Terrain: the coastline of the Sanctuary of the Sun; the ground is mostly composed of rock, rubble, and dead fauna. The skies are relatively grey now, after our hours of being present there the weather has shifted. The Kaijuu Ocean is behind us, as we all face toward the shrine against the two necromancers who are just outside of short-range.
Order of Moves: Necromancers -> Goetia -> Necromancers -> Drackos -> Necromancers -> Hokusai -> Repeat
"Phetra." Demetrias spoke, his voice resonating with a deep and gravel-like tone that made him appear imposing to some. "We stand at the precipice of the end of the world. Let's enjoy ourselves." Beneath her hood Phetra only managed to bow her head and slightly giggle, twisted and sadistic laughter that grew with each passing moment. While it may have been in response to Demetrias, the laughter turned into a catalyst for her first technique. Phetra, a master of Yin-Yang Release, easily detected the presence of the spiritually generated familiar that had been created by Hokusai. In the moment of laughter the familiar ceased all movement, caught as if trapped in a void of time. Then, within moments of Phetra's laughter beginning to escalate, a number of Lovecraftian like tentacles impaled their way through the octopus, ripping from within its form as if an image from a horror story. Ink spurted out from either side of the familiar as these ghastly tentacles ripped their way into life, birthed from Phetra's own Yin-Yang Release. And just as quickly as they were born into reality the floating familiar from within then began to eat the carcass of the dying octopus. The ink that spurted from its body splattered downwards, lifeless and useless - any ink that fell upon Phetra or Demetrias was almost instantly vaporized by a protective cloak that had been imbued upon them by the Voice, the Radiant Void.
Meanwhile as the Octopus is torn to shreds by Phetra's own technique, Demetrias passively activates his Eternal Mangekyou Sharingan; a simple assault, Demetrias calls forth his Susano'o incomplete form, forming a single dark green arm with a clenched fist that would swing in from the left flank to strike at Ozymandias, who would in turn be thrust into the other two from the sheer force of the impact.
Order of Moves: Necromancers -> Goetia -> Necromancers -> Drackos -> Necromancers -> Hokusai -> Repeat
"Phetra." Demetrias spoke, his voice resonating with a deep and gravel-like tone that made him appear imposing to some. "We stand at the precipice of the end of the world. Let's enjoy ourselves." Beneath her hood Phetra only managed to bow her head and slightly giggle, twisted and sadistic laughter that grew with each passing moment. While it may have been in response to Demetrias, the laughter turned into a catalyst for her first technique. Phetra, a master of Yin-Yang Release, easily detected the presence of the spiritually generated familiar that had been created by Hokusai. In the moment of laughter the familiar ceased all movement, caught as if trapped in a void of time. Then, within moments of Phetra's laughter beginning to escalate, a number of Lovecraftian like tentacles impaled their way through the octopus, ripping from within its form as if an image from a horror story. Ink spurted out from either side of the familiar as these ghastly tentacles ripped their way into life, birthed from Phetra's own Yin-Yang Release. And just as quickly as they were born into reality the floating familiar from within then began to eat the carcass of the dying octopus. The ink that spurted from its body splattered downwards, lifeless and useless - any ink that fell upon Phetra or Demetrias was almost instantly vaporized by a protective cloak that had been imbued upon them by the Voice, the Radiant Void.
Meanwhile as the Octopus is torn to shreds by Phetra's own technique, Demetrias passively activates his Eternal Mangekyou Sharingan; a simple assault, Demetrias calls forth his Susano'o incomplete form, forming a single dark green arm with a clenched fist that would swing in from the left flank to strike at Ozymandias, who would in turn be thrust into the other two from the sheer force of the impact.
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: 140
Damage: (100 + 20 = 120)
Description: A technique created to appear as if from a horror story, Creeping Darkness is one born from Yin-Yang Release and Kinjutsu. Creeping Darkness, unlike other techniques, is actually born from the presence of the enemy’s technique. Using the spiritual and physical energies within it, whether it be currently mixed as chakra or in its composite states, is the birthing ground for Creeping Darkness. The technique, created by the Necromancer Phetra, is typically imitated through her laughter as she essentially wrests control of an opponent’s technique to use as a birthing ground for this creature through the merit of vastly superior chakra cost. When used the technique in question will essentially be stopped in its movement and tracks, frozen in place as if caught in time. Then from within it tentacles made of black chakra, much like Truth-Seeking Balls, will burst forth into existence. The beast grows over time, enhancing in power as each turn passes in the Creeping Darkness expands to consume more matter and energy in the world. In its first turn its physical attacks are capable of inflicting 100 damage, and this enhances by 20 damage per turn thereafter. It is also capable of using Yin-Yang Release techniques that the user knows, and will grow indefinitely and change its shape as needed.
Rank: Forbidden
Range: Short – Long
Chakra: 140
Damage: (100 + 20 = 120)
Description: A technique created to appear as if from a horror story, Creeping Darkness is one born from Yin-Yang Release and Kinjutsu. Creeping Darkness, unlike other techniques, is actually born from the presence of the enemy’s technique. Using the spiritual and physical energies within it, whether it be currently mixed as chakra or in its composite states, is the birthing ground for Creeping Darkness. The technique, created by the Necromancer Phetra, is typically imitated through her laughter as she essentially wrests control of an opponent’s technique to use as a birthing ground for this creature through the merit of vastly superior chakra cost. When used the technique in question will essentially be stopped in its movement and tracks, frozen in place as if caught in time. Then from within it tentacles made of black chakra, much like Truth-Seeking Balls, will burst forth into existence. The beast grows over time, enhancing in power as each turn passes in the Creeping Darkness expands to consume more matter and energy in the world. In its first turn its physical attacks are capable of inflicting 100 damage, and this enhances by 20 damage per turn thereafter. It is also capable of using Yin-Yang Release techniques that the user knows, and will grow indefinitely and change its shape as needed.
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short
Chakra: 70 (-40 per turn, -150 per turn)
Damage: N/A (-30 per turn)
Description: A technique placed upon all four Necromancers by the Voice, the prophet of the Great Mother and Primordial Life. This Yin-Yang Release technique creates an aura of radiating spiritual and physical energies which cause a number of debilitating effects to all types of matter and techniques within short-range of the Necromancers. It is a type of protective cloak that reaches outwards from the Great Void, seeking to consume and burn all into nothingness. Those within short-range that are not the Necromancers will experience a considerable chakra drain and damage over time, inflicting 150 drain and 30 damage per turn indefinitely. The burn is a cold sensation, feeling as if one has touched liquid nitrogen as the life and chakra is siphoned from one’s essence. The Radiant Void enhances all damage done by the Necromancers by 20 as a result of the ambient spiritual and physical energies being radiated, partially absorbed by their bodies.
Rank: Forbidden
Range: Short
Chakra: 70 (-40 per turn, -150 per turn)
Damage: N/A (-30 per turn)
Description: A technique placed upon all four Necromancers by the Voice, the prophet of the Great Mother and Primordial Life. This Yin-Yang Release technique creates an aura of radiating spiritual and physical energies which cause a number of debilitating effects to all types of matter and techniques within short-range of the Necromancers. It is a type of protective cloak that reaches outwards from the Great Void, seeking to consume and burn all into nothingness. Those within short-range that are not the Necromancers will experience a considerable chakra drain and damage over time, inflicting 150 drain and 30 damage per turn indefinitely. The burn is a cold sensation, feeling as if one has touched liquid nitrogen as the life and chakra is siphoned from one’s essence. The Radiant Void enhances all damage done by the Necromancers by 20 as a result of the ambient spiritual and physical energies being radiated, partially absorbed by their bodies.
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user ) + 20 + 20 = 120
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage.
Note: Mangekyou or higher must be active to utilize.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user ) + 20 + 20 = 120
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage.
Note: Mangekyou or higher must be active to utilize.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.