(Metion: Doragon Otakebi) Dark Release: Dragon's Roar
Type: Defensive/Offensive
Rank: S-Rank
Range: Short(Defensive), Short-Long(Offensive)
Chakra: 40
Damage: 80
Description: The user will begin releasing a large amount of dark chakra from the markings on both palms to where it surrounds the user in the form of a purple transparent barrier that is the shape of a dragon's head. The barrier follows similar principles to Dark Release: Inhaling Maw, which allows it to be able to absorb S-rank Raw Chakra, Fire, Wind, and Lightning, as well as B-rank Water jutsus within reason. Has no effect on Earth jutsus at all. When the barrier is hit by one of those and absorbs the physical and spiritual properties of said jutsu the barrier will then begin to turn light blue in color and will shoot off towards the opponent as a blue flaming dragon's head. The dragon's head shoots off with enough force that if contact is made not only will the opponent suffer from serious burns but also intense internal damage such as ruptured organs and broken bones. The user is able to move freely around the battle field as the barrier will follow, keeping the user at the center of it.
- Can only be taught by Albel
- Can only be used twice and must wait two turns after the barrier has vanished before using it again
- The barrier lasts for 2 turns until hit or the user decides to remove it
- While active the user may only use A-rank and below Dark jutsus as well as the elements that make up the KG: Fire and Lightning
- As this technique both absorbs the technique and then releases it, takes up two jutsu slots per turn
You will release dark chakra from both of your palms to form a a transparent purple barrier around you that is in the shape of a dragons head. This will allow you to still see your opponent and vice versa of course. The barrier covers short range around you so it covers 5 meters. This barrier acts like Inhaling Maw allowing it to absorb S-rank raw chakra, fire, lightning and wind jutsus, and B-rank water jutsus that come into contact with it. Not affective against earth jutsus though. Once it has absorb an incoming attack it will begin to glow a light blue color and it will shoot off towards your opponent as a light blue flaming dragon's head. The impact if it by the head can cause serious burns from the flames as well as damage to the internal system like organs and break bones.
Good thing about this is that you can freely move around while the barrier is active without causing it to break so you will always be at the center of it, and you can still use Dark, Fire, and Lightning jutsus A-rank and below while it is active.
Any questions?
(Metion: Giji Oni Uyuko) Dark Release: Pseudo Demon Wings
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40(-10 per turn)
Damage: 80
Description: After having absorbed the spiritual and physical properties of a jutsu the user will release dark chakra from the markings on both of his palms, to where the dark chakra moves towards his back in the form of large demonic wings with four medium sized purple orbs(basketball sized) of dark chakra located on the inside of the wings. Two orbs on each wing. The user then using his hands in a swinging motion will have all the orbs or one at each time shoot out from the wings and towards his target(s), where he will by using his hand or hands depending on how many he releases at once(one hand for one orb or both hands for more than one) be able to control the flight path of the orb(s). Upon impact, the orbs have enough force behind them to brake bones and knocking the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power..
- Can only be taught by Albel
- Must have absorbed a jutsu before hand through the regular or advance version of Inhaling Maw
- Can only be used twice and must wait four turns before using again
- The wings do not give the ability of flight
- While in use the user can not use any other dark jutsus
- The wings stay active till all four orbs have been released but at the cost of the some of the users chakra each turn they remain
This one you need to use Inhaling Maw before hand and then release the chakra through both palms where the dark chakra will travel towards your upper back and take the form of large dark demonic wings. In the inner wings will be 4 medium size purple orbs(2 orbs on each wing and are the size of basketballs) where with your hand can control the orbs to shoot outwards and towards your opponent. Depending on how many you shoot out at once you will have to use both hands to control them, 1 hand for just one orb and 2 if you plan on releasing more than 1. You are with your hands able to control the flight path of the orbs allowing you to attack from any direction you please. The orbs when contact is made are able to knock the target backwards as well as breaking any bones in that area, and not only that but on contact the orbs will erupt into a maelstrom of violent flames that will consume the entire short range where it erupted. The flames have are S-rank in power as well.
Oh and these wings do NOT give flight and you can not use any dark jutsus while they are active but you are free to use other jutsus.
Any questions?
(Suiton: Hisan Mizu Suzume) Water Style: Flying Water Sparrows
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40(+20 when used with a lightning jutsu in conjunction)
Description: Through the use of a nearby water source or by sending water chakra into the air around the user, the user will form a single hand seal and form five dense water orbs anywhere around him within short range. As they appear, the user will change the shapes into five water sparrows that are double the size of normal sparrows, so 12.5 inches or 1.5ft in length with extremely sharp beaks where the sparrows will begin to spin around rapidly, and with a single swaying motion of the user's hand the spinning water sparrows will shoot off towards their target. With being able to create more than just one of then the user can have them split off to attack multiple people at once if he or she so wishes to do so. The spinning of the sparrows increase their speed and piercing strength of their beaks to allow them to pierce right through their targets with precise accuracy. If the user uses a lightning jutsu in conjunction with the water sparrows he will be able to increase their power as well as giving them a paralyzing ability to where the area that is pierce becomes completely numbed.
- Can only be taught by Albel
- Can not be used in consecutive turns
A simple water jutsu where you can either use a water source or by sending you water chakra into the air around you, you form a single seal and create 5 dense orbs of water that will take the form of sparrows. The sparrows with be double the original size of real ones so they will be 1.5ft in length with extremely sharp beaks. Once they form they will begin to spin around rapidly like a drill and with a single wave of your hand they will fly off towards your opponent. You can make the sparrows fly off in different directions allowing you to either attack multiple targets or attack a single target from multiple directions. The spinning of them increases their speed and piercing capabilities allowing for precise accuracy and allowing them to go right through their target or targets. You can also give them an extra boost by combing them with a lightning jutsu to giving them a boost in damage(making the damage to that of an A-rank now) and a shocking affect to their targets when hit.
Any questions?
Oh and get to teaching me that Barnacle shiz! ._.