Summoning Animal: Ducks.
Scroll Owner: Nathan.
Other Users who have signed contract: Faust (The one and only Duck overlord).
Summoning Boss if existing: Luffy.
Other Summoning Animals tied to contract: Laffy, Taffy, Faffy.
Approval:
Summoning Animals:
1.
Type: Attack/Defense/Supplementary
Rank: Forbidden
Range: Short/Long
Chakra cost: 50 [ +10 per turn it stays in play]
Damage points: N/A [-20 to the user when summoned]
" The duck once came and left only destruction behind... "
Description: The user will summon Luffy, the lord of the ducks, by performing the necessary hand seals and smearing his blood on his palm. Luffy has a dual elemental affinity of wind and water allowing him to flap his wings at high speeds in order to summon gusts of wind as well as release razor sharp feathers with the gusts. He can also release water bullets from his mouth that can flood an area with little effort.
He is about the size of gamabunta and can fly at high speeds because of his wind affinity, also he can easily withstand taijutsu attacks such as kicks and shurikens. Luffy can easily move through water and air able to carry the user at high speeds.
[Can only be used once per battle.]
[Can only stay in play for a total of 5 turns.]
[No other summonings can be used for the rest of the battle.]
[Wind gusts and Water bullets are equivalent to A-rank and count as a move when used.]
2.
Type: Attack/Defend
Rank: A-rank
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: the user will summon Taffy, the son of Luffy, by performing the necessary hand seals and smearing his blood on his palm and clapping his hands together. Taffy has an elemental affinity of earth allowing him to flap his wings at high speeds and release rock sharp feathers along w/ dust clouds . He is big enough to carry one person in flight and can fly at high speeds. He is able to use B-rank earth jutsus and gives them (+10 damage points) when performing a user/summon combo.
*Note: can only be used once per battle.
*Note: can only stay in play for a total of 5 turns.
*Note: Dust clouds are B-rank and count as one of the jutsus of a turn.
3.
Type: Attack/Defend
Rank: A-rank
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: the user will summon Laffy, the son of Luffy, by performing the necessary hand seals and smearing his blood on his palm and clapping his hands together. Laffy has an elemental affinity of fire allowing him to release fire from his mouth. He is big enough to carry one person in flight and can fly at high speeds. He is able to use B-rank fire jutsus and gives them (+10 damage points) when performing a user/summon combo.
*Note: can only be used once per battle.
*Note: can only stay in play for a total of 5 turns.
*Note: Fire bullets are B-rank and count as one of the jutsus of a turn.
4.
Type: Summoning
Rank: A-rank
Range: Short - Long
Chakra: 30
Damage: 60
Description:
The user bites his thumb and wipes blood over his hand and slams his hands on the ground to call forth Faffy the son of Luffy. Faffy is light-blue, it has two feathery tufts on its head that connect at the bottom, forming a V-shape. It has a darker blue, feathery underside which makes it appear as if it were in mid-moult. It has yellow, webbed feet and a small tail. Faffy is able to carry one full grown person on it's back, and fly at Sannin speed. Faffy has an elemental affinity of lighting allowing him to create lighting bursts from his mouth. He is able to use B-rank lighting jutsus and gives them (+10 damage points) when performing a user/summon combo.
Notes:
- Faffy can only be summoned once per-match.
- Faffy can only stayed in played for four turns.
- Lighting bursts are B-rank and count as one of the techniques in a turn.
- Must have signed the Duck contract.
Scroll Owner: Nathan.
Other Users who have signed contract: Faust (The one and only Duck overlord).
Summoning Boss if existing: Luffy.
Other Summoning Animals tied to contract: Laffy, Taffy, Faffy.
Approval:
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Summoning Animals:
1.
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Type: Attack/Defense/Supplementary
Rank: Forbidden
Range: Short/Long
Chakra cost: 50 [ +10 per turn it stays in play]
Damage points: N/A [-20 to the user when summoned]
" The duck once came and left only destruction behind... "
Description: The user will summon Luffy, the lord of the ducks, by performing the necessary hand seals and smearing his blood on his palm. Luffy has a dual elemental affinity of wind and water allowing him to flap his wings at high speeds in order to summon gusts of wind as well as release razor sharp feathers with the gusts. He can also release water bullets from his mouth that can flood an area with little effort.
He is about the size of gamabunta and can fly at high speeds because of his wind affinity, also he can easily withstand taijutsu attacks such as kicks and shurikens. Luffy can easily move through water and air able to carry the user at high speeds.
[Can only be used once per battle.]
[Can only stay in play for a total of 5 turns.]
[No other summonings can be used for the rest of the battle.]
[Wind gusts and Water bullets are equivalent to A-rank and count as a move when used.]
2.
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Type: Attack/Defend
Rank: A-rank
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: the user will summon Taffy, the son of Luffy, by performing the necessary hand seals and smearing his blood on his palm and clapping his hands together. Taffy has an elemental affinity of earth allowing him to flap his wings at high speeds and release rock sharp feathers along w/ dust clouds . He is big enough to carry one person in flight and can fly at high speeds. He is able to use B-rank earth jutsus and gives them (+10 damage points) when performing a user/summon combo.
*Note: can only be used once per battle.
*Note: can only stay in play for a total of 5 turns.
*Note: Dust clouds are B-rank and count as one of the jutsus of a turn.
3.
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Type: Attack/Defend
Rank: A-rank
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: the user will summon Laffy, the son of Luffy, by performing the necessary hand seals and smearing his blood on his palm and clapping his hands together. Laffy has an elemental affinity of fire allowing him to release fire from his mouth. He is big enough to carry one person in flight and can fly at high speeds. He is able to use B-rank fire jutsus and gives them (+10 damage points) when performing a user/summon combo.
*Note: can only be used once per battle.
*Note: can only stay in play for a total of 5 turns.
*Note: Fire bullets are B-rank and count as one of the jutsus of a turn.
4.
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Type: Summoning
Rank: A-rank
Range: Short - Long
Chakra: 30
Damage: 60
Description:
The user bites his thumb and wipes blood over his hand and slams his hands on the ground to call forth Faffy the son of Luffy. Faffy is light-blue, it has two feathery tufts on its head that connect at the bottom, forming a V-shape. It has a darker blue, feathery underside which makes it appear as if it were in mid-moult. It has yellow, webbed feet and a small tail. Faffy is able to carry one full grown person on it's back, and fly at Sannin speed. Faffy has an elemental affinity of lighting allowing him to create lighting bursts from his mouth. He is able to use B-rank lighting jutsus and gives them (+10 damage points) when performing a user/summon combo.
Notes:
- Faffy can only be summoned once per-match.
- Faffy can only stayed in played for four turns.
- Lighting bursts are B-rank and count as one of the techniques in a turn.
- Must have signed the Duck contract.
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Faust's permission for allowing me (Nathan) to take full ownership of Ducks:
Faust training me (Nathan) in ducks:
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. Faust training me (Nathan) in ducks:
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