[CJ] customs with the crystal beast

Python

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Kessho:shinderera surippa) - Crystal: Cinderella's slipper's
Type: Supplementary
Rank: B rank
Range: Short
Chakra Cost: 20
Damage Points: 40(+5 for taijutsu kicks)
Description:
The user begins by making a handsign and forms crystal slipper's on her feet which she can fling off of her feet kicking them off at the enemy. The slipper's have a sharp pointed end and will pierce through skin from the force of being kicked at an enemy. Also a hidden ability is that the user can channel crystal chakra into the heels to extend or retract the size of the heel. The heel can extend to 1.5 feet and retract so it is flat for running. The user may also use these slipper's for taijutsu cutting an enemy while kicking them.

Restrictions: can only be used twice during battle, can only stay active for three turns while using for taijutsu.
Note: can only be used by guren.

(Kessho: Doragon Tsume) - Crystal: Dragon Talons
Type: Supplementary
Rank: B
Range: Short - mid
Chakra Cost: 20
Damage Points: 40
Description: The user begins by forming a single handsign and changes her finger nails into crystal talons which extend up to 1" past finger length. These talons can extend at fast speeds leaving very small room for error when evading freeform slashing and can retract back to normal just as fast. The user also has the ability to at will shoot the nails like senbon from there hands to mid range, By doing this the fingers will revert back to normal and not be crystal anymore.

Restrictions
: the user can use this ability 3 times in battle
: the user cannot extend and retract more than twice for each way in the same turn.
: can maintain talons for two turns
Note:Can only be used by guren.

3:
(Kesshou: yuka) - Crystal: floor
Type:Supplementary
Rank:S rank
Range:Short - Long
Chakra Cost:40*
Damage Points:NA
Description:
The user does three handsigns begins by building up there crystal chakra and proceeds to turn the top 3 feet of the ground into crystal making it so the enemy's are no longer touching the ground and able to manipulate the ground itself. This also can be used as a focus point for making crystal jutsu's rise up from the platform faster as there is already a crystal source to draw from. The platform can be damaged but it will take a jutsu equal in power to do so, following elemental interactions. The user also has the ability to control how far the range of the technique will work but has to state during the jutsu process which ranges are being effect. Speed reference for building the platform is similar in speed to crystal labrynth.

Restrictions: can only be used once
: earth cannot be manipulate from the ground as long as this jutsu is on the field for either the user or the enemy.
: no other crystal jutsu's can be used in the same turn.
: this jutsu stays on the field for 4 turns.
: only guren can use this jutsu.

(shoton Doragon Otakebi) Crystal dragons roar
Rank: A Rank
Type: offensive
Range: Short-mid
Chakra cost: 30
Damage points: 60
Description: guren does a single one handed handsign and proceeds to release Shards of pointy spike like crystals pink in color and short 1 inch to 2 inch shards from her mouth. this is a full stream like cluster which has a diameter radius expulsion of 10 feet in diameter, and has enough force to blast through a tree.

Restrictions: can only be used three times in battle.
: cannot release crystal from the mouth In the next turn.
:can only be used by guren

(Shoton Senkou Kikku) - Crystal Flash kick
Type: Supplementary
Rank: B
Range: Short-mid
Chakra Cost: 20
Damage: 40
Description:
Guren while in mid air channels Crystal chakra to her left or right leg and swings her leg in the way of a bicycle soccer kick. During the rotation do the kick the user will release the chakra built up and a flash of pink will ignite the sky while also releasing a large scythe of Crystal almost 10 feet in length and width. The scythe of Crystal has tremendous speed and strength from the rotation of the bicycle kick.

Restrictions: can only be used four times in battle.
: cannot be used twice in the same turn.
Note: speed is of that of a soccer ball being kicked.
Can only be used by crystal user..
Can only be taught by roju.

Shoton: Doragon Hakari) - Crystal: Dragon Scales
Type: Supplementary
Rank: A rank
Range: Short
Chakra Cost: 30(15 to maintain)
Damage Points: 60(+10 taijutsu)
Description:
This jutsu requires two handsigns and then the user grows Crystal like scales out of all there sweat pores on there body. The user can control which portions of the body they would like scales to be on as well instead of full body. The scales are not very thick but are very dense Crystal, and dark pink colored in nature. These scales are in no way turning her body into Crystal but are making a layer of scales over her skin, which can move like dragon scales would thus giving considerable movements. The scales can be used to block taijutsu up to B rank and blunt force ninjutsu up to C rank. The scales can be shattered by Guren if they become a hindrance to her during combat. They will also slow your movements down by -1 of your current speed but it will give you a +10 damage when used with taijutsu.
As a full on release Guren can form one more single handsign sharpening all the scales to sword like points, point straight off the users body and fully release the scales shooting them from her body in every direction within short range.


Restrictions
: can only be used twice per battle

:cannot use other ninjutsu while this is active.

Note:Can only be used by guren.

(Shoton Kinko Shuuha) Crystal Imprisonment Wave
Type:Attack
Rank:S rank
Range:short-mid
Chakra:40
Damage:80
Description: Guren forms two handseals and proceeds to hold both hands out in front of her. She sends out a wave of crystal chakra which can crystallize multiple objects in a widespan or a large object which is a solid based element or any type of liquid that has a strong water based or bugs. Guren can then forcibly shatter the crystal with her mind at will. The jutsu will crystallize the things which come into her range as soon as her chakra touches it. This chakra wave is also sent out in a 360' wave all around the user.


Restrictions:

- can only be used once per battle.

- cannot use crystal above A rank in the next two turns.

- objects that become crystallized will be inside and out encased with crystal.

-Cannot be used in living beings

- can only be taught by Juha



(Shoton Houtai) Crystal Bandage
Type:Supplementary
Rank:S rank
Range:short
Chakra:40
Damage:80
Description:
This jutsu is an emergency type jutsu in which the user takes on any type of cut or stab wound damage. The user can use there crystal chakra and around the wound it will crystallize forming a containment to keep you from bleeding out. Although simple it takes extreme control because if your not delicate enough you will do more damage then good. The user can even run a finger over the damaged area channel the crystal chakra to the finger and swipe it across the wound sealing it up. Say that the users hand has been cut off the user can channel Crystal chakra into the palm of the other hand, and place it over the handless wrist or arm and crystallize the end of the wound.


Restrictions:

+ can only be used once per battle
+ cannot crystallize more then one cut of any size.
+ cannot use Crystal for 2 turns.
+ can only be taught by Juha
 
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Summer

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Fix that bottom part it seems you have restrictions for imprisonment wave below crystal bandage.

Anyways breakdown and pick your favs
 

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(Kesshou: yuka) - Crystal: floor
Allows us to block out earth techniques/most other techniques that come from the floor, which gives us a great advantage as only crystal techniques will be able to come through the floor as if they attempt to break it will be a waste of a turn and put them on a disadvantage then they already are, Also the floor stays on the floor for a decent amount of time which is also a great bonus.

Shoton: Doragon Hakari) - Crystal: Dragon Scales

This technique is better then the canon allowing us to have better defence in taijutsu up to B rank and C rank ninjustu which is useful compared to the canon armour, also the scales which are very interesting/unique not only do they serve as a defensive bonus but can also be fired as another attack which is useful.

(Shoton Kinko Shuuha) Crystal Imprisonment Wave
This looks very helpful and can nearly been used in most situations being able to crystallise most objects, but the good thing about this it is not only in front of them but around them aswell covering all angles and attacks at once. This is very useful to have and is my second favourite.

Shoton Houtai) Crystal Bandage
This is a very handy justu to have in your arsnal as if you ever sustained a damaging blow you would able to prevent yourself from dying by healing the wound and continue the fight with a chance of beating the opponent, so this is very useful and my fav technique from the list seeing as you can heal most wounds you or anyone sustain.
 

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its not that I don't like the others its you said pick my favs and the others was my fav I don't really see much in what needs improving to benefit the techniques and there is a don't like in just about every technique canon or custom.
 

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Kessho:shinderera surippa) - Crystal: Cinderella's slipper's
This is a nice touch to Guren as it complaints her in general and Is a last minute surprise to the enemy for a kick as it can pierce through the skin with a kick and can extend/retract the heel making it easier to run

(Kessho: Doragon Tsume) - Crystal: Dragon Talons

The user can basically make tiny kunai or large senbons on the end of their fingers which can be made or retracted just as fast making them lethal at close range, plus they can be fire which will surprise the opponent giving them little chance to counter.

(shoton Doragon Otakebi) Crystal dragons roar
The crystal shards are shot out in a 10 meter diameter which can cover quite a large area hitting everything around you which is very useful if you are surrounded by multiple enemies.

(Shoton Senkou Kikku) - Crystal Flash kick
very creative and unique technique which mimics football kick and releases a scythe which travels at tremendous speed and very powerful impact which would be ace to use when fighting someone.
 

Summer

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So for the dragons roar don't forget it's a stream type jutsu.

While the flash kick was a mimic of sorts from street fighter.

Add them to your cj thread and include the link.
Also do not forget I have hold on any future crystal cjs you make.
 
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Summer

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Hard to believe this was two months ago.

Anyways new stuff.

Analyze this

(Ransotengai) Heavenly wild puppet
Type: Supplementary
Rank: A rank
Range: Short-mid
Chakra: 30
Damage: N/A
Description: This jutsu requires the user to make in either hand, forming a one large Makibishi like grenade in there hand. The chakra infused crystal Makibishi is able to be left on the ground or thrown at something. Upon touching something solid or liquid the crystal infused Makibishi will crystallize what it hits in a mid range diameter. Should the crystal be dropped on a water source or water in general it will normally crystallize a large size source or jutsu. Things larger in scale like S rank size will require more then one attempt to crystallize. The user can only create up to one large Makibishi in either hand at a time, and these can only be thrown with kunai thrown speeds up to mid range of your target(s).


Restrictions:
Note: Can be thrown up to mid range
Note: Useable 4 times
Note: Can only make one crystal per use
Note: Can crystalise a area with a mid range diameter or a solid/liquid jutsu A rank and below
Note: The crystal can then be used as a crystal source.
 

Python

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I know still haven't even used some of them last techniques >.>

First important thing is the object is a Makibishi and the ability is ace allowing any solid or liquid object to be crystallised, but just as equally as important to note is a Makibishi can be made in either hand per usage so only two can be used with per usage. The next being one Makibishi cant crystallised an S rank but two would be able to accomplish this. Then a useful after effect of the technique is the crystal can then be used as a crystal source.
 

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I know still haven't even used some of them last techniques >.>

First important thing is the object is a Makibishi and the ability is ace allowing any solid or liquid object to be crystallised, but just as equally as important to note is a Makibishi can be made in either hand per usage so only two can be used with per usage. The next being one Makibishi cant crystallised an S rank but two would be able to accomplish this. Then a useful after effect of the technique is the crystal can then be used as a crystal source.
Look at the note at the bottom says one per usage. Other then that good. Also note that if you throw this at the enemy it will do Kunai type damage. Likely would crystallize there clothes as well.
 

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Sakanade Shoton ( Counter Stroke Crystal )
Type:attack
Rank: S Rank
Range: short- long
Chakra: 40 (-10 for every turn active)
Damage: Na
Description: guren upon making two hand signs releases from her mouth a mist like granule crystal into the battlefield in the air, the Crystal is also clear but will sparkle from the light. The crystal will hover in the air like normal mist however this particular crystal has been imbedded deeply with Guren's chakra and will harness the sunlight in the battlefield to refract and create optical illusions through the crystal. The user has the ability to imbed a command into the chakra/light illusion. The projection/illusion is able to completely harness the colour pallete to project any colour needed to make a full projection of the imbedded chakra's desire.


Shunpo- an illusion cast by the light being refracted and reflected through the crystal mist which will project five copies of Guren scattered around the enemy. These copies cannot do any actual damage as they are simply a projection from the light through the crystal. The projections cannot be dispelled unless the crystal is disrupted or dispersed completely.

Taorero- Is the ability to for Guren to make the most as dense as she would like in any area while also being able to clear zones for herself. The dense crystal most will slow anything caught in it down by 2X. This will have a feeling of moving through water which has a feeling of restriction. The crystal will also attach itself to anything it touches within reason (ie solid substances) and slowly build up during the three turns. This will also add weight to anything it attaches to. By the end of the first turn it could add 3 times the users weight. While gaining more and more weight.


restrictions
: can only be used once per battle
: lasts for 3 turns or until dispersed.
: the projections/illusions will be seen by both the enemy and user.
: can only be used by guren
: can only be taught by juha
: cannot use B rank crystal or above in the same turn or next.
:Cannot crystallize the inside of a body only outside surface.
: Shunpo and or Taorero will use one turn each.

Alright so I was unsure for a while wether I wanted anybody to get this. Break it down for me.
 

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Whoa Juha sensei your giving me your trump card on me why thank you ^^

Well first off there is two ability's that the technique has, both them being Shunpo and Taoero the first being a optical illusion's allowing Guren to have 5 clones of her self that her simply projections but very handy for confusing them into thinking there are actual clones. these projections will also copy any justu the user performs as you can change the colour of the crystal particles infront of them to look like the performing justu.

The second and more subtle mist is denser making it hard to breathe expect for guren as she can clear zones for herself to be unaffected, this also makes the opponent or opponent's to move making them heavier and can attach to objects making them heavier.
 

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Whoa Juha sensei your giving me your trump card on me why thank you ^^

Well first off there is two ability's that the technique has, both them being Shunpo and Taoero the first being a optical illusion's allowing Guren to have 5 clones of her self that her simply projections but very handy for confusing them into thinking there are actual clones. these projections will also copy any justu the user performs as you can change the colour of the crystal particles infront of them to look like the performing justu.

The second and more subtle mist is denser making it hard to breathe expect for guren as she can clear zones for herself to be unaffected, this also makes the opponent or opponent's to move making them heavier and can attach to objects making them heavier.
Indeed all that is accurate. This jutsu will have so much detail upon usage that likely using anything else in the same turn as this would leave a huge wallie.

Also this isn't my trump card but close.

If you ever get Fuin let me know I got a few going on.
 

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So just give an explanation of the technique ^^

(souzoubutsu korou ) creation of the elders
Type: Supplementary
Rank: B rank
Range: short-long
Chakra: 20
Damage: n/a (Same as original jutsu this is used on)
Description: The user will focus their chakra into crystal that have previously created to once more take further control of the crystal. Through this the user can reshape the crystal such as changing a wall to have spikes on it, but they don't increase the amount of crystal just control what already exists. This can also be used to control the crystal in its movement and location for example it can be used to change the direction of a crystal shuriken or lift a crystal spike into the air. While controlling this the user can't use any other jutsu but can end it at any time. It can only be used on the crystal the user has created for a turn at least.

Note: Can only be used 4 times
Note: Can only be taught by Python
Note: have to wait 2 turns in between usage
 
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