[CSC] Custom Summoning Contract - Rats

Ańbu Juniør

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(Nezumi Shuhō: Nezumi Bakuhatsu) Rat Technique: Rat Explosives
Type: attack
Rank: B
Chakra: 30
Damage: 60
Description: By focusing you chakra you can blow up any rat based jutsu you control, summons, statues, anything shaped like a rat and is under your control.
(Nezumi Shuhō: Nezumi Niku) Rat Technique: Rat Flesh
Rank: B
Chakra: 60
damage: N/A
Description: The user can summon a wall of rat flesh as defense or what ever else the user may find use for it. Much like the toad flesh wall It can stop things of the same rank or lower.
Note: Must have a contract with the rats.
Note: can build up to 2 walls at a time
Note: can only be used 3 times in a battle.
For the next technique you'll create meter long spikes from any rat or rat flesh in the vicinity. After that use your water chakra to make make 20 rats that swarm the enemy as an attack.
 

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Using the previous rats that were summoned before, I focus my chakra and create meter long spikes that protrude from a rat up ahead. I follow this up afterward by using my water chakra in order to create a pack of twenty rats that swarm the target in one cohesive attack.
 

Ańbu Juniør

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(Nezumi Shuhō: Nezumi Niku Supaiku) Rat Technique: Rat Flesh Spikes
Rank: B
Chakra: 50
Damage 50
Description: Rat spikes made of rat flesh, attack the enemy. It can be used off any rat or rat flesh you can see. sort of like earth spikes but with rat flesh instead a basic attack made by the ancients to save their country. Spikes extend maximum one meter from source of flesh.
Note: Only works on rat flesh jutsu's or rats themselves
Note: Must have contract with the rats
Note: Must have one turn gap at least between each use
Water style: Swarming rats
Rank: B
Chakra: 25
Damage: 40
Description: Using water you can make 20 rats and swarm the enemy as an attack
Whew. We're blowing through these.

Alright for the first one summon two giant rat incisors over each arm that are as wide as Your body when placed together,m. They'll span from two inches in front of the your fist, over your forearm, and up to your elbow. These can be used for attack or defence. After that summon a huge wave of rats that can be used to flood the field and cover the enemy. This helps detect where the enemy.
 

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I focus my chakra and summon a pair of giant rat incisors on my arms; I try them out by smashing into a nearby tree with them. The tree collapses easily, as I will the incisors to dissolve. I then finish by summoning a massive wave of rats outward and away from us, flooding the training ground with rats.
 

Ańbu Juniør

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(Nezumi Shuhō: Sesshi Gantoretto) Rat Technique: Incisor Gauntlets
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user summons two giant rat incisors over each arm that are as wide as the user's body when placed together, and span from two inches in front of the users fist, over his forearm and up to his elbow. Since the enamel of a rat's incisors is harder than Iron and platinum, the gauntlets allows to user to smash through solid techniques of the same rank, by punching at the incoming technique and utilizing the natural hardness rat teeth. However, since the hardness of steel varies, the gauntlets will crumble if used to block or attack a steel technique of the same rank that approaches with tremendous force. When used to attack an opponent the gauntlets would cause serious piercing damage due to their sharp edges. They can also be used in a defensive measure to block or stop incoming attacks by simply holding the gauntlets together in front of the user. While the gauntlets are active the user is unable to use other techniques tied to the rat contract, but they can also be dissolved whenever the user chooses, and they also don’t hinder the user from performing hand seals.
~Must sign the rat contact to use.
~Can only be used twice per battle.
~Lasts for three turns before dissolving.
(Nezumi Shuhō: Nezumi Nami) Rat Technique: Rat Wave
Rank: A
Chakra: 50
Damage: NA
Description: A huge wave of rats used to flood the field of rats and cover the enemy. This helps detect where the enemy is incase of a blinding jutsu or anything that may hamper my vision.
Note: Can be used only twice per battle
Note: Each time used, rats stay on battlefield for two turns before they automatically disappear.
*Since he's no longer needed Master Splinter poofs away back to the underhand. He had a mischievous group of turtles to train*

For the next one you'll summon a giant ninja rat equipped with a Katana. His size would be up to you. After summoning him have the ninja rat eat his way through a wall or any substance of your choosing. The bigger your rat the more he can eat.
 

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I follow the proper procedure and summon a ninja rat before me. The ninja rat then begins to dart toward a nearby, dense tree and starts eating his way through it once having reached it.
 

Ańbu Juniør

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(Nezumi Kuchiyose no Jutsu: Kyojin Ninja Nezumi) Rat Summoning Technique: Giant Ninja Rat
Rank: A
Chakra: 60
Type: Defense or attack
Damage: Depends
Description: A summoning Jutsu where the user summons a giant ninja rat quipped with a katana
(Nezumi Shuhō:Nezumi) Rat Technique: Rat Hunger
Type: Defence/supplementary.
Rank: A
Chakra:30
Damage: N/A
Description: Rats eat their way through walls and many different things so the bigger your rat the more he can eat. Your summon can eat all the way up to S-rank wood jutsu making it harmless, or getting through a tough shield.
Note: Only usable 3 times in battle
Note: Only rat summon Can use.
Have the giant ninja rat imbue his blade with two elements of his choosing and slash an opponent. Can also use it to cut through incoming techniques. Summon a rat that pierces his tail into you body to connect with your chakra network. He'll continue to pump chakra into your body until he dies in order to render you immune to S-rank and below genjutsu
 

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The ninja rat imbues his katana with water and wind, slashing away at a group of trees before him. The trees are cut clean with the pressurized water attack. I then summon a rat that injects his tail, connecting with my chakra network. Placing chakra into my body, it causes my system to fluctuate for a certain amount of time, before it withers, falls into the ground and dies.
 

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(Nezumi Shuhō: Nezumi Kizu) Rat Technique: Rat Slash
Rank: A
Chakra: 30
Damage: 60
Range: Short
Description: After you summon the Giant Rat He Can then Use the Elements of its user to Combine with his blade to Slash his opponent with both katana.
*Note: Only The Summoned Beast Can use this.
*Note: You can use 2 elements 1 per blade. like lightning in one blade and water in the other or any other elemental variation you want
Nezumi Shuhō: Hāmerun No Fuefuki) Rat Technique: The Pied Piper
Type: Supplementary/Defense
Rank: S
Range: Short
Chakra: 40
Damage: N/A (-30 to user)
Description: The user summons a rat that specializes in chakra control, which will position itself atop the his shoulder. Once positioned the rat will cover it’s tail with chakra and insert it into the back of the user’s neck in order to connect to his chakra network. The pain from the tail being inserted is enough to break the user out of A-ranked or lower genjutsu, and once there the rat will begin to periodically insert its chakra into the user. Since the user’s chakra flow is being repeatedly altered by the periodic introduction of foreign chakra, he will be unaffected by S-ranked and below genjutsu techniques. After five turns of transferring all it's chakra, the rat will remove its tail from the user's body, shrivel up, and die.
*Note: Last for four turns.
*Note: Can only be used once per battle.
*Note: Can be used to combat up to S-ranked Genjutsu.
*Note: While this jutsu is active, no other rats can be summoned
*Note: Must Sign Rat contract to use.
For the next technique you'll slam your hands to the ground and summon walls from the underland that rise up to form a prison. The walls of this prison will be inescapable and unbreakable. Both the user and the opponent will be trapped inside for 2 turns. The prison can have intricate details of your own choosing. After that you'll once again create rats of fire that eat a wind technique and travel down it to attack the opponent.
 

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I slam my hands on the ground, causing walls to rise up from below and form a prison around us. After the prison eventually disappears, I use my fire chakra to create fire rats that eat at an incoming wind technique and travel from within it toward the source of the attack.
 

Ańbu Juniør

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(Nezumi Shuhō: Nezumi Keimusho) Rat Technique: Rat Prison
Rank: S
Chakra: 50
DAmage: NA
Description: Both users are encaged by walls from nezumi, (Where rats are summoned from) and when formed are as big as Giant ninja rat (main rat summon as big as gamma). this prison is unbreakable and unable to escape, this is to ensure the prisoners don't escape, in nezumi the rats are ninja as well making it so both the user and opponent are trapped for 2 turns inside this prison. Any jutsu used stays in the cell you are in. Say if i use 1000 fevers the only person it affects is me. The hand signs are boar, bird, dog, and rat.
Note: Lasts 2 turns
Note: If used cannot use rat jutsu (restrictions do not effect summons)
Note: Effects both players, user and target.
Note: Must have a contract with the rats
Katon: Nezumi Kataki) Fire Style: Rats Revenge Version 2
Rank: S
Type: Attack/Defense
Chakra: 40
Damage: 80
Description: When hit with a wind attack you can use Fire chakra to create rats which travel down the wind and attack the enemy.
Note: Eats the wind making it harmless (Wind makes fire stronger as said by yamato so as they travel down instead of getting smaller they remain the same size)
Next you'll focus your chakra into the ground you can summon a layer of rat flesh over the surface of the battlefield. This flesh can only be broken by S-Ranked techniques, and can't be repaired in broken areas. Can will the flesh to create things of your choosing such as spikes and pillars and walls. Etc. After that then I want you to summon a thousand rats to attack the opponent
 

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I focus my chakra into the ground below us and create a layer of rat flesh over the surface. I then further manipulate the rat flesh in order to create spikes and a wall, testing out the various shapes I can create with it. Following this, I summon a thousand frenzied rats outward and away from me.
 

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(Nezumi Shuhō: Nezumi Niku Hyōmen) Rat Technique: Rat flesh surface
Rank: S
Chakra: 70
Damage: N/A
Description: By fusing you chakra into the ground you can summon a layer of rat flesh over the surface of the ground basically turning the ground you walk on rat flesh. (Not literally turning the surface into rat flesh) Much like the toad stomach where you summon toad flesh all around you, you have control of the flesh and can move it at your will to bind or trap opponents. The rat flesh is quite durable, but can be broken through by S ranked techniques. It cannot be repaired in broken areas.
Note: must have a contract with the rats
Note: Only usable 1 time a per battle
Note: Lasts 3 turns
Nezumi Kuchiyose no Jutsu: Sen Nezumi Kuchiyose) Rat Summoning Technique :Thousand Rat Summoning
Rank: S
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Co-creator:Skye Kaguya
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon. where many rats swarm out and can be used to do whatever you tell them, they are small and fragile but come in a mass quantity and watch out because they have a big appetite.
Alright were down to the very last one. Something that I've only used once. Sit back to back with a giant ninja rat or another summoning and the rat will transfer chakra into you. This will cause you to become encompassed in a shroud of rat chakra that increases your sense of smell and hearing, and also give you a speed boost similar to Lee in second gate. After use you will become slower, weaker, and all senses will be extremely weakened.

Doubt you ever have a need for it m, but it's ass, so bury it somewhere.
 

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I sit back to back behind the ninja rat and begin to meditate momentarily. The rat then transfers his chakra into me, causing me to become engrossed in rat chakra, increasing my sense of smell and hearing, along with my speed.

Yeaaaah *Buries this custom 6ft under my CJ thread and pours concrete over it*
 

Ańbu Juniør

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(Nezumi Shuhō: Nezumi Chakura) Rat Technique: Rat Chakra
Rank: Forbidden
Chakra: 80
Damage: NA
Description: By meditating with the rats they can transfer chakra from their body to yours. Both the user and the rat must be meditating back to back and should remain still. This jutsu does not last long, but while encompassed in the aura of the rat you achieve heightened sense of smell and hearing as well as a strength and power/speed boost equal to 2nd Gate. It does not last for long or give you much but it makes the rats better use collaboration jutsu with the user.
Note: Only usable 1 time a battle
Note: Only Rat summoners can use.
Note: After use you are slower, weaker, and all senses are extremely weakened.
Note: After Use you cannot use Forbidden ranked jutsu.
Note: Lasts 3 turns
And with that we're done. All I have to teach you is my personal summoning. I need to take a break for a bit though lol.
 

Ańbu Juniør

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Alright I'm good now. Last one for real.

.(Nezumi Kuchiyose no Jutsu: Shu, Suraisu-Fū) Rat Summoning Technique: Shu, The slicing Wind
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Shu is the weapons specialist of the Underland, standing at 10 feet tall with pitch black fur and crimson eyes. Unlike most Giant Ninja Rats from the Underland he appears clad in lightweight body armor with two swords that can connect at their hilts to create a spear. Shu is Ańbu Juniør's personal summon and is oriented towards Kenjutsu even though he has an affinity for wind, capable of releasing B-ranked slicing blades of wind from the swing of his Katanas or claws. He is also able to use up to and including S-Rank non-elemental and wind related Kenjutsu techniques, and his movement speed is slightly faster than that of a Kage ranked shinobi. One of Shu's abilities allows him to release his wind chakra to coat his body and causes his form to sway and flicker, which makes it difficult for opponents to properly judge his actual distance from them, but does not affect his speed. The Coat of wind also serves to protect him from and below lightning techniques.
Note: Can only be summoned once and stays on the field for four turns.
Note: All of Shu's abilities count as a move.
Note: The coat of wind can only be used once per battle and lasts until it is destroyed or deactivated.
This little guy is my personal summon. Just summon him and then send him home and we're done.
 
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Mudo

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I draw blood and perform the necessary handseals, slam my hand on the ground and call forth Shu. I nod, having completed the pact I then send him home.

Thanks for taking the time out to get this done, I appreciate it.
 

Ańbu Juniør

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You said there was a new rat custom? I am here for it
Finally got around to this. Summoning him and then send him home

(Nezumi Kuchiyose No Jutsu: Splinter, Arekuruu Umi) Rat Summoning Technique: Splinter, The Raging Sea
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user will draw blood and wipe it either across his summoning tattoo or slam his hand to the ground in order summon Splinter, Grand Master of the ninja rats. Referred to as 'Master Splinter', this ninja rat wears no armor whatsoever. Standing at eight feet tall with sleek grey fur and a neatly braided white beard, he appears clad in a burgundy martial artist's robe. Both his fists and feet are wrapped in bandages to minimize damage to them when he fights. Splinter is highly respected by all dwellers of the Underland, and as the one responsible for hand to hand combat and weapons training, he is also rumored to be stronger than the current ruler of the Underland. His main fighting style revolves around hand to hand combat, with him being able to use all taijutsu skills the user knows up to and including S-rank. His speed can be compared to that of a sage ranked taijutsu master, and his strength is also comparable to that of the Monkey King Enma, who he had fought during his pilgrimage across the world. He can withstand a taijutsu hit of B-rank with little injury but if a direct hit from techniques higher than B-rank, he will disperse. Even though his specialty is taijutsu, Master Splinter is a proud and noble ninja rat of the Underland, and as such he is well trained in the area of ninjutsu. He is able to use ninjutsu techniques up to B-rank, and all ninjutsu techniques tied to the Rat Contract. Tied to the belt around his waist are multiple scrolls, which when unfurled summon different weapons in hand that he uses to augment his ninjutsu techniques. Splinter has a unique ability that allows him to channel chakra into his tail to greatly empower it, strengthening the muscles therein for various purposes. His tail becomes as hard as steel, with the channeled chakra allowing him to swing it around faster than normal and extended up to twice it's regular size. This turns it into a weapon that he can use to crush, pierce, and tear through his enemies, as well as solid structures of B-rank and below. Splinter can also use the tail to deflect weapons such as kunai, shuriken, and swords.
Note: Can only be summoned once and stays on the field for four turns.
Note: All of his abilities count as a move, with the exception of calling forth weapons from the scrolls.
Note: The ability to manipulate his tail lasts for four turns.
Note: Can only be used by signers of the Rat contract.
 
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