Demetrias/Phetra vs. Hokusai, Ozymandias, Solomon

Drackos

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Terrain: the coastline of the Sanctuary of the Sun; the ground is mostly composed of rock, rubble, and dead fauna. The skies are relatively grey now, after our hours of being present there the weather has shifted. The Kaijuu Ocean is behind us, as we all face toward the shrine against the two necromancers who are just outside of short-range.

Order of Moves: Necromancers -> Goetia -> Necromancers -> Drackos -> Necromancers -> Hokusai -> Repeat

"Phetra." Demetrias spoke, his voice resonating with a deep and gravel-like tone that made him appear imposing to some. "We stand at the precipice of the end of the world. Let's enjoy ourselves." Beneath her hood Phetra only managed to bow her head and slightly giggle, twisted and sadistic laughter that grew with each passing moment. While it may have been in response to Demetrias, the laughter turned into a catalyst for her first technique. Phetra, a master of Yin-Yang Release, easily detected the presence of the spiritually generated familiar that had been created by Hokusai. In the moment of laughter the familiar ceased all movement, caught as if trapped in a void of time. Then, within moments of Phetra's laughter beginning to escalate, a number of Lovecraftian like tentacles impaled their way through the octopus, ripping from within its form as if an image from a horror story. Ink spurted out from either side of the familiar as these ghastly tentacles ripped their way into life, birthed from Phetra's own Yin-Yang Release. And just as quickly as they were born into reality the floating familiar from within then began to eat the carcass of the dying octopus. The ink that spurted from its body splattered downwards, lifeless and useless - any ink that fell upon Phetra or Demetrias was almost instantly vaporized by a protective cloak that had been imbued upon them by the Voice, the Radiant Void.

Meanwhile as the Octopus is torn to shreds by Phetra's own technique, Demetrias passively activates his Eternal Mangekyou Sharingan; a simple assault, Demetrias calls forth his Susano'o incomplete form, forming a single dark green arm with a clenched fist that would swing in from the left flank to strike at Ozymandias, who would in turn be thrust into the other two from the sheer force of the impact.

Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: 140
Damage: (100 + 20 = 120)
Description: A technique created to appear as if from a horror story, Creeping Darkness is one born from Yin-Yang Release and Kinjutsu. Creeping Darkness, unlike other techniques, is actually born from the presence of the enemy’s technique. Using the spiritual and physical energies within it, whether it be currently mixed as chakra or in its composite states, is the birthing ground for Creeping Darkness. The technique, created by the Necromancer Phetra, is typically imitated through her laughter as she essentially wrests control of an opponent’s technique to use as a birthing ground for this creature through the merit of vastly superior chakra cost. When used the technique in question will essentially be stopped in its movement and tracks, frozen in place as if caught in time. Then from within it tentacles made of black chakra, much like Truth-Seeking Balls, will burst forth into existence. The beast grows over time, enhancing in power as each turn passes in the Creeping Darkness expands to consume more matter and energy in the world. In its first turn its physical attacks are capable of inflicting 100 damage, and this enhances by 20 damage per turn thereafter. It is also capable of using Yin-Yang Release techniques that the user knows, and will grow indefinitely and change its shape as needed.

Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short
Chakra: 70 (-40 per turn, -150 per turn)
Damage: N/A (-30 per turn)
Description: A technique placed upon all four Necromancers by the Voice, the prophet of the Great Mother and Primordial Life. This Yin-Yang Release technique creates an aura of radiating spiritual and physical energies which cause a number of debilitating effects to all types of matter and techniques within short-range of the Necromancers. It is a type of protective cloak that reaches outwards from the Great Void, seeking to consume and burn all into nothingness. Those within short-range that are not the Necromancers will experience a considerable chakra drain and damage over time, inflicting 150 drain and 30 damage per turn indefinitely. The burn is a cold sensation, feeling as if one has touched liquid nitrogen as the life and chakra is siphoned from one’s essence. The Radiant Void enhances all damage done by the Necromancers by 20 as a result of the ambient spiritual and physical energies being radiated, partially absorbed by their bodies.

Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user ) + 20 + 20 = 120
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage.
Note: Mangekyou or higher must be active to utilize.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.

 

Goetia

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Hokusai's solemn declaration would be far more rousing, had the attack accompanying it not been smothered in such a gruesome fashion by the necromancer's technique. Both the Radiant and Solomon's expressions were ones cast in disgust, disturbed by the nature of the technique itself, and the maniacal laughter that accompanied it. The veins surrounding Solomon's eyes tense and pulsate briefly as he passively activates his Byakugan, attempting to analyse the nature of the grotesque jutsu. "Goetia, stand at the ready. I fear that this will require we dirty our hands." The Demon God King didn't respond to his master, but Solomon knew that his companion heard him through their shared mental link, the towering humanoid clenching his fists. Though he was the creation of a benevolent, restrained man, he radiated power, and his every action seemed to carry ill-concealed fury.

The trio had a more pressing matter at hand, however; the manifestation of a skeletal entity which swung at the pharaoh, aiming to slam him into Solomon and Hokusai. Without needing to turn his head to watch the attack, Solomon hastily performs the Ram seal, manifesting a shimmering aura of golden flames, which rapidly assumed the shape of a horned humanoid, easily taller than any human, but smaller than Goetia. Summoned in fighting stance, the skeletal hand crashing into it was dispelled, its power lesser in the face of the strike dealt by Solomon's familiar, due to an infusion being performed simultaneously to its creation which empowered it further. With its immediate task complete, it turns on the two necromancers, flinging itself at them in flight, rapidly approaching them.

While the King ensured their safety from the Uchiha's assault, Hokusai released a great stream of Seraphic Water from her mouth that flew towards the cloaked pair at the same time, aimed to distract rather than to damage. She knew these people were strong, and they wouldn't fall to something like this. But if there was anything that could help them find a weakness, anything to help herself and the other two gain an edge in the battle, she would do her best. The two kings watched on, remaining at the ready in order to assist Hokusai.

Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.


Type: Offensive, Defensive, Supplementary
Rank: D – S
Range: Short – Long
Chakra: 10 – 40 + 20 = 60 (-10 per turn)
Damage: 20 – 80 + 30 + 20 = 130
Description: The Eyes of God, or sometimes referred to as the Helix nebulae, are two nebulae within the Milky Way galaxy. This technique is considered the sibling to Primordial Creation and the Dark Heart of the Cosmos. The Eyes of God allows the user to manifest creations imbued with a higher form of sentience on the battlefield. These creations are limited only by the rank applied and the user’s imagination. While animalistic creations are generally preferred they are not limited to this, allowing for a wide range of familiars. As familiars created from energy they are capable of flight, regardless if they possess wings or not. Familiars can only reach a maximum height of twenty meters. There exist two separate applications of the Eyes of God: forming and manifesting familiars on the battlefield or manifesting familiars as an ethereal guardian around one’s person. S-Rank usages of the Eyes of God, regardless of which application, can only be used two times per battle and cannot be used in consecutive turns. No S-Rank or above Mystic Fire on the turn an S-Rank familiar is deactivated. A-Rank and above familiars can only exist on the battlefield for a maximum of four turns. B-Rank applications require the user weave a single hand seal, two for A-Ranks and three for S-Ranks.

Single Helix (Tan’itsu Rasen Seiun): The Single Helix, named after the commonly known Helix nebula itself within the constellation Aquarius, is used to manifest creations on the battlefield with a higher degree of sentience. As creations with a higher degree of sentience these can be created anywhere on the battlefield including around the user’s own person, although this is a lesser used application. Familiars cannot be created within short-range of the opponent unless the user is present within that range as well, in which case familiars cannot be created within two meters of the opponent. These creations are limited only by the user’s imagination. The default abilities of creations made through the Single Helix allows them, at the user’s volition, to possess a concentrated state allowing the energy which they are composed of to take a physical form. The default abilities of creations made through the Single Helix allow them to utilize Mystic Fire techniques up to and including the rank of the created familiar. Mystic Fire Release techniques which require hand seals can be utilized by the guardian, much like Susano’o’s ability to utilize hand seals, but requires the created guardian to possess hands. Because they are familiars which possess a higher degree of sentience they are capable of acting independent of their user’s concentration. Multiple familiars can be created and will follow normal splitting rules.


Type: Supplementary
Rank: B – S (A)
Range: N/A
Chakra: N/A (+10/20/40 chakra cost to applied technique)
Damage: N/A
Description: Pillars of Creation is considered the ultimate infusion technique utilized in conjunction with energy-based elemental natures (Fire, Lightning, Explosion, etc) as well as barrier Fūinjutsu. As a technique based around the principles of infusion it occurs instantaneously and can be used within the same timeframe as the technique it is applied to. Typically techniques of this category involves an infusion of chakra, in many cases of the same nature, to change numerous aspects of the technique. These can range from a shift in strengths and weaknesses, additional strength, different states and forms, and new and unique effects. This could be compared to ratios and the effects that chakra can have on a technique; the more chakra utilized the greater the changes. As such Pillars of Creation utilizes three separate levels of infusion, each becoming progressively greater. Unique to this technique is that it can be stated in one’s biography to allow for the passive infusion of the user’s energy-based techniques, listed above, causing their coloration to shift in accordance to Mystic Fire’s unique colors. As a passive occurrence this application does not require any chakra and is simply a cosmetic ability of Pillars of Creation. The infusions are as followed:

The Second Pillar: This is the A-Rank application of Pillars of Creation and utilizes an infusion of twenty chakra. The Second Pillar, unlike the first, employs the ability to not only infuse an energy-based technique with Mystic Fire chakra but to convert it to the nature entirely; this effectively converts any energy-based nature, or barrier Fūinjutsu, into Mystic Fire. Because the technique is effectively transformed it will change its inherent color into any color allowed by Mystic Fire Release, namely any color on the visible spectrum while being able to become absolute black, like the flames of Amaterasu. Techniques which radiate heat, like Fire Release, will lose those qualities due to their inherent sealing nature. Additionally, these techniques will gain an additional rank in strength, or twenty additional damage for techniques above S-Rank. The Second Pillar can be used on any number of A-Rank and below techniques but it can only be used four times per battle on S-Rank and above techniques. It also cannot be used in consecutive turns.


Type: Supplementary/Defensive/Offensive
Rank: C-S
Range: Short-Long
Chakra cost: 15-40 (-10 per turn)
Damage: 30-80
Description: The most basic technique of the special element. By focusing Seraphic Water chakra throughout the body and/or surrounding earth/water bodies, the user is able to create constructs of flowing Seraphic Water. These can range from simple waves, domes, walls, and pillars while the element can even be made dense enough to form traditional weaponry like kunai and swords, as well as other complex shapes. They can be formed from water sources as well as the ground within mid ranged of the user. The size of these creations are directly proportional to the amount of chakra expended with S ranked variants ranging as big as the canon 'Water Bullet Technique'. As per the properties of Seraphic Water, whenever the element comes in contact with any of if its strong to elements, namely organic matter like people or insects, the brine can suck away the moisture present within these things, leaving behind empty husks. With the seal of confrontation the user can manipulate/maintain control of said constructs up to long ranged of his person.
Note (s):
- S ranked version can only be used 3× per match and requires the Ram hand seal to perform.
- No A-Rank or above Seraphic Water techniques on the next turn (if the S-Rank version is used)
- A rank usage requires the ram handseal



Solomon: 3275
Ozymandias: 1560
Hokusai: 1520
 
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Drackos

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Their assault was sound; the trio of Mage, King, and Artist had successfully repelled Demetrias's attack, and kept Phetra's Yin-Yang monstrosity at bay. As Hokusai let loose her stream of Seraphic Water and Solomon's Mystic Flame construct charged forth, the Sun Shrine at the center of the landmark suddenly glowed a radiant white, so powerful that its luminescence appeared to dwarf that of even the sun. For many, staring directly at it could cause severe eye trauma. In that moment all of time seemed to stand still as the entirety of the Sanctuary of the Sun was overcome by the white light emitted by the Sun Shrine; and while its luminescence was intense, it only lasted for a few moments. As quickly as it had charged, so too did it dissipate. Yet in the time that had transpired, all of the trio's attacks had vanished. It was as if, during the period of blinding light, that reality itself had reversed. Solomon's construct and Hokusai's stream of Seraphic Water had vanished. What did remain were each combatants' Doujutsu and Phetra's Creeping Darkness, now empowered to 140 damage and standing at the ready to attack.

The two necromancers laughed at the three, now standing and left dumbfounded as their attacks had seemingly abandoned them. "Did you really believe that wandering this deep into our territory would be at all wise? Come now Solomon, King of Mages, our master informed us that you were brilliant." Phetra's condescending words struck a frustrated glare from Solomon and Goetia.
"It seems that even the 800 year old King of Mages and Israel can be matched. To think that it would be this simple to trap you here." This time it was Demetrias's turn to laugh at their expense, teasing them for the foolish idea that they could venture into the Great Mother's territory with such carelessness.

"As Demetrias said, we stand at the precipice of the end. Our Mother's prison is nearly open. Her influence will soon be unleashed upon the world in full. You are out of time. Now..." Phetra took both hands around her cloak, pulling the hood down from her head quite slowly for the three to see her in full. What was revealed to them was no less than a horrifying sight. It was something that was no longer human, but also not entirely inhuman either. For a lack of better words, it was the combination of a fish and a human. Soft spines and shining blue scales ran down half of Phetra's face, their twisted beauty only beaten by her radiant hazel eyes that glimmered in the light burning at the center of the Sanctuary from the Shrine. She had wavy brown hair that seemingly reached down well past her shoulders into her robe. The skin that was not afflicted by scales was clearly not perfectly human either. It was a pale grey, appearing as if it had been hidden from the sunlight for so very long. "Ahhh..." She closed her eyes as the light struck her body, enjoying a moment that had clearly been deprived from her for a very, very long time. "Demetrias, come join me."

Her partner followed her example, pulling his black cloak from atop his head and revealing a number of similar traits. He too was a man mixed with fish, or something like that. Except his scales were dark green, and his neck was far more muscular with tentacle like protrusions coming forth from it. He had fangs that appeared extremely menacing, but not as much as his twisted Eternal Mangekyou Sharingan that, without the cloak to fully conceal them from the light, glowed a mixture of red and green in the sunlight. His human skin, like Phetra's, was a pale grey. "It has been thousands of years Phetra. Thousands." He turned toward his companion, and then looked up into the sky. Despite the Shrine's radiance, the sky continued to darken. Grey storm clouds morphed and twisted in the skies above as air currents thousands of meters in the air began to rage in a titanic battle. It seemed that even nature was at war with itself.

Phetra motioned forward, signaling for the titanic beast of black chakra to crash down upon the trio. "Now, the end has come." The tentacled black chakra beast raced toward the three, targeting Solomon in particular.
 

Alyx

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What in the world…” Oui would say as the bright light from the Shrine would eradicate not only her attack but also Solomon’s as well. Not only had this but the reveal of the opposing factions’ faces surely caused the quartet to feel slightly sickened. All that remained was the vile creature that was born of Oui’s technique from earlier before. Solomon’s eyes closed as the veins on his face loosened, the pure white not replaced with a bright glowing blue. Oui and Ozymandias watched in awe as the Mage King rose his hand and without a second thought – the vile creation was blasted with the sheer force of gravity pushing it back with an immense force directly towards its creator and her partner.

Oui didn’t stand idly; as she would follow into Solomon’s lead; taking in a moment to form three hand seals and tapping into the power of her Yin based powers once more. This caused a giant five-meter sword to become conjured into existence; composed of the yin crafted ink. It would plunge from six meters into the sky towards the Nercomancers; namely Phetra. It’s power was enhanced by her other technique to “sharpen” the blade even more than before. “We are just getting started…” she said as the quartet remained idle in their positioning. Ozymandias while he stood there, would continue to observe his partner’s ability – coming with a plan for the near future to use in tandem with them.



( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye (Passive)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.
( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 – 160 (80 + 30 = 110)
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.
(Inkupo: Kaiga Natsu ) Ink Arts: Painting Summer
Type: Supplementary
Rank: D – S (S)
Range: Short - Long
Chakra: 10 - 40 (-5 per turn) (40 + 40 + 10 = 90)
Damage: 10 – 80 (80 + 20 + 20 = 120)
Description: Usually used as a means for teaching others how to paint with ink, Painting Summer allows the user to manipulate their ink in various forms for different reasons such as demonstrating the applications of the ninjutsu. The range of this technique starts from short range as usual, painting the work of art into life such as furniture to sit on due to ink techniques having been known to sustain themselves, small animals for entertainment etc. The vast possibilities are endless, leaving it up to the user’s own imagination.These creations can be no bigger than five meters in height. These creations can be formed for combative purposes if the user needs this, now dealing damage in accordance to it's rank. A rank usage has a limit of thrice per battle while S rank is twice per battle however the former leaves the user unable to use ink based techniques above S rank in the same and next turn while the latter prevents use of ink based techniques above A rank for the same and next turn. A rank has a cooldown of one turn while S has two turns after use. Though this technique can be used with no damaging properties simply for cosmetic use. This is considered freeform and doesn't count as a move. B rank needs a single hand seal, A rank needs two while S rank needs three.
(Inkupo: Koiru) Ink Arts: Calling Out To Within
Type: Supplementary
Rank: B - Rank
Range: N/A
Chakra: N/A (+10 Infusion)
Damage: N/A
Description: A technique that seeks to enhance the nature of ink based techniques, through which this technique comes in two different forms. The first version of this technique is aimed towards turning ink based techniques into more “offensive” versions of themselves, in which when creating a work of art - the user will have drawn the technique in a far more aggressive way as opposed to the normal elegant and expressive manner. This actually comes into play, as with this technique - the drawings they create are far more “shaper” to the touch, in some cases delivering a more “blunt” hit as opposed to normal, while some, in terms of animal like creations, gain the characteristics of the former mentioned but they are also drawn to be more “feral” or “wild”, and thus attack more violently as opposed to normal. What this seeks to do is, through the expression of emotion and creativity, as seen that emotional states of the user can indeed influence the way techniques are created, allows for their own works of art to inherit such unique traits for their own purpose. This turns techniques which are usually labelled with “N/A” as damage in order to gain power. The damage is equal to and rivals the ranking of the original technique i.e A Ranks will deal 60 damage. This technique can be applied to any sort of works by the user, whether they are drawing it on the moment, have it pre drawn or even in the form of ink tattoos. The characteristics must be mentioned when using this technique in order to get a more detailed idea of how the works will be dealing damage. The most notable example of this is when Sai was unable to utilize a certain ink technique due to his mind not being mentally prepared/emotionally ready in order to do so, showing that emotions can indeed have an influence on one's ink techniques upon creation.
The second part of this technique is much like the first, but instead it applies it to already damage-dealing techniques in the same way. What this version seeks to do now is increase the damage output of the technique, allowing it to increase the rank of an ink technique by one rank, or in the case of S-ranks and above, getting an additional +20 damage.
The first variant is a passive skill, not taking up a move nor a slot in time frame and must simply be mentioned as a reference when performing the desired technique, though it can only be used once every two turns. The second variant can only be used four times per battle, needing a cool down of one turn between each use, and acts as an infusion technique, thus being able to be performed within the same time frame of another technique. When applying the second variant to pre-drawn/tattoos, the user simply needs to infuse the same amount of chakra in order to “activate” the augmented state.

(Inton/Inkupo: Tsukiakari no Utsukushisa) Yin Release/Ink Arts: Beauty of the Moonlight (Passive)
Type: Supplementary
Rank: N/A (Same As Technique Applied)
Range: Short - Long
Chakra Cost: N/A (Outlined In Technique)
Damage Points: N/A
Description: Tsukiakari no Utsukushisa is a unique technique that was developed by Katsushika Oi after attaining Yin Release. She came to an understanding of what Yin Release could provide her - taking the concept of "making something out of nothing" to a literal point. With a vision and goal in mind, she began to experiment with the nature - which through the teachings of "Yin Release: Change of Heaven" she achieved this goal. This was the ability to conjure and created Ink out of nothingness, something that would normally be unreachable due to the nature of her Ink Ninjutsu works. Oi however believe there was more to it, and thus this technique layouts the foundation of her achievement. This ink's properties are vastly beyond normal ink - as it is easily capable of replicating all ink ninjutsu. This includes becoming the ink she uses for her ink tattoos, written in scrolls or just in general anything related to ink ninjutsu. Though this is only the surface as for example techniques that may come from a scroll, this technique simply allows her to "spawn" ink into reality via Yin Release. The ink can be spawned at ranged lengths as well - but most always begin outside of short range of the enemy. While this requires a more conscious effort to do. Along side the ink, having been composed of the user's Yin chakra is naturally degenerative. Those who come into immediate contact with the ink will have their chakra absorbed. This is at a rate of - 50 per turn if contact isn't broken. When spawning techniques outside of short range, an additional +40 chakra is required per technique, where as starting from short range only needs +20. Oi can also use her ink brush infused with the Yin Release ink as normal to perform it traditionally like ink ninjutsu though doesn't require any specific canvas such a ink ninjutsu scroll etc. Techniques that are dormant and has this applied to them, require an additional +20 chakra to use normally. This must be posted along side the technique it is applied towards.
Note: This technique can only be used every other turn
Note: This technique is passive and can be applied to more than one technique per use

Solomon: 3275 - 45 = 3230
Ozymandias: 1560
Hokusai: 1520 - 90 = 1430
 

Drackos

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Despite their best hopes, the wave of Gravity seemingly never materialized. Rather, the force that was generated from Solomon's hands manifested as a shimmering purple light that dissipated nearly as quickly as it formed; the Mage King's eyes filled with surprise as he realized just how dangerous the situation was growing. They were no longer in the real world. The laws of spacetime no longer applied as the barrier between dimensions was growing weaker. They were now in a reality, or at least in between realities, where physical laws were being bent, no...shattered. Gravity, spacetime, Prana, the Throne...all of these meant nothing in the presence of the Great Mother's prison as it came closer and closer to imposing itself on their native dimension. Solomon was swift to react to the failed gravitational wave, initiating his own advanced variation of the Eight Branched Snake technique - within a single instance three branches of white energies branched from either of his arms, which then instantly transformed themselves into physical snakes as his Six Paths Yin Power endowed the Snakes with physical form. To compensate for the failed gravity technique, the snakes thrust themselves forward at the behemoth and bit into the corrupted black chakra that composed it, tearing it to pieces as it did so.

"Oh no, you naive girl. We started millennia ago. But it does seem that the King of Mages has finally uncovered the gravity of the situation." Phetra laughed as Oui's Ink technique seemingly disappeared from reality; could it have been a result of the weakening dimensional boundary? No, in fact Solomon had seen it all. Chakra had focused in Demetrias's left eye for a moment and then dispersed - it was no doubt the activation of the forbidden Uchiha technique, Izanagi. Yet, shockingly, after Oui's ink technique vanished from existence was Demetrias manipulated his own reality, his Sharingan did not follow suite. Instead, it was as alive and as crimson as ever - its swirling pattern now once again focused on the trio.

"Oui, Ozymandias!" Solomon shouted as one of the giant snakes of the Eight Branched technique crashed down upon their foes, his voice doing its best to raise itself above the chaos that was occurring before their eyes. A massive cloud of dust rushed forward from the tainted ground to temporarily obscure their view of the necromancers. His head turned toward the two. "You two need to act quickly, we are out of time. Right now reality is being warped. Physical laws no longer apply in this space. We are essentially in the prison of an ancient Goddess, or at least partially. They are attempting to bring it back with the life force that the Shrine itself has absorbed over millennia. You both need to concentrate your strongest attacks at it and destroy it! I will hold them back." Urgency and authority filled his voice to emphasize the importance of the command he had just issued. Goetia, our Force powers will still operate here. The Gravitons they generate are simulated by our chakra - it will create the effects of gravity that we need. The Demon God King did not respond immediately, and simply stepped forward next to his creator. "You two humans must go. We will hold them back." Despite the confidence, the Mage King and his familiar could not shake the sinking feeling that, somewhere else in the world, something terrible was at play - and that the identity of this goddess was to be far worse than they could ever imagine.

Suddenly an earthquake rippled through the Sanctuary, which followed by laughter from within the dust cloud from both Phetra and Demetrias. As the cloud dispersed, the formation of another incomplete Susano'o arm, empowered by the EMS and Radiant Void, gripped the single snake that Solomon had attacked them with. The two stood, completely unphased and unscathed from their assaults - which were beginning to bend and be warped by this twisted reality.

It was now ten minutes to midnight.

Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra (120 + 30 = 150)
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra cost: 100
Damage points: N/A ( loss of a Sharingan eye )
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion and bends it to achieve the best outcome to his situation. In a certain degree this allows the user to control their own state of existence as well as that of those around him. However, this is only maintained for the briefest of moments. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The use of this technique results in the loss of a Sharingan eye. The technique essentially allows the user to alter reality and negate any event that might have happened in the last moments of battle (negates anything that has happened to either the user or the enemy in the last 2 turns), the only exception being his own chakra levels.
Note: This version can only be used by Uchiha Bios with access to MS/EMS
Note: Can only be used twice per battle, once per eye, rendering the used eye blind for the rest of the match, even if the user has EMS
Note: Those around the user as well as the user are well aware of the altered reality though they cannot do anything to change it
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user ) + 20 + 20 = 120
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage.
Note: Mangekyou or higher must be active to utilize.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.
 

Goetia

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It happened in an instant, but both Ozymandias and Hokusai were immediately aware of what had occurred. With the blinding flash, their connection to the Throne was lost, the energy filling their bodies now being equivalent to ordinary chakra. The pharaoh continued to observe the battle, allowing Solomon and Hokusai to combat the necromancers how they saw fit while he stood at the ready. With Solomon's words, Ozymandias' suspicion was confirmed; the shrine was beginning to disrupt reality itself. It explained the sudden disappearance of techniques. The sudden quake that began to shake the planet was rather poetic, as if to truly signal the end times. With Solomon and the Uchiha's techniques holding each other in stalemate, now was the most opportune time to act. Ozymandias would act on the guidance left by the King of Magic, a small smile curling on the pharaoh's lips. Though he held negative preconceptions of Solomon and his ideology, it pleased the Egyptian monarch that he had risen above such things in order to save the world. "Very well! I shall leave these two to you, King of Magic."

Clenching his left hand into a fist, Ozymandias barks a command to the Radiant standing at his side, "Knight of Galahad! Take us out of the shrine!" With a startled look on her face, Hokusai makes to question him, but she reins in her instinct, having faith in her fellow Surgebinder. Manipulating one of the tattoos on her body, the ink composing the inscription leaps forth from her figure, creating a hawk on which the two Surgebinders mount its back. Seamlessly, the hawk takes to the air to ensure rapid travel, but remaining within short-range of the ground. Once the two are outside the shrine, ten meters away, they dismount the hawk, and Ozymandias issues another command to Hokusai. "Transfer your chakra to me. We are no longer connected to the Throne, what we may call forth now is merely chakra. With this strike, I'll destroy both the temple and the necromancers at once." Hokusai voices her objection this time, having registered the instructions but momentarily ignored them, speaking frantically to the pharaoh. "But what about Solomon!? He'll be caught in the blast as well!" Though the disobedience was somewhat irritating, the pharaoh's tone did not turn wrathful. He replied sternly to the concerned Radiant, "Do as I say! What happens in this moment may decide the fate of the world! Even you can see that!" Ozymandias' proposition still stirred unease within Hokusai; she had already lost so much, and she wasn't ready to lose someone else, even if they had only recently met.

Reluctantly, and without saying a word, Hokusai raises her arms, placing both palms firmly on Ozymandias' back and pouring her chakra into him. Gripping his crook tightly, he raises his arm to the air, drawing on a large amount of chakra. It begins to stir around him, manifesting first as a shapeless aura, then flowing frantically, condensing into the shape of a large, gleaming falcon. It shines a similar gold to that of the shrine before them, the Eye of Wadjet gleaming above the falcon. Concentrating the drawn chakra above the temple, it suddenly ignites, creating a large, azure pyramid that sets the sky alight, crackling like thunder. Its power was enhanced twofold; due to the power of his armor, and the incorporation of the additional chakra that Hokusai had transferred to him through her technique. The chakra swirling around Ozymandias and Hokusai caused their clothing to flutter, raising the pharoah's hair upright.

"Almighty gods, witness my work! And kneel before me! The sun descends here, my infinite brilliance!

RAMESSEUM TENTYRIS!"

The pharaoh lowers his arm quickly and suddenly, as if he delivering a strike to one below him. The shining construct of Dendera Light descends upon the derelict shrine, with Solomon, Goetia, and the necromancers still inside. Within moments, the pyramid crashes down on the structure, the impact creating a large blast of energy that sends dust and small pieces of debris in every direction. Keeping his eyes focused on the location of the shrine, still concealed by a dense cloud of smoke, Hokusai removes her hands from Ozymandias' back, peeking around to look for any sign of the King of Magic.

(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.
(Kamunagara) – Manifestation of Law (Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Kamunagara is not itself an ability that is consciously activated or utilised like one would a jutsu. Rather, it is a product of one’s intent, or emotions, influencing their chakra in such a way that it visibly manifests as a pattern or object that hovers behind or around the user. One such example of this is extreme bloodlust or rage, which has been seen before by Naruto and Zabuza, under the influence of the Kyūbi and sheer force of will respectively. The object, pattern or symbol produced is unique to every ninja, and thus it can be considered as a physical manifestation of their will and being. The color produced is dependent on the type of emotion, e.g. anger will produce red, sadness will produce blue, happiness will produce yellow, etc. While the behaviour of chakra in this technique is able to give off specific auras and incite particular sensations in other people, it cannot paralyse or frighten others on the level of something such as Killing Intent. It also cannot physically interact with or cause any kind of injury to an opponent. This ability, functionally, is passive in nature, as it doesn’t require activation or any form of active input from the user, and is entirely cosmetic.
(Chakra Tensõ no Jutsu) Chakra Transfer Technique
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A (same as the amount transferred) (20)
Damage: N/A
Description:
This is an advanced ability that ninjas with great chakra control can learn to use and that Bijuu possess innately. The user will release his or hers unmolded chakra onto another ninja, effectively transferring it. The technique has many uses, from restoring an allies chakra to releasing him from a Genjutsu or simply to give him more chakra to mold, allowing him to drastically boost the power of a technique. Tsunade could even use this technique, together with her Creation Rebirth technique to, in conjunction with her summon Katsuyu, heal multiple people at the same time during Pain's attack on Konohagakure. If used to power the use of a technique, the recipient of the chakra can boost one technique by adding +20 chakra to it which increases its damage by +40. To do this, the recipient must mold the technique while the user of Chakra Tenso no Jutsu is transferring chakra into him, meaning that both the transfer and the technique must be done at the same time. The transfer can only be done with direct contact between user and target and restores the targets chakra by up to 100 points per turn. The technique can even be used by ninjas with natural energy passively coursing through their chakra flows, as a medical ninja's near perfect chakra control enables them to filter the unwanted and sometimes harmful energy from entering the recipients chakra system.
Note: Only usable by bios with great chakra control (NB Medical Ninjas, Hyuuga bios, Canon Medical Ninjas). Bios seen using it in the manga can also use it.
Note: Cannot be used to power the users own techniques.
Note: Usable 3 times per battle.
(Kōshiton: Anku no Eien) – Dendera Light Release: Key of Eternity
Type: Offensive / Defensive / Supplementary
Rank: D - S + 1 = F
Range: Short - Long
Chakra: 10 - 40 + 10 + 20 = 70 (-10 per turn)
Damage: 20 - 80 + 10 + 40 = 130
Description: Key of Eternity is a jutsu which deals with basic applications of Dendera Light, encompassing usage of the element’s more compressed, plasma state. The user is able to create basic shapes and attacks made of compressed, solid-like energy, and form constructs possessing more geometric form, including armors. Energy may be created anywhere on the battlefield, except for within short-range of the opponent, unless the user is also within short-range of them, and the crackling, sizzling sound of the area where energy is manifested is made serves to warn anyone nearby of its manifestation. Due to the energy being highly compressed, it does not flow or stream like flames, but crackles and tears through matter as it moves. It is more akin to Lightning Release in this sense. It easily rends flesh and bone, destroying solid matter it comes into contact with. These constructs possess an aspect of tangibility, meaning that the user is able to create appendages that would assist with mobility. Usages of B-Rank and higher will require seals to be formed (B - 1 , A - 2 , S - 3), and all usages of this jutsu will last for up to four turns at maximum. S-Rank usages can be performed 4 times per battle and cannot be used in consecutive turns.

Solomon: 3110
Ozymandias: 1580
Hokusai: 1405
 

Drackos

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Solomon reacted quickly to Ozymandias's assault; mentally he commanded the giant array of snakes to retreat back to him and wrap themselves around Goetia and himself. They did so obediently, protecting him from the Dendera Light that descended upon the Sanctuary of the Sun. Unbeknownst to the combatants, however, a terrible chain of events had just occurred throughout the world near simultaneously; as if the planets had been aligned by Fate, the Moon Shrine had also been destroyed along with the former Shogun, Takauji Ashikaga. This chain of events held disastrous consequences; within moments a massive earthquake shook the core of the Sanctuary of the Sun. But this was not an event unique to the Sanctuary. Instead, it was a quake that rippled through the entire world - one so powerful that it wrought destruction from East to West, reaching a magnitude of 7.0 on the Richter scale. In this moment, the ambient life energy that had been stored within the Sun Shrine suddenly released itself as it was destroyed - as if signaled by the death of Ashikaga. The energy shot itself deep down into the earth and then swiftly turned toward the Hokubu Ocean; as it traveled, it released its seismic energy along with it creating almost a perfect rift within the earth.

Once the chaos had ended and the dust settled, Solomon and Goetia walked free from the slightly charred snakes and turned toward the Necromancers who, despite all odds, were unscathed from the event - likely due to Demetrias's Mangekyou Sharingan. But it was now certain: the dimensional anomalies that were influencing the Sun (and Moon) Shrines, were no longer at play. The two Surgebinders could once again use their skills, and Solomon could control gravity. But ominously in the distance a thin blue pillar of light erupted over the Hokubu Ocean once the life energy stored within the Sun and Moon Shrines ripped outwards.

"Phetra, the time has come. Our job here is finished." It was Demetrias that spoke, his deep voice had a hinter of joy and happiness to it, as if their plan had gone perfectly in their favor.

"Yes, it is. Solomon, and...you two..." Phetra motioned toward Ozymandias and Hokusai, "Our time together has been a pleasure. But it seems that her prison is now open. Can you feel it? Can you feel the ambient energy in the very air we breathe....hah...hahaha..AHAHAHH" Phetra's laugh turned sadistic as she tilted backwards, taking a deep breathe of air in. Indeed, it was true. The air in the Shrine was...different. It was thicker, as if air from the Primordial planet itself was now being released into the atmosphere. "She lives, you morons. The Goddess of Life, Tiamat!" Phetra and Demetrias turned their backs toward the trio, "We'll see you all again soon. Very soon." As they finished speaking their forms once again disintegrated into black smoke.
 
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