[CJ] Customs with zork and pals

Shady Doctor

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(Raiton: Sen no te no kyū ) - Lightning style: Sphere of 100 hands
Rank: Forbidden
Type: Attack/Defense
Range:Short-long
Chakra Cost:50
Damage Points:90
Description:
The user begins by performing 2 hand seals whilst focusing an astonishing amount of chakra into a single point on his spinal cord (outside of the skin). After about 2-3 seconds of charging the lightning, the user would then allow the chakra to expand controllably into a large sphere of about 15 feet in diameter that floats behind the user, attached to his back by a small string of lightning. With the sphere created, the user is able to control the massive amount of chakra in the sphere to create up to 100 arms made of pure lightning chakra. The arms are similar to that of the biju cloaks arms used by jinchuuriki, though due to them being made of lightning, they move at incredible speeds and are able to pierce through objects with relative ease (A-rank cutting potential) or just shock them thus leaving them paralyzed for a brief time. The string attached to the user from the sphere continually sends electric pulses through the users body, thus damaging his body a little every turn It's active.

~ Only teachable by shady doctor
~ Usable once
~ Lasts 3 turns
~ Can only use lightning techniques during use, and after the jutsu is done the user is limited to only A-rank Jutsu for 3 turns due to chakra drainage
~ Due to the constant pulses of electricity sent through the users body, his speed will drop one rank for the rest of the fight.

Examin and stuff. Then leave. >.>
 

Matt

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*Reappears*

Aight z.z

Pretty straight forward, you first perform the hand signs and gather a large amount of chakra into a single spot on your spinal cord. After channeling chakra their for a few seconds the user can release the chakra out of their body creating a sphere behind them connected with a single cord of lightning which will damage the user every turn it is used. You can manipulate the sphere to create hand's of lightning which can be used to attack or defend with z.z
 

Matt

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Natsu performs the required hand signs and begins channeling Raiton chakra to the center of his spine, after gathering the large amount of chakra required he released the chakra out of his back forming a massive sphere attached to his back with a string of lightning, he manipulated the sphere to extend out several hands of lightning he used to attack a nearby boulder.
 

Matt

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Appears again z.z

Aight ill just get you to perform it z.z

Doton: Kuishinbō tatchi | Earth Release: Gluttonous Touch
Type: Attack
Rank: A-rank
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60 (+10 if the mud is ignited)
Description:
As the name hints towards, 'Kuishinbō tatchi' is a jutsu that is initiated either off of coming into contact with the target or doing a series of 3 hand seals to initiate it from a distance. Once the user touches the target, whether it's through his (user's) hand, leg, elbow etc. he'll release a a baseball sized dark blob of muddy earthen material which will stick to the target. Alternatively the 3 hands seals allow the user to make the blob shoot from the ground anywhere within 15m of himself to stick onto a target. The blob of Earth takes on unique properties of the flammable mud variant of Earth, being very mud-like and sticky to the touch, thus seeming like a ball of swamp material with its dark color and sticky texture. Once the blob is in contact with the opponent it starts to act on its own accord. The blob of mud begins to duplicate itself like a germ of some sort, quickly spreading across the target as it expands to become thicker and heavier by the second. Within a moment's notice the mud would completely ensnare the opponent's entire body, starting to smother and crush him within the mud. Due to the flammable nature of the mud it would be highly reactive to flames, sparks and electricity; catching a blaze and making the mud even more dangerous. The mud doesn't make explosions when it is ignited though, but simply catches on fire to start heating and turning the mud into a molten mud of sorts. This isn't limited to simply being used on a human either, it can be used on summonings or other jutsu within reason (like a stone golem) to ensnare and constrict them with the mud.

☆ Needs to be taught by BlackCrow
☆ Usable 3x
☆ Lasts 2 turns unless destroyed
 

Shady Doctor

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Basically you create a blob of mud which can be deployed in two different ways. One is physical contact with something, which needs no hand seals. The other is doing 3 hand seals, thus creating the blob from pre-existing earth. Once the blob is shot, it becomes sentient so starts to act on its own. It'll stick to a target and begin multiplying and expanding at the same time, consuming the target. The special thing about this mud is that it's not only sticky, but is very flammable so will set on fire if touched by any sort of flames or electricity. This makes it harder to defend since using it's weakness (lightning) will simply ignite it and give it a +10 boost to damage.
 

Shady Doctor

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Suiton: Poseidon no yueki | Water Release: Poseidon's Infusion
Type: Supplementary
Rank: A-rank
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description:
The user creates an abundance of thick moisture within the surrounding atmosphere using their suiton chakra as a base. At first sight the moisture itself is many times thinner than the original hiding in the mist technique, being nearly invisible to the naked eye. While the moisture on its own doesn’t possess an immediate threat, when combined with a wind style jutsu it comes into full effect. When a wind jutsu is used, the moisture ‘thickens’ the wind immediately, infusing with it to create a coat of sorts. It’s purpose is to essentially eliminate the natural weakness wind has to fire, as when colliding with a fire jutsu the moisture prevents the fire from feeding off the wind/continuing forwards by becoming a first line of defense for the wind. This doesn't only have an affect against fire though. Due to this techniques nature and affects, the way it is created makes it only react to the user's chakra. This means that when another wind jutsu goes through it that isn't the user's, it won't attach to it, it'll act as a normal A-rank mist.

Restrictions
• Only enough moisture to coat 1 wind jutsu per use
• Usable 2x per match
• No water jutsu S rank or above While active
• Wind jutsu infused with this become neutral to fire jutsu
• Due to this jutsu having no affects on its own and only being something to aid another technique, it can be used beside a wind technique within the same time frame


Analyze plz
 
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