Customs with Axle

Axle

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that's what I think I like to hear o_O alright, anyway let's get started

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

a move I made while having rivalry matches the fire sage Ali. I was able to cancel out most of his attacks no matter how strong or pumped up they were with this move. The only downfall is that there are only 3 shots so you have time them wisely. The shots basically come out of your hand like most energy blasts off of DBZ they're bright red and are not hot at all, seeing as it's fire chakra but not really fire.

*I light a match and throw it on the ground so that it's burning right inbetween us*

try it :|
 

Selendrile

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that's what I think I like to hear o_O alright, anyway let's get started

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

a move I made while having rivalry matches the fire sage Ali. I was able to cancel out most of his attacks no matter how strong or pumped up they were with this move. The only downfall is that there are only 3 shots so you have time them wisely. The shots basically come out of your hand like most energy blasts off of DBZ they're bright red and are not hot at all, seeing as it's fire chakra but not really fire.

*I light a match and throw it on the ground so that it's burning right inbetween us*

try it :|
I focus chakra into my hand, and make it take the shape of a burning flame. I then concentrate further, aiming to release the chakra forwards at the burning match. When I do this, I release the chakra towards the lit part of the match, having my chakra cancel out the flame part of it.

Questions:

1. What about techniques that have added damage? Say if the technique being canceled is S-rank, but boosted +20 damage because of some mode?

2. I'm assuming the fire has to be near you (short range) for you to cancel it?

3. This works on small-medium scale techniques, correct?
 

Axle

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1. It will still cancel them out regardless
2. *realizes I didn't make a range scale for it* well it's short-mid >_>
3. yes
 

Selendrile

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1. It will still cancel them out regardless
2. *realizes I didn't make a range scale for it* well it's short-mid >_>
3. yes
So I couldn't use this on any stream-like techniques, correct?? What about large scale techniques? Can I just simply cancel out any part that would affect me?
 

Axle

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basically this technique is just like it's name "Back Flame" coming from the scientific law of flames cancelling flames also referring to "fire v.s fire" so yes, it would cancel the entire technique, your basically cancelling an entire technique in an instant, no smoke or anything. If you used it on a fire/wind combo, it would eliminate the fire from the wind making it just a wind attack, using this on Lava makes it just an earth attack etc.
 

Selendrile

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basically this technique is just like it's name "Back Flame" coming from the scientific law of flames cancelling flames also referring to "fire v.s fire" so yes, it would cancel the entire technique, your basically cancelling an entire technique in an instant, no smoke or anything. If you used it on a fire/wind combo, it would eliminate the fire from the wind making it just a wind attack, using this on Lava makes it just an earth attack etc.
okay cool, no more questions.
 

Selendrile

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Earth Rotater Plate o_O
Ah.

(Doton: Kenban)- Earth Release: Rotator Plate
Type: Supplmentary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user will first perform a series of two hand seals, while having constant contact with an earth source. After sending their chakra racing through the earth, the ground under the opponent in a circular shape will rapidly spin at high speeds, like a top. This high speed of rotation has enough power behind it to throw the opponent severely off balance, and fling them hard onto the ground up to several meters away. The diameter of the affected circle is approximately two meters. The spinning motion will last as long as the user concentrates on the spinning the earth. However, this technique can be cancelled in an instant.
*Note: Can only be taught by Selendrile
*Note: Usable four times per battle
*Note: The user cannot use any other techniques while concentrating on the spinning earth.

Questions?
 
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