[Doton] doton with priest sensei

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Good.

Next, pour chakra into the ground and begin to manipulate it in a way that you make gigantic spikes to rise from the ground impaling a great amount of my clones.

Now think outside the box, uncommon ways you can put this to use.
 

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Zer0 gathers his charka and poured into the ground as instructed by his sensei, Zer0 manipulates the charka into massive spikes that was capable of impaling large summons.

you could use this technique as a sort of wall as a defence to block incoming attacks and also use this as a distraction to allow you to escape and disappear out the opponents line of sight while attacking the opponent at the same time.
 

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Good.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the
ground. This is a even greater scaled Earth
Release: Rising Spikes and is large enough
to impale a summoning technique.

Now pour your chakra into the ground once again after slaming your hands on the ground and instead of rising spikes with no definite shape, you will carve out a 4 sided portion of the earth, square or rectangular. Make the rise or fall at great speed and height/depth.
 

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Zer0 gathers doton charka once again and slams his hand onto the ground pouring it underneath him, carving out a square he makes the land raise about 10 meters upwards at great speeds as instructed by his sensei
 

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(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in
the surrounding area at high speeds,
allowing them to create giant holes in the
ground or avoid attacks. The size of the
affected area as well as the depths that it is
lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a
small cliff or they can create trenches that
can be as deep as 20 meters. Other than
being moved below ground relative to the
surrounding surface the terrain is not
altered, plant life and people retaining their same positions.
How would you use this offensive, supplementarily and defensively? Create a creative scenario for each and post the technique used.
Also, when used against you, have you any means of escape?
 

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you can use it offensively by making the section of earth hit them and send them flying upwards while dealing some damage, you can use defensively by either making the section below you to raise in front of you which will then block any projectiles heading towards you or a elemental justu, also you could raise the ground below you upwards making you dodge the incoming attack aswell. You could use it supplementary to raise the ground below the opponent causing him to fall down into the earth then at a disadvantaged, you could attack him from above or manipulate the surrounding earth around him. You could also fill the hole with water which will create a water source for you to use while attacking the opponent.
 

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Okay!

The next one allows you to use your earth chakra in a very useful way. Instead of manipulating earth or creating earth, you get to manipulate other physical solid object using your earth chakra. Its simple, through body contact, you are able to send your earth chakra into the oject to make them extremely heavy.

Okay try that on two different occasions, with each use showing how it can be useful to you in different ways.
 

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Zer0 listened to his sensei and knows of two ways the technique can be used, The first being object heavier for example your in close combat with your opponent and using taijutsu you can place your hand while dodging around the opponent and make him heavy so he isn't as quick as he was before or the same as you allowing you to strike him quicker with him little chance to block, The other way is making an object heavier to hurt the opponent such as Onaoki did with Ay making his punch stronger at the cost of his speed this would deal a lot more damage.
 

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Zer0 already perfomring this technique could easily do the opposite to get an opposite effect, Zer0 grabs a kunai and channels his doton charka into it making the weight of the kunai be reduced drastically and was able to be thrown and travel quicker then a normal kunai. You could also use the technique on an ally as you can reduce their weight drastically which will make them faster then the opponents.

Only one question on this one if you used to make an ally quicker how quicker would they become?
 

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Very fast, but not something that can not be tracked.

okay
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to
add damage) Description: The user will perform the Snake
handseal and touch a given target (he needs
to use his hands in most cases but can
release the technique through his whole body
if needed) for a small time frame. Upon
doing so, he'll use the earth chakra to increase the weight of the target drastically.
The technique can increase the targets
weight up to 10 times. One interesting side
effect of the technique is that when its used
on wood based techniques (such as Zetsu's
spore clones or normal wood), the infusion of large amounts of earth chakra into it will
actually petrify the target in addition to
increasing its weight. A similar effect can be
achieved in other earthen materials such as
mud. The user can also add weight to a given
attack (if feasible) to increase both momentum and impact force, effectively
adding damage to it.
Note: The weight change lasts 2 turns or
until countered.
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to
boost speed of a physical attack) Description: Contrary to its counterpart (the
Earth Release: Added-Weight Rock
Technique), instead of making the target
heavier, this technique makes it much lighter,
though still using the same principle and
mechanics. The user will make direct contact with the given target (through his hands),
infusing them with earth chakra and
lowering their weight drastically. The
technique can lower a targets weight up to 10
times less than it originally had. This allows
freer manipulation of the affected objects, which would normally carry considerably
more weight and as such, require a greater
amount of exertion to move. The technique
can be used on the user or other shinobi to
increase their speed, but as a consequence of
using it this way, it results in the decrease of the physical force of their blows. The same
principle applies if used on a physical attack
wich will be faster but will carry less
momentum and as such, less physical
damage. It doesn't change the "strength" of
binding techniques (like Sand Release), where the user is manipulating a dynamic
element but will decrease the impact
damage of techniques that rely on it.
Note: The initial effects last for 2 turns or
until countered.
Next, make 3 shadow clones.
 

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Good!

Now I want you 4 to put up a defense against my next move. All of your will at the same time inbue your earth chakra and spew mud to form a wall of earth while laying them together to form a stronger defense.

I spew an A-rank wind ball towards you.
 

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(I think I have misunderstood this, the wording of your words have confused me but I will try)

Zer0 listens to his sensei and gathers his doton charka and spews out of his mouth mud which forms a wall, he then repeats this another four times to make the earth wall stronger as it is built up in layers
 

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Sorry for the misunderstanding but if you have been following our progress, you should know I did not ask you to make clones if they are not for something.
You are not the only only one spewing the earth mud. You and your clones are. So you are not spewing it 4 times. You and your clones makes it 4 layered wall.

Okay try again.
 

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oh right thought it might be that, wasn't sure though.

Zer0 makes four clones doing the shadow clone justu and then gathers his doton charka and spews out a mud that forms a wall with his clones then making up another four layers at different intervals making the wall a more reinforced and layered wall which was a lot stronger then a single one.
 

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Zer0 undoes the clones as instructed and then gathers doton charka in the mouth and then Zero spits mud that forms a mud slab and fires this towards your clone due to the sheer size of the rock it crushed your clones with ease.
 

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You learned.

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram -
Snake and expel a stream of mud from their
mouths, which solidify into multiple columns
of earth. These grow from the floor and
together form a hardened wall of defence,
with great height, extent and length. This technique can be enhanced with the Lava
Release: Rubber Wall making it equal to an S
rank level defence however Lightning S rank
can easily break through the wall.
Note: Can only be used with a minimum of 3
shadow clones.
( Doton: Iwarin Heiban ) - Earth Release: Rock Scale Slab
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their earth chakra into their stomach and then release
from their mouth earthly material that then
forms into a large slab of rock, that can
travel with incredible force. On impact with
the ground the slab forces the earth to
splinter and jab anyone caught in the vicinity.
Say both are used on you on two different scenario. In each case, how will you counter?
 

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The earth wall of 10000 miles I would simple either attack over the walls, or I would use a large attack to break through all of them but I would prefer to be more subtle as it is my style.

The last one I would either merge with something around me or go up into the air to gain the advantage over my opponent in the process
 
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