[Doton] Doton with Noni

Barbarossa

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Well ,mud is some kind of liquidised earth. It can be used to create mud walls as a defence. Because of it's density,it can be used to stop advancing objects,like shurikens,kunais or debris. Also it can be used to trap you opponent,like shoting mud towards his feet or hands,so you could immobilise him when the mud hardens.

That is all I could think off sensei , can we pleaseeeee proceed with jutsus now sensei

:nuts:
 

Noni

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Alright lets deduce this :cool:
Mud/Weight manipulation.. Is that the jutsu Onoki used to lighten Gaara's sand and to stop Tengai Shinsei?

If that is it,then It can be used to reduce the weight of the objects around you,so you could manipulate them easier.If you control one object easier,than you can make a room for few more objects to use as an attack/deffence and not only one. And also because you make them lighter,you can move them with much less effort and with more swiftness. Also it can be used as a defence when someone launches some massive objects at you,they can be stoped way easier.
There are two things you can do with such techniques. One being the decrease the weight of object, the things achieved by this is quicker and much more easier manipulation of techniques or objects. What will move faster, a rock with lighter weight or a rock that ways a ton? Case closed. However, the strength of the specific technique is extremely deduced, making it much more fragile. Also, you can use this on yourself, helping even your movement to be better and quicker, but taijutsu and blunt force impact is drastically decreased.
If you control one object easier,than you can make a room for few more objects to use as an attack/deffence and not only one
Note always the case, all because it moves faster might not mean you can now send more then one technique at a time, that is bypassing time frame in most scenarios. Only time when that happens is with super quick techniques like sound release. I'm not saying it is impossible, but it is tough to get off and not something that happens in fights a lot. So try to put those special combos in the back of your mind, use that creativity and manipulative ability when you have room to do so ;).

Also it can be used as a defence when someone launches some massive objects at you,they can be stoped way easier.
This is very iffy. Look at it this way, I send you a rock above head, to defend and and lower the weight of the object you must make contact with it PHYSICALLY. So before you can decrease the weight of an object coming at you, you need to actually absorb the impact of the technique physically beforehand. So, you might come out harmed terribly. I would not recommend you do that, I know Oonoki was seen doing it in the manga however it was done differently. He went towards the meteor himself as it descended so he could set himself and absorb contact better, plus he is considered high rated in strength so best not use that example.

Anyway, you talked about its way to make things lighter, how about making things heavier? Explain that, it is just the opposite so I expect a solid answer.
 

Barbarossa

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Well logicly speaking,by increasing the weight of some object it should also increase the damage inflicted upon your opponent. Like if you launch a bolder or some projectile towards your enemy and then increase it's weight,it should cause extra damage or even squash your enemies(overwhelmed by the weight of the object) . But in return I think by increasing the weight of something,it's speed will decrease and it should be more difficult to manuver.
 

Noni

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Very good, you the basics down and the overall concept. Realize you can even do creative things with weight manipulation. For example, if an opponent is wearing a earth armor, you can inject your chakra into the armor and overpower it and cause the weight to increase drastically and restricting the opponent heavily in movement or make them slow as molasses. You can even lighten the weight of the opponent and combine it with taijutsu that way you inflict more physical harm. Now the actual injection of chakra might take a while and is taken by the rules of time frame but if used smart, it can be a deadly tool. Anyway time to attack mud.

Well ,mud is some kind of liquidised earth. It can be used to create mud walls as a defence. Because of it's density,it can be used to stop advancing objects,like shurikens,kunais or debris. Also it can be used to trap you opponent,like shoting mud towards his feet or hands,so you could immobilise him when the mud hardens.
Mud is like my favorite form of almost all and any of the elemental forms. It has so many applications and uses. First, there is considered flammable mud (which can be expanded with custom usage) which can be used heavily for tactical uses and is amazing with fire, but also strength absorption mud (Also expanded with customs if you want) this can weaken the opponent over time and lastly adhesive mud, which acts like adhesive water. It sticks onto the opponent and restricts the opponent movement. Imagine fighting mud that is like glue all over you're body, it is not a nice sight and sucks. Now with these three applications of mud it can be considered the most versatile of all the elemental forms. Now mud has been seen to appear mainly from other earth sources but also a portal opens dropping adhesive mud (two jutsus that do this actually, considered projectile of course). Also, all three of the mud applications can be used offensively, defensively, or supplemental but come with common sense, you wouldn't use flammable mud to stop a fire technique (literally blow yourself up), nor adhesive mud to stop wind (The wind can push mud back at you if it can overpower it, restricting you and cutting you with the initial wind). So with these applications, they can certainly be considered a double-edge sword. Proceed with caution when using them.

Now other then the three applications mentioned, there is also just pure simple dense mud which at most covers you and can hurt you're vision and deliver blunt force impact. Some mud techniques can turn into solid earth techniques mid-way as well, an example if spew some mud and then have it turn into solid earth wall as it hits the ground. Now as expanded or interesting but can be used to you're advantage.

Well ,mud is some kind of liquidised earth
You know, I never really look at it this way LOL, amazing observation.

It can be used to create mud walls as a defence.
Yes, dense and heavy mud can stop techniques mid-air. Look back at my explanation of how to use it with defense and the common sense of using mud. I'd recommend basic mud with none of the three applications. Mud is known to absorb impact and slowdown techniques.
Because of it's density,it can be used to stop advancing objects,like shurikens,kunais or debris.
Very true. Though, I'd personally use wing to stop advancing metal objects, send the constructs back at the opponent ;).

Also it can be used to trap you opponent,like shoting mud towards his feet or hands,so you could immobilise him when the mud hardens.
Yep, can be applicable with mud in many of the applications mentioned. Also, mud hardens over time, unless stated in the jutsu description, so don't rely on that. If I was you, spew some fire to harden the mud, burn the feet/body as they are restricted basic but good combo.

Boy that was a mouthful, now please, ask questions ~_~ if not we can continue.
 

Noni

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Techniques will be brought up but for now we discuss the actual element. Don't worry, techniques is the quickest of my training method.

Now lets do a quick assignment shall we?

Does mud have the same elemental weakness and strength as regular earth?
Name me all the mud applications (1 specific and 3 special) and what is the difference for each?
Where can earth be released (Name all areas) or performed in better terms?
What will happen to a kunai if I lower the weight of it?
What will happen to a kunai if you increase the weight? (Be careful when answering this)


After you answer these, we will move on. I will present you two choices and you pick which one we start with like last time.
 

Barbarossa

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Question 1:

- I would say yes. It should be weak against raiton,because it conduct's it the same way as regular earth does. And regarding water,I think that in mud mode it will loose it's strenght against it,because mud is basically a combo of water and mud (it's a little bit denser) so it should just cancel it out.

Question 2:

- It can stop any shuriken or kunai/projectile attack because of it's density.

- It can be used to immobilise your opponent's arms or legs.

- It can be used to change the surrounding around you in your advantage,and of course your opponent's disadvantage.

- It can be combined with other elements.

Question 3:

- It can be used in most areas which contains a solid footing,like swamps,deserts,rocky areas,plains,hills. (Wherever there is ground it can be performed.

Question 4:

-Well by lightening a kunai,I think you don't do anything useful,it may increase it's speed,but because a kunai is already light and easy to use,by reducing it's weight you also reduce it's hiting power.

Question 5:

I really can't see anything usefull and practical in increasing the weight of a kunai. By doing that you are making it more difficult to use ,you take it's funcionality and it becomes harder to throw (and it would probably just fall after some meters because of it's weight).
 

Noni

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Question 1:

- I would say yes. It should be weak against raiton,because it conduct's it the same way as regular earth does. And regarding water,I think that in mud mode it will loose it's strenght against it,because mud is basically a combo of water and mud (it's a little bit denser) so it should just cancel it out.
Correct.
Question 2:

- It can stop any shuriken or kunai/projectile attack because of it's density.

- It can be used to immobilise your opponent's arms or legs.

- It can be used to change the surrounding around you in your advantage,and of course your opponent's disadvantage.

- It can be combined with other elements.
You got the uses but not the form, since I had you wait too long I will just tell you. There is chakra absorbing mud, Adhesive/sticky mud, and lastly flammable mud. Specific mud release is the kind that can just do impact damage, neither are that expanded in the canon list but get ideas for CJs ;)

Question 3:

- It can be used in most areas which contains a solid footing,like swamps,deserts,rocky areas,plains,hills. (Wherever there is ground it can be performed.
Half right, you forgot body parts :p
Question 4:

-Well by lightening a kunai,I think you don't do anything useful,it may increase it's speed,but because a kunai is already light and easy to use,by reducing it's weight you also reduce it's hiting power.
Correct, the stab wound won't be as deep and probably won't cause any harm whatsoever. Don't recommend using it.
Question 5:

I really can't see anything usefull and practical in increasing the weight of a kunai. By doing that you are making it more difficult to use ,you take it's funcionality and it becomes harder to throw (and it would probably just fall after some meters because of it's weight).
Correct.

Any questions before we move on?
 

Noni

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Elemental interaction-Combos
Elemental interactions-Counters (Yes there is an advancement.)

Pick which one we start with :coffee:
 

Noni

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Alright here are the possible counters of earth.

Earth+Water
Earth+Fire
Earth+Lightning (Yes they do have combos that can be used)
Earth+Wind

Most people be like "O not every element can combine well because blah blah blah" in reality there are MANY combos you can do with those elements. So here is the task, simple one, list those from your favorite looking combo and why you listed it that way. 1 being best, 4 being worse. Then after that, we will dive into the effects of each ;)
 

Barbarossa

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Okey this would be my combo list:

1. Earth + Fire

I love this combination because it can really bring havoc and destruction on the battfield. The result of this combo can be really epic,like earth projectiles which are engulfed in flames and such. And by the way fire is my favorite element,so anything combined with fire is awesome.

2. Earth + Water

This combo is very practical and useful,because Earth and Water really go hand to hand with each other. Some pretty cool combos can appear when these elements are combined like rivers of mud or live mud. It's pretty cool.

3. Earth + Wind

I listed this third because I don't know many combinations which can be created with these elements. I can only imagine some projectiles or giant boulders of earth being tossed with higher velocity (because it's pushed by a blast of wind). Or someone could make a tornado and fill it with projectiles and debris.

4. Earth + Lighting

This is the last one on my list because I really don't like raiton (don't ask me why). But I guess some effective jutsu can be created by combinating these two elements. Earth conducts electricity so someone can infuse some projectiles with electricity,and if it hits it's mark it could immobolise him for few moments. Or it's even possible to immobilise somone with a sticky mud and then shock him with some raiton.
 

Noni

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Please go and read this thread. Both Posts.


After you have done that, we will talk about how each of those combos you just presented to me, react to one another and the different effects. We will start with what you considered first and then move down. After you read that, we will move down.
 

Noni

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O wow, they took the thread off. That is shocking, I'm gonna ask around and see why. Anyway, any questions before we continue?
 

Noni

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Alright then z.z, lets start with earth+fire.

Now there is a lot that can be done with this and to be honest, my sensei Negative Knight, his favorite elements were fire and earth to use in battle and combining them. So I guess I have a pretty good knowledge on this subject. When fire makes contact with earth, there is two things that can happen. One, the earth structure will be super heated, obtaining a burning property to it. The next is, the subject can melt turning into a pseudo-lava. Now lets examine the effects for each.

A super heated object, specifically an earth object, now their sustainability is decreased dramatically, because sooner or later the heat will force the shape of the structure to deform and die out, this is specifically the case with earth techniques that require specific shapes and forms. However, some more then others. If touched, obviously you will be burned, but imagine using this on a huge colossal being? The being not only is super heated, but now it is subjected to have a brute force impact due to the natural ability earth grants it. Its hard enough to have a huge fist or ball of earth coming at you, but now imagine it being super heated. Different ball game. So as you notice this is quite advance.

Now with the same thing, this time to the point where the subject is melted and turned in a lava-like substance. Now this is restricted, because not all earth will allow this, however its best used with techniques where there is no specific shape of the earth that forces the technique to have for it to sustain itself. So this can be used on spikes, pillars, balls, etc. Nothing with a specific shape. Things like Golems, animal like shapes, etc..might not be the best bet to use this with. Also, this process can be sped up might faster if you use the earth alternative form, mud, since it is already a liquid substance of earth, super heating it is much better. Now a lot can be done with this, binding an opponent with the liquid form of mud and super heating it can be a 1-2 knock out. Evasion is difficult and the effects of mud is enhanced and more lethal. Tactics is higher in use with this form of combo.

However, something is key when using this form of combination. If you use earth techniques and combine it with fire, if you want the earth to remain solid but super heated the earth technique must outweigh the ranking of the fire. So using B-Rank earth along with a C-Rank fire. If you want pseudo lava, then it would be the reverse. A C-Rank earth used with B-Rank fire would crease the lava like substance. If you combine both with same rank, you can decide which one, there is no clear cut form, but there will likely be no argument from either end. So go with what your gut tells you when combining same rank.

BOY, that was a lot of writing. Anyway, I hope you read all of that. For review, here are some questions I'd like you to answer, so I can tell if you read all that or not.

1. What fire rank is best used to super heat a B-Rank earth technique?
2. What fire rank is best used to make a B-Rank earth technique turn to psuedo-lava?
3. What elements would be strong against a fire/earth combo?
4. What elements would be weak against a fire/earth combo?
5. What elements would be neutral against a fire/earth combo?
(Use basic knowledge and logic for 3-5)

Simple questions z.z
 

Barbarossa

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Awesome explanation sensei! I got it all easily thanks to you.




1. One rank lower,C-Rank katon jutsu

2. One rank higher,A-Rank katon jutsu

3. Water , because it can cool it down and it can slower it's advance.

4. I think Fuuton and Katon,because you would do absolutely nothing usefull with it. You would just increase it's heath even.

5. Raiton probably because it would do absolutely nothing against such combo.
 

Noni

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Awesome explanation sensei! I got it all easily thanks to you.




1. One rank lower,C-Rank katon jutsu
Correct
2. One rank higher,A-Rank katon jutsu
Correct
3. Water , because it can cool it down and it can slower it's advance.
Hmm, well water can cool down the combo, it will probably do nothing to the earth portion. At most, this would be more neutral then actually stop it. Though it is situational, I'd recommend using earth of a higher rank of the combo the same with water but make it a higher rank to at the very least, if argument rises, neutralize it, try to play it safe and go one up with the ranks or otherwise best to avoid.

4. I think Fuuton and Katon,because you would do absolutely nothing usefull with it. You would just increase it's heath even.
I agree, wind would do little to nothing, fire could do some help actually but its iffy and I wouldn't recommend it. Reason it might do something is this, lets say the object is superheated, add some more fire, and the object ends up melting and losing shape completely and become consumed entirely from the fire. However, I believe fuuton would do nothing either and I would not recommend it at all.

5. Raiton probably because it would do absolutely nothing against such combo.
Well lets look at this a lil, the earth can easily absorb the heat, so when using a fire/earth combo, the combo is pretty much quite solid, probably not as much as regular earth, but it will have some tangibility at the very least. Realize, lightning is naturally strong against tangible objects, so lightning can actually be effective if used correctly. So it is on a thin line, I'd say it can be a useful counter, specifically against heated objects.
Any questions before we move on?
btw, the earth/water combos will be done quite fast tbvh. Like one post Lol xD
 
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