[CSC] Custom Summoning Contract - Griffin

Imperfect

Elite
Joined
Jan 24, 2013
Messages
9,883
Kin
2,726💸
Kumi
36,426💴
Trait Points
0⚔️
Awards
Fantastic, that is your very own Griffin, so what is it's name?
"I dunno... I mean, looks like he's pretty grown up, you'd think he'd have a name of his own, wouldn't you think?"

Shayde turned to the Griffin with a puzzled look, unsure whether or not the animal could actually speak, as there were many cases where Summoning Animals couldn't, or wouldn't. Looking the animal up and down, Shayde finally asked...

"You, uh... You have a name, don't you?"

The griffin simply looked at Shayde and gave a loud shriek that would cause any being to freeze in their tracks upon hearing it. It was made clear that even if the Griffin had one, Shayde probably couldn't reach the decibel level required to reproduce it in the Griffin's tongue... So instead, Shayde did as intended and made one up.

"How about... Shrike? Sounds like shriek, which sounds like your speciality, and shrike's are birds. You're part bird, so it makes sense... (I hope...)"

Whispering the last part to himself, Shayde awaited the Griffin and Cas' opinion on the hastily thought of name.
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
"I dunno... I mean, looks like he's pretty grown up, you'd think he'd have a name of his own, wouldn't you think?"

Shayde turned to the Griffin with a puzzled look, unsure whether or not the animal could actually speak, as there were many cases where Summoning Animals couldn't, or wouldn't. Looking the animal up and down, Shayde finally asked...

"You, uh... You have a name, don't you?"

The griffin simply looked at Shayde and gave a loud shriek that would cause any being to freeze in their tracks upon hearing it. It was made clear that even if the Griffin had one, Shayde probably couldn't reach the decibel level required to reproduce it in the Griffin's tongue... So instead, Shayde did as intended and made one up.

"How about... Shrike? Sounds like shriek, which sounds like your speciality, and shrike's are birds. You're part bird, so it makes sense... (I hope...)"

Whispering the last part to himself, Shayde awaited the Griffin and Cas' opinion on the hastily thought of name.
Good name, well done. So, first thing is first you can obviously summon the beasts, but I should probably summon the big boss and see what he says about you.

Castiel bites his thumb and wipes it across his tattoo to summon the mighty boss Griffin, Hono - The smoke clears and there stands the mighty beast.

Castiel, found someone new already?

This is my personal student, Shayde.

Ah. Alright, Shayde is it? Come at me with all you've got.

Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A (60 w/ A-Ranked fire stream's)
Description: Hono is the emporer of all Griffin's. He is also known to be the most powerful of all Griffon's. Hono earned this title by defeating Tsume in an all out battle for the title. He has a very calm, nice, and forgiving personality. Hono mean's blaze, and Hono certainly live's up to his name. He is a very powerful creature, who does not have to rely on special ability's or ninjutsu in a battle. Hono is very capable physically, having a very muscular body and razor sharp claw's that can tear through flesh like butter. He can move and run with immense speed, and he can soar through the air even faster. Due to his speed he move's faster then a shinobi sage. But Hono earned his name through special ability. He can easily breathe stream's of fire that are capable of scortching anything in his path.

♦ Can only be summoned once per battle.
♦ Must have signed Griffin Contract.
♦ Fire Stream count's as a move.
♦ Fire Stream's are A ranked, and reach up to mid range.
♦ Lasts 4 turn's before dispersing.

 

Imperfect

Elite
Joined
Jan 24, 2013
Messages
9,883
Kin
2,726💸
Kumi
36,426💴
Trait Points
0⚔️
Awards
Unsurprisingly, the "Emperor" of the Griffin Contract was as large as life and majestic as the stories depicting their kind. As a result, Shayde was dumbfounded upon the animal's Summoning, completely taken aback as the Griffin asked him for a display of his power.

"H-... Huh? You want me to attack you? But... *Sigh* Okay then. But I'm not going easy on you, and I bet you don't expect me to either, so it's your own damn fault if you get hurt. Okay, ikimashou!"

Shayde starts by passively activating his Sharingan, before weaving the hand seal for the Shadow Clone Jutsu, creating an identical Clone of himself behind him. The clone takes the Gunbai off his back, and begins channelling a large amount of Chakra into it, which it changes to Wind Style through Nature Manipulation, however, the clone does not perform any actions with it, it just stands at the ready, keeping an eye on the real Shayde's Chakra flow. At the same time, the real Shayde inhales a large amount of air while gathering a massive quantity of Chakra in his lungs as he performs the Horse seal, and changes it into Fire Style. As Shayde begins to exhale the air in his lungs and give it shape, the Clone makes a small jump onto the real Shayde's shoulders, using him as a leaping platform of sorts. Shayde then sharply exhales a large quantity of the Chakra-infused air in his lungs, then uses Shape Manipulation to give it form in the shape of a massive wave of Fire Style Chakra, meanwhile, the Clone, now above the Griffin, takes the Gunbai and swings it full force at the ground below, releasing the Chakra as he does so, the Wind Style Chakra is then shaped into a "net" with extreme cutting capabilities. The two converge on Hono at the same time, the Fire engulfing him from the front, the Wind net crushing him with pressure from above while also adding to the force of the Fire Style Jutsu. Unfortunately with ground below ignited, when the clone finally descends from it's leap, it too is engulfed in the giant storm of swirling flames, causing it to disappear.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

As the flames died down, Shayde was surprised, not only did Hono survive the one-two combo, he seemed completely unfazed it. Shayde was unaware of Hono's own affinity for Fire, in addition to the fact that Fire doesn't work much on Griffin's anyway. Believing he had failed miserably, Shayde slumps down to the ground as a comical black cloud suddenly forms over his head, symbolizing his despair.

"I couldn't even manage to land a scratch on him, no wonder he's the Boss of the contract. He's a monster..."
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Unsurprisingly, the "Emperor" of the Griffin Contract was as large as life and majestic as the stories depicting their kind. As a result, Shayde was dumbfounded upon the animal's Summoning, completely taken aback as the Griffin asked him for a display of his power.

"H-... Huh? You want me to attack you? But... *Sigh* Okay then. But I'm not going easy on you, and I bet you don't expect me to either, so it's your own damn fault if you get hurt. Okay, ikimashou!"

Shayde starts by passively activating his Sharingan, before weaving the hand seal for the Shadow Clone Jutsu, creating an identical Clone of himself behind him. The clone takes the Gunbai off his back, and begins channelling a large amount of Chakra into it, which it changes to Wind Style through Nature Manipulation, however, the clone does not perform any actions with it, it just stands at the ready, keeping an eye on the real Shayde's Chakra flow. At the same time, the real Shayde inhales a large amount of air while gathering a massive quantity of Chakra in his lungs as he performs the Horse seal, and changes it into Fire Style. As Shayde begins to exhale the air in his lungs and give it shape, the Clone makes a small jump onto the real Shayde's shoulders, using him as a leaping platform of sorts. Shayde then sharply exhales a large quantity of the Chakra-infused air in his lungs, then uses Shape Manipulation to give it form in the shape of a massive wave of Fire Style Chakra, meanwhile, the Clone, now above the Griffin, takes the Gunbai and swings it full force at the ground below, releasing the Chakra as he does so, the Wind Style Chakra is then shaped into a "net" with extreme cutting capabilities. The two converge on Hono at the same time, the Fire engulfing him from the front, the Wind net crushing him with pressure from above while also adding to the force of the Fire Style Jutsu. Unfortunately with ground below ignited, when the clone finally descends from it's leap, it too is engulfed in the giant storm of swirling flames, causing it to disappear.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

As the flames died down, Shayde was surprised, not only did Hono survive the one-two combo, he seemed completely unfazed it. Shayde was unaware of Hono's own affinity for Fire, in addition to the fact that Fire doesn't work much on Griffin's anyway. Believing he had failed miserably, Shayde slumps down to the ground as a comical black cloud suddenly forms over his head, symbolizing his despair.

"I couldn't even manage to land a scratch on him, no wonder he's the Boss of the contract. He's a monster..."
Castiel watches as his student, and is amazed at how much he has improved since that fight of theirs.

Alright that is enough. Hono he has impressed me, I hope he has done the same to you.

Just let me get out of this bind.

Once getting himself out of the blind, Hono flies down right beside Shayde, and bows giving Shayde the indication that he had passed.

Well done.

Castiel then walks over and speaks the following.

Congrats, you have passed. Are you read to meet the rest of the Griffins?
 

Imperfect

Elite
Joined
Jan 24, 2013
Messages
9,883
Kin
2,726💸
Kumi
36,426💴
Trait Points
0⚔️
Awards
As Hono landed in front of him and gave a bow, Shayde did the same, as it would have been disrespectful not to bow, especially if he wanted to work with Hono, and the rest of the Griffin's he would be aligning with, in the near future.

Congrats, you have passed. Are you ready to meet the rest of the Griffins?
"Yeah. Wouldn't be here if I wasn't intending on making a few new friends."
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
As Hono landed in front of him and gave a bow, Shayde did the same, as it would have been disrespectful not to bow, especially if he wanted to work with Hono, and the rest of the Griffin's he would be aligning with, in the near future.



"Yeah. Wouldn't be here if I wasn't intending on making a few new friends."
OOC: Late reply blah, blah. I'll speed it up. No rp, you've done enough of that. ^^

You must be registered for see images

2.
Type: Summoning
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Belphegor, the thunder emperor, Bell is a extremly large Gryphon and is able to carry a total of three people on his back, he is the exact same size as gamaken, but what makes him special is his fur/feathers it has gray-brown-blueish colors, with the tips of his feathers colored deep royalblue, and his eyes are completely blue with the round border being gray. Bell has the manipulation of the lightning affinity, from his birth he trained to master the lightning element and thus he become more accustomed to it, therefore he can use the lightning element upto S-rank, not to mention that his both wings are always covered with S-Ranked lightning when summoned he can use it in close combat, Belphegor does not need any handseals to perform lightning techniques, due to his mastery over the lightning element he even rivals the fire emperor. Belphergor is often refered to as the Lightning Emperor.

♦ Note: Bell can only be summoned once per battle.
♦ Note: Belphegor can stay on the field for 5 turns per battle.
♦ Note: Can only be taught by the holder of the gryphon contract.

-

You must be registered for see images

3.
Type: Summoning
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Amaymon, the earth emperor, Amaymon is a very large Gryphon and is able to carry a total of five people on his back, he is the exact same size as gamahiro, Amaymon usualy wears silver armor, which protects him from kunai's and basic weapons, as seen in the picture, but what makes him special is his looks his fur/feathers are goldish/silver of color, with the tip of his feathers colored light brown, and his eyes are the color of the desert repersenting his elemental affinity, he has a very interesting body strucutre which is very well build even amongs the Gryphon's it's muscular and just as hard as stones. Amaymon has the manipulation of the Earth affinity, from his birth he trained to master the earth element in Iwagakure and thus he became more accustomed to it, therefore she can use the earth element upto S-rank, without any use of hand seals (counting towards the users moves), and he can only perform his jutsu's while he is on the ground. Amaymon is often refered to as the Earth King, Amaymon.

♦ Note: Amaymon can only be summoned once per battle.
♦ Note: Amaymon can stay on the field for 5 turns per battle.
♦ Note: Can only be taught by the holder of the gryphon contract.

-

You must be registered for see images

4.
Type: Summoning
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Lilith, the sky empress, Lilith is a fairly large gryphon and is able to carry a total of three people on her back, she is the exact same size as sasuke's hawk, but the thing that makes her special is her looks, her fur is completely sky blue, with the tip of her feathers colored light orange-blue, and her eyes are the color of the skies resembeling her elemental affinity, Lilith's both wings are always covered with a sort of s-ranked wind barrier which cuts everything that comes near it, this comes handy in close combat, Lilith has a very interesting bone strucutre which is hollow from the inside and very thin, thus it makes her lighter allowing her to be the most fastest gryphon of her kind to ever exist, a normal ninja could easly loose track of her in the skies, and she is also very hard to spot due to her effective camouflage. Lilith has the manipulation of the wind affinity, from her birth she trained to master the wind element and thus she became more accustomed to it, therefore she can use the wind element upto S-rank (counting towards the users moves), without the use of any handseals. Lilith is often refered to as the Sky Empress, or simply Sora.

♦ Note: Lilith can only be summoned once per battle.
♦ Note: Lilith can stay on the field for 5 turns per battle.
♦ Note: Can only be taught by the holder of the gryphon contract.

-

You must be registered for see images

5.
Type: Summoning
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user must bite his thumb and wipe the bloood on his tattoo and snaps his fingers to summon Akame, Prince Of The Griffins. Akame meaning Red eyes was given that name by his Dad, The Griffin King. He is a Griffin chick, he is about the same size as a bear cub. Due to the fact that he has no fur yet he is placed in jet black looking armor which is given to all baby Griffins.The armor protects him from projectiles.The armor is made of strong yet very light material still allowing Griffins to fly at fast speeds. He has extremely sharp talons that can be used to cut and tear into the opponent. Being the son of the Griffin King he has a natural affinity to fire and can shoot out small C-rank fireballs that move extremely fast due to their size. He has an extremely heightened sense of smell which allows him to pinpoint the enemy locations. He has been training with Mugen ever since Akame was born, due to the special bond they have developed a fighting style with each other making them the ultimate tag-team.
*Can only be taught by Mugen Ryukyu
* Fireball counts as 1/3 moves a turn
* Fireball is short-mid range

You must be registered for see images

6.
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Toothless is young among the Griffin population. Yet his young age does not hinder his abilities in combat nor his personality or intelligence. Toothless is an intelligent Griffin capable of easily communicating with his summoner and his fellow Griffins. He boats a friendly personality with his dry humour, teasing, and playfulness. In his home Toothless is very popular with his friends and children. All appreciate his playful behaviour. In heated combat however Toothless allows his intelligence to take over and put him into a calm and collected state. Toothless boasts a large size with a wingspan of 8.5 meters. His feathers are nearly all black allowing him to easily blend in with dark surroundings such as caves and the night sky. In flight, he is incredibly graceful and can fly as fast as any Griffin regardless of size. As a mature Griffin Toothless is highly capable of manipulating his chakra like any other living being. Toothless is noted for his unique saliva and its properties when he infuses his chakra into it. His saliva offers both offensive and supplementary purposes to the summoner allowing them to access either of its abilities depending on the situation. The first use is the usage of the saliva as a powerful adhesive. Normally, water can take on a glue like state. However, this takes that to the next level. The adhesive properties of Toothless’s saliva make it almost an instant glue (similar to Water Style: Starch Syrup Capture Field but slightly different) when it connects with the target. The glue is incredibly powerful and makes it nearly impossible to break without the use of a high ranked internal technique (S-rank raw chakra based technique, or A-rank elemental technique). In this state his saliva also has a burning property to it, this burning is produced by the very small amount of fire that resides within his mouth and due to that, the fire and his saliva merge together when Toothless needs it. While the glue hardens quickly it will also burn the target causing 2nd degree burns on contact causing immense pain. Toothless’ saliva can also take on a supplementary use as well allowing him to heal his summoner when he covers the summoner’s wounds in the saliva. The saliva is not an accurate or precise heal. It will simply stop the bleeding of surface wounds, anything deeper than that the saliva will have no effect on. It cannot repair severed limbs or anything of that degree. Simply it can stop any immediate danger and allow the summoner to fight on longer. Toothless creates this supplementary saliva by dividing the bad types of bacteria from the good ones, so he doesn't harm the user. Toothless’s final ability is one that allows him to change the colour of his black feathers to anything he wishes allowing him a potent camouflage which takes advantage of his surroundings. This is incredibly versatile and makes it so anyone outside of short range of Toothless will have great difficulty in seeing him, if one is to pay attention though, they will be able to see the ripples that Toothless will cause though the use of movement.
Notes:
- Can only be summoned once.
- Will remain on the field for a maximum of four turns.
- Toothless’s saliva ability counts as two different abilities – an offensive burning glue or a supplementary healing technique. Both are S-Rank techniques. Both techniques have a mid-range reach. Each technique can be used twice.
- The camouflage technique is an A-Rank technique. Lasts for two turns unless he uses another one of his abilities.
- The fire within Toothless' mouth cannot be used for attacks on its own, it can only be used in conjunction with the saliva.
- Each one of Toothless abilities count as a move.
- Must have signed the Griffin contract

Any questions relating to the summons themselves?
 

Imperfect

Elite
Joined
Jan 24, 2013
Messages
9,883
Kin
2,726💸
Kumi
36,426💴
Trait Points
0⚔️
Awards
Only question I can ask is how long does Akame stay on the field? Cause it isn't specified in the notes. I'm assuming it's a max of 4 turns, since that's the norm for just about every Summon with an unspecified time limit, I'm just asking in case he's one of those Summons that can remain permanently, since they lack any real kind of ability. Though he does have that Fireball thing, but that's not very powerful, so I dunno if that counts.

Other than that, no questions. All the summons, their abilities, restrictions and rules are easily understood.

And thanks for posting the rest of the Summons in one post. I really appreciate it. :)
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
He stays on the field for good, unless you remove him manually, or is killed.

Alright, well we're good here, Griffins are all yours. You have my permission to submit any griffins, and griffin related techniques, the griffin summons of course have to go though me first to let me see them, etc... Enjoy them!

EDIT:

Oh yeah this got approved today, you good with it?

(Gurifon Gijutsu: Alfheim no Hane Ame) - Griffin Art: Feathered Rain of Alfheim
Type: Offensive/ Supplementary
Rank: B-Rank
Range: Short - Long (Short AoE)
Chakra: 20
Damage: 40
Description: Many Flying Contracts have their Animals utilize their feathers in combat, giving them such special effects as exploding upon contact with a solid medium etc. The Griffin's of the Griffin Contract utilize this ability to great effect with their own Elemental Affinities. By channelling Elemental Chakra within their feathers, then firing them at their designated target, the Griffin's utilize their projectile-like feathers as a form of "Chakra Dampener". Because the feathers are loaded with a great amount of Elemental Chakra, once fired and separated from their Griffin, these feathers slowly "leak" this Chakra into their surroundings. This "leaked" Chakra acts as a buff or debuff to Jutsu, depending on the Element of the Jutsu being formed. For example, if a Water Style Griffin performed this technique, and the opponent is unaware of the influence it exerts into it's surroundings, and attempted to perform a Fire Style Jutsu, the leaked Water Style Chakra from the Griffin's feather would affect the Fire Style Jutsu, decreasing it's Rank by 1, affecting it's power and effectiveness as a result. The opposite is also true. If the same Griffin performed this technique, and fired a feather next to their Summoner, who then proceeds to use a Water Style Jutsu, it's Rank would be increased by 1, thus affecting it's power and effectiveness as a result. This technique can only detrimentally affect a Jutsu of the same Rank, or lower, while it can reinforce any Jutsu from E-Rank to A-Rank.

Note: Can only be used a total of six times per-match/event..
Note: Must have signed the Griffin CSC.
 

Matt

Legendary
Joined
Dec 24, 2012
Messages
12,200
Kin
827💸
Kumi
15,077💴
Trait Points
0⚔️
Awards
He stays on the field for good, unless you remove him manually, or is killed.

Alright, well we're good here, Griffins are all yours. You have my permission to submit any griffins, and griffin related techniques, the griffin summons of course have to go though me first to let me see them, etc... Enjoy them!

EDIT:

Oh yeah this got approved today, you good with it?

(Gurifon Gijutsu: Alfheim no Hane Ame) - Griffin Art: Feathered Rain of Alfheim
Type: Offensive/ Supplementary
Rank: B-Rank
Range: Short - Long (Short AoE)
Chakra: 20
Damage: 40
Description: Many Flying Contracts have their Animals utilize their feathers in combat, giving them such special effects as exploding upon contact with a solid medium etc. The Griffin's of the Griffin Contract utilize this ability to great effect with their own Elemental Affinities. By channelling Elemental Chakra within their feathers, then firing them at their designated target, the Griffin's utilize their projectile-like feathers as a form of "Chakra Dampener". Because the feathers are loaded with a great amount of Elemental Chakra, once fired and separated from their Griffin, these feathers slowly "leak" this Chakra into their surroundings. This "leaked" Chakra acts as a buff or debuff to Jutsu, depending on the Element of the Jutsu being formed. For example, if a Water Style Griffin performed this technique, and the opponent is unaware of the influence it exerts into it's surroundings, and attempted to perform a Fire Style Jutsu, the leaked Water Style Chakra from the Griffin's feather would affect the Fire Style Jutsu, decreasing it's Rank by 1, affecting it's power and effectiveness as a result. The opposite is also true. If the same Griffin performed this technique, and fired a feather next to their Summoner, who then proceeds to use a Water Style Jutsu, it's Rank would be increased by 1, thus affecting it's power and effectiveness as a result. This technique can only detrimentally affect a Jutsu of the same Rank, or lower, while it can reinforce any Jutsu from E-Rank to A-Rank.

Note: Can only be used a total of six times per-match/event..
Note: Must have signed the Griffin CSC.
No Questions here z.z
 

Imperfect

Elite
Joined
Jan 24, 2013
Messages
9,883
Kin
2,726💸
Kumi
36,426💴
Trait Points
0⚔️
Awards
Nathan said:
He stays on the field for good, unless you remove him manually, or is killed.

Alright, well we're good here, Griffins are all yours. You have my permission to submit any griffins, and griffin related techniques, the griffin summons of course have to go though me first to let me see them, etc... Enjoy them!

EDIT:

Oh yeah this got approved today, you good with it?

(Gurifon Gijutsu: Alfheim no Hane Ame) - Griffin Art: Feathered Rain of Alfheim
Type: Offensive/ Supplementary
Rank: B-Rank
Range: Short - Long (Short AoE)
Chakra: 20
Damage: 40
Description: Many Flying Contracts have their Animals utilize their feathers in combat, giving them such special effects as exploding upon contact with a solid medium etc. The Griffin's of the Griffin Contract utilize this ability to great effect with their own Elemental Affinities. By channelling Elemental Chakra within their feathers, then firing them at their designated target, the Griffin's utilize their projectile-like feathers as a form of "Chakra Dampener". Because the feathers are loaded with a great amount of Elemental Chakra, once fired and separated from their Griffin, these feathers slowly "leak" this Chakra into their surroundings. This "leaked" Chakra acts as a buff or debuff to Jutsu, depending on the Element of the Jutsu being formed. For example, if a Water Style Griffin performed this technique, and the opponent is unaware of the influence it exerts into it's surroundings, and attempted to perform a Fire Style Jutsu, the leaked Water Style Chakra from the Griffin's feather would affect the Fire Style Jutsu, decreasing it's Rank by 1, affecting it's power and effectiveness as a result. The opposite is also true. If the same Griffin performed this technique, and fired a feather next to their Summoner, who then proceeds to use a Water Style Jutsu, it's Rank would be increased by 1, thus affecting it's power and effectiveness as a result. This technique can only detrimentally affect a Jutsu of the same Rank, or lower, while it can reinforce any Jutsu from E-Rank to A-Rank.

Note: Can only be used a total of six times per-match/event..
Note: Must have signed the Griffin CSC.
Ok, that's cool that he's one of the "permanent" Summons. And thanks again man for making this quick as eff. I'll get right on making some cool Griffin Summons just as soon as I can think of something that isn't generic, and hasn't been done before... No pressure. >___>

As for the Ninjutsu technique, no questions. I was maybe partially responsible for some of it. xD
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
*Yosamu arrives on the training grounds*

"What is this place? Where are my Griffins?" He impatiently asks, talking to himself of course.
Minato appears at the training ground, using his Shunshin no jutsu
So howdy, I probably won't do much RP in terms of training this time, cause honestly I just get slack and don't reply weekly. :| So, let's go with this way, what do you know about Griffins, and why do they interest you over other custom/canon contracts?
 

Zaphkiel

Seraph
Legendary
Joined
Mar 18, 2013
Messages
12,628
Kin
1,915💸
Kumi
1,618💴
Trait Points
0⚔️
So howdy, I probably won't do much RP in terms of training this time, cause honestly I just get slack and don't reply weekly. :| So, let's go with this way, what do you know about Griffins, and why do they interest you over other custom/canon contracts?
Well Griffins are mythological creature's first being 'sited'/appearing in Greek literature as a chimera type animal with the wings of a bird, body (and head sometimes) of a lion and the head of an eagle. They are regarded of creature's of respect and power and as such were not hunted like the other cryptids of Greek Mythology.

In terms of abilities Griffins were believed to cure blindness, heal the sick, command storms, and in some cases even carry our divine retribution. Needless to say these are very interesting creatures, one that I would love to have at my finger tips. Despite none of the abilities I mentioned above actually tying to the Griffin contract as a chimera type animal they already get passive advantages such as flight, strength, intelligence, and keeness in the form of eagle eyes (providing it has an eagle head). That being said I'd much rather this contract that most of the canon/custom ones (excluding Spiders).
 

Flash

Active member
Legendary
Joined
Apr 22, 2012
Messages
11,345
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Cuz they fly, and they are a beast on land as well. So you get two summons for the price of one. Mathematically it sounds good :p

Besides, whatever the reason this guy said XD
Also, if you remember, in our RP, Griffins were the only summons who were regarded as mighty as dragons. So yeah :p
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Well Griffins are mythological creature's first being 'sited'/appearing in Greek literature as a chimera type animal with the wings of a bird, body (and head sometimes) of a lion and the head of an eagle. They are regarded of creature's of respect and power and as such were not hunted like the other cryptids of Greek Mythology.

In terms of abilities Griffins were believed to cure blindness, heal the sick, command storms, and in some cases even carry our divine retribution. Needless to say these are very interesting creatures, one that I would love to have at my finger tips. Despite none of the abilities I mentioned above actually tying to the Griffin contract as a chimera type animal they already get passive advantages such as flight, strength, intelligence, and keeness in the form of eagle eyes (providing it has an eagle head). That being said I'd much rather this contract that most of the canon/custom ones (excluding Spiders).
Cuz they fly, and they are a beast on land as well. So you get two summons for the price of one. Mathematically it sounds good :p

Besides, whatever the reason this guy said XD
Also, if you remember, in our RP, Griffins were the only summons who were regarded as mighty as dragons. So yeah :p
ALright, good good. You're both forgetting when Griffins were first approved it was stated that all Griffins are immure to fire, which makes it very handy in battle.

Okay, now take this scroll and sign it with your blood, then you can meet the boss.
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Oh, the immunity still stands?

*bites thumb and signs the scroll with the blood*
I'm too fancy for barbaric rites such as biting. U_U

*takes kunai and slice thumb, then smears bloody finger on scroll*
And, I believe it does.

Um okay swell. So with that, try and summon a Griffin with the basic summon technique, and once you do, or if you do. That small baby Griffin will be all yours to name, and it will understand it, as they are capable of English.
 
Top