Dicing Strawberries up

Bhil

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Sanji starts off by forming one handseal with his hands and putting his opponent into a genjutsu. In the illusion, feathers start to fall from the sky, this starts to induce the Kazekage into sleeping. Due to the genjutsu, it leaves the man vulnerable to other attacks.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

Sanji, quickly follows it up with by forming 2 other handseals and placing his right palm onto the ground. Focusing his chakra beneath his opponent, Sanji allows the earth to collapse itself inwards, allowing the kazekage to fall into the 1 meter deep opening in the ground. As the kazekage falls, the dirt from the inwards collapse, buries him alive whilst he is sleeping.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Have a good nights rest.
 

Strawberry

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The kazekage takes note of the handseal used by his opponent and gets ready to launch his attack but to his surprise feathers start raining from the sky, with no shadows cast on teh ground from flying animals and no sounds heard above, along with his opponent not moving although having cast a handseal and knowing full well he is in battle. The kazekage knew it was genjutsu. He performs a handseal and disturbs his own chakra releasing himself form the genjutsu. AS he wakes he notices the ground sprialling inwards, quickly sending a surge of lightning chakra throughout the ground he cancels the grounds rotation. as soon as that happend the kazekage waves his hand sends thousands and thousands of sendon towards sanji from his ahnd composed of lightning. The needles cover a range from 10 meters and 10 meters both directions left and right of you.
Contact is potential paralyzisable. This made it hard to escape the technique and an opponent wishing to get to him would have to face a giant wall of senbon





( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.



Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty





(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon which are shot with a simple hand movement towards the target. The senbons are extremely precise and have the same numbing and paralyzing effects as Chidori, carrying enormous speed. Because the technique requires no handseals and is done with simple hand movements, its extremely hard to avoid while in short range and quite dangerous to counter due to the precision attacks it can be used to perform.

ima boss i posted it twice for fun

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon which are shot with a simple hand movement towards the target. The senbons are extremely precise and have the same numbing and paralyzing effects as Chidori, carrying enormous speed. Because the technique requires no handseals and is done with simple hand movements, its extremely hard to avoid while in short range and quite dangerous to counter due to the precision attacks it can be used to perform.
 

Bhil

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Sanji notices the Kazekage channel an electric current to cancel out his chakra in the earth technique and then proceeds to reshaping his chidori. Quickly, Sanji realizing an offensive technique coming, weaves a set of handseals and arcs his head in crescent motion whilst blowing out wind. The wind would meet up with the senbon and nullify them, however, the crescent-shaped wind would still continue towards the Kazekage although it'd be weaker.

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

After expelling the wind from his mouth, Sanji creates a handseal and allows water rise from the ground, the water is formed into a jet slice. Sanji sends it forth to the Kazekage, the jet of water rips through the ground as it makes way towards him. If the water technique were to hit the Kazekage it would slice his lower part of legs off.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
Without any hesitation to stop, Sanji yet again weaves 2 handseal and creates an opening in the sky. The opening is a fair size and allows sticky, adhesive mud to drip down onto the Kazekage. It drops down rather quickly and covers him completely, leaving him unable to as the adhesive mud restricts his movements.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

Now have a good nights rest.
 

Strawberry

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as the weakened wind traveled towards him the Kazekage quickly releases a twister from his hand canceling the wind out. As that happens he see's the ground splitting open to unleash a water jet ripping through the earth headed his way. He forms a single handseal transforming the area sanji stands upon 10 meters back and all around besides where i stand, it stops a meter infront of me and is 5 meters deep. This effectively transforms the surface the jet would have to slice across into a sticky adhesive mud that manages to suppress the jet along with trapping his opponent, who would have a hard time moving as he sinks and ha his chakra slowly zapped. Taking advantage of this the kazekage forms two spheres of iron sand in the area bringing them together before switching their polarities to be the same. This makes the iron sand repel violently forming branches of iron sand that expand downwards covering the area sanji stands on, the area before him and all around him covering any escape routes as well. The branches rain down and kill sanji as the exhausted kazekage watches on wards. PFFT atleast entertain me.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.




(Jishaku Ninpō:Kaiho) Magnetic Ninja Arts: World Order
Rank: Forbidden
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40 (- 10 to user)
Damage Points: 80
Description: This technique collides two identical spheres of gigantic iron sand of opposing polarities together in order to merge and cause the magnetic forces to instantly increase and repel each other. The mass sand then scatters across the entire field, branching out in spikes of irregular patterns which makes evading them almost impossible. The iron sand blocks any escape routes and makes it hard for the opponent to clearly view the user and also serves as a medium for other iron sand techniques.
 
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