(Kuro Ito Bunshin) – Dark Threads Clone
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user takes ¼ of their chakra and creates a clone constructed only of dark threads which has real form and substance. Due to be being constructed primarily of dark threads the clone has the ability to fly due to being weightless like Kakuzu's masks. Furthermore the clone doesn’t disperse against physical attacks as it will simply reshape, it must be completely destroyed and it can also utilize any jutsu the original ninja knows. The real utility of this clone is that it can reintegrate back into the user’s body to break any A-Rank and lower Genjutsu due to the sudden disruption of chakra flow that occurs. Once it reintegrates, the remaining unused chakra in the clone is returned to the user. However if the clone is destroyed, the remaining chakra doesn’t return to the user and is lost completely. Whilst the clone is active, both the user and the clone are incapable of using Genjutsu as of result of the user's divided consciousness.
Note: Must have Dark Threads active
Note: Can only be used once per battle
Note: Only one clone can be created during each use
Note: No other of the user's clones can be active while this jutsu is
Note: Can only be used by Negative Knight
Dark threads clone that uses 1/4 of your chakra (rather than half) and can be reintegrated into your body to restore all of the remaining chakra. Also more durable than your average clone.
(Suiton: Kuro Ito Suingingu) – Water Release: Dark Threads Rappelling
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: Kakuzu creates adhesive suiton chakra (similar to Water Release: Starch Syrup Capture Field) on a chosen target limb e.g. fingers, wrists or palms and then quickly unleashes dark threads from that place, causing the threads to become coated in the adhesive liquid. The adhesive suiton chakra completely soaks into the threads giving them their pitch black colour, whilst the threads are coated in a thick layer of adhesive slime. This process is done so quickly, the two steps seem to be done simultaneously and so it can be done in quick combat situations without difficulty. On creation, the threads are shot towards a certain location/object/person, pulling the user towards the desired location extremely quickly. Alternatively, the threads can be used to pull people/objects closer to the user, making this technique extremely useful in disarming opponents of their weapons.
Note: Sticky threads can only be released from the user's palms, fingers or wrists.
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Coats dark threads in adhesive water and you can use it to rappel to different locations.
(Masuku Doragon Yuugou) – Masked Dragon Fusion
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: Whilst only two of Kakuzu’s masks are outside of his body, he can cause those two masked demons to merge their bodies together to replicate the shape of a black winged dragon. The dragon itself is roughly 15 meters in length but relatively thin in width (about five meters in width). Both natures possessed by each dragon can still be used individually as well as simultaneously, as the dragon possess two masked faces. The dragon, like all masked creatures is capable of flight and the user can ride on its back. The dragon's wing span is 10 meters and also possess a tail composed entirely of spiked threads which can be used for physical attacks.
Pyro Dragon
This is based on the Wind + Fire masks merging together, which can simultaneously use Wind + Fire for devastating Katon attacks.
Hydro Dragon
This is based on the merging of the Wind and Water masks, which can simultaneously use Wind + Water for high pressure Suiton attacks.
Surge Dragon
This is based on the Water and Lightning masks merging together, allowing it to simultaneously use Water + Lightning for electrified Suiton attacks.
Steam Dragon
This is based on the Fire and Water hearts merging together, this dragon is capable of simultaneously using Katon and Suiton from its respective mouths.
Scorch Dragon
This fusion is based on the merging of the Fire and Lightning hearts, with this dragon being capable of using Katon and Raiton simultaneously from its respective mouths.
Note: Can only be used once per battle
Note: Can only be used by Kakuzu
Note: Can only be used by Negative Knight
Note: No other of Kakuzu’s masks can be outside his body during this Jutsu’s duration
Note: Only one dragon is created with each use
Note: The masks stay in this form for five turns until they separate
This fuses two masks together, to create a dragon, that can release two elements at once.
(Kuro Ito Akki Hane) – Dark Threads Demonic Wings
Rank: A
Type: Defensive/Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Kakuzu channels chakra through the dark threads within his body and causes a pair of large dark black wings to emerge from his back. Both wings are extremely tightly weaved together, meaning they’re extremely difficult to break/cut through. Due to being so tightly weaved together, the wings gain a degree of elasticity, meaning they're capable of deflecting physical attacks by knocking them off their original trajectory, flinging the opponent away in the process. Furthermore, the wings can be used defensively to cover the front of the user’s body to act as a defensive shield. The wings can also deflect all small weapons e.g. kunai, shuriken and bullets. However, the wings do not grant the user flight, but they do allow the user to safely glide down from daunting heights.
Note: Lasts for four turns
Note: Can only be used once per battle
Note: Can only be Taught by Negative Knight
Note: Can only be used by Kakuzu
This creates wings that can't fly but it can be used for CQC defense and to glide when already mid-air
10) (Kuro Ito Togatta Tsume) – Dark Threads Serrated Claws
Rank: A
Type: Offensive/Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A (+20 damage to Taijutsu attacks)
Description: Kakuzu channels chakra through the dark threads within both of his hands and releases threaded claws (from in between each of his fingers), creating three on each of his hands. Each of the claws are exactly one meter in length and about five centimeters in width. The threaded claws are extremely tightly woven together, making them extremely difficult to break/cut through. As a result of being tightly woven, the claws are also capable of deflecting small projectiles and clashing with swords. The claws themselves are extremely sharp and will slice through human flesh with relative ease. Once the claws pierce someone, the user can cause the individual threads (which make up the claws) to sporadically spike out in every direction, impaling the opponent in an innumerous amount of places.
Note: Lasts for Four Turns
Note: Can only be used Twice per battle
Note: Can only be Taught by Negative Knight
Note: Can only be used by Kakuzu
Note: Only amplifies the damage of physical hits using the user’s hands
Releases dark threads from the spaces in between the fingers to turn you into Wolverine. Increases Taijutsu damage. I recommend using it with threaded arms so your ability to perform handseals isn't limited.
(Kuro Ito Roiyaru Koujou) – Dark Threads Royal Siege
Rank: S
Type: Supplementary
Range: Long
Chakra Cost: 40
Damage Points: N/A
Description: Kakuzu places both of his palms on the ground and feeds a large mass of dark threads straight into the ground. Within seconds, the underground of the terrain is infested with a network of dark threads infused with the user’s own chakra. Straight after creation, the user detaches themselves from the created source. The underground network extends to a 20 meter radius around the position the user first casts the jutsu. This allows the user to manipulate the dark threads directly from the terrain itself to perform various jutsus instead of feeding dark threads from his body into the ground. However this jutsu can't be used to attack the opponent directly. Once the technique is cancelled the underground source of threads can no longer be manipulated. Whilst this jutsu is active, underground travel is impossible as the user/opponent will become tangled in a dense mass of threads if they attempt to do so. Furthermore, Earth techniques which affect/devastate the terrain will render this jutsu useless as the source of threads will be destroyed in the process.
Note: Lasts for Four turns
Note: Can only be used once per battle
Note: Can only be used by Kakuzu
Note: Can only be used by Negative Knight
Note: Whilst this jutsu is active, Kakuzu cannot use dark threads directly from his body
Saturates the ground with dark threads so you can use them from the earth and not just your body. Needs an update.
(Kuro Ito Soshi Senjigusuri) – Dark Threads Elemental Infusion
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: N/A (+5 to infuse element)
Damage Points: N/A
Description: Kakuzu will imbue one of the three basic elemental chakras (Earth, Wind and Water) into all of his dark threads related jutsu (for the next five turns) to cause them to take on a specific set of properties. If the user channels their suiton chakra into the threads, they will become coated in a thick layer of adhesive water (similar to Water Release: Starch Syrup Capture Field), giving them adhesive properties and the ability to stick to people/objects. They will also become extremely resistant to burning and will short-circuit electricity, meaning electrical currents can't be channeled along them. This is because unlike normal suiton, the adhesive water is so viscous and dense that it resembles oil more than it does water, therefore making it an electrical insulator. The method employed in channeling suiton chakra is similar to that of a spider creating silk from its glands, where he will secrete the adhesive suiton chakra onto the threads as they leave his body, which is why the user isn't stuck to the threads internally. If the user channels their doton chakra into the threads, they will take on a pitch-black metallic sheen and be hardened to the extent they can clash with swords and endure powerful impact forces. This doesn't hinder the user's mobility in the slightest as the extremely high flexibility of Kakuzu's threads cancels out with the hardening created by channeling doton chakra. Granted they become more stiff and taut, but this simply makes the threads more tensile rather than unmovable. Furthermore, the hardening follows a similar method to that of Earth Release: Earth Spear, which hardens the skin without significantly increasing the object/person's mass. If the user channels their fuuton chakra into the threads, their cutting capabilities will be enhanced and electrical currents will be impossible to conduct along them. The jutsu itself doesn't add any damage or range to techniques used in conjunction with it. It simply serves the purpose of infusing the dark threads with elemental chakra to cause the technique to become an elemental jutsu of the same rank e.g. a B-Rank dark threads jutsu infused with doton chakra will become a B-Rank doton jutsu. Elemental infusions via this method will respect all elemental strengths and weaknesses of the infused element. Activating this ability is instant and does not consume any time whatsoever. All of these methods of infusing elemental chakra occur whilst the threads are leaving the user's body (to perform a technique), meaning they will have no negative effects on the user's body (e.g. causing them to become rigid due to threads clinging to one another).
Note: Lasts for Five turns
Note: Can only be used thrice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Note: The metallic sheen of infusing doton chakra is purely cosmetic
Infuses dark threads with either Earth, Water or Wind. I should add Lightning. Gives Dark threads the relevant S/W and other properties. It's sticky water so basically it gives you webs.
(Kuro Ito Gizagiza Kyuuzou) – Dark Threads Shrapnel Explosion
Rank: A
Type: Offensive
Range: Short-Long (Explosion is Short)
Chakra Cost: 30
Damage Points: 60
Description: Kakuzu will focus his chakra into any dark threads outside his body to unleash a violent outburst of hardened spiky dark threads from every point on those threads, as projectiles in all directions, in a similar manner to how bullets function. The spikes explode out of the threads with a devastating amount of force, skewering through the bodies of any shinobi struck by them. The spikes themselves are thirty centimeters in length and ten centimeters in width, closely resembling the dimensions of a basic dagger. On being released, the spikes will impale everything within a five meters radius (short range) from where they were released. This technique's primary use is further amplifying the damage caused by threaded structures protruding from his body e.g. spikes, swords and etc, but can also be used to make idle threaded structures on the field (which he isn't connected to) even more deadly to be close to. However, if he wishes to use this technique on threads he isn't connected to, Kakuzu must perform a single handseal.
Note: Can only be Used four times per battle
Note: Can only be Used by Kakuzu
Note: Can only be Taught by Negative Knight
This detonates any threads on the field into an explosion of shrapnel
(Kuro Ito Gizagiza Kyuuzou) – Dark Threads Stalactite Surge
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Kakuzu channels chakra through the dark threads within his body and releases it all at once, to cause countless spikes (which are 5 meters in length) to extend from his chest, back and arms. The spikes resemble basic spears in both shape and width and the end result makes the user look like they’re coated in an armour of spikes. Anyone hit by this technique is skewered through their body. After release, the spikes re-enter the user's body and the holes created in the user's body by the technique are sewn up.
Note: Can only be used Twice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
This one releases spikes from your body in every direction to impale anyone within short-range. It should be noted that the spikes remain connected to the user's body.