something.

And the auras are all over the place.
The aura of the actual characters define the ripple of clothing too much that it make the character models fake and glossy
and don't get me started on the moment of impact between characters clashing all i can make out is sparks and blobs of white.

I literally cannot see the character models until the "effects" subside

I might as well watch fire crackers constantly bum rush each other.

Anyone else understanding what i trying to get at ?
 

Pumpkin Ninja

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The character thing doesn't really bother me. I don't like the cameras though. This game still looks good enough to get. The only DBZ game I have is the Budokai HD Collection for PS3.
 

Holy Cross

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The effects shade your view, and I feel like trying to pull off a successful parry or vanish counter will be very difficult
 

DeadManWonderLand

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The effects shade your view, and I feel like trying to pull off a successful parry or vanish counter will be very difficult

Mhm.
It looks amazing to watch nonetheless,but,as you said it might cause slight problems down the road.

Maybe i am being bias.
I believe CC2 with all things aside has the best cell shaded graphics.
 

DeadManWonderLand

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The character thing doesn't really bother me. I don't like the cameras though. This game still looks good enough to get. The only DBZ game I have is the Budokai HD Collection for PS3.

I have still have a copy of Infinite World for ps2.
My only gripe with it is that you don't get the Warp kamehameha and some other things i can't readily recall.
 

GhostProject

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This game looks amazing! You people are just so **** about stuff -3-

Some things look subtle when watching, but are clearly present and detrimental to playing when you play it. I think this is what the OP is thinking along the lines of, and it is very reasonable since vision and camera stability are some of the most important elements of a fighting game.

Personally, I think the auras are forgivable.

The camera though, is nice when it seems to have stabilized, but very jerky at certain moments. It doesn't feel smooth, which is a big red flag with a fighting game imo. I'd agree this just seems bad.
 

Dannie

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Yeah, that camera does look fcking retarded but I am intrigued about the overall game.
 

DemonicAvenger

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Budokai Tenkaichi 2 was the best DBZ game I've played (Didn't get to play BT 3, but im assuming its better)

Raging Blast 2 is was the best of the 360/PS3 gen, Though it was essentially BT2 without over half the cast, less stuff, and better graphics.​
 
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