It was a rather unprecedented day, as the sun silently glimmered across the ice. A minor snowstorm blew over the sacred bridge, a place where many duels throughout history. Today was no different, the mixture of hot and cold made the era lightly misty (not enough to blind us). Word crept from many others, hearing the wondering Samuria leader of the Yakuza had finally arrived back to the country. They turned from mere rumors, into tangible facts as the man stood not too far from his fellow head of the clan. Mirai, however, wasn’t exactly thrilled about this, as the elders who are constantly nagging at her to retire her position as Shogun issued out a challenge against both clan members. “Cousin, it’s been some years…how you been?” Mirai said as she approached the designated starting point.
She didn’t care enough to wear a traditional armor that the others insisted that she do. Mirai came here to win, though she had no intention of killing or fatally wounding her fellow head. “I’m sorry the elders did this…but sometimes we can't please everyone, so make no mistake. I am the true leader of this country now, so I must stand my ground and defend what little honor we have left. As my fellow Dragon Head, I expect nothing but the best performance you can dance!” she said amped up to fight now. The blood in her system began to boil as she was prepped for a battle to come. She was equipped with all she could possibly have, including two swords. Her signature katana, Masamune and two other short swords. On her back was a case of IOSS swords stored within but they wouldn’t remain there for too long.
Upon declaration, she would take off the very case she lugged around with her – tossing all the blades into the sky. However, this was a mere distraction as immediately she blitzed at high speeds towards her enemy. Her left hand would grip on of the short swords, as she arrived just about three meters away from her cousin. “Amanogawa!” she yelled, with her left thumb flicking the blade upwards as her hand guided the sword outwards. She combined together as she was moving, channeling the required amount of chakra within and once at the apex of her travel would unleash the blade as it extended towards him.You must be registered for see images
By the time she finished, the ten swords would all be sticking into the surface of the bridge, using her attack as possibly a distraction or using Amanogawa to successfully allow her swords to land. Once she was done, she placed the sword immediately back into it sheathe. “Easy start, make me proud” she said in an arrogant tone. The reason being is due to the sole fact she didn’t utilize her true sword. Masamune was only meant to be drawn when she felt it was ready. Right now, at this moment, however, her kin needs to earn the right for her to draw Masamune.
(Mugen Ittōryū) Infinite One-Sword Style
(Iaidō: Zen no Idō) - Art of Quick Draw and Re-sheathing the Sword: Moving Zen (Passive)Rank: S
Type: Supplementary
Range: Short-Long
Chakra: N/A (40)
Damage: N/A
Description: The user will throw into the air a large container of katana that are wrapped in some sort of cloth or wire in order to bind them for easy travel – while in the air, a seemingly endless number of katana will slide from their casing and scatter all across the battlefield to supply the user with swords to fight with no matter where they are; conversely, the swords can be summoned from scrolls in the same manner as Tenten’s weapons. This technique was created with the belief that a swordsman didn’t need a perfect sword, but rather, the ability to wield any sword with great skill. Each sword has a mechanism built into their hilt that allows only those who know how to use this technique to wield the swords. If someone with no knowledge of how to use this technique attempts to wield one of these blades, needles will extended from the hilt, much like how Samehada does. Due to this, the Infinite One-Sword Style not only assists the swordsman and his allies in battle, but also puts an extreme amount of psychological pressure on the opponent, due to the sheer number of blades.
*Can only be used once per battle.
*If the swords are carried into battle with a case, the chakra cost for this technique is zero however the user is limited to only 10 swords. If the scroll summoning variant is used, the chakra cost applies as normal.
*Only users of this technique may wield the swords.
(Bushidō: Amanogawa) Way of the Samurai: River of HeavenRank: N/A
Type: Supplementary
Range: Short
Chakra: N/A (-10 for each iaijutsu performed)
Damage: N/A
Description: Over the years, Samurai had often practiced Iaidō based on the understanding that it is an almost ritualistic form of combat, born from practices that strive to impart the morals of a classical warrior such as building a spiritually harmonious being possessed of high intellect, sensitivity, and resolute will. While this is correct, the root teachings of the art were lost over time; in truth, the purpose of Iai is founded on the principle of being in the psychological state of the present and responding to an attack before striking with speed. Thus, Zen no Idō reintroduces this concept into modern day Iaidoka. This is a skill that is taught to masters of the art who have completed all forms of Iai training and who have maximized their reflexes in regards to drawing and re-sheathing the sword. In essence, after training to increase their proficiency in applying rapid and sudden movements while performing iaijutsu, it allows the Iaidoka to inherently evade incoming techniques within reason while simultaneously executing any Iaidō techniques they use. By fueling more chakra into their movements during the ritual of Iaidō, they can move in any direction at a slightly increased speed (x2, equal to that of Leg Weight speed) prior to or during the use of Iaidō. The limitations are that they may only use this speed to travel in any direction within five meters of their original position, and once the Iaidō technique is complete or stopped, Zen no Idō immediately ceases.
Restrictions:
Note: Must be posted in the samurai's biography.
Note: No other techniques besides those revolving around Iai can be used while Zen no Idō is active.
Note: This is a passive trait that automatically activates prior to or during the execution of any Iaidō based technique; reserved only for those who hold true mastery over the art (must state Iaidō as a specialization in one's biography), once learned, Zen no Idō comes naturally and without thought, in a manner akin to the Shinobi's Water Walking skill.
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 + 10 + 10 = 100
Description: As powerful as Iaidō and the Samurai Sabre Skill are for Samurai when dealing with Shinobi, they both have their own weakness, and this posses a problem with Samurai are pitted against ranged fighters who maintain distance by retreating. This technique aims to combine the two techniques to remedy that problem. While the blade is sheathed, the Samurai will momentarily invoke the Samurai Sabre Skill, enveloping their blade with chakra while within the scabbard; however, due to the confinement of the blade within the scabbard, this causes a build up of pressure which the Samurai releases by unsheathing the blade. The result is that the Samurai's sword is "fired" from the scabbard, much like a bullet, but while also cloaked in the aura of the Samurai Sabre Skill. They manipulate this aura only slightly, into the same form of the sword they are using, but elongated. The result is a powerful Iaidō technique that can reach up to mid-range, and at a greater speed than the Iaidō technique itself. Because of the power of the Samurai Sabre Skill, it is capable of clashing with Ninjutsu of the same power and below.
Note: Like Iaidō, the speed of this technique is relative to the user's rank. However, this technique is twice as fast as Iaidō.
Note: The user cannot have the Samurai Saber Skill currently active for this technique to be used.
Note: Usable three times per battle.
Note: Must be a Samurai
Note: Courtesy of KeotsuEclipse
As the opponent was intended on charging directly at her, Mirai was prepared for anything. Once he was within range, he immediately reared his fist back in order to attempt to strike the Shogun – but her swift intuition and assessment of his movements allowed her to formulate a counter strike. As the first of the punches is attempted and stepping back a bit to avoid the chakra blade, Mirai would take the moment to step towards her side, causing the strike to miss but also in the same motion took a step back. She had the room, allowing to immediately step forward and quickly draw her sword in a combination of fluid motions once after the next. Should her attempt be a success, she would severe the hand of her follow Samurai, leaving nothing behind but the cleanly cut wrist and the rest of the arm.
She was smart in her motion, utilizing a combination of Moving Zen, alongside activating this was Sixth Sense, allowing her mind to now become cleansed and for her to be able to focus a lot more now. She simply stood now about two meters away waiting what her fellow Samurai will do. It should be noted the activation of Sixth Sense and Quick Draw occurred in the same time frame due to the former requiring no chakra in order to perform initially.
(Iai no San Dankai) - Quick Draw Three Step
( Sempai Oshie: Roku Sacchi ) Elder teachings: Sixth SenseRank: S
Type: Offensive, supplementary
Range: Short
Chakra cost: 40
Damage points: 80 + 20 + 10 = 110
Description: This technique is an adaption to half step where the user will make a simple three stepping method when a target attacks them. The user will move to the side the target when they attack and then taking a short step backwards quickly drawing their katana whilst stepping forwards again to slash the target using the momentum of the step forwards aswell as the quick draw. This technique is done in a matter of seconds.
Note: Depends upon the rank of the user in how fast this technique is performed , and may only be used twice per battle.
Note: Requires a samurai biography.
Note: can only be used three times per battle
Type: Supplementary
Rank: S
Range: Short
Chakra cost: ( -10 per turn to keep active )
Damage points: N/A
Description: Elder teachings: Sixth Sense is a skill known only to those who have achieved mastery in meditation and fighting arts. The user unlocks the Sixth Sense, which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret, thus allowing the user to be able to increase their reaction to incoming Taijutsu attacks and not fear death, making the user possible to react fast to the attacks. This increases the user's reaction speed by x2, giving them heightened senses to attacks.
Note: Can only be used two times
Note: Lasts four turns
(Final jutsu to be restricted)
Closing his eyes, he would mutter the word "Bushido", causing an overshield of chakra to envelop him and protect him from the incoming weakened saber technique. Sheathing his swords, he would take a step back and open his eyes, bringing his hands up to signal that he was readying to approach once more.As the blades clashed with one another, Mirai was calm and collected. Her movements where without wasted effort, solely for the this one moment. As the samurai saber technique is launched towards her, she simply did the same. This caused a shield made of the same style to form. This blocked the blow (120 vs 115 = 90); she wouldn’t waste any time returning the same blade back towards her enemy as it reforms from a shield into a spear-like form. She would jump backwards, simply allowing herself to gain some room away from him as she silently waited for his next motive.
( Samurai Guntou no Jutsu ) - Samurai Sabre Technique
Rank: S
Type: Offensive
Range: Short - Long
Chakra: 40 ( -5 per turn )
Damage: 80 + 20 + 20 = 120
Description: This technique is unique to samurai, which employs the concept of chakra flow techniques similar to the Flying Sparrow and ( Kusanagi ) - Chidori Spear. The user channels their chakra through their swords and extends the reach and the cutting ability of the blade, allowing him to be capable of firing crescents of chakra. These crescents are capable of combating equal ranked Elemental Ninjutsu. The samurai have also shown the ability to use shape transformation, as they can form their chakra blades into giant buzz saws, broad swords, spiked shafts, and axes. This ability allows them to rely on smaller swords while retaining greater reach, damage, and surprise attacks as needed.
Note: Can only be used by a Samurai Bio. Each use can last up to 5 turns.