Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.
Pro: Its a wide ranged sensing technique which is always in constant contact with the opponent. Meaning that even speed spammers can go as fast as they like the the user will still know where they are.
Con: Low ranked wind easily blown away
Its simply infusing your chakra into the air around you causing it to become chakra sensing when someone or something comes into contact with it
I begin channeling my chakra into a full AoE style infusing it into the air around me and my opponent. i then cause it to move creating a small breeze giving me the ability to sense anything in contact with the breeze.
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.
Pro: Its a wide ranged sensing technique which is always in constant contact with the opponent. Meaning that even speed spammers can go as fast as they like the the user will still know where they are.
Con: Low ranked wind easily blown away
Its simply infusing your chakra into the air around you causing it to become chakra sensing when someone or something comes into contact with it
I begin channeling my chakra into a full AoE style infusing it into the air around me and my opponent. i then cause it to move creating a small breeze giving me the ability to sense anything in contact with the breeze.