(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
Do the hand seals and focus your doton chakra in the ground infront of you. Rise the earth in front of you to create a wall/slope. Then, change the texture into that of mud or loosened rocks, and due to the height different it will go towards the opponent and engulf them.
(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.
Same as before really, but without hand seals and a different range >.>
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
Another huge pillar that comes out of the ground after you focused chakra into it. Ideal against summonings.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
Focus doton chakra in the earth to shift it up or down in one place. You can use this to catch your opponent offguard or move yourself. This is quite a nifty jutsu, as for example if an opponent sends water at you, you can simply lower the ground before you (all the way up to long range) and the water will flow back at the opponent. I really like this jutsu and use it a lot. Just remember, you can not use it to raise or drop two places that simultaneously (like, you can not lower the ground under you and your opponent at the same time) and you CAN NOT raise and drop the earth at the same time. If you want to do any of these things, you need to use it multiple times. It is however allowed that you drop the ground all the way from mid range and long range, so that the entire surface infront of you drops, but keep it realistic.
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.
Basically, do the snake hand seal and then focus doton chakra in your hands. You can then force this chakra onto an object or opponent and petrify it.
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight. This technique can be applied to the user himself or another person to reduce their weight and making them faster, however the downside is that their physical strength of the person who is affected by this technique is reduced by -10 damage.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.
Focus your doton chakra on objects and force it upon them. Then, manipulate it to make the objects much lighter. It will make them faster but it will also make a person affected by this weaker as they can't pack a punch as hard. lasts 2 turns.
(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
I quickly focus on my doton chakra within me. keeping myself nice and steady and I location the area I want to raise on the ground. Then I quickly make the hand seals Dog → Ram → Boar. Once the doton chakra is gathered I release it into the ground. Molding the chakra and shaping the earth to break in front of me. Lifting it with chakra control and then making a slope of it heading away from me. Then I apply more chakra to create loosened rocks from the slope as let the gravity take hold of it. Rlloing down the slope...
Advantages:
-I don't see an advantges, except for making a wall.
-I really can't think of one ~_~ so many other things you could do.
Disadvantages:
-If someone used that against me, I'd run on the slope as they loose track of me and get into short range undetected.
-Slow ~_~
-Need hands seals and have to wait till the slope happends.
(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.
I first concentrate once more, then collect my doton chakra within my system and focus all my energy in the earth below me. Then I release the chakra into the ground and at the same time manipulate the chakra to create a loose like quality rocks that would eventually create a landslide. All the while the wall is raising. Then the landslide happends because of the gravity.
Advantages:
-Can't think of one ~_~
-Don't know why i'd use this jutsu
-No hand seals needed
Disadvatages
- Takes a while and swamp of the underworld is a better jutsu for distraction.
-Faster than the jutsu above. but still slow and easily counter able.
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
yay more spears!!! SPARTA!!!!
I stand as I listen to the instructions from wesobi sensei, and I quickly focus on my doton chakra soon as the instructions are over. Then I focus on the ground where I want the large spike to come off the ground. Then once determined where to do it, I quickly release all of the doton chakra that has been gathered into the earth. Manipulating the section to break off into a gigantic spear/pilar which forcefully emerges and strikes in mid air.
Advantages:
-Could kill a big summon with it.
-Fairly fast for the scale of attack.
-Not something someone can just easliy avoid
Disadvantages:
-Big and bulky
-If not used properly and it's range you could kill yourself.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
I wanted to learn this so long ago!!!
First I pay attention to the mini wallie, and read it over about 2 times. Then I focus like I have never focused before. I channel my doton chakra within me, making it dense as possible so that it can explode if need be in one swift motion. Once done so, I decide that I want to trap wesobi sensei underground. So I make sure I know where he is standing. Then once my doton chakra is gathered, I release it into the earth, dense in nature and then I manipulate the earth where wesobi sensei is standing and drop it 10m below where he is standing with 10m walls that surround him. This happens very quickly.
Advantages:
-Very quick as it happens fast
-No hand seas required makes it faster
-Can trap and oppnent and also launch and opponent
-Can use as a defensive measure against water attacks or someone coming in when your vulnerable
Disadvantages:
-When rising up with the pillar, suspect to lightning jutsu's to make it fall.
-Cant think of anything else ~_~
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.
I focos on my doton chakra that is within my system. Then I make sure I have enough concentrated doton chakra gathered. Then I shift my focus to my hand and move the chakra into it. But before that I quickly make a snake hand seal and then release the dense chakra into my hand. Increasing it's weight but heavy, therefore being slow with it. Then I touch wesobi sensei's foot. Which gets turned into stone o_o...
Advantages:
-Can petrify a target so they can't move.
-No counter for a move once your hit with it
-You coud do this in a taijutsu fight and they will get mad
-Increased power
Disadvantages:
-Wouldn't be able to petrify i suppose if the opponent is in lightning armor.
-slow, as in the weight decrease's it's speed to strike
-potential you could petrify yourself O-O
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight. This technique can be applied to the user himself or another person to reduce their weight and making them faster, however the downside is that their physical strength of the person who is affected by this technique is reduced by -10 damage.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.
First I throw a really big ass heavy boulder high up in the air, but i struggle to do it but it was done as i am awesome. Then I focus on the doton chakra within me and try to do it fast as possible. As I do not have much time till the boulder comes back and crushes me. Then I see the boulder in the air and as it's approaching i release my chakra onto the boulder and manipulate it's weight so that it weighs like a feather. ~_~ Then I catch it with one hand like a boss and throw it away somewhere over there!
Advantages:
-You can increase your base speed.
-You can lift heavy objects like they are nothing
-Increased mobility
-Fast to perform and no handseas at that.
Disadvantages:
-Decrease in strength
-Can't kill someone in a signle punch.